|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Mythic Rare|
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Karametra, God of Harvests
Legendary Enchantment Creature — God
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
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|Have (24)||PartyJ , ibraJG84 , ironax , Ferritt , bakunet , Forkbeard , Fullmetalmage , JeremyTheMiner , Dredgar , MattN7498 , , saj0219 , bradyofportdetroit , Lindough , voidruby , Dr_Jay , Rez09 , Auriel , Famicomania , joshw335 , mziter501 , Venser_the_Sojoner , jtaddeo , ecurps|
|Want (2)||CoolBeansBrattah , Zomgasa|
Karametra, God of Harvests Discussion
1 week ago
Not sure if this is the right place for this, but for some reason certain cards references in my description of my deck (Farming: the Gathering) no longer show the custom name I gave them, but rather just show the card name. I'm using the same syntax for all of them ("card:card name|word" inside double brackets), yet only some show up right.
What am I doing wrong here? Thanks!
1 week ago
This is my primer on a death and taxes version of Karametra, God of Harvests..over half my deck are creatures and will tax everyone the longer the game goes. It has been testing well so far. Feedback or upvotes would be welcome!
Commander / EDH
SCORE: 3 | 0 VIEWS | IN 2 FOLDERS
3 weeks ago
Love this deck!
If you've got room for it, one of my favorite 2-drop White Creatures is Jeskai Barricade. It'd work wonderfully in this deck, I think. If you have one on the Battlefield and one in your Hand and enough lands untapped, you can combo them together several times in a row by swapping them out with each other.
I use them in a GW Karametra, God of Harvests deck lol.
1 month ago
I made the changes that I wanted. I took out the 2 Herald of the Pantheon, Karametra, God of Harvests, Nylea, God of the Hunt, and 2 Hoofprints of the Stag. Then I added 1 Solemnity, 3 Elephant Grass, and 2 Legion's Landing Flip.
The combo of not having to put upkeep counters on the grass is a perfect stall until I can dump out an angel token or two. I took out the hoofprints b/c it turns into an anti-combo with Solemnity. With the grass protecting me the heralds came out b/cwe can durdle a few turns. That makes the mana reduction less useful and there is incremental life gain with the coursers. The gods were removed for consistency reasons and they would just get swords-ed once they were turned on. I like the landing b/c it makes a token that I can use to chump block early and helps turning on the sanctum earlier ans later becomes another way to flood the board with attackers. When it flips its not a mana loss to the sanctum b/c it goes from being a +1 of W from the sanctum to making its own mana. I like the way the deck is starting to shape up to.
I also changed from paths to swords. I had a discussion with someone about them in legacy. My thought was that most decks in legacy don't run that many basic lands that swords is better. The potential beating from the angels is ok with the life I would be giving the opponent vs. the basic I could give (which could severely ramp the opponent).
1 month ago
Awesome, ThunderLemon, glad you enjoyed it! If you're finding that Eidolon of Blossoms are dying too much, you can try a couple of Greater Auramancys in the main to protect them. Maybe take out a couple of Abundant Growths, or perhaps a couple Herald of the Pantheons? I would run Greater Auramancys here, but they're a little too expensive for me. Also, its price will drop to like $5 or so if it's reprinted, so there's that too. As for Heliod, God of the Sun and Karametra, God of Harvests, I feel like they could both be run, but I think they're too much mana for too little effect. I'm open, though :)
1 month ago
1 month ago
I feel like Queen Marchesa, Mathas, Fiend Seeker, and Tariel, Reckoner of Souls are a bit out of the norm for their colors. The rest of the mardu commanders need to be aggressive to use the whole card these ones don't.
Gaddock Teeg is probably the master of selesnya control. I think Karametra, God of Harvests, Selvala, Explorer Returned, and Captain Sisay can be part of solid control strategies. I would mostly expect them to work with hatebears which is not that uncommon in those colors.
Wort, the Raidmother is quite the oddball encouraging spellslinger builds in gruul of all places. Double Hurricane to have all the funz! Rosheen Meanderer usually built with hydras but X spells like Fireball are good too.
There are a few oddballs in almost every combination of colors.
1 month ago
Enchantress is not played super often in modern as it lacks many of the tools it has access to in legacy. That being said, it is not a terrible deck and can squeeze out free wins in some match ups. The common cards in these decks are Sigil of the Empty Throne, Greater Auramancy, Idyllic Tutor, Utopia Sprawl, Fertile Ground, Story Circle, Ghostly Prison, Starfield of Nyx, Leyline of Sanctity, Privileged Position, and Heliod, God of the Sun. Some lists run Mesa Enchantress and Verduran Enchantress. I feel like running a few is fine, but Eidolon of Blossoms definitely outclasses them as he is also an enchantment. There are also a few fun tricks you can do with Mirrorweave.
Overall, the most important thing is to narrow the deck down to 60 cards. This is especially true if you want the deck to be more consistent as you then up the statistical odds of not only drawing your best cards, but the cards you need when you need them. Cards I would consider cutting are Authority of the Consuls, Anointed Procession, Heroic Intervention, Amulet of Vigor, Eldrazi Monument, Godsend, Spear of Heliod, Aegis of the Gods, Archetype of Courage, Archetype of Endurance, Grand Abolisher, Sigarda, Host of Herons, Karametra, God of Harvests, and Trostani, Selesnya's Voice. I would also maybe cut Gideon, Ally of Zendikar -- but he is pretty dang good in almost any deck.