Llawan, Cephalid Empress

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Torment (TOR) Rare

Combos Browse all

Related Questions

Llawan, Cephalid Empress

Legendary Creature — Cephalid

When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.

Your opponents can't play blue creature spells.

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Llawan, Cephalid Empress Discussion

genep on Rafiq

2 months ago

Removed: Llawan, Cephalid Empress (just cute), Thaumatic Compass, (slow) and Battlegrace Angel, (win more). Added Bloodforged Battle-Axe, Mirari's Wake and Teferi's Protection

[email protected]_only on See The Rainbow, Taste The Rainbow

8 months ago

Whim of Volrath, Alter Reality, Glamerdye or Swirl the Mists or the like for some of those enchantments - love the green / red hate being put to good use. Wrath of Marit Lage might also work well with them, and Llawan, Cephalid Empress as well.

If you do end up going that route, Lifetap is a must. and Back to Basics is a good follow up if you swap out to rocks and basics...

Since you are running Telepathy, Planeswalker's Mischief might be up your alley. It's slow, and it's random, but it can massively f*ck up an opponent's plan, and it draws hate away from other permanents you might wish to keep.

Vodalian Mystic and Painter's Servant (not sure painter's servant is still banned, need to check that out after this post) will help with the activation costs of your general, as will Training Grounds

Scrying Sheets. If you are running all snow islands, run this to smooth out your draws. that, and Extraplanar Lens will allow you to net extra without giving any to your opponents. I see you're already running it, so props there.

If you are running all the rocks for ramp, you might consider Paradox Engine or another untap effect like Unwinding Clock

odd one, more land dependent than color, but Floodgate can be hysterically effective to wipe fields with, as can Scourge of Fleets.

lastly, some early game protection might help - I suggest Sea Sprite and Coast Watcher for obvious reasons.

The7thBobba on Love Letters From the Elder Evils

8 months ago

Dude! I knowthat it's not really beneficial for the rest of the deck, but you have Llawan, Cephalid Empress. Couple her up with Swirl the Mists and you have a creature lock-out :) stay frosty!

Lexcorp on Llawan Cephalid empress EDH

10 months ago

Painter's Servant is the ultimate Llawan, Cephalid Empress combo. I would through in one of those along with one or two cards that can help you get him out.

Winterblast on

1 year ago

I don't think Llawan, Cephalid Empress or Fog Bank are worth playing, you could also remove Wall of Denial...you have 40 life, so aggro isn't as much of a problem as it is when playing stax in other formats. Most aggro decks also have some combo included in case they run against too many protective permanents they can't remove. I don't think a card that is "just a good blocker" has any value in realistic matchups.

I would replace Crawlspace with Ensnaring Bridge because it's more effective (and your commander can always attack after you draw your card for the turn). maybe think about removing the artifacts that have activated abilities completely if you want to play Stony Silence and add Null Rod for an additional card with the same effect. Overburden seems a bit odd because it helps the opponents against Winter Orb and Static Orb - it's a great card, but only if your mana denial plan is based on bouncing/destroying lands instead of having them stay tapped. If you go for land bouncing I can recommend Mana Breach (super effective! you could get rid of Arcane Laboratory because mana breach also punishes players for playing too many spells per turn), Land Equilibrium, Ward of Bones, Words of Wind and Sunder.

In general I think it's best to focus on one or two types of lockdown and build around these. If you do a bit of this and a bit of that everything is there but weak. I would say the tapping locks are the easiest to escape because you leave everything intact and only disable certain permanent types...if the tapping card is gone, everything works again. The most effective locks are those that constantly make you lose cards permanently, for example Mana Vortex, Smokestack, Possessed Portal. You have to choose what suits your playing style best and then focus on that plan with your whole deck.

RexStrangelove on Atraxa Maybeboard - Ideas Seeking ...

1 year ago

So I, like many of you, am sitting in a place of giddy excitement as I wait for my new Breed Lethality deck to arrive. I knew it was the one I wanted the very moment they were spoiled, and I was Vindicated to see it outselling even the much-touted Bromance (which is also a completely solid choice, along with everything but Yidris).

Anyway, as I sat waiting, I got to looking through my old cards, plucking out anything that looked particularly juicy for the new deck. My landbase is upper-mediocre for sure, and I still need to grab a few pricier staples (i.e. Archangel of Thune and Doubling Season), but I actually found a surprising number of cards which may totally merit a spot in the lauded 99.

Basically, what I'm hoping to get out of this thread is to pick a few other players' brains about how good my card choices are. If you see something that's like a "OMFG holy shit definitely put that in there," let me know and explain why. If you see anything that's like a "Wow, I maybe see what you were thinking, but that will honestly serve you no good at all," then do the same. With no further ado:

LANDS

-

- SORCERIES/INSTANTS

So yeah...if anyone can offer any reasons that any of the above cards would or wouldn't be good choices, I'm all ears. Budget is a concern (I already have all the cards on this list)), but I'm WAAAAY open to hearing better suggestions than the ones I made.

Atraxa is the tits, guys and girls. I haven't been this pumped for a new commander since Kaalia and Animar. Let's put our heads together and perfect this like I know we can.

Shadowwarrior346 on

1 year ago

I played at an legacy event yesterday at my local game store, there was 29 players and I managed to finish with a 4-2 record.

Round 1: Elves 0-2

Game 1: I mulligan to 6 cards and kept a creature heavy hand, unfortunately he had a good hand with a turn 3 win.

Game 2: I mulligan again to 6 cards and kept a hand with lords and Grafdigger's Cage, but unfortunately he cast 3x Abrupt Decay and managed to get his draw combo going.

Round 2: Mud 2-1

Game 1: I had to mulligan to find lands and he managed to produce infinite mana with Metalworker and Staff of Domination.

Game 2: I managed to disrupt him with Spreading Seas, while beating him down with lords.

Game 3: Same as game 2

Round 3: Burn 2-0

Game 1: Chalice of the Void, Force of Will and True-Name Nemesis gets the job done.

Game 2: Same as game 1 except Flusterstorm also did some work.

Round 4: Death & Taxes 1-2

Game 1: He managed to land an early Stoneforge Mystic and beat me down with Batterskull and Stoneforge Mystic equipted with Sword of Fire and Ice.

Game 2: I slowly managed to beat him down with Phantasmal Image, lords and True-Name Nemesis, while I kept his equipments off the battefield with Manriki-Gusari.

Game 3: I managed to get a quick start with 2 lords and 1x Phantasmal Image and get him down to 8 life with no board, but a topdecked Meekstone (didn't know that card existed) saved him. :(

Round 5: Miracles 2-0

Game 1: I managed to grind him down by playing patiently without overextending.

Game 2: Same as game 1, but this time he didn't manage to find Sensei's Divining Top and ran out of cards.

Round 6: Merfolk mirror! 2-1

Game 1: He won the race due to Harbinger of the Tides.

Game 2: I managed to win the race, due to Phantasmal Image, multiple lords and True-Name Nemesis.

Game 3: This game was very close, because he vialed in Llawan, Cephalid Empress to bounce my whole board, but fortunately my AEther Vials helped my come back and win the turn before he would have won.

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