Melek, Izzet Paragon

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Dragon's Maze (DGM) Rare
Promo Set (000) Rare

Combos Browse all

Melek, Izzet Paragon

Legendary Creature — Weird Wizard

Play with the top card of your library revealed.

You may cast the top card of your library if it's an instant or sorcery card.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Price & Acquistion Set Price Alerts

C15

DGM

000

Ebay

Recent Decks

Load more

Melek, Izzet Paragon Discussion

Dismal on blue red weird

1 week ago

I recommend some spells boi. Definitely want Lightning Bolt, probably want Thermo-Alchemist and Firebrand Archer. Negate and Essence Scatter both seem not bad, as do Cancel and Lightning Strike. If you want to go big, Melek, Izzet Paragon is the way to go.

cwalters14 on Instant/Sorcery-based Deck

1 week ago

Hi guys, I'm getting back into MTG after a good amount of time off and I am looking for help and ideas for building a Instant/sorcery-based EDH deck. Mainly at this stage, I am looking for a commander to lead this force and have gathered a couple of potential options; Melek, Izzet Paragon Mizzix of the Izmagnus Talrand, Sky Summoner riku of the two reflections card and I have also heard that Derevi, Empyrial Tactician can make good use of the theme. So basically I am looking for help selecting a commander, the benefits and downsides. Also if there are decks already constructed with a similar theme, a link to those would be incredibly helpful. Also just any general input you feel you could add, whether its a specific card, combo, or whatever, would be tremendously appreciated.

Thanks Guys and Gals,Cwalt

Pieguy396 on Riku's Forces

2 weeks ago

OK, now for cuts:

  • Howl of the Horde is only really good in a deck that youre going to be attacking a lot. 3 mana for a Fork is too much here.
  • Talrand's Invocation likewise doesnt do a lot. 4 mana for 2 2/2 fliers is bad in EDH, and 6 mana for 4 2/2 fliers with Riku isnt great either.
  • Telemin Performance just doesnt do a lot.
  • world of war is also mainly only good in attacking decks, and most of your win conditions are combos.
  • Fabricate is good, but you dont have a lot of artifacts that are critical to your deck.
  • Chandra, the Firebrand is also pretty much a 4-mana Fork, which still isnt great here.
  • Desertion is good, but its just too much mana for a counterspell.
  • Hinder was mainly used when the tuck rule was still in effect, where you couldnt return you commander to the command zone if it got put into your deck somehow. Now, its become outdated. Same with Spell Crumple.
  • Increasing Vengeance is good, and could very well belong here, but Im not a huge fan.
  • Counterflux, Plasm Capture, Void Shatter and Voidslime are also fairly expensive for counterspells in a deck that isnt hard-control.
  • Manalith is too easily outclassed by other mana rocks.
  • Archaeomancer is possibly too much mana for the effect. This one is more of a personal preference, but it could very well belong here. Im just not a huge fan.
  • Melek, Izzet Paragon is also too much mana for too little reward.

In case you didn't notice, there's a little bit of a theme with the above cards. None of them are bad cards, but in most cases, you're spending too much mana for an effect you can get much cheaper with another card. Or, some of them just don't belong in the typical Riku build.

Well, in any case, thats all I have for now. If youd like some other comments (perhaps youd rather not run so many infinite combos), feel absolutely free to comment on my wall again; Id be happy to make another pass. Enjoy!

Sheld on Izzet a pun?

2 weeks ago

Thank you so much for your comment NV_1980! I'm glad you like the deck. :)

I was thinking about the Charmbreaker Devils and I think I could swap them with Melek, Izzet Paragon. They are very simmilar cards and even though I really love Melek I will probably take him out because he was not performing very well in the deck. :,( Also I don't want to run too many expensive permanents which do not have any immediate effect.

As for the Insurrection, I have considered it before and I do not run it because it is a one-card wincon and I think it would get old pretty fast.

Anyway, thank you for your advice and have a nice day!

dbpunk on Funny Combos

1 month ago

So recently, while test playing my Melek, Izzet Paragon, I discovered a really funny combo with Arcbond +Radiate, that could potentially end games while being just super silly.

Does anybody have any other really weird combos/synergies they use?

Rzepkanut on Kess Me Kess Me Kess Me

2 months ago

I like Kess a lot. Been thinking about building one myself. Got some ideas looking at yours. If you liked Deranged assistant, you'll like Millikin. Mental Note, Strategic Planning, Thought Scour, Forbidden Alchemy seem like more synergistic cards than some of the other cantrips and self mill...especially Traumatize which doesn't even draw a card. Teferi, Mage of Zhalfir and Pendrell Mists are probably good vs those commanders you mentioned playing against a lot. If you can handle it Arcane Laboratory will really slow down things for everyone and basically shuts down Rashmi. Carpet of Flowers and Hibernation seems petty good vs them too lol. Metallurgic Summonings is like an auto include in any spellslinger build. Mystic Retrieval is an upgrade on call to mind. Rite of Replication is a great card for decks like this. Mind's Dilation, Melek, Izzet Paragon & Future Sight can help you keep up with your opponents getting free stuff all the time.

filthyc4sual on The Best 11-Card Combo

2 months ago

This is wrong, the best 11 card combo is:Grand Architect + Pili-Pala for infinite mana, then have Melek, Izzet Paragon, Wheel of Sun and Moon, Rishadan Pawnshop, One with Nothing, Venser, Shaper Savant, Elixir of Immortality, Illusionist's Bracers + Tidewater Minion for infinite untaps on Pawnshop (could be used for infinite mana if you have the right lands), and Enter the DungeonStart with: Grand Architect + Pili-Pala , Elixir of Immortality, Illusionist's Bracers + Tidewater Minion , Melek, Izzet Paragon, Wheel of Sun and Moon.Step 1: Crack Elixer. Shuffle your yard back in.Step 2: Cast Enter the Dungeon off the top.Step 3: Hold priority. Cast Venser, Shaper Savant to return the original Enter the Dungeon to your hand, then cast One with Nothing. Wheel of Sun and Moon triggers.Step 4: Use Rishadan Pawnshop to put all your permanents in your library.Step 5: Enter the Dungeon copy resolves. Start with a full libraryStep 6: Repeat until A: Opponent decks themselves or B: you can start conceding and climbing up your stack of tables until one player dies from the low air pressure. Preferably outcome B.

Load more

Latest Commander