Tezzeret, Master of the Bridge
Legendary Planeswalker — Tezzeret
Creature and planeswalker spells you cast have affinity for artifacts.
+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.
-3: Return target artifact card from your graveyard to your hand.
-8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
|Have (4)||echohites , gildan_bladeborn , Forkbeard , metalmagic|
Printings View all
|War of the Spark (WAR)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Tezzeret, Master of the Bridge Discussion
27 minutes ago
While the deck can combo off on earlier turns and win through infinite mana, that isn't always going to happen, and when it doesn't this deck doesn't dislike playing a longer game if it has to. Longer games mean more time to generate Thopters or Treasures and increase your likelihood of winning off of one of the three "you win the game" cards (Mechanized Production, Revel in Riches, and Hellkite Tyrant) or removing players (Tezzeret, Master of the Bridge, Tezzeret, Agent of Bolas, Cranial Plating, Master of Etherium, and Blightsteel Colossus) or simply locking the game down in your favor (Karn, the Great Creator + Mycosynth Lattice and/or Time Sieve infinite turn combo).
2 weeks ago
Your wording is a tad off, but I love it! Definitely seems worthy of a printing in a real set. I don't believe it's too overpowered (I mean, Garruk, Unleashed, Tezzeret, Artifice Master and Tezzeret, Master of the Bridge have crazy ultimates too).
If you want, here's the correct wording:
+1: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
-4: When you cast your next creature spell this turn, put a token onto the battlefield that's a copy of it.
-8: You get an emblem with "Lands you control are 5/5 Elemental creatures in addition to their other types. Creatures you control have hexproof, indestructible, trample, and vigilance."
Overall, pretty balanced (I'd personally remove the hexproof clause) and I think that Timmy would definitely play this.
3 weeks ago
Noelqkazoo Do to the Sword of the Meek needing a 1/1 creature entering the battlefield to bring it back, you would need to at first rid the bored of Alela, Artful Provocateur because as long as she is on the bored, the Thopters created by Thopter Foundry will be 2/1's after state based actions are checked. So yes, while in theory you could include the combo, you'd have to be sure to sacrifice Alela to your Ashnod's Altar prior. I have recently been informed of that option. When the deck is so focused on keeping Alela on the field to maximize the production of faerie tokens, I've overlooked that option.
That said, I'm not totally against using the combo anymore. I've recently purchased a few more cards and have yet to update the deck so it has a few more options to keep the deck running in the event that Alela is removed, specifically Tezzeret, Master of the Bridge and Tezzeret, Agent of Bolas for the mass damage they can generate.
1 month ago
In an EDH pod, we were down to 3 people. The person to my left was playing Oloro and had a Mycosynth Lattice and a Tezzeret, Master of the Bridge which he had just plussed for 22, and the person to my right had a Nevinyrral's Disk. I ended up winning at 1 life, by suspending a Greater Gargadon forcing my opponent to crack the Disk. Even with a 9 power attacker, however, it took 6-7 turns to kill the Oloro artifact player with combat damage, and was a Gut Shot away from losing the entire time.
1 month ago
- Liliana's +1 causes me to also discard. I don't particularly like this, as my deck is not designed for graveyard synergy. Setting myself back seems like a rather foolish endeavor.
- Liliana's -2 does not allow me control over the creature being sacrificed. While it is true that Nicol Bolas, Dragon-God can serve to act as a second attack against a boardstate, I lack the control over which threat is removed in general.
- Liliana's -6 is extremely powerful and is an impressive impact when using Nicol Bolas, Dragon-God, however I also run a gambit of wraths in the deck, making this ultimate rather weak.
- Tezzeret, Master of the Bridge gives all of my Planeswalker spells (And the few creatures I have in here) Affinity, meaning they each cost less for each artifact I control. This will help reduce my Commander tax, as Nicol Bolas, Dragon-God always seems to be a prime target for removal or attacking.
- Mycosynth Lattice and Tezzeret, Master of the Bridge have synergy in this regards, which gives me another reason to keep it in the deck. I currently run it for Karn, the Great Creator's ability to lock all functions out of the game, Saheeli, the Gifted now reduces all costs by an absurd amount and finally Dack Fayden allows me to take control of literally anything I want.
- Tezzeret's +2 not only is a higher loyalty ability that Nicol Bolas, Dragon-God can use to move up higher, it also deals damage to EACH opponent equal to the number of artifacts I control. Again, Mycosynth Lattice basically makes this a wincon, and even without it there are so many artifacts in this deck that this is a massive blow to each opponent. In the most ideal situation possible, Rings of Brighthearth, The Chain Veil, Nicol Bolas, Dragon-God and Tezzeret, Master of the Bridge can deal tremendous damage all in a single turn.
- In the case that something such as Rings of Brighthearth or The Chain Veil are removed, I can get them back using Tezzeret's -3. Not to mention I gain life, as well.
- There honestly isn't much use for Tezzeret's -8 ability and so it will probably never see use.
Because of the synergy, higher loyalty, cost reductions, wide-spread damage and life gain and recursion I see legitimately no reason to not run him.
1 month ago
I'm going to try and find / make room for Tezzeret, Master of the Bridge under "Mass Impact" as his +2 can be extremely damning, especially if I use it in conjunction with Nicol Bolas, Dragon-God, The Chain Veil, Rings of Brighthearth, Tawnos, Urza's Apprentice and the especially Mycosynth Lattice.
I also want to try and see if Planebound Accomplice is worth including or not.
1 month ago
4 months ago
I've never seen a Rona deck either so I love the idea! So feel free to take these suggestions with a grain of salt, but I think they'll fit your gameplan. I'm including cards that would give you a self-mill subtheme, because you can play with your graveyard as an extension of your hand.
Whir of Invention - artifact tutor, seems good to grab your wincons.
Baleful Strix - it's just Good Value, Son . Stitcher's Supplier, Liliana, Death's Majesty, Champion of Wits. Fact or Fiction, Dakmor Salvage, - graveyard feeders on good cards
Murderous Cut, Treasure Cruise, Dig Through Time - since you only need one artifact that combos in your GY, you can use the rest for good Delve fodder!
Drown in the Loch - if you do add the self-mill strategies
Argivian Restoration, Buried Ruin, Fortuitous Find, Reconstruction, Scrap Trawler, Trading Post?, Tezzeret, Master of the Bridge? - to return good artifacts/Krark Clan to your hand if you mill it
Not totally sure on cuts because I haven't played the deck, but if you need help I can suggest some cards that look on the weaker side!