|Commander / EDH||Legal|
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|Commander 2014 (C14)||Mythic Rare|
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Teferi, Temporal Archmage
Planeswalker — Teferi
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
-1: Untap up to four target permanents.
-10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
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Teferi, Temporal Archmage Discussion
2 days ago
I will say that while it's not infinite, having done this in a superfriends commander deck every time I've gotten Teferi, Temporal Archmage + The Chain Veil it's been profitable enough to secure a win with other walkers if not just going infinite with such things as Contagion Engine + Everflowing Chalice, but this is getting more into deck construction advise than rules. And as said, if Teferi, Temporal Archmage is your commander it is actually infinite.
2 days ago
No it doesn't work and I have clearly shown the steps you would do below.
1) Use Teferi, Temporal Archmage's +1
2) Tap Thran Dynamo to add to your mana pool
3) Tap 2 lands to add to your mana pool
4) Use The Chain Veil's ability, paying for it with your
6) Tap 2 lands & Thran Dynamo to add to your mana pool.
7) Use The Chain Veil's ability, paying for it with your
8) Do option b or a
8a) Use Teferi, Temporal Archmage's +1 - You can't do anything more because everything is tapped
3 days ago
Eventually yes, but ideally one of two things will be true. The most common is Teferi, Temporal Archmage will be your commander, so you'll be able to recast him from the command zone once he's drained using the lands you untapped. Because he's a new instance, you'll be able to activate him 7 times thanks to the 6 Chain Veil activations you did in his first life. This will allow you to + and - him enough to recast him while paying the commander tax, getting even more activations in his next life and cards from the +s. Alternatively, if he's just in your deck (such as if your not playing commander), you'll have another planeswalker or a source of proliferation so that you get something each time through the loop and it's profitable even if Teferi does die.
3 days ago
So I was looking up information on The Chain Veil and seeing in anyone has any combos and I found a combo that claims to go infinite but I am pretty sure doesn't. It says to run Teferi, Temporal Archmage with The Chain Veil and Thran Dynamo. It says you use Teferi, Temporal Archmage's +1, then activate The Chain Veil using a land and Thran Dynamo using your extra trigger to -1 Teferi and untap two lands, The Chain Veil and Thran Dynamo?
The reason I don't think it works is because you would need to copy The Chain Veil's ability to repeat both a +1 and a -1 but I wonder if I am mistaken. Cause otherwise you would eventually drain the loyalty counters from Teferi, Temporal Archmage
5 days ago
I suppose I have 2 different Recommendations. If you want to hang with the atraxa counters on creatures I might recommend Herald of Secret Streams to get your big guys past those pesky blockers.
My favorite thing to do with atraxa is to play planeswalker superfriends. Proliferating and Ulting folks like Dovin Baan, Jace, Unraveler of Secrets Teferi, Temporal Archmage Ob Nixilis Reignited and so forth (Think Mean Emblems) can be incredibly fun.
1 week ago
can anyone link me to a good Teferi, Temporal Archmage deck
2 weeks ago
Ahhh, I am so sorry but I forgot about the most relevant card you outlined yourself, which is Gaddock Teeg. Hell yeah, I need to reconsider this boy again - thanks for reminding me! Though it will be tough to decide what to put out out for him. But one thing is sure, it really hits teferi very hard and helps against new spicy deck teck like Reverent Silence (god - why have I even told my friends about that card when I play 33 enchantments!) but it's actually a pretty solid card for tasigur as this deck getss hit pretty hard by Back to basic and Blood Moon.
Initially I was playing Gaddock Teeg but put him out because he doesn't prevent people from playing. He only prevents people from winning (myself included) I.e. he hits Aetherflux Reservoir, Paradox Engine (hurts myself), Ad Nauseam, Living Plane (hurts myself), Teferi, Temporal Archmage, Chain Veil.
It is a bit awkward to play him because you will then commit for the long game and will have to kill him yourself before you can play Paradox Engine. I could consider him against Trinisphere and then I also consider to put in Thorn of Amethyst but don't really know what to put out except for Trinisphere. So I guess this will be either one or the other. It depends on my meta I guess. Will have to think about which card impacts my meta more.
3 weeks ago
Yeah they haven't printed anything that lets you activate any ability at instant speed because it's redundant (since you can activate abilities at instant speed anyway). Things that are done at sorcery speed are done that way for a reason and R&D isn't going to print something with the potential to break the game. AFAIK, the only thing they've printed that does this is Teferi, Temporal Archmage, which lets you activate planeswalkers at instant speed via the ultimate.
I'm more curious about why you chose Fleshwrither over the gajillion other ways to tutor for creatures in Legacy in ways that either put them in play or in your hand? Entomb + Animate Dead, Natural Order, Birthing Pod, Green Sun's Zenith, etc. are all legal in the format. Hell, you even get Worldly Tutor, Sylvan Tutor, and Grim Tutor.
Seems like you're doing a lot of work to search up Avalanche Riders when you have a bunch of other ways to do the same thing.