|Commander / EDH||Legal|
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|Betrayers of Kamigawa||Rare|
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Patron of the Moon
Legendary Creature — Spirit
Moonfolk offering (You may play this card any time you could play an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)
(1): Put up to two land cards from your hand into play tapped.
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Patron of the Moon Discussion
2 weeks ago
This looks super swell and powerful! You might like the kamigawa moonfolk. Being able to pick up lands for cool effects is darn nifty. Especially Patron of the Moon. If you don't mind me self-plugging, you might be able to find some inspiration in my landfall deck: Continental Tilt-a-Whirl. Stay frosty!
3 weeks ago
I love Jalira's possibilities, but I feel like there are a few areas where you can make some cheap and easy tweaks to improve the deck.
You have a few creatures here that I wouldn't be thrilled to polymorph into.
You have a lot of creatures that create tokens, like Drowner of Hope, Incubator Drone, Master of Waves, and Wall of Kelp. I would consider taking all of these out and adding Zoetic Cavern, and leaving those empty spaces to add some draw/lands, which I think you are lacking. I realize that Jalira wants stuff to stay in the library rather than in your hand, but you'll be able to pay the mana costs on these cards later in the game just fine.
Recurring Insight and Flow of Ideas are my favorites for big draw cards that won't break the bank. If either of these resolve, it can win you the game in the long run. I'd put in some islands in lieu of your deck-thinning non-basic lands (like your panoramas and Wilds/Expanse) for Flow of Ideas, since these lands are slowing down your game and eating into your Caged Sun and Scourge of Fleets profits. Blue has tons of draw options, and it doesn't need deck thinning, even in a polymorph build.
You also have a few creatures that are just uninspiring in general, like Morphling and Broodbirth Viper, which is blocked by everything. I would swap these with some fun ones, like Patron of the Moon, Tidespout Tyrant, or Azami, Lady of Scrolls. Or, if you've got some extra dough, Venser, Shaper Savant or Teferi, Mage of Zhalfir.
I would also think about swapping some of your instants. There is no reason to run Spell Rupture before Counterspell, and you don't have enough artifacts to play Thirst for Knowledge before you play Compulsive Research.
If you like these suggestions, I can make more. All in all, this looks like a fun deck to play, and I like where you're going with it.
1 month ago
landofMordor, Patron of the Moon is actually a really funny and creative Commander. A friend of mine played him. There are really funny Combos with him.I was trying to build a nightmares Tribal. The Problem is: They have a really strong or at least funny Lord: Chainer, Dementia Master. But there are to less black nightmares. I was trying to build a Control reabimator subtheme, but... After this i tried something with flicker effects, but this din not really work. Maybe Rakdos, Lord of Riots would be a possibility. There are good enough black and red nightmared and you can play a classic burn subtheme. And i tried Atog, of course with Atogatog. Sadly there are only 11 other Atogs, otherwise it could be a really strong deck.
1 month ago
Some of those probably just fly under EDHREC's radar. For example, Berserkers is a natural Lovisa Coldeyes choice, and there are probably a ton of Berserkers in her decks (relatively), but she still gets counted as a Warrior lord. Likewise, I bet there are a ton of Kor in most Ally tribals, but Ally gets the hit on the tribal page. Same thing with Saprolings and Fungi. And then again, some of those "tribes" are one-offs, like Graveborn and Praetors...
But, disclaimer aside:
And Moonfolk! I actually am a firm proponent of Kynaios and Tiro of Meletis on this one, since Moonfolk do so much to bounce lands, and K&T are in awesome colors for land ramping, they play really well together. But there's also Patron of the Moon, I guess, if you're uncreative, haha.
1 month ago
Crucible of Worlds has been kicked around in my mind before but there is a lot of artifact destruction in our meta and having specific recursion may eat more spaces from the deck.Glacial Chasm may work as I also have Life from the Loam due to Constant Mists.
Sylvan Safekeeper and Titania, Protector of Argoth seem pretty solid but I would need more land sacrificing effects to make use of them, the life cost of Glacial Chasm seems small but I can imagine a few ways it could come back to haunt me if the moonfolk creatures get wiped etc, so still in two minds about it.
