|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Mythic Rare|
|Commander 2013 (C13)||Mythic Rare|
Combos Browse all
Derevi, Empyrial Tactician
Legendary Creature — Bird Wizard
Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
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Derevi, Empyrial Tactician Discussion
2 days ago
Resonator Clone 3UU
~ enters the battlefield as a copy of target creature.
Harmonic 5: whenever you cast a spell with converted mana cost 5, create 0/0 a token creature called "Reverberation" with " Reverberation enters the battlefield as a copy of target creature"
I do love a clone card :)
3 days ago
Thanks! @ Cloudius
Personally fancy the idea of having my mana and creatures open even after an all out attack at the opponent.
3 days ago
1) Bear Umbra
Arrange from the most versatile to the least. (1) lets you untap all land as long as the enchanted creature attacks, (2) just require one of your creatures to deal combat damage while (3) requires the equipped creature to deal combat damage. (4) is the most restrictive as you'll need at least 5 creatures to connect (thus untapping 5 lands) to pay for Najeela (assuming you paid WUBRG in the previous combat, thus earning the extra combat phase) or Aggravated Assault.
5 days ago
I see you have Derevi, Empyrial Tactician in your maybe board. You should definitely move him to the main board. His value is ridiculously strong.
Other cards I would recommend that won't necessarily break the bank: Bear Umbra, Kindred Discovery , Reconnaissance, Shared Animosity, Path to Exile, Cyclonic Rift, Yasova Dragonclaw, Eternal Witness, Vandalblast, Shattering Spree, and By Force.
Reconnaissance is truly an all star. It allows you to swing with everything, then remove them from combat AFTER their damage goes through but BEFORE your opponents damage goes through. It's like vigilance, only 10x better. Plus allows you to tap them for mana to things like Cryptolith Rite.
One sided board wipes, clears, or artifact removal, or even just spot removal is always a good thing. Though it might more depend on the meta you play in, the need for those cards.
Eternal Witness can get you your cards back. 'Nuff said? Yasova Dragonclaw can steal some fun things. Shared Animosity can get ridiculous, real quick. It's like a cheaper Coat of Arms (but slightly worse, but only goes for your things...so...you know). Kindred Discovery is a great card draw engine.
Obviously, to increase the consistency of your deck, tutors. And a more expensive landbase. But you said your budget is $150. So most tutors are already out. However, if you decide you want to sink way too much money into it, Tutors are easy, no brainer, inclusions
Now the hard part. What do you cut to put things in that maybe help you combo, or make your stuff bigger, all of a sudden, or just to provide value?
My recommendations for that, mostly based on high CMC or not providing as much value as something else: Zealous Conscripts, Surrak Dragonclaw, Stonehoof Chieftain, Lovisa Coldeyes, Jazal Goldmane, Blood-Chin Fanatic, Blaring Recruiter, and Blaring Captain.
Of course, all of these are just suggestions. If you like the way a card interacts with the deck, or you think it's just fun to play, keep it! It's just a game, designed for people to have fun with. And all that matters is that you have fun with playing your deck. Best of luck to you in all your future games, I love Najeela. She's a lot of fun, and almost no one like to see her across the table from them.
1 week ago
I believe the general use of Gilded Drake is to remove a creature for a turn or two. Before it gets destroyed or bounced and recast from whatever zone the creature is in. Reflector Mage is only one mana more, and stops them from casting it for a turn, so does what Gilded Drake commonly does anyway. Willbreaker has good synergy with Derevi, Empyrial Tactician, but as it isn't an ETB effect, as you move to combat, or move to cast Derevi, Empyrial Tactician, it can be removed with a Swords to Plowshares and do nothing, Gilded Drake and Reflector Mage don't have these problems.
I understand your rational against midrange, but generally against creature builds, plopping down a Retribution of the Meek can win the game. Only Elesh Norn, Grand Cenobite and Archon of Valor's Reach get hit by the sweeper, and if you have Elesh Norn, Grand Cenobite, you probably don't have a problem. Retribution of the Meek generally stops larger creatures, as 4 power is right about the threshold for the midrangey builds. It isn't any free win like Willbreaker, but it does have an immmediate effect, that you don't have to wait for, is 'cheaper' (unless Thorn of Amethyst effects are about), and is easier to cast, being one white devotion in comparison to double blue.
2 weeks ago
Eh honestly Derevi, Empyrial Tactician is a better Bantfolk commander than the new Enchanter. At least in my eyes. Merfolk have a lot more tap synergy than enchantment synergy, unless you really need a Merfolk in the command zone.
1 month ago
I like the way you 'tactically' pilot Derevi as I've seen it on Muddstah's channel and I admire it even more with your no stax & no infinite combos rule for your deck. The artwork of Derevi perfectly shows drama of your games: 'always under fire' :)
Have you ever tested Surgespanner? I think the wizard fits your playstyle and works great with Derevi, Empyrial Tactician. Apart from Derevi, Azami, Lady of Scrolls or Galecaster Colossus are enablers for Surgespanner and they are already in your decklist.
I think I don't have to mention synergy with your no. 1 star: Seedborn Muse
1 question: Why Willbreaker was removed from you decklist? Is the card too slow or your playgroup doesn't like it in Derevi deck? :)
1 month ago
cdkime Sorry for bringing you into this after a while, I wanted your opinion on the commander for the Aes Sedai deck.
So, I was thinking of doing a wizard/cleric/warrior tribal to fit the theme. I really don't care about secondary creature type on the cards, just wanted to make it a sort of themed deck.
What's your opinion on choosing one of these for the commander?
Taigam, Ojutai Master (minus dragons)