Heliod, God of the Sun

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Mythic Rare

Combos Browse all

Tokens

Heliod, God of the Sun

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts towards your devotion to white.)

Other creatures you control have vigilance.

: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

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Heliod, God of the Sun Discussion

hkhssweiss on Odric, Master Tactician

2 weeks ago

TheHighTomTitty

Mmm no worries, Odric is cool but I consider him better for part of the 99 rather at the helm of the deck. However you should play how you like it :)

The other options for tokens going wide would Heliod, God of the Sun, Oketra the True, or Brimaz, King of Oreskos. The reason being, Heliod is not a creature most of the time and is indestructible making him hard to remove, providing you with tokens when your sitting still. Oketra provides the same but is easier to deal with as opposed with Heliod. Brimaz is more of an aggressive token deck.

hkhssweiss on Odric, Master Tactician

2 weeks ago

TheHighTomTitty

Odric is generally a token deck that focus on a going wide strategy. Here are some cards I recommend if your going that route:

Have you though about choosing a different commander or do you prefer Odric? Hope this helps!

Tiny_Sir on Raff's Renewal

3 weeks ago

Hey!

I love the deck, it looks like it'll be a blast to play!

I'm currently taking a break from my Raff list. Its really fun but I was given a commander for my birthday and I feel like I should build around that first :P

Some suggestions I've been thinking about putting in my own raff deck are stuff like Ephara, God of the Polis. She seems REALLY good there. Heliod, God of the Sun might be a nice addition to that as well. Search for Azcanta  Flip if you can afford the dang thing, it being so expensive. Finally, Thassa, God of the Sea seems really good to make some creatures unblockable, and the scry seems legit too.

Flashing in a Meishin, the Mind Cage sounds hilarious as well. I don't know why I'm mostly suggesting enchantments but they're just popping up in my mind.

Happy brewing! If you need any help let me know! I'd be happy to help.

Saljen on Tuvasa the Enchanted

4 weeks ago

Get yourself a copy of Helm of the Gods and Ancestral Mask. Shield of the Oversoul and Diplomatic Immunity are also great on your commander. You don't really need a ton of good auras for your commander to shine, since any enchantment buffs him up.

Cyclonic Rift if you've got an extra still.

Hanna, Ship's Navigator and Sun Titan are good graveyard recursion.

Heliod, God of the Sun + Worship = you cannot die

Satyr Enchanter, Verduran Enchantress, Mesa Enchantress for more draw.

Seal of Primordium is good artifact / enchantment removal that also triggers your enchantment stuff.

Words of Wind is good if you start drawing too many cards.

Sphere of Safety and Ghostly Prison seem to be missing. Propaganda too.

Nevermore is good, as you can call the name of someones commander and they can't play it until Nevermore is gone.

Lignify and Darksteel Mutation are good commander removers, and general creature removal.

CaptSillva on Angels

1 month ago

Here are a few cards you could consider Bruna, the Fading Light, Gisela, the Broken Blade, Linvala, Keeper of Silence, Baneslayer Angel, Heliod, God of the Sun, Wrath of God, Day of Judgment, Journey to Nowhere, Aura of Silence, Lightning Greaves, Mirror of the Forebears, Radiant Destiny, and Kindred Boon.

I feel like I should point out though, that a lot of angels tend to have natural vigilance. So having too many vigilance enablers is a thing that can happen. I feel like if you want these types of effects in your deck they have to do a little something extra. Serra's Blessing seems a bit too weak as a result and the Angelic Field Marshal is a bit too unreliable.

WhichKing on Rhys - EDH

1 month ago

Your token production is heavily dependent on Rhys. I think you should diversify your means of token production somewhat. Cards like Mobilization, Sacred Mesa, Heliod, God of the Sun and Oketra the True can stick through a wrath effect.

RedmundR2 on Don't Die

1 month ago

I have a few suggestions of cards I run in my version of pillow fort that might improve your decklist. I personally prefer running only 1-2 wincons, I find that Sigil of the Empty Throne is the most effective, because making a bunch of 4/4 fliers everytime you play any card you would want to play anyways is harder to stop as opposed to something like Azors elecutors which just needs some face damage. This would mean making your deck more enchantment based than the current iteration.

This would allow you to add:

Runed Halo Porphyry Nodes Sphere of Safety Nevermore Leyline of Sanctity Rest in Peace Endless Horizons Heliod, God of the Sun

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