Sigarda, Heron's Grace

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Shadows over Innistrad Mythic Rare

Combos Browse all

Tokens

Sigarda, Heron's Grace

Legendary Creature — Angel

Flying

You and Humans you control have hexproof.

, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield.

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Sigarda, Heron's Grace Discussion

enpc on Box o' Fun

1 week ago

Sorry for the delay getting around to looking at the deck.

From the list, it looks like you're trying to build this as a stax deck. One of the biggest issues with stax builds is that they need exponentially more money sunk into them to make them as effective as combo builds. But working with what we got, a few things:

Overall, I would recommend having a look at this list: Stop Being Such a Sisay - it's a good example of a top end Sisay Stax deck and might give you a bit more direction.

Mandalorian on GWB Investigation

2 weeks ago

If you're going to do an investigate deck, then I would focus in on that and drop a lot of the stuff that doesn't help achieve that. Lone Rider  Flip, Ulvenwald Captive  Flip, Ulvenwald Hydra, Sigarda, Heron's Grace, Heron's Grace Champion, and even Duskwatch Recruiter are cards that could be dropped. If you do you can go up to the full amount of Tireless Tracker (when you get them), Graf Moles, Bygone Bishop, Confront the Unknown, Ulvenwald Mysteries, and another Journal and Patrol. To make the deck more consistent and sleek you should drop a lot of the 1 ofs as well like Traverse, Trail of Evidence, and Fleeting Memories.

Modern also has some pretty cheap mana fixing to help your deck like Glacial Fortress, Sunpetal Grove, Lumbering Falls, Stirring Wildwood, and Seaside Citadel.

Since a lot of your cards are 3 drops like Tracker, Mole, Bishop, you should add a playset of mana dorks to help accelerate. Birds of Paradise is going to get you the most bang for your buck but if that's still too expensive then you could do something as simple as Elvish Mystic.

Lastly you're gonna want some number of removal spells. Path to Exile is the best removal spell in these colors but if that is too expensive then you might have to settle for something like Journey to Nowhere.

Hope this helps!

bantrules12 on Sisay has the answers | cEDH | New: Primer

2 weeks ago

I would add a lot of the lower cost legends I'm play sisay as well but I'm playing the storm version consistent wins before turn 4 I would add Oviya Pashiri, Sage Lifecrafter, Rhys the Redeemed, Oath of Nissa, Isamaru, Hound of Konda, Saffi Eriksdotter, Oath of Ajani, Melira, Sylvok Outcast, most of the creatures are humans with low cmc so you can abuse both Paradox Engine and Sigarda, Heron's Grace with the mana rocks/dorks you have and the engine you can pretty much tutor your deck as soon as sisay can tap

sylvannos on GW Humans

3 weeks ago

Do you have 2 more copies of Path to Exile you can use? Raise the Alarm makes soldier tokens, not humans. Or were those supposed to be Gather the Townsfolk? 4 Thalia, Heretic Cathar and 4 Blade Splicer seems like a lot. Maybe cut 2 of each and add 4 Experiment One?

Deck looks a lot better. The sideboard just needs a few minor changes. I'd do something like:

2x Blessed Alliance
2x Mirran Crusader
2x Sigarda, Heron's Grace
1x Disenchant
2x Qasali Pridemage
3x Fiend Hunter
1x Imposing Sovereign
2x Burrenton Forge-Tender/Dromoka's Command

hwagner on gw humans

3 weeks ago

I would play Gather the Townsfolk over Raise the Alarm.

Also I'm not sure on your budget but Other suggestions include removing Sigarda, Heron's Grace, Heron's Grace Champion, Surrak, the Hunt Caller, Odric, Lunarch Marshal, Thalia's Lancers, Doomed Traveler, and Consul's Lieutenant.

I would replace those cards with 4x Avacyn's Pilgrim, 4x Mayor of Avabruck  Flip, 3x Thalia, Guardian of Thraben and 3x Thalia, Heretic Cathar.

Also Path to Exile is an upgrade over Condemn.

You should replace the Repel the Abominable and Collective Efforts with 4x Collected Company. Once again I am unsure of your budget.

Manabase wise you should play Windswept Heath, Temple Garden, Razorverge Thicket, the full 4 Fortified Village.

Let me know what your budget is and I can help furthur!

sylvannos on GW Humans

3 weeks ago

The first thing that needs to be done is cutting out some of the creatures with high mana costs and still die to Lightning Bolt. A creature has to do something amazing in order to justify costing more than 1 mana and having under 3 toughness. Dark Confidant, Arcbound Ravager, and Vendilion Clique fit these criteria. Odric, Lunarch Marshal, Consul's Lieutenant, and Heron's Grace Champion do not. Getting your creatures to survive to the combat phase when they get hit by Lightning Bolt and Fatal Push is a serious issue.

I'd also move away from anything costing more than 3 mana unless it flat-out ends the game when you play it. Surrak, the Hunt Caller sort of fits this criteria, because he's going to come down and give himself haste right away, allowing you to push in for those last few points of damage. I'm not convinced the same is true for Thalia's Lancers or Sigarda, Heron's Grace (although Sigarda, Heron's Grace is probably a prime candidate for the sideboard).

