Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Rare
Deckmasters: Garfield vs. Finkel (DKM) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare

Combos Browse all



Destroy all artifacts, creatures, and lands. They can't be regenerated.

Price & Acquistion Set Price Alerts





Recent Decks

Jokulhaups Discussion

theguy419 on Competitive Lord Windgrace Lands Win cEDH

19 hours ago

I made a lord windgrace deck as well. I absolutely love him as a commander. I sadly don't have a list to let you look over, but it's primarily enchantment focused so i can use stuff like Jokulhaups and exodia Obliterate to constantly blow up the board and be able to recover from multiple land wipes fairly easily

Kingtalk on More like WIN-Grace

2 weeks ago

Jaceblue12 Lots of good feedback here, I appreciate it. It should be pretty apparent, but I'm not trying to optimize this deck. I'm having fun with it, I like running cute cards like Army Ants or Invader Parasite. They're not the most optimal necessarily, but they can still be useful, and also they're generally not worth wasting removal on, so they generate me a decent amount of value a lot of the time. I really like playing a card and getting that "what does that do?" reaction. I also just don't like playing with certain staples, I like winning without them. I won't include the Urborg, Tomb of Yawgmoth+Cabal Coffers combo in any deck I build. The same is true for Valakut, the Molten Pinnacle+Prismatic Omen combo. I understand that these are powerful combos, but I just don't think they're very fun. I don't have a mono blue player in my playgroup, I just think it's funny to hose blue players even if it's only infrequently and partially. Also when I play Choke against a mono blue player it'll be hilarious. There's a couple of your suggestions I'll consider. Squandered Resources is a good card that I somehow hadn't seen. I've been toying with Jokulhaups for a while now, and I think I might add it in over Wildfire. Anyway, thanks for the feedback!

Jaceblue12 on More like WIN-Grace

2 weeks ago

There are some inclusions in the deck that I don't completely understand and seem like bad cards to be playing, especially in a format as crazy as commander. Why are you playing Scapeshift but not the Valakut, the Molten Pinnacle + Prismatic Omen combo? I understand it's a good way to get a bunch of landfall triggers, but you would be much better off with Life from the Loam in this slot. LftL is an auto-include in any lands-themed deck and you should be playing it. Army Ants seems way too cute and a very bad card for the political climate of a commander game. You can only take out one land every turn cycle, and the person you hurt will be salty with you. Since you seem to be going with an MLD theme, I would run Jokulhaups instead. Dragonmaster Outcast is way to slow and fragile. Cut it for Splendid Reclamation. Elvish Rejuvenator is just a bad Wood Elves. Ember Swallower is a bad card. cut it for better MLD. Same goes with Invader Parasite - it's a cute card, but doesn't make nearly enough of an impact for commander. Scute Mob - see dragonmaster outcast. I reccomend cutting it for Deathrite Shaman. Exsanguinate seems bad without Cabal Coffers+Urborg, Tomb of Yawgmoth or Vault Skirge+The Gitrog Monster. I would cut two basics for the aforementioned lands and Invader Parasite for Vault Skirge. Rites of Spring - I understand that this card is in here to work with your commander, but it's a bad card. Cut for Squandered Resources which also works well with Exsanguinate. Tsunami and Choke - is there a mono-blue player in your playgroup? If not these are just bad cards as a lot of the lands people will be playing, even in a two-color deck, are not islands. Path of Discovery seems like a bad card to me - I haven't actually played with it and I understand it works well with angry omnath, landfall dragon and avenger but if you don't have those cards it feels awful. Why is Conjurer's Closet in your deck. Unless you have one of your ~6 ETB creatures it sucks. Cut for Kodama's Reach. I would play Constant Mists over Eternity Vessel. Hope this helps!

SynergyBuild on R/B spiteful weirdness

3 weeks ago


Do you think Decree of Annihilation could be worth it in the list for the cycling and Armageddon effect? Ruination and Jokulhaups want a spot too!