As for the number of boardwipes, the reason for that amount of wipes is just simply "one of these has to get through". I could probably cut one or two,do you have any recommendations for which wipes to get rid of?
For our meta, we don't use Land destruction (or very limited, I think one deck has one ghost quarter, maybe a couple of cards in the red goblins) overall we just play for fun mainly and just try to avoid going infinite and things that are just not fun to play against.
I usually have to deal with a lightspeed Karlov of the Ghost Council who reaches commander damage in no time, Talrand, Sky Summoner who floods fields with drakes and unlimited counterspell effects, Krenko, Mob Boss who just overwhelms fields and burns out opponents then finally Sigarda, Heron's Grace who is a standard affair green white human tribal deck, all of which are very finely tuned.
1 month ago
Got here from your "deck tech" forum post....Like a lot of what's going on here got a handful of maybe board stuffs to throw atcha...
Other cards worth mentioning:
...but can cause possible degenerate combos..., Perilous Forays (breaks if it gets too close to Omnath), Amulet of Vigor (good in general for this kind of deck but can get stupid though not infinite with Patron of the Moon + Meloku)
...but not budget, Crucible of Worlds but so amazing and opens up so many possibilities for the deck...especially for Glacial Chasm. You could of course just run Splendid Reclamation, which if well timed could have a similar one time bulk effect though doesn't work for Chasm'ing on a regular basis :(
Your current build's card slots;
Soratami Mirror-Mage & the 3 Retreats I feel to be underwhelming. My attempts to play Reins of Power have always proven it to be an overly situational card that I wish was something else, Hoofprints of the Stag is a slower generally worse version Luminarch Ascension. I've ran both side by side in the same deck...that deck no longer has Hoofprints... and you have 1 too many board wipes. I say this in reaction to my meta as I don't know yours. Rout, Supreme Verdict, Austere Command & Cyclonic Rift seems excessive to me...but then again my meta used to have 4-5 wipes per deck...which caused an extra hour or two to be added to game time to recover boardstates....
Annnnnnyways... enough with my wall of text, hope you get at least a few things out of it... gl, hf & +1
2 months ago
To each of you I bestow my sincerest thanks for the support and feedback; it is a very welcome sight to see. Your suggestions are all being considered currently. I apologize for the incomplete description, I plan to have a primer written up expediently. Or eventually... We'll see.
Eiti3: The trick with Patron of the Moon is keeping him safe, as he's rather vulnerable. Ultimately, the doubling effects on Patron are good, but I could see the slots for those cards better off for protecting my board or generating resources.
feyn_do_alduin: Hedron Crab is a pretty neat little guy. Unfortunately, his application would typically be best when infinite bounce is achieved with Storm Cauldron, so I'm not entirely certain to it at the time, but it will be on the list of cards to consider in time.
Emzed: Inspiring Statuary is an interesting suggestion, as it does work rather well for getting my commander out faster with the use of static artifacts, like Sapphire Medallion... Only three mana as well, perhaps Worn Powerstone's days are numbered. And while Rush of Knowledge is powerful, I would sooner use Recurring Insight.
RubyOrzhov: The good news about this deck is it is somewhat easy to convert to more budget friendly. However, there are some cards that are hard to live without, like Gauntlet of Power and Amulet of Vigor. Cards like Time Spiral, Sensei's Divining Top, Cryptic Command are cards I use personally due to my favoritism, but they could easily be swapped for more budget friendly cards, like Time Reversal, Retreat to Coralhelm, and Dream Fracture. There are also cards that could provide similar function, like Academy Ruins to Buried Ruin, Time Stretch to Part the Waterveil (or Temporal Trespass), and Cyclonic Rift to Engulf the Shore.
2 months ago
Do you like Sunder? Do you like unusual and very underplayed commanders? If so, then try out one of my favorites: Patron of the Moon. This surprisingly synergistic and unique commander can combo off or play it safe with cards like Storm Cauldron, Flooded Shoreline, Overburden, Thwart, Gush, and Mana Breach. Bonus round: Chain of Vapor, Ovinomancer, Uyo, Silent Prophet, Trade Routes, and Amulet of Vigor.
I'll be posting my list soon.