|Commander / EDH||Legal|
Printings View all
|Journey into Nyx||Mythic Rare|
Combos Browse all
Ajani, Mentor of Heroes
Planeswalker — Ajani
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-8: You gain 100 life.
Price & Acquistion Set Price Alerts
|Have (9)||Forkbeard , gildan_bladeborn , perrin515 , Mousemke , warcry02 , CoolBeansBrattah , Dawnsly , moonmonster , mentor6|
|Want (3)||bradyofportdetroit , KB2187 , Grantley91|
Ajani, Mentor of Heroes Discussion
1 week ago
@ SIES_Abzan Sorry I haven't got back to you sooner! It has been a long week for me, so I hope it's fine that I am responding a little bit later than I would have liked :) Before I get into cuts, I do want to go over a few more cards which should definitely be considered. This will probably make my list of cards to cut longer, but I definitely forgot some cards you should add to your deck!
Felidar Sovereign - I didn't realize you were running a lifegain sub-theme, but since you are, this card is almost a must. It can win games out of nowhere and gives you a way to win that doesn't involve combat. Test of Endurance - Same as above except the life threshold is 50, rather than Felidar Sovereign's 40 life. Austere Command - While it is a little expensive (both in mana cost and real-world money), Austere Command provides a board wipe that is always relevant and incredibly versatile in its uses! Aura of Silence - Amazing artifact/enchantment hate that is also an enchantment itself. This card has won me so many games in my own decks! Sphere of Safety - Discourages your opponents from attacking you and scales incredibly well with all the enchantments you are running. Ghostly Prison - A cheaper, but ultimately less effective Sphere of Safety; still worth consideration though! Rest in Peace - A piece of graveyard hate that can be incredible depending on your meta and the amount of black decks that see play. Exploration - Absolutely amazing enchantment that helps you ramp and makes for a great turn 1 or 2 play! Ajani, Mentor of Heroes - A great planeswalker who synergizes with both your lifegain and voltron gameplans! However, it might be a little outside of your budget. Winds of Rath - Another synergistic board wipe that protects your creatures while killing those of your opponents! Unflinching Courage - Great aura that provides lifelink and trample, two very relevant abilities for your deck!
Humbler of Mortals - Too expensive for the effect he provides :( Plus, you should try to lower the number of creatures you have in favor of more enchantments. Fate Unraveler - Doesn't synergize with what your deck is trying to do and will most likely aggravate your opponents, rather than win you games. Brain Maggot - An underwhelming creature, which frankly sucks in commander as it doesn't scale well in multiplayer. Dictate of Erebos - Your deck isn't trying to sacrifice creatures in order to abuse effects like this, so I would just get rid of it in order to make room for a more synergistic enchantment card. Treasury Thrull - I feel like it is just too slow and expensive to be good for a deck like this. Benefaction of Rhonas - A pretty bad draw/tutor card if you ask me. I would replace it with either Abzan Charm, Idyllic Tutor or Sterling Grove!
That's all I have for now, contact me if you have any more questions! Good luck!
1 week ago
Suggestions for some possible upgrades:
1 week ago
I'm not seeing a few key cards to any Super Friends based deck: The Chain Veil is simply a powerhouse that generates a ridiculous amount of value. Ajani, Mentor of Heroes is a powerful digging tool to ensure that you hit your Planeswalkers and high impact creatures, plus he can even be used to buff your Infect creatures. I would also recommend looking into acquiring a Doubling Season as it allows you to ult a number of Planeswalkers as soon as it hits the board.
2 weeks ago
Sigil of the Empty Throne, Starfield of Nyx, Karametra, God of Harvests, Ajani, Mentor of Heroes (expensive), Enchantress's Presence, Mesa Enchantress, Verduran Enchantress, Commune with the Gods, Eidolon of Countless Battles, Archetype of Courage, Archetype of Endurance
Most of the above recommendations focus more on the enchantments than on the centaurs. If what you're going for is more fo a tribal deck, try these:
Adaptive Automaton, Alpha Status, Brass Herald, Caller of the Hunt, Coat of Arms, Coordinated Barrage, Descendants' Path, Door of Destinies, Metallic Mimic, Obelisk of Urd, Reins of the Vinesteed, Shared Triumph, Steely Resolve, Stoneforge Masterwork, Tribal Unity, Weight of Conscience, Urza's Incubator
3 weeks ago
You should definitely run counter increasing cards such as:
I could give additional help later, but I'm kinda strapped on time at the moment. Good luck man!
+1 and have fun in EDH c:
3 weeks ago
Ajani, Mentor of Heroes is a good aura-centric card, I like that its more flexible than just drawing a non-land each turn since it can help you win. Helm of the Gods could be good too I think. Suppression Field and Dissipation Field are both great pillow fort enchantments. Starfield of Nyx has lots of potential in this deck. Fun deck though, +1
1 month ago
You are welcome. Another card that comes to mind is Primeval Titan. And if i was to remove a card from your list, i would cut 4x Elvish Piper, since the only creature you have worth cheating is Avenger of Zendikar, and in a deck with so much ramp like this one, i think it isnt worth it. The piper, for max potential of its use, is usually paired with creatures that have really high cmc cost (Emrakul) or some difficult conditions to cast them (progenitus). So, while it can still be used here, i think you are wasting its potential and taking away efficiency from this deck.
Also, Congregation at Dawn is usually played in combo decks, which have a winning condition on the spot if they get the cards they need. Yours is more of a synergy deck, without any immediate wincon. So you may switch it for a card that actually gives you card advantage, and not just arrange you topdeck. For example, Wall of Omens or Harmonize.
It just occured to me that you could go the Nissa, Voice of Zendikar and either Ajani, Mentor of Heroes or Ajani Unyielding path and support them with Oath of Ajani. Not only it helps you ramp to play your PWs (though nissa is already cheap), but it also synergyzes well with your tokens. And there is a really nice endgame confunction between nissa's and ajani unyielding's ultimates, letting you take total control of the lategame by refilling your life and giving you a lot of card advantage.
If you have the money, Path to Exile will always be better than Angelic Purge. If you face against enchantments and artifacts, green and white are the best colors to get rid of them. So just add a sideboard card to you main board on game 2. PTE can also be used on one of your own creatures to get you another landfall (i can't think of a situtation where you would chose that, but it is an option nevertheless).
One last thought. If you want to emphazise even more on landfall, you could try cards like Sakura-Tribe Elder or Viridian Emissary/Primal Druid. And ofc, the opus magnum of landfall is Lotus Cobra, but it is a bit expensive.
1 month ago
Yes! Agreed! Kill all of them!
But yeah, not Ajani, he's been one of my favorites ever since I saw Ajani, Mentor of Heroes as a new player and saw the words "gain 100 life".