Oona, Queen of the Fae


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
From the Vault: Legends (V11) Mythic Rare
Shadowmoor (SHM) Rare

Combos Browse all


Oona, Queen of the Fae

Legendary Creature — Faerie Wizard


: Choose a color. Target opponent removes the top X cards of his or her library from the game. For each card of the chosen color removed this way, put a 1/1 blue and black Faerie Rogue creature token with flying into play.

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Scion of Oona
Faerie Harbinger
Faerie Swarm
Nectar Faerie
Thieving Sprite

Latest as Commander

Oona, Queen of the Fae Discussion

Triton on GW Hatebears Commander

4 weeks ago

x12721 I like challenging myself by making commanders from different planes (I already have Oona, Queen of the Fae as my Lorwyn/Shadowmor commander) for flavor purposes.

Steve_MTG on Wait, Where Is My Deck?

4 weeks ago

Maybe it will work nice with an infinite mana combo:

Basalt Monolith + Rings of Brighthearth

It should work like this:

  • Cast Basalt Monolith and Rings of Brighthearth

  • get three (for Oona, Queen of the Fae) and another for each opponent

  • start the engine; game, set, match. Like stated before, by dismembering your opponent's library with Oona herself, you won't have to worry about any Eldrazi shuffling back the stuff.

cdkime on Grixis mill

1 month ago

Phenax, God of Deception is great for Mill, particularly if you have several larger creatures.

Oona, Queen of the Fae does not mill, but it does give you a large number of blockers while removing cards from an opponent's library.

Consuming Aberration provides a huge body that also mills.

The Scarab God - mill is, overall, a pretty weak strategy, so it's good to have some backup win conditions. The Scarab God has good synergy with mill and serves as a creature generator, graveyard hate, top-deck manipulator, and burn spell, all at once.

You will want graveyard hate, such as Tormod's Crypt. Lots of players use graveyard strategies, and you will be directly enabling these players. You'll need some way to mitigate the damage you are doing to yourself.

Animate Dead and other cards that allow you to reanimate your opponents' creatures can be quite nifty.

Triton on Is mill in commander "ok" ...

1 month ago

I find it funny to play against, depends on the commander. The only "unique" mill commander, imo, is Oona, Queen of the Fae, since she tends to be either Faerie Tribal or a UB combo/control shell, and facing that deck could potentially be boring.

From what your deck looks like, I'd imagine it leads to some very fun games. :) Alas, it depends on your playgroup and what they prefer.

bootsworthy on FesterGully

1 month ago

Hi RedmundR2! I thought about putting Oona, Queen of the Fae in, since she could give me a bunch of faerie rogues, which would be great for Oona's Blackguard, but I decided not to, because I don't want my opponent to exile their cards, I want them to discard them so that my Necrotic Ooze can take their abilities from the grave. It is a really sweet card though. Maybe I'll play around with it and see if it can still work with the deck's overall strategy! Thanks for the feedback!

RedmundR2 on FesterGully

1 month ago

I appreciate memes and themes, but if you're running a theme faerie deck, you gotta run the queen! Oona, Queen of the Fae

Daedalus19876 on The Deckwatch [Home Base]

3 months ago

Permission to be blunt?

Whoever compiled the new draft of the Tier List (Commanders by Power Level [EDH Tier List]) made some really baffling choices.

The Tier 0 generals are approximately correct (though Tana, the Bloodsower and Selvala, Heart of the Wilds should probably be higher), but everything below that is incredibly messed up.

Circu, Dimir Lobotomist Ghave, Guru of Spores Ishai, Ojutai Dragonspeaker Jodah, Archmage Eternal Kraum, Ludevic's Opus Momir Vig, Simic Visionary Oona, Queen of the Fae Ruric Thar, the Unbowed The Mimeoplasm Tishana, Voice of Thunder Varolz, the Scar-Striped

These should definitely not be Tier 1. Meanwhile, Tier 2 is pretty messed up, and I don't even have enough time to type out the ways, but the short version: all three Niv-Mizzets at the same power??? Ishkanah, Grafwidow at the same power as The Locust God?? Selvala, Explorer Returned at the same power as Zada, Hedron Grinder?? Et cetera. Having played many of these, I can't agree.

I mean, I get what they're trying to do? But I think that abolishing the .5 tiers was a poor decision (since there's clear disparity within each tier) and I think they folded the wrong Tier 2 decks into the new Tier 1 category.

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