Rhys the Redeemed

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Shadowmoor Rare

Combos Browse all

Tokens

Rhys the Redeemed

Legendary Creature — Elf Warrior

(2)(G/W), Tap: Put a 1/1 green and white Elf Warrior creature token into play.

(4)(G/W)(G/W), Tap: For each creature token you control, put a token into play that's a copy of that creature.

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Rhys the Redeemed Discussion

codach on Trostani's Growth Hormones

3 days ago

Excellent choice in commander. I love my Trostani deck located here: http://tappedout.net/mtg-decks/trostani-edh-v20/

Trostani is surprisingly quite hard to build correctly reason being it does not remove any elements from your deck. For example Marath, Will of the Wild removes token production so all you need to do is ramp, draw cards and make those tokens better. But even failing that you will still have basic tokens to stall with. With Trostani who is still an awesome commander you have to build all elements into your deck.

I recommend taking all small token generators out of the deck and replacing them with quality token generators such as Crested Sunmare or Giant Adephage. Trostani loves big tokens because of her populate. If you were looking to go small tokens, I'd recommend Rhys the Redeemed as your commander. Things like Geist-Honored Monk, Trostani's Summoner, and Vitu-Ghazi Guildmage would be the ones I'd cut first. finally, Cryptolith Rite becomes bad without little creatures so I'd recommend cutting that too if you end up following my advice.

The second thing that trostani struggles with a lot is getting on the board early because big token generators tend to cost a lot of mana - e.g., Desolation Twin. If you're at a table with aggressive decks, you will likely die quickly if you don't drop something early or ramp into your late game quickly. Ramping on trostani is very important. You have a good start, but I would recommend even more. Kodama's Reach is just another Cultivate which is one of the best ramp cards in commander. Nature's Lore and Skyshroud Claim both put lands in untapped which is huge. Farseek is a nice early ramp that can grab you either a plains or a forest.

luckily, we're in selesnya and selesnya has some of the best land based ramp in the game. Lands like Myriad Landscape, Krosan Verge, and Blighted Woodland are great for ramping. While i'm on the topic of lands, i'd recommend cutting your generic tap-lands such as Tranquil Expanse, Terramorphic Expanse, Selesnya Guildgate, Blossoming Sands, Evolving Wilds, and Graypelt Refuge for just more basic lands. We're not that desperate for color fixing and it's really important to have your lands coming in untapped.

I'll finish up by making a few recommendations from my deck and some cuts i recommend as well. First, Emmara Tandris is a pretty weak card for how expensive she is. Think about what else could go in the 7cmc slot - e.g., Giant Adephage. Intangible Virtue probably isn't good enough for its minimal +1/+1. I'm not sure what your budget is, but Archangel of Thune is an absolute monster in this deck. Darien, King of Kjeldor is sweet too because if you ever take damage, you immediately get all your life back from the tokens coming out if trostani is in play. I recommend swapping out your Green Sun's Zenith for a Chord of Calling because you can instant speed in a Felidar Sovereign right before your turn to just win the game if no one has removal or is tapped out. If you don't have $60 to fork over for a Doubling Season, Primal Vigor can be a nice budget option. The downside to vigor is that it helps everyone at the table but %99 of the time it will be the most useful to you. It's also even better if you know no one in your play group plays a token/counters deck.

You mentioned in your description that this deck is weak to board wipes. I have also had problems with board clear, and I like how you've tried to combat them with cards like Heroic Intervention, Loxodon Hierarch, and Dauntless Escort. I'll have to play test some of these to see how they work.

I am by no means an expert of Trostani. I have been brewing her for a while now, but I bought my trostani deck only about a month ago. So, please take everything I say with a grain of salt. Good luck and feel free to message me with any questions you have.

NyxDragon on Token/Life gain

1 week ago

Cradle of Vitality to gain power for Mycoloth and Serra Avatar. Use those three with Wall of Reverence. Add in a Rhys the Redeemed to duplicate tokens along with a Doubling Season.

bantrules12 on Sisay has the answers | cEDH | New: Primer

2 weeks ago

I would add a lot of the lower cost legends I'm play sisay as well but I'm playing the storm version consistent wins before turn 4 I would add Oviya Pashiri, Sage Lifecrafter, Rhys the Redeemed, Oath of Nissa, Isamaru, Hound of Konda, Saffi Eriksdotter, Oath of Ajani, Melira, Sylvok Outcast, most of the creatures are humans with low cmc so you can abuse both Paradox Engine and Sigarda, Heron's Grace with the mana rocks/dorks you have and the engine you can pretty much tutor your deck as soon as sisay can tap

TheVectornaut on Trostani, G/W Tokens v2

3 weeks ago

If you set your deck's format to commander in the editor, it should bring up a box to put your commander in. This will also make it easier for people to identify the format of the deck when scrolling through a list.

I guess you really like Ajani, huh? The token creators are good, but Ajani, Mentor of Heroes seems to fall into the same trap as a lot of cards in this deck. You have a lot of ways to gain life but a small number of ways to take advantage of that life. In a format like standard or modern, just gaining a ton of life can be good because those formats often involve limited resources. But in commander, resources can sometimes be limitless. This means that gaining tens or even hundreds of life can be undone by the ever increasing damage output of many commander decks. Therefore, