|Commander / EDH||Legal|
Printings View all
|Commander 2013||Mythic Rare|
Combos Browse all
Derevi, Empyrial Tactician
Legendary Creature — Bird Wizard
Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.
1GWU: Put Derevi onto the battlefield from the command zone.
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Derevi, Empyrial Tactician Discussion
15 hours ago
Thanks for the ideas, lordjavoreos999. You're right, combos can be helpful, but I didn't want this deck to focus on them, or be too full of them. I wanted to focus on hating people out of the game and drawing it out painfully instead of a combo win. I have the Arcanis the Omnipotent + Mind Over Matter combo in a Memnarch deck that I play, and it works quite well at drawing most of the deck in one turn. I'll try it out in this deck, and I'll toss in Laboratory Maniac too in order to make it a win condition.
As for speed, the deck actually holds up pretty well. There are only a few cards in the deck that happen to be super expensive. Cards like Nature's Will and Derevi, Empyrial Tactician's ability allow me to untap my lands after combat, even with something like Stasis, Rising Waters Hokori, Dust Drinker, etc. out. That's usually enough to cast anything I need, since there are only 14 cards in the deck that cost more than 4 mana.
Thanks for commenting, I appreciate the ideas to think about!
1 week ago
So. I was in your shoes. And what you got is what I had. Pretty solid. eventually however, I got bored of the deck and it not quite playing well. So, I removed kengee as the commander and in his place put Derevi, Empyrial Tactician. This opens up ramp, cards like Flurry of Wings , Birds of Paradise, Aerie Mystics --- also untapping creatures after combat or tapping someone else's things so the next person can swing into them are just good options--- you get the point. anyway, just food for thought. also, if you want, check out my derevi deck. Feed my Flock
1 week ago
Both decks will have a good amount of cards in common but ultimately I feel like Karametra, God of Harvests can be built more cheaply as there's no need to spend nearly as much on the mana base for it to be consistent.
That said, I feel like Derevi, Empyrial Tactician is the stronger commander. Though I might be a little biased. ;)
1 week ago
I was planing on making a staxs deck for my collection and I ultimately ended tied between Derevi, Empyrial Tactician and Karametra, God of Harvests. The deciding factor is which one I can build more easily for budget. All I would look for is to stop my opponents from doing things and slowly kill them. Which one would you recommend for this strategy?
2 weeks ago
Licia is broken OP.
Turn1: Bloodlust Inciter
Turn2: Gold Myr
Turn3: tap Gold Myr for 1 white for Chaplain's Blessing
then cast Licia, Sanguine Tribune for 3, pay 5 life to drop 3 +1/+1 counters, tap Bloodlust Inciter to give Licia haste and
swing for 7 commander damage turn 3.
3 weeks ago
So I notice by looking at your other decklists that you really like the color White. Which is fine, I too love it, keep on crusading. Now as for recommendations I think Trostani is a good one. For Selesnya I also really like Captain Sisay. She has great utility and value generation. For Azorious I like Grand Arbiter Augustin IV. He does control Like no one's business while making your stuff cost less. Moving on to three colors Bant is a fun set up. As for competitive you will want Roon of the Hidden Realm or Derevi, Empyrial Tactician which the former has been mentioned before. They are great. And for Jeskai lest we forget good ol' Narset, Enlightened Master...Now if you were interested in branching out into different colors I would recommend Commanders like Meren of Clan Nel Toth, Daretti, Scrap Savant, Breya, Etherium Shaper, These are Commanders that are competitive and have a lot of utility. But if you don't want to oh well. I just thought I would give you more options :P
3 weeks ago
Finally I got a working Derevi deck.
Relies on some combos:
There are lots of synergies in the deck, so basically you can control the board soon and win choking and restraining your opponents in the mid-term game.