Oona, Queen of the Fae
Legendary Creature — Faerie Wizard
symbol:U/B: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play.
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Oona, Queen of the Fae Discussion
1 week ago
First of all, you need fetchlands to play Brainstorm. The key part of brainstorm is it lets you see so much more of your deck, but you need shuffle effects for it, otherwise you are going 3 cards deeper, but having to put the worst cards back, then draw them.
Victimize is just bad, because they can just bolt your creature, and you get nothing. Instead, play 4 copies of Life/Death. The life part doesn't matter. The Death part is a 2 mana reanimate. You want 12 reanimation spells.
For dragons, I think better options exist. The dragons you currently have are low impact, slow, or easily removed. Dragonlord Dromoka is big, lets you race stuff, makes your next reanimation as needed safe, and is quite impactful. Dragonlord Kolaghan is a big hasty 6 damage that changes the way your opponent plays slightly. Hellkite Overlord, big, fast, can regenerate, lots of damage.
For your sideboard, Duress is good, but there are better options for the other slots. For example, there are no hexproof creatures played in legacy for Glaring Spotlight. There is one with shroud, but it is a 3/3 and you are generally outclassing it. The unblockable for 4 mana over 2 turns also isn't relevant because you outclass most stuff in the air.
1 week ago
2 weeks ago
Sheoldred, Whispering One takes a turn to get going, and a lot of Legacy decks don't care about it. They path it. They don't play creatures. Etc
Sigarda, Host of Herons is hard to kill, sure, but she isn't a very impressive body and she has been made worse by the printing of cards like Council's Judgment and the ubiquity or former ubiquity of Terminus. At the same time, you are getting a 3-4 mana discount at best and she ends the game in 4 turns, not 3.
Rune-Scarred Demon is a 6/6 flyer so 4 turns still, and it tutors 1 card, so what specific card do you want to get? Griselbrand draws you cards, which is better, ends the game in 3 turns and has lifelink.
Sire Of Insanity is played because for a lot of decks it is just game. Combo decks can't win if they've had to discard their entire hand on turn 1. Control decks are gonna struggle as they need to go land-go every turn. Midrange has to respect the big body.
Chancellor of the Annex allows you to go off on turn 1 and your opponent generally can't stop you because of the mana tax, as well as messing with their tempo. It is also a reasonable sized taxing body.
Some other reanimator targets are Worldgorger Dragon (normally you make a buried alive or double entomb pile of Oona, Queen of the Fae and Worldgorger Dragon, animate dead on Dragon. This makes a loop of WG coming into play. Exiling everything, including Animate, losing animate dead and dying. Everything returning. You tap your lands for mana. Animate dead looks for a target. Repeat for infinite mana then get Oona from Animate Dead and deck someone), Grave Titan (10 power over 3 bodies, makes more bodies) and Jin-Gitaxias, Core Augur for another sire/griselbrand type effect but slower.
3 weeks ago
An activated ability is something denoted as "Cost:effect." More along the lines of Oona, Queen of the Fae.
Mirko and NoR have triggered abilities. Triggered abilities are indicated by the words if, when or whenever followed by a qualifying event and an effect. When...deals combat damage/attacks...thing"
3 weeks ago
Unfortunately mill is one of those thing, you need to go all in, combo, or bust. Those are really your three options. I know that having Phenax as your commander seems like he gives you a bit more flexibility (in that any big creature is a mill engine) but you need to not fall into that trap.
What this means is that cards like Mirko Vosk, Mind Drinker might seem like really solid mill cards however they're actually build around cards. Mirko by himself isn't a big deal (2/4 with flying) and he needs to turn sideways to get value. So then you add some evasion and protection for him an boom, you've wasted 4-5 slots just to make him (and say Wrexial) work. And while both of these are strong cards, you start runnign into the issue that while Mirko helps mill, he needs support and Wrexial, while synergising with mill doesn't actually help you reach your end goal.
This is why the better way to play mill is to run Oona, Queen of the Fae as your commander and then run a bunch of infinite mana combos. I understand if you don't want to build your deck like this (not everyone likes combo) but it just means you have to keep this in mind when choosing cards. Side effects are nice but unless a card specifically works with your commander or helps mill without needing a huge amount of support, it's probably not worth running (obviously you still want to be running ramp, card advantage and removal, but that's a different discussion).
3 weeks ago
There are a lot better options you really should play. If you are doing budget, BR is generally a better option. You've got access to looting effects, and sideboard stuff. If you want to stay UB, here are my suggestions.
So for ways of putting stuff into graveyard. Cephalid Coliseum lets you loot, allowing you to draw into your reanimation and spells and discard the trash. Putrid Imp is a decent enough blocker who lets you discard stuff to reanimate at instant speed. Cabal Therapy can target yourself, but also be used as a way to ensure you can go off. Unmask is a solid option for stripping their hand, and yours.
For ways to reanimate, you have Necromancy, Animate Dead, Exhume, Dance of the Dead Reanimate. You want at least 12 reanimation methods. Death from Life/Death is also OK but if you can just play reanimate.
For threats, generally you play about 10 reanimator targets. Chancellor of the Annex is generally a staple. Good reanimation target and protects your first reanimation/slows down your opponent. Iona, Shield of Emeria, Tidespout Tyrant, Grave Titan, Sire Of Insanity, Inkwell Leviathan, Jin-Gitaxias, Core Augur (a less good sire) Sphinx of the Steel Wind, Blazing Archon are also good targets. Reanimator targets need to be big, game winning, hard to remove or shut off an entire line of play like these all do.
If you want to be really really lulzy with Buried Alive you can build a graveyard pile of Oona, Queen of the Fae and Worldgorger Dragon. Use Necromancy or Animate Dead on dragon and you create a loop of exiling everything, and returning it to play. This includes the animate dead, so the dragon dies, dead comes back and targets dragon, and you can use this combo to generate infinite mana, then finally have the animate dead come back with Oona, and use the infinite mana to deck someone.
3 weeks ago
Hi, cool budget deck you got here. Is there a reason why you're not including Lightning Greaves? Other cards that are good for your deck are Oona, Queen of the Fae, Mind Grind, Sire of Stagnation, and Lazav, Dimir Mastermind. You should also replace Ob Nixilis with Jace, Memory Adept. Hope this helps!
1 month ago
@Abraxas3719: Oona, Queen of the Fae is really awesome and I used to run a deck with her, however I'm not sure there's a way to make her budget. Her mill build is artifact ramp based (which is really expensive), instead of the artifact mill enablers of something like Phenax (which is much cheaper). The other way to build her is faerie tribal but faeries are one of the most expensive tribes in magic so I'm afraid any budget attempt at her would be pretty bad.