Sidisi, Brood Tyrant

Sidisi, Brood Tyrant

Legendary Creature — Naga Shaman

Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.

Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.

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Trade

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Set Rarity
Khans of Tarkir (KTK) Mythic Rare

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Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sidisi, Brood Tyrant occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

BUG (Sultai): 0.98%

Sidisi, Brood Tyrant Discussion

Reznorboy on Sidisi, Petition-Gangster

5 days ago

I feel a bit like a different Sultai commander like Tasigur, the Golden Fang or The Mimeoplasm might be a little bit better because it seems like the only thing Sidisi, Brood Tyrant is doing in this deck is milling 3. Considering that your win conditions don't require any creatures for sacrifice and this is not an attrition deck, you're most likely going to be milling a max of roughly ~9 cards with Sidisi per game. I know Sidisi can be competitive, but personally, I don't really see the reason to play her over the aforementioned, at least in this scenario. The main deck is good though.

CrimsonWings3689 on Commanders by Power Level [EDH Tier List]

1 month ago

Small gripe: The current letter convention is unconventional. "G" being a thing isn't a factor in school or video games. An easier point of reference might be to adopt what video games do and include the "S" tier for the Titans and have the most casual of commanders in the "F" tier. Unless that was your intention to defy the norm.

Outside of access to the colors, @Spinal_Remains has a point, Sidisi, Brood Tyrant in 1.5?

jacobpmesser on Golgari Graveyard (Modern) w/ new Fiend Artisan

1 month ago

You don't need Rancor. You've got Splinterfright.

Keep it simple. Get cards in the grave. Play cheap big creatures that put Tarmogoyf to shame. Use your creatures to take care of whatever problems you have.

4 Hedron Crab 4 Stitcher's Supplier, 4 Satyr Wayfinder Wayfinder is better. You want that land in your hand or on the battlefield. You don't want a dead draw into a land. You need to draw fuel.

Artisan Fiend, Spinterfright and Nighthowler can all be snatched by Unearth. So...

4 Artisan Fiend 4 Splinterfright (your trampler) 3-4 Nighthowler, 4 Unearth

If you want to use Claim for redundancy, +4 Tarmogoyf or the +4 Boneyard Wurm. Myself, I like a little p/t in case they Relic or RIP. Keep it around til you get your answer. Maybe Grim Flayer? But if you play more 1-2cc ETB's, I could see more Claim. Try a 1 of Call of the Death-Dweller.

You've got all these cheap creatures in your deck. 2 Lazav, the Multifarious. Need answers? Eldritch Evolution, 2 Neoform

What are your problems? Creatures. Artifacts. Enchantments. 1 Plague Engineer 2 Plaguecrafter 1 Reclamation Sage 1 Haakon, Stromgald Scourge, Nameless Inversion Thrashing Brontodon
Costs three but he's got a 3/4 body so why not?

4 Force of Negation out of the side. You may want to board in 4 Force of Negation for RIP. I don't know how else you're going to beat it without a counterspell with Flashback. Play some number of Life from the Loam with Raven's Crime.

Late game shenanigans: Sidisi, Brood Tyrant or you could Neoform/Eldritch sooner. Genesis because that's awesome. Alt win: Laboratory Maniac

I don't know. Keep it together. Streamline the idea because the deck you'll be playing against, people have refined it to hell the past few years.

Side note - You can Collected Company these creatures. Imagine that. Not so good idea Nightmare Shepherd. Eh idea Creeping Chill Maybe out of the side? Burn is real.

Zumaster on Mill Me Food Chain

2 months ago

I plan to write a primer for the deck soon, but list isn't quite finalized yet. The deck has several winning combos and the idea is to assemble one as quick as possible and be able to easily pivot strategies based on your opponents.

The main idea is that once the entire deck is milled either using Hermit Druid or Eternal Scourge + Food Chain mana to cast Sidisi, Brood Tyrant infinite times, flashback Dread Return to get Necrotic Ooze or Thassa's Oracle to win the game. You can also get back Eternal Witness returning Walking Ballista to hand and cast that for .

As a backup combo there are also two Flash + Protean Hulk lines. One of them gets a hasty Hermit Druid to win as previously mentioned and the other wins with Demonic Consultation + Thassa's Oracle .

