Westvale Abbey


Ormendahl, Profane Prince


Format Legality
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare

Combos Browse all


Westvale Abbey


: Add to your mana pool.

, , Pay 1 life: Put a 1/1 white and black Human Cleric creature token onto the battlefield.

, , Sacrifice five creatures: Transform Westvale Abbey, then untap it.

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Westvale Abbey Discussion

ZorrosRage on G/B elves Modern

2 days ago

From my play testing and looking at pro lists you can drop the land count to 18.

I would recommend 4Dwynen's Elite if you decide to do so.

How are you liking Nykthos, Shrine to Nyx. I have enjoyed Westvale Abbey  Flip in the utility land spot it can pull games out of nowhere.

Also just personal tech Gnarlroot Trapper can be a fun 1x to help a stall board.

I also really like Shaper's Sanctuary in the side. Maybe give it a test.

This is my list if you self wouldn't mind taking a look telling me what you think GB Elves

mindfulvet on MDN - The Peaceful Warrior

1 week ago

RightyLefty - Thanks, I'm not sure how or why I overlooked Westvale Abbey  Flip but it's in there now! I'll play around with Dusk / Dawn in the board and see how it works.

RightyLefty on MDN - The Peaceful Warrior

1 week ago

Perhaps a one of Westvale Abbey  Flip to give you an alternative wincon. Also Dawn could be a useful sideboard card acting as a onesided boardwipe and a way to get your Mentors back.

Arkavine on Narset and Friends

2 weeks ago

Deck looks really cool. Westvale Abbey  Flip isn't legal though, it has a black color identity from the flip side.

forneyt on omnath and friends

3 weeks ago

I think:

Sandwurm Convergence -> Multani, Yavimaya's Avatar because Multani is an elemental and lets you get more land drops with his second ability.

Oran-Rief Hydra -> Rampaging Baloths because creating 4/4 dudes per land throws more power on the board than boosting one dude by 1 or 2.

Akoum Hellkite -> Embodiment of Insight because it's an elemental that makes your lands elementals; more fodder for Omnath.

Scute Mob -> Fires of Yavimaya because you need haste, not a random dude that doesn't really do anything.

Yavimaya Elder -> Incandescent Soulstoke because it's an elemental anthem that also lets you cheat in elementals at instant speed that then bolt with Omnath.

Abundance -> Skullmulcher because you need to draw more cards, and Abundance doesn't actually net you cards.

Omnath, Locus of Mana -> Sylvan Safekeeper because you want to be using your mana, not saving it, and Safekeeper can protect Omnath from spot removal.

Westvale Abbey  Flip -> Stomping Ground because Westvale Abbey is illegal in your deck because Ormendahl is a black card. It sucks, but it's the same reason why I can't put Archangel Avacyn  Flip in my Karametra, God of Harvests deck.

Commander's Sphere -> Crucible of Worlds because Crucible can get you lands, but the Sphere does not.

Zendikar's Roil -> The Mending of Dominaria because you have a lot of lands that sac themselves, Mending can get them back while also possibly recurring creatures from the grave.

Harmonize -> Life's Legacy because you will net more draws and get an Omnath trigger on the stack as well.

Other cards to find room for: Barrage of Expendables, Caldera Hellion, Hammer of Purphoros, and Evolutionary Leap.

TheGamer on Forest Fever

3 weeks ago

In my list, I run 4 Heritage Druid, because of how important it is. I run the full 4, and I still have games where I say to myself "if only I drew Heritage Druid!". Its arguably the best card in your deck so I'd highly consider adding a 4th.

I'm gonna assume this isn't budget since you didnt say anything about it, so here I go with the expensive suggestions.

Running that 1 of Swamp is risky, since I imagine you kicking yourself sometimes since you drew the swamp and would rather have the green source to cast a 1 drop. Same goes for Westvale Abbey  Flip. I think the card is good here, but I'd drop down to 1. Also I'd like to see some number of forests replaced with Gilt-Leaf Palace and Cavern of Souls, most of the time are strictly better than forests.

As far as sideboard, youre definitely going to want Thoughtseize over Duress, the two life wont matter in the matchups where you actually board in Duress. I guess Duress is gonna be better against burn, but besides against burn, having the option to take a creature is important.

Fracturing Gust is most likely going to be better than Creeping Corrosion. You're an elves deck, that extra 1 mana wont matter. Plus with the resurgence of bogles, the "destroy all enchantments" part can be pretty relevant in a lot of matchups. That lifegain is also great against Affinity and Bogles.

You're also going to want more graveyard hate. I run 2 Relic of Progenitus, and the reason I havent added more is because I dont own them yet. I would run at least 3, maybe 4. It's just that good.

I know that was a lot, but like I said I like what's going on here, just think the sideboard could use a little bit of work.

MrXilas on Advertise your COMMANDER deck!

1 month ago

Arvad, Leader of Legends

Commander / EDH* MrXilas


I'm just wondering what how much colorless land is too much colorless land because I want to add Vault of the Archangel or Westvale Abbey  Flip at some point. Also, should I add more cycling lands or do I have enough tapped land as is?

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