|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Rare|
|Time Spiral "Timeshifted" (TSB)||Rare|
Combos Browse all
Legendary Creature — Human Warrior
: Target creature's power or toughness becomes 1 until end of turn.
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Vhati il-Dal Discussion
2 months ago
I wouldn't know where to begin with deathtouch. Usually Vhati il-Dal is enough to get the kill. Sudden Spoiling looks really good. In case my opponents amass a board of creatures. I really like that. I'll work on adding it to the deck. Would you have any suggestions as what to cut?
3 months ago
Try Vhati il-Dal. So fun to continuously wreck your oppenents.
3 months ago
3 months ago
This looks pretty fun! Missing a few Happie staples though. Vhati il-Dal is a force to be reckoned with in this deck; it turns every connection with Hapatra into lethal. Also, Toxic Deluge is kinda a must in literally every edh that has black in it. Same goes for Necropotence.
Ivy Lane Denizen infinites with your General and Devoted Druid, which is handy. Speaking of infinite combos, have you considered adding some cheap tutors like Beseech the Queen and Diabolic Tutor? Theyre pretty handy.
Hope this was helpful, good luck with the deck!
4 months ago
I second the suggestion of Soul Snuffers, and would like to add Midnight Banshee. Both of these cards give lots of -1/-1 counters across the board, generating tons of snakes, as well as giving lots of death triggers from your own snakes dying and coming back to synergize with Blood Artist and the like.
Wickerbough Elder is a great piece of artifact/enchantment removal that can be reset with your commander. I also like Vhati il-Dal for his ability to either save you from lots of damage or help you kill things with -1/-1 counters. Finally, it feels like you've got a lot of cards in the deck that are just vanilla creatures with wither. While wither synergizes quite nicely with your commander, there are tons of creatures that work well with -1/-1 counters that fulfill more of a purpose than just giving them in combat.
5 months ago
I've built a very similar deck. Here are some suggestions based on my build.
Dusk / Dawn is (almost) a completely one-sided wrath. I only have 2-3 creatures it can hit in my build. At worst you lose one or two creatures while you wipe all or most of their board. It seems like a definite include and it provides late game card advantage by recurring most of your squad.
Elspeth, Sun's Champion also provides a (mostly) one-sided wrath effect. The great thing is you can play it and "wrath" in one turn and she lives. Also since you killed several of their creatures. It's likely she'll be able to setup to wrath again in a few turns.
Team pumping seems better overall than the targeted variant. Bar the Door, Fortify, and Solidarity all feel that Overrun-esque role. Also Overrun, albeit a sorcery, can punch through those last points of damage ignoring their board state. I don't have it in my build, but it wouldn't hurt.
- Asceticism - protection from targeted removal.
- Conclave's Blessing - game breaking in this deck. It's our Cranial Plating of sorts.
- Castle gives all your defender creatures and those with vigilance a nice pump.
- Sylvan Library should be in every green deck that doesn't have access to blue in my opinion.
- Spidersilk Armor slight pump, but gives everyone reach.
8 months ago
If also try Nest of Scarabs, Soul Snuffers, Vhati il-Dal,Wickerbough Elder, Necroskitter, and if your really mean Smokestack. Also you should hit the green check for all suggestions you like (they will also auto add to your maybe board:P
8 months ago
Hey, thanks for the link. That will definitely help me with my lists and future builds.
The Command Zone had this deck featured in a episode of "The Command Zone" and their game series "Game Knights"
Here are a couple suggestions I found while researching the Hapata build.
Flourishing Defenses - More token generation.
Midnight Banshee - Wither, plus a great upkeep trigger
Crumbling Ashes - Similar trigger on a harder to remove enchantment and a lower CMC.
Vhati il-Dal - A great way to two card combo kill tough creatures.
Eternal Witness - E witness for life.
Craterhoof Behemoth - A perfect finisher for all of those nasty deathtouch tokens.
Glistening Oil - Pseudo-recurring single target removal.
Eldrazi Monument - Another synergy card with the tokens from Hapatra.
Archfiend of Ifnir -The aforementioned Deadly Demon.
Woodfall Primus - Persist and a great ETB trigger.
Ulvenwald Tracker - An option.
Cards I would remove:
Intimidation - A very expensive enchantment that doesn't grant you much synergy as I don't think you will be wanting to attack often. Rather rest on your defenses until the timing is perfect. I.E. Craterhoof Behemoth or Overrun
Ferropede - Cannot justify taking a card slot. IMO.
Tainted Strike - How are you going to get the last points of Infect damage?