Ulrich of the Krallenhorde

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Ulrich, Uncontested Alpha  Flip

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare

Combos Browse all

Ulrich of the Krallenhorde

Legendary Creature — Human Werewolf

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

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Ulrich of the Krallenhorde Discussion

Oloro_Magic on Werewolf EDH Deck

3 weeks ago

Huntmaster of the Fells  Flip can also not be a commander. Commanders have the subtype legendary meaning only really Ulrich of the Krallenhorde  Flip can be your commander. If you are new to commander feel free to ask me any questions likewise if you mean you are new to magic as a whole.

Monsterall on Xenagos, Keeper of the Skies

1 month ago

Thanks for the advice, Ulrich of the Krallenhorde  Flip is already in the deck against some of my friends, but many of my friends tend to play a lot of spells so it's not that usefull. Azusa, Lost but Seeking is now in my plans. Thank you.

Catalog9000 on Xenagos, Keeper of the Skies

1 month ago

I see you have Mina and Denn, Wildborn. Azusa, Lost but Seeking is a nice addition if you're looking to abuse someone like Omnath, Locus of Rage.

Also, a beautiful creature to toss down with Xenagos, God of Revels is Ulrich of the Krallenhorde  Flip. That +4/+4 really hits hard.

Catalog9000 on Timing restrictions with Mage Slayer, ...

1 month ago

So I have a Gruul deck that I've been testing out in the playtest, I ended up with the following in my boardstate (Minus lands and Elvish Mystic):

Savage Ventmaw, Borborygmos, Mage Slayer, Kessig Wolf Run, and Ulrich of the Krallenhorde  Flip in my hand.

Borborygmos has Mage Slayer equipped from a previous turn. I have tapped my lands and an Elvish Mystic to bring out Ulrich of the Krallenhorde  Flip. I used his ability to give Bor +4/+4.

Now, I should mention that Bor had already attacked before and Trample went through (Playtesting against a deck I have in person). So, Bor had a +1/+1 counter on him, making him a 7/8.

As I said, Ulrich gave him +4/+4, turning him into an 11/12.

Now I go to attack, and this is where my question arises.

Mage Slayer says when the equipped creature attacks, it deals damage to the defending player equal to it's power. Savage Ventmaw also says when he attacks, I get RRRGGG mana.

When I declare both Ventmaw and Bor as attackers, I am triggering two abilities: Gaining 6 mana and dealing non-combat damage.

Am I allowed to effectively "pause" this, and use the six mana from Ventmaw to tap my untapped Kessig Wolf Run for 4RG (Using the six mana from Ventmaw), so that I can turn Bor into a 15/12, thereby allowing Mage Slayer to dish out 15 damage? Or was the 11 already set in stone once he attacked, but I can still pump him up for the Trample before damage resolves?

Thanks.

Falte on The Awakening of the Lycans

1 month ago

reincarn8 If the price for Huntmaster of the Fells  Flip would be an issue you could indeed try using Ulrich of the Krallenhorde  Flip instead. I find it troublesome that he costs , I try to keep the converted mana costs in the deck rather low. His enter the battlefield ability will not be useful on himself until he flips back, which is not that good to rely on. Kruin Outlaw  Flip is otherwise a good target for such an ability. He also want to flip alot like Huntmaster of the Fells  Flip, so it won't resolve the issue with Immerwolf. He feels too situational for me and there are other cards that could do what he does for a cheaper casting cost.

Because I already have the huntmasters I don't care that much about dropping the price. If a better alternative would be printed I would consider taking him out. As of now he is too good on his own, it can be dangerous to depend on having a great boardstate. But if someone else is troubled by his price then there are plenty of options.

My first choice would be Instigator Gang  Flip. Instead of only occasionally buffing one creature he always buffs all of our attacking creatures. Once flipped he can often win us the game. Unfortunately he relies on us already having a decent board state and the buff won't work on the defence.

If we had Collected Company in the deck then Breakneck Rider  Flip would be a good choice. We would have to cut some other cards though in order to get some more creatures in the deck. Otherwise CoCo would not work as good as we want.

By increasing the number of creatures we would also have to consider adding Domri Rade to the deck. She works great in such a deck but she is not good at being a wolf, she will miss out on all the fun.

Depending on your meta some Silverfur Partisan's could be a good option if you face lot's of removal or spells that otherwise target your wolves.

If you want to play a bit more defensively then Lambholt Pacifist  Flip is worth to mention. Although she lacks some fun synergies, a 3/3 for is not bad at all. Getting a creature with power 4 won't be too hard.

reincarn8 on The Awakening of the Lycans

1 month ago

You could use Ulrich of the Krallenhorde  Flip instead of Huntmaster of the Fells  Flip to drop the price by a huge amount, however you wouldn't be getting a token.

Pieguy396 on Peasant werewolf revolution

1 month ago

Hey there! Nice start to a Modern deck! I have a few suggestions for you:

  • Geier Reach Bandit  Flip is a great lord-like effect for your werewolves, allowing them to transform as soon as they come into play.
  • Lightning Bolt is one of the best cards in Modern for a good reason - for just a single red mana, you can get rid of a lot of creatures.
  • I would strongly recommend adding in the fourth Immerwolf - it's a really strong card.
  • While a bit expensive, Huntmaster of the Fells  Flip is a much stronger finisher than Ulrich of the Krallenhorde  Flip.
  • Naturalize isn't all that strong of a card in a fast format like Modern. If you're really concerned about artifacts or enchantments, Natural State is often a lot better.

In any case, awesome deck! I hope you have fun!

Doran_The_ButtFighter on An Animar deck that doesn't go infinite?

4 months ago

4 mana isn't too hard to get in commander for the Vizier. Also, I made an Ulrich of the Krallenhorde  Flip EDH werewolf/wolf tribal...big mistake..my creatures were never flipped for a full turn rotation

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