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Virtus the Veiled
Legendary Creature — Azra Assassin
Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)
Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
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Virtus the Veiled Discussion
6 days ago
Wanted to throw in my motions for my meta-tuning/upcoming release :
Blood Tribute -> Revival//Revenge - Well covered in thread already! Strictly better.
Thaumatic Compass Flip -> Weathered Wayfarer - I typically find myself with this card in hand in low mana situations, leaving me in a position where I'm painfully waiting for a third mana to crack it. Wayfarer is cheaper and can find maze quicker than Compass transforming if desired.
Virtus the Veiled -> Surgical Extraction - Virtus generates too much heat at my table without evasion/haste feels like a dead card; I feel the same about master of cruelties, but payoff is far greater. I've seen a rise in early game Entomb/Reanimate effects - I've been hit twice with a turn 2 It That Betrays in the last month, along with a Shadowborn Apostle deck becoming a heavy hitter at my local LGS and an infinite spore frog loop.. I don't want to use Rest In Peace, etc. since that will generate too much hate, as opposed to singling out a combo piece. Also, the surprise 0 cost will catch even the best players off guard.
Xantcha, Sleeper Agent -> The Scorpion God - Too many sacrifice effects in my meta for this to be worth the slot; it’s also killed me twice due to Homeward Path type effects. Scorpion God seems like a good politicial tool and dump for mana kept open for instants before next turn, also card draw.
1 week ago
Hi there, I have a couple of suggestions for you. first of any and all indestructible creatures would also ruin your day so I would suggest adding a Permeating Mass, since it turns the other creature into a copy of itself it gets around a few of the pitfalls that the deck currently suffers (as before mentioned indestructible creatures, and also, while it might lose a fight with a double-strike creature, it essentially removes that creature as a threat as your first-strike deathtouch creatures can block and attack without fearing the same repercussion)
Also, Quietus Spike gives creatures deathtouch by itself, so it is unnecessary to put it on a creature with deathtouch to get that effect. Might I suggest Virtus the Veiled instead? It fits in with your 1-3 drop deathtouchers and it has Quietus Spike's effect attached for just 3 mana.
1 month ago
With Doran on the field I feel it can become a really stompy force that has to be dealt with before things get out of control.
2 months ago
Alex, I know you aren't big into the commander thing, but I took this list and cut the out of color identity cards for the commanders Virtus the Veiled & Gorm the Great and moxen for legal mana rocks, and is has been a big hit at our table.
Is there any particular reason Reaver Drone didn't make the cut? it seems like two power for one mana is exactly what this deck is trying to get.
2 months ago
3 months ago
Wonderful deck - precociousapprentice thank you for putting in the time and effort into putting it all together and including such a detailed write-up.
I made a very similar version based on yours and have been playing it for a few months now.
A highlight was going 1v1 with a highly tuned Yidris, Maelstrom Wielder deck that was worth a small fortune. He played 4 or 5 permanents on turn one! It looked like he was going to run away with the game, but I hit him with Virtus the Veiled + Suspicious Bookcase. It still looked like he was going to run away with the game until I slowed him down with Kambal, Consul of Allocation. It still looked like he was one draw away from victory until I played Solemnity and Dark Depths and took the victory. My hands were sweaty at the end. We even drew a crowd of onlookers anxious to see who would win.
My advice for others interested in building this: Righteous Aura is a great budget substitute for Forcefield, imo. This has been mentioned before, but is buried in these comments. I've also gotten a lot of mileage out of Whispersilk Cloak, both for the shroud and unblockable.
3 months ago
Lowdown: Removed the "Protection from" combo & Odric, Lunarch Marshal. Added Reito Lantern as a "Super-Recursion" card In here. Removed Ghitu Chronicler as Sunforger puts instants in for free & counts as being cast. Keeping Paradox Engine for versatility, & Geode Golem is removed...
Replaced all 5 Artifact Tutors w/ one that can search for anything in the deck: Planar Portal. Unsure about cutting Emrakul's Hatcher as Eldrazi Spawn make for not just Mana Sources, but also Chump Blockers, & it can be flickered... Must keep Radiate for the fact that nonpermanent cards are a big player here. Same for Paradox Engine + Boros Signet + Sunforger combo for endless Sunforging...
Only 7 CMC is the Commander. Impossible to remove.
For the comment in question...
I know the 2018 Precons were trash, but just thinking of individual cards would be for the best, as this years' secondary commanders were better anyway for the most part...
Regarding my Comment #11: I am focused on cEDH by this point. Besides, my WIP Kozilek deck is literally worse than 90% CASUAL. Worst case about >4 cards? Both 6 Drops are staples here, Same for Endbringer for . 5 drops aren't any better: has Emrakul's Hatcher, which is a 2-4-1. Radiate Manipulates mu Instants & Sorceries even when casted by Sunforger. Neheb, the Eternal makes Mana, even after the entire Combat Phase, & even after addition Combat Phases & Main Phases. "Stallion." I claim. Dunno about Kiki-Jiki, Mirror Breaker yet... MAYBE I'll remove Apocalypse + Teferi's Protection, if it doesn't mesh so well w/ cEDH... However, I won't remove Paradox Engine; stuff like Isochron Scepter copies of Fork for Nonpermanent copying, & Sunforger Activations. Especially the latter.
I reduced those to just Planar Portal, & I have Counterspells at least: For Artifact Blast for enemy impurities, Molten Influence beats most spot removal (Unless it has Split Second.), Pyroblast/Red Elemental Blast beats Blue Permanents & Counterspells, Even Dualcaster Mage can copy an enemy Counterspell if you want, countering the real thing. is a little bit different: Dawn Charm has a mode that stops a spell that targets you, Lapse of Certainty puts target spell on top of the enemy Library, & I plan to find a card that can compliment w/ this. Ideas? Mana Tithe is a Planarshifted Force Spike, which can be decent sometimes... Rebuff the Wicked is the same as Dawn Charm, but at a permanent instead. Is Illumination Good?
I hope this can help w/ the decisions on Monday; I'm thinking of Keeping Razia's Purification, & keep Rings of Brighthearth + Basalt Monolith + Sol Ring w/ Reito Lantern in hand. I hope this works as a combo that's good...
I'll be waiting until then, landofMordor. I dunno what high drop cards to cut...
3 months ago
Silent Arbiter means only YOU get to attack or block with multiple creatures.
Virtus the Veiled or Raving Dead cut an opponents life in half if not blocked. Raving dead does not have to attack randomly because the beginning of combat has already passed. Gadianten already mentioned Master of Cruelties and Rakdos the Defiler
If you want to play with Infect you have tons of choices that are really ugly