You're also an aggro deck. You can't afford to lose time because your land on turn 1 came into play tapped. Play basics over Evolving Wilds and Blossoming Sands. Sunpetal Grove and Canopy Vista are other good budget options. Windswept Heath, Temple Garden, Flagstones of Trokair, and Horizon Canopy are powerhouses if you're not on a budget. Lands going into the graveyard also means Knight of the Reliquary is viable.

Gavony Township should be played in your list in multiples. 2 would probably be good. You want to see them each game but you don't have any mana dorks (namely, Noble Hierarch) to allow you to play more than 2.

You should also be playing Honor of the Pure. All of your creatures are white and this puts them over the edge. Combined with Gavony Township, you shouldn't need Collective Effort. These two in combination are cheaper and make your team more consistently large.

That leaves us with the rest of your creatures. Doomed Traveler and Thraben Inspector are kind of "meh" because they don't get damage going fast the way Goblin Guide or Wild Nacatl do.

So what are the replacement options for all of this?

Thalia, Guardian of Thraben is one of the first things you'll want to include. Her taxing effect makes sure your opponents are off tempo in casting their removal or win conditions. Storm basically can't win so long as Thalia, Guardian of Thraben is on the table.

Mirran Crusader is a powerhouse. Immune to Abrupt Decay, Fatal Push, eats Tarmogoyfs, etc. Probably the scariest thing you can do is follow up a turn 2 Honor of the Pure with a Mirran Crusader. If your meta doesn't have a whole lot of green or black, Blade Splicer is another good option for your 3-drop slot.

Hero of Bladehold will quickly end the game and is a a great card to play at the top of your curve. Ranger of Eos is another option. Either card will quickly flood the board and benefit from Honor of the Pure/Gavony Township.

Thalia, Heretic Cathar is absolute hell to try and deal with in Modern. A lot of people are playing fetches and shocks in their mana bases with only enough basics to dodge Ghost Quarter and Blood Moon. Combined with Thalia, Guardian of Thraben, your opponents' mana bases will be so strained they may never cast anything after turn 3.

Kytheon, Hero of Akros  Flip, Boros Elite, and Soldier of the Pantheon can fill out your 1-drop slots to speed up your deck.

For some utility, there's Saffi Eriksdotter, Eiganjo Castle, and Okina, Temple to the Grandfathers. These will help keep various elements of your deck alive.

Lastly, there's your maindeck hatecrap that comes from playing G/W Humans. Grand Abolisher, Ethersworn Canonist, True Believer, Imposing Sovereign, and Fiend Hunter will steal games out from under the right opponents.

All of this hinges on you playing Honor of the Pure or sticking with only humans. If you don't run Honor of the Pure, Experiment One, Mayor of Avabruck  Flip, and Noble Hierarch are powerful alternatives (you may want to still include some of these anyway, especially Experiment One).

You can also move away from humans and more into G/W Little Kid. You get more hatecrap (Leonin Arbiter, Qasali Pridemage, Scavenging Ooze, Voice of Resurgence, Aven Mindcensor, Gaddock Teeg), more beatsticks (Loxodon Smiter, Wilt-Leaf Liege, Brimaz, King of Oreskos, Thrun, the Last Troll), and mana dorks.

I'd be remiss if I didn't mention Collected Company. It can be a little underwhelming, however, unless your deck is filled with silver bullets and singletons. You're looking more to go wide and attack as fast as possible. It will completely change the dynamics of your deck and how you play it.

As TMBRLZ, however, you really haven't provided much information. It's hard to tell you specifically what to add or cut from your deck (like is Hero of Bladehold to expensive for your budget? Sword of Fire and Ice?) other than just by glancing over it.

What's your budget? Who will you be playing against? Do you want this deck to remain strictly G/W? Strictly humans? What's the local meta? Is it a bunch of Zooicide players or U/W/x Control players? Or is it 1 guy with a $2,000 Rock deck and a bunch of people with Standard decks? Is this something you want to play for the rest of your Magic career or are you only looking at something to jump into Modern with? Do you plan on playing Legacy or Vintage and this is a deck you'd like to use help ease into older formats?

None of these questions have really been answered and so we're kind of left giving vague card suggestions/descriptions, instead of something like "Cut 3 copies of X and replace them with 2 copies of Y and 1 copy of Z."

hoodinium on Rith, the Awakener

3 weeks ago

Collective Unconscious
Harmonize
Freyalise, Llanowar's Fury
Overrun
Hanweir Militia Captain
Hanweir Garrison
Hanweir Battlements
Nissa, Voice of Zendikar
Selesnya Guildmage
Cryptolith Rite
Voice of Resurgence
Mentor of the Meek
Westvale Abbey  Flip
Sigarda, Heron's Grace
Primal Vigor
Beacon of Creation
Ezuri's Predation
Parallel Evolution
Second Harvest
You wanted some suggestions that aren't doubling season so this is everything I could think of that makes token stuff so great, also half way through I stopped checking if the cards are even in your deck so there's that, also I didn't check the prices of the cards.

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