Teferi, Temporal Archmage

Planeswalker — Teferi

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

-1: Untap up to four target permanents.

-10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."

Teferi, Temporal Archmage can be your commander.

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$7.93 Paper


Teferi, Temporal Archmage Discussion

DarkEclipse18 on Breya Superfriends

2 days ago

So I love Breya colors for Superfriends, yeah ok I lose Doubling season and a few Walkers [most green ones are jsut ramp so I'll live] Bur in return I get red, which i enjoy more for the extra card draw [and other effects like removal and distruption]

But still need help making sure the Walker line up looks good, I feel I have a bit too many and combined with a basic 36 land deck means half of my deck is already set up, leaving little room for extra cards since most of the deck will be artifacts to support the walkers [whether it is protecting with creatures, or boosting them via proliferate and mana rocks for ramp]

Things to note:~I want it to be a good deck but trying to Avoid infinite combos, also trying to keep my Price spike on walkers low [avoiding Karn and Jace Mind Sculptor basically]~Only one of each walker for now, so i never have to worry about dropping them and losing another copy in play.


Ajani Vengeant -Tap down and burn, plus getting ult off can destroy someone

Chandra, Torch of Defiance -Ramp and Card draw [combine with Sensei's Divining Top to know what i'm gonna exile], plus burn if needed

Dack Fayden - Draw power plus combine with Liquimetal Coating to steal ANYTHING :3

Daretti, Scrap Savant -Draw power, artifact recurrsion and if i combine ultimate with Mycosynth Lattice i can make walkers come back after losing loyalty

Dovin Baan - Draw and partial protection

Elspeth, Knight-Errant -Protection with blockers

Gideon, Ally of Zendikar -CHUMP BLOCKERS!!!! :P

Jace, Unraveler of Secrets -Best Jace for the deck while staying budget. Draw power, and partial protection

Kaya, Ghost Assassin -Nice versatility and can blink my ETB artifact creatures

Liliana of the Veil - Nice Disruption [yes i know she is over budgest compared to the rest of walkers but i own one already]

Nahiri, the Harbinger - Draw power and her minus can be good removal

Narset Transcendent -Mostly draw power, but can combine her minus with something like a tutor effect to get extra value [x2 call the gatewatch? x2 Demonic or Vampiric tutor? yes please]

Nicol Bolas, Planeswalker - he is great if i can get him down, all abilities are great and relevant

Ob Nixilis Reignited - Draw power and removal

Saheeli Rai - Ehhhh, in this deck she is debatable, the plus to scry is meh, but the minus could copy a mana rock for one turn to get the small extra mana, or copy an ETB artifact like Solemn Simulacrum for extra value

Sarkhan the Mad - So probably an odd choice, but his zero can be good card draw with Sensei's Divining Top and zero drop artifacts or lands so i don't ping him down, and his minus can trigger my own death triggers and replace the creature

Sorin, Grim Nemesis - Card draw mostly, but his potential removal is not to be ignored

Tamiyo, the Moon Sage - Tap things down mostly, keep plusing on most threatening things on board

Teferi, Temporal Archmage - Card drawn, untap anything, yeah he great

Tezzeret, Master of Metal -SO to stay away from my infinite combo i chose him over Tezzeret the Seeker and i feel his plus is nice way to get artifacts and his minus can potentially hit an opponent really hard.

Magicalswift on Teferi the blue ramp

5 days ago

Teferi the fake blue mage

Made this deck out of the 2014 teferi precon my girlfriend got me

Like i said never played blue so i have no clue what to change in the future but for now it's doing pretty well (6/10)

Main goal is to bash with the big monsters and untap with Teferi, Temporal Archmage for ramp or other purposes, Static Orb and Winter Orb help to put my opponents at disadvantages where i can untape with my general to give me the upper hand

Got some cards that make them skip untap phase and 1 card to get me 2 turns etc...

HezTheGod on Teferi, Mage of Stax enchantment control

1 week ago

Any reason to have thassa over Teferi, Mage of Zhalfir (for hard locks with Knowledge Pool, Invoke Prejudice or In the Eye of Chaos), Teferi, Temporal Archmage (for manipulation of stax effects) or even Jin-Gitaxias, Core Augur for power other than budget or pure flavor?

I'd consider replacing Sands of Time unless there's something im missing about it, it seems pretty bad.

berryjon on Card creation challenge

1 week ago

Tolaria, Teferi's School
Legendary Land
General's Home - Teferi, Mage of Zhalfir or Teferi, Temporal Archmage (Partner. When this card enters the battlefield, pay for each time this land has been played by you past or sacrifice it.)
: Add to your mana pool. The next spell you play has Flash.
Whenever a permanent you control enters the battlefield, each player may Scry 1. For each player that does so, choose one (the same choice may be made multiple times):
- Tap or Untap target permanent.
- Exile target permanent, the return it to the battlefield under its owner's control at the end of the turn.


Lost_Ascendant on A Spark Awakens

1 week ago

Ok let's go card by card:

Bloom Tender is indeed a better ramper if I have access to my colors, but it is also a creature. My meta is extremely toxic to creatures and it would likely not survive long enough to be tapped.

Ghostly Prison while on paper looks better it lacks the "or planeswalkers you control" line that is necessary. It only protects me, not my walkers.

Ajani, Mentor of Heroes has been in and out of the deck, infinite life is cute but worthless when facing a meta with combo and Kaalia of the Vast

Sorin, Grim Nemesis was tested and proven lacking. The token swarm is cool but a -0 on Ugin, the Spirit Dragon or any other wipe before a turn cycle makes them worthless.

Freyalise, Llanowar's Fury ---> Abrupt Decay is just no. Freyalise, Llanowar's Fury is repeatable removal and generates mana producing blockers. I will not always have Tamiyo, the Moon Sage or Teferi, Temporal Archmage emblem and my meta is not forgiving to creature builds but often let the walkers slide for a turn too long.

Burgdawg on Hopping on the Superfriend's Bandwagon

1 week ago

Ok Winterblast, I got a query for you. I see you point with getting rid of spot removal, but the main reason I wanted spot removal was due to things such as Eldrazi that are indestructible menaces, so I would like some removal that exiles. I'm adding Terminus, but I'm thinking I'll replace Teferi, Temporal Archmage with either Karn Liberated or Ajani Unyielding. Karn exiles any permanent, while Ajani exiles only creatures while having more useful abilities in the other 2 slots. Thoughts?

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