If all else fails. Zombie Beats!

pretendingtoalright on it's a bad necromancer baby

2 months ago

MindAblaze

I've only had the chance to play the deck once in my playgroup, and it performed pretty well, but my play group is very casual and also awful at threat assessment, so I wasn't punished for my slower turns (that I had a lot of due to your aforementioned lack of engines, almost entirely relying on Altar of Dementia to "go off") and could just slowly set up until I had some of my very janky pieces out (Ayara, First of Locthwain+Poison-Tip Archer+Diregraf Captain+Altar of Dementia+Sidisi, Brood Tyrant.)

There's definitely about 16 cards in the deck that are easy drops no questions asked.

The Gitrog Monster, and any Dredge cards were all cards I would have thrown in if I had them, although your suggestions specifically look tantalizing and better than my "dur, says Dredge throw it in"

Since this deck was mostly me wanting to do something with Syr Konrad, the Grim and Ayara, First of Locthwain my personal focus is just a sort of death by a thousand cuts more than a token strategy with the cards I had available.

multimedia on Undead Conspiracy

2 months ago

Hey, interesting concept, but your deck is kind of all over the place. All the combos are with Conspiracy, but Arcane Adaptation which is in the sideboard is the same effect, but a better card because less CMC and easier casting cost. I think you want Adaptation as a backup Conspiracy effect.

The game plan is to get an Adaptation effect to make all your creatures Zombies. Consider expanding on the current Zombie theme of The Scarab God, Door of Destinies, Lich Lord of Unx, Undead Alchemist, Gleaming Overseer, Liliana, Death's Majesty and Rooftop Storm? More Zombies that way you can have a more functioning deck without an Adaption effect. Play more Zombies and keep some good nonZombie creatures who then become better with an Adaption effect. Take more advantage of Doubling Season by expanding on the Zombie token theme?

Zombies to consider adding:

I offer more advice. Good luck with your deck.

Melkor93 on Sidisi Whip (pioneer)

3 months ago

I've built this deck in pioneer, and, while it is not showing top tier results, it is a blast to play. I would consider adding Emrakul, the Promised End. It works really well with the self mill plan (delirium and all). It also is a wonderful thing to whip back for a quick 13 flying-trample in the air to close out a game. I would also consider cutting back to 2-3 Sidisi, Brood Tyrant due to it being a legendary. Drawing too many could cause problems. Also, I play one copy of The Cauldron of Eternity It returns things to the battlefield for good, and this can be a positive with hornet queen. It does, however, make it so you can't just sac something to return it. I would also really suggest adding Satyr Wayfinder to the deck. It helps with mana, and it really helps to stock the graveyard. If you can afford it, Uro, Titan of Nature's Wrath

Andrew30001 on Thefty Muldrotha

3 months ago

Nice unique take on Muldrotha! For starters, I would try to cut as many nonpermanents as possible because the less of those, the more cards you can cast with Muldrotha. I would take out Counterspell, Devious Cover-Up, and Price of Fame and replace them with cards like Lunar Force and Decree of Silence or even Siren Stormtamer and Kheru Spellsnatcher. You could also replace them with plain removal like Pernicious Deed, Oblivion Stone, Hostage Taker, etc. However, I very much like Spelljack because it is so on theme with the deck, keep it in! In terms of ramp, Cultivate and Explosive Vegetation are great choices, but you can get by with using Sakura-Tribe Elder, Wayfarer's Bauble, Khalni Heart Expedition, The Mending of Dominaria for your ramp package. These are useful because, once again, they are repeatable. I would also cut the Llanowar Elves if you add enough other ramp cards. Archaeomancer can be upgraded for Eternal Witness. Bond of Insight, Merfolk Secretkeeper, and Mire Triton feel a little out of place because they only mill a few cards. If you want big mill spells I would put in Mind Funeral and Traumatize and for permanents that mill, Sidisi, Brood Tyrant, Stitcher's Supplier, and Dreamborn Muse from your sideboard are all great cards and to top it all off Mesmeric Orb is a terrific card. If you want more instant and sorcery recurral The Mirari Conjecture is great for that. I'm not sure what Deadeye Navigator and Peregrine Drake are doing for you when they are on their own. Evil Twin, and any cards that copy other creatures are flavorful additions. Lastly, why not just steal their permanents when you can also steal their turns with Mindslaver. I hope my ideas have helped, and I hope you keep improving this deck!

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