Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guildpact (GPT) Rare

Combos Browse all


Legendary Creature — Cyclops


Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.

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Borborygmos Discussion

Izu_Korasu on Ape commander deck

4 months ago

EDHREC is a solid resource, but it appears your charting new territory with Ape tribal, However while most apes are green, there are some red ones so ....

for R/G id consider Borborygmos or Mina and Denn, Wildborn

but in mono green you get Yeva, Nature's Herald or Dosan the Falling Leaf

but it really depends on how you want the deck to run and what kind of effects you want access to in the command zone to support the deck .

greyninja on Fight Me IRL

4 months ago

Absolutely! My pleasure

If you're having two creatures fight, and you Momentous Fall yours; theirs lives? Fight is a neat mechanic, but I'd go with just the few low cmc ones. Chandra's Ignition is a good way to wipe out some creatures. As is Balefire Dragon and it's lil homie Cyclops Gladiator

Maybe consider streamlining the deck with more creatures to make sure you're out gunning opponents. Borborygmos is asking for "go wide" strategy, where Xenagos, God of Revels focuses on one creature at a time n "go tall". Btw if you can play something like Might of Oaks on your commander with xenagod out it's gg lol. Heroic Intervention might save you in a pinch

Oakenform, Brawler's Plate, Hedron Matrix, etc are kinda slow. Rancor is fun, it's not a 2-for-1 like other auras

The infect idea is neat too. I like seeing that in all dif colors. Cheers

Catalog9000 on Timing restrictions with Mage Slayer, ...

5 months ago

So I have a Gruul deck that I've been testing out in the playtest, I ended up with the following in my boardstate (Minus lands and Elvish Mystic):

Savage Ventmaw, Borborygmos, Mage Slayer, Kessig Wolf Run, and Ulrich of the Krallenhorde  Flip in my hand.

Borborygmos has Mage Slayer equipped from a previous turn. I have tapped my lands and an Elvish Mystic to bring out Ulrich of the Krallenhorde  Flip. I used his ability to give Bor +4/+4.

Now, I should mention that Bor had already attacked before and Trample went through (Playtesting against a deck I have in person). So, Bor had a +1/+1 counter on him, making him a 7/8.

As I said, Ulrich gave him +4/+4, turning him into an 11/12.

Now I go to attack, and this is where my question arises.

Mage Slayer says when the equipped creature attacks, it deals damage to the defending player equal to it's power. Savage Ventmaw also says when he attacks, I get RRRGGG mana.

When I declare both Ventmaw and Bor as attackers, I am triggering two abilities: Gaining 6 mana and dealing non-combat damage.

Am I allowed to effectively "pause" this, and use the six mana from Ventmaw to tap my untapped Kessig Wolf Run for 4RG (Using the six mana from Ventmaw), so that I can turn Bor into a 15/12, thereby allowing Mage Slayer to dish out 15 damage? Or was the 11 already set in stone once he attacked, but I can still pump him up for the Trample before damage resolves?


beast_of_war on Is "Creature-Creature Legend" the same ...

5 months ago

I'm new to commander and I'm trying to fill in the blanks. I have creatures that have the type "Legendary Creature ( Borborygmos ). Then, I have older cards with the sub type Creature Legend ( Aboshan, Cephalid Emperor ). Can Aboshan be used as a Commander or is this format for Modern printed cards. Thanks.

hecklefeckle on Saskia EDH

5 months ago

I had Borborygmos in my saskia deck, and it wasn't very good.

Skulhadra on Gruul Beatdown

8 months ago

TheSpiritombEnthusiast, I really like the idea of having a copy of Borborygmos; I think he'll go hand-in-hand with his future self just fine in taking a card slot. However, I'm no too fond of Feral Animist. As big as he can be in power, he'll still be really vulnerable due to his natural lack of toughness. Maybe a Sideboard card against mirror-matchups?

TheSpiritombEnthusiast on Gruul Beatdown

8 months ago

Have you thought about including Feral Animist, or, perhaps, Borborygmos? Feral Amimist works great with Bloodrush, and Borborygmos is great for making stuff fatter.

HussyBawk on Borborygmos Landfall

10 months ago

If you're looking for ways of cycling through your deck with big hitters then you can potentially run 3-4 Combustible Gearhulk or 4 Primeval Titan

I'd do this imo if ya wanted to go the land route

-1 Borborygmos

+1 Borborygmos Enraged

If he's a win condition you really want to hit run more than 1. Because he's a legendary creature and high cost, running 4 of these would be to hard and hurt your early game. Running 2 of them is just right.

take out the rest of these

4x Civic Wayfinder4x Dragonmaster Outcast4x Endless One4x Primal Druid4x Scute Mob2x Ulvenwald Hydra4x Splendid Reclamation4x Slab Hammer4x Cinder Glade

They are okay, but you need ways of getting the land out asap and those are too slow.

  • 4x Sakura-Tribe Elder These guys let you sneak in damage or chump block an attack for free and still get his sacrifice effect because of the way sacrifice and something being blocked works.

  • 4x Birds of Paradise These guys mana ramp and mana fix for the two colours well and also let you block a nasty flyer or hit for lethal if you can buff them and the opponent has no flyers/reach.

  • 4x Primeval Titan Big hitters and more land, not to mention any land. So you can search for the non-basic lands!

  • 2x Xenagos, the Reveler Gives you LOTS of mana if you have the creatures and helps get creatures via the haste tokens and has an awesome ult!

  • 2x Nissa, Vastwood Seer  Flip Gives you land grab for potential land bombs and a 2/2 and potential planeswalker if you have enough lands. Her flip is good as well.

  • 4x Atarka's Command An extremely versatile card! this lets you play an extra land and burn for 3 for only 2 mana, so good!

  • 4x Life from the Loam This is a must for your style of using land as burn spells. Only issue is the cost. I'd use proxies for these perhaps till they get reprints and come down in price maybe xD

  • 1x Overwhelming Stampede This is another win condition for green decks as they tend to have big hitters!

  • 4x Lightning Bolt This is more a maybe if you want to deal with any early creatures or just enough damage to finish your opponent off. Best 1 drop burn spell there is!

With mana fixing creatures and planeswalkers you can afford to run 22 lands easily with a r/g deck without getting mana screwed from my experience. Hell some run 18-20 I play and do fantastic!

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