Mikaeus, the Lunarch

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Mythic Rare
From the Vault: Legends (V11) Mythic Rare

Combos Browse all

Mikaeus, the Lunarch

Legendary Creature — Human Cleric

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Mikaeus.

, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

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Mikaeus, the Lunarch Discussion

xyr0s on Hold Formation

4 days ago

Champion of the Parish and Thalia's Lieutenant are both 4-ofs, for what ought to be obvious reasons. Metallic Mimic is also a possibility, and is kinda cute with Mikaeus, the Lunarch, who'll then be a real 1 cmc card.

If you are afraid of running out of cards, Ranger of Eos can be useful... it can even find Kytheon, Hero of Akros  Flip, who is a 1 cmc human creature. Gather the Townsfolk is strong in decks, where you buff your small humans a lot.

MrXilas on Some Final Tweaks for My ...

5 days ago


Arvad, Leader of Legends

Commander / EDH* MrXilas

177 VIEWS | IN 1 FOLDER


Hey, just making some tweaks to this deck before I go deep on putting it together. A lot of it revolves around Lyra Dawnbringer and Kagemaro, First to Suffer

  1. Blinding Angel is officially on the chopping block. I'm either going to replace her with Lyra or Teshar, Ancestor’s Apostle (Teshar from here on out). Lyra offers a hell of a lot of value in combat while Teshar gives me recurrence of my smaller legends.

  2. Kagemaro, First to Suffer offers me an option to wipe the board should I need to, but I already have a lot of wipes. Should she be bumped by Lyra, Teshar, or Sidisi, Undead Vizier for that sweet sweet tutor effect? Should I keep her in there and add a Reliquary Tower so I can actually capitalize on her ability with out losing my hand?

  3. Kambal, Consul of Allocation might be chopped if his ability can't be put to good use. Would I just be better switching him out for Tymna the Weaver or perhaps Mikaeus, the Lunarch for additional buff? Perhaps because of all the board wipes I'm running, I should just replace him with Teysa, Orzhov Scion for a little post-board wipe recovery?

  4. Assuming more white legends take the black legends place, would it be worth it to run Mogis's Marauder ? The dude is a hell of a haymaker, but I realize with each black mana symbol lost, he becomes more useless. If that were the case, should I just use Blood Artist as a post-wipe gut punch?

Mythos242 on Atraxa, Praetors' Voice Deck

1 week ago

For Panharmonicon i will abuse the following cards:Carnifex Demon + Champion of Lambholt + Deepglow Skate + Eternal Witness + Fathom Mage + Ghave, Guru of Spores + Ichor Rats + Master Biomancer + Mikaeus, the Lunarch + Solemn Simulacrum + Woodfall Primus + Astral Cornucopia + Contagion Engine + Everflowing Chalice

Those cards will all trigger an additional time thanks to Panharmonicon. But additionally they will also trigger twice following cards: Doubling Season + Cathars' Crusade + Aura Shards

You have to know that the cards entering the battlefield also triggers his own etb effect twice. In that case cards like Solemn or Astral Cornucopia will get even more value !

I had Corrupted Conscience also in the deck before but had to cut it to make space for other cmc5-drops that fit more into that deck imo. But if you have any reasonable suggestion which card i should cut for Corrupted Conscience I would really appreciate it. After some time you get lost in your own deck though :/

Duke.Fleed on Green/White Counter Mayhem

3 weeks ago

Definitely like where this is going, there are a few non-synergies in the deck I would suggest you address: Most of your deck is low to the ground 1 and 2 drops, Managorger Hydra and Kalonian Hydra are both a little off theme here. While both powerful cards in their own right they both are easily removed and are highly costed compared to the rest of the deck (especially with 20 lands and no mana dorks). Furthermore, they are both green creatures and are therefore not protected by Brave the Elements. Something I would recommend as a replacement to these is Collected Company. Instant speed and very synergistic with a creature heavy deck, this can often swing games heavily in your favor. (though it is notable that this does not work well with Hangarback Walker.

Something I really like about this deck is the different mana sinks youve got in Student of Warfare and Mikaeus, the Lunarch. A very synergistic card, that would ramp these cards to 100 is Nykthos, Shrine to Nyx. Since all your creatures have heavy devotion to white, this land will hopefully be tapping for a butt load of mana which you can then dump into mikaeus or the student.

Finally, though Hardened Scales is super dope, and believe me I love that card, I don't know if you need it. It can often be a win more card that is good when you are ahead and really really bad if you are behind. Imagine late in the game, you need to draw an card with impact on the board and you draw this. As a general rule of thumb, if a card is ONLY good in my opening hand, it is probably not good enough for competitive play. That being said, this is your deck, if you want to go ham with the counters you should go full ham with the counters and maybe drop the human synergies in the deck. (here is my deck tech video of a +1/+1 counters focused modern deck https://www.youtube.com/watch?v=eHREN2jnqkk)

carpecanum on

1 month ago

Mikaeus, the Lunarch and Strength of the Tajuru would fit here. I know you can't fit every counter card though.

JuQ on ~ Ginger-Slap ~

1 month ago

Nice deck, I've playtested it and runs really smooth. But it feels that some ofthe cards are there because they are good stuff and they don't perform as well as they would in other decks.
Urabrask the Hidden feels redundant, all the important creatures in the deck already have native haste and you have Swiftfoot Boots and Lightning Greaves to provide haste. Making them enter tapped sure is nice, but there are many options for that in white if that is what you want.
Elesh Norn, Grand Cenobite will always be amazing in any deck, but you are low on creatures and tokens to make it be a total beast.
Mikaeus, the Lunarch Same thing, in the games I played my creature count was low.
Soltari Champion same problem.
Plague Myr This guy feels out of place being the only creature with infect. I get it's a man dork and you can equip him some of the swords to make him unblockable but most of the time he is just sitting on the batttlefield waiting for a board wipe to happen.
Kor Cartographer you have amazing mana ramp on the deck that make this guy irrelevant. You can't capitalize on it's ability either, no flickering or recurrent reanimation.
Michiko Konda, Truth Seeker It's hard to tell how good is she without playing a real game . It feels she is good against small attacks, but the bigger ones will gladly sacrifice some token to make you the damage. I'd take her out because it's meant to aliviate the pressure on you and you are the one making the pressure on others, you want to push your opponent against the ropes, and this cards is not helping you to that end.

I'm missing card draw, I tend to run out of cards. While I have Mind's Eye or Sword of Fire and Ice it's all good, but if it gets destroyed I'm in trouble. Together with not drawing cards is not having some mana dump, there's nothing to do with all the mana from Neheb, the Eternal. Depending on the way you want to take with your deck different cards would solve these problems.

Anyway, some cards I would add anyway because are really good with Aurelia not mattering about the rest of the deck are Angel of Condemnation, Etali, Primal Storm and Glorybringer. It feels you have a flying theme going on, you could capitalize on that with some Earthquake-like spells.
Sigarda's Aid would be a great asset because most of your equipments give some kind of protection. With this enchantment they wouldn't just become combat tricks but also reactions to removals and board wipes. Even if you have no equipments in hand your opponents won't know, so it's still playing mind tricks on them.

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