S1ydevi1 on Grixis Marchesa - Wherein Borrow Means Keep

3 weeks ago

Last night, I drew 6 cards off of Demonlord Belzenlok. 2 turns later, I Stunt Doubled at end of turn, copying my opponent’s Sidisi, Undead Vizier and fetched up Jokulhaups. I had Marchesa, Grenzo, Dungeon Warden, Sakashima the Impostor as a copy of Kalitas, Traitor of Ghet and Belzenlok, all with counters on them. That was enough to induce the scoop from my opponents. Jokulhaups is definitely a busted card with Marchesa.

Philoctetes on Lord of the Flies: Sek'Kuar Lands Primer

1 month ago

Hey @Polybius!

Thanks so much for the kind words and following! I’m so happy you’ve found inspiration in my list!

I’ll take our card questions one by one: Obliterate I love this effect, and ran a similar card in Jokulhaups for quite some time. Obliterate is likely better as it can’t be interacted with. I removed but I will likely cycle it back in at some point, so long as we have the Sek Dad in play we are likely to get enough value to win in a few turns.

Jolrael, Empress of Beasts another card I ran for quite some time. This is something of a pet card for me, as I really started playing in the Mercadian Masques block. I think she is a good version of the Natural Affinity effect, but she is a little slow and clunky. She does have other uses like deterring wrath’s for fear of wiping an opponents board. I ultimately cut her because I feel like my deck has room for only 2-3 of the effect and I prefer the versatility of Life and the surprise factor and universality of OG Natural Affinity

Sylvan Awakening this one I’ve struggled with. I would love to find a spot for it because it seems actually reasonable to cast even with no synergies in play to alpha strike or just hold up blockers for a critical turn. It also had mad synergy with Omnath, Locus of Rage. But as stated above, I feel like since my deck is less all in combo centric I have limited room for the narrow Natural Affinity effects. But I do think I can cap at 3 and currently run 2, so.... might find it’s way in!

World Shaper has been really great as a second copy of Splendid Reclamation. Every time I cast either card I feel like I’ve gotten away with something nasty. It’s definitely not as good as reclamation, the setup cost is higher, but both are worth running imo.

Let me know how your deck transformation goes, I’m excited to hear how you’ve struck a middle ground!

sethazur on izzet artifact ramp + super draw

1 month ago

Hey, nice deck! Let me make a few suggestions: Since you run Show and Tell, wouldn't it be nice to add cards such as It That Betrays, Omniscience, Blightsteel Colossus and other really big stuff in blue/red/colorless?

Now, why is it that you want to ramp so much whilst using Jhoira of the Ghitu in the command zone? She actually needs ramping only on turns 1 and 2, so she can go off ASAP by using her ability. After that, you will be drawing dead artifacts that won't help you win the game. Also, Jeskai Banner, Temur Banner and Obelisk of Grixis are illegal in your deck, since they contain white, green and black in their color identities, respectively.

Add some cheap interactions as Pongify, Negate, Counterspell, Vandalblast and Cyclonic Rift, Pithing Needle to help hold the board whilst you haven't went off.

Consider the addition of temporal tools, such as Jhoira's Timebug, Rift Elemental and Fury Charm.

And to abuse Jhoira's ability, consider adding expensive Global Removal, such as Obliterate, Decree of Annihilation and Jokulhaups. The thing is, for example, you set both Obliterate and Blightsteel Colossus with 4 time counters on them, try to make them resolve faster, using temporal tools, and if they would go to the stack at the same time, order the spells to resolve the Global Removal before the Beefy creature, them everybody has no lands, artifacts nor creatures, whilst you are left with a Zigagilion/Zigagilion creature.

Oh, a cheap combo possible in your deck is by adding Curiosity in order to use it with Niv-Mizzet, the Firemind, you'd draw as much as you want from your deck, and deal the same amount in damage to your opponents.

That's usually the plan of the deck. Other People consider a way more controlling approach, and use Jhoira's Ability to actually help you control the board whilst advancing your own, until you're able to combo of in some Izzet Way. I like both, if you want to hear more about it, just say so.

Hissp on Ojutai's Paradox

1 month ago

Great responses, thank you!!

Is it that ramp is just too important to justify running Null Rod? It seems it would certainly crush the likes of CVT and Storm much more than it would bother Ojutai. Somehow I was envisioning dropping Mammoth Umbra and just ruining everyone's day. Too bad there's not a white Jokulhaups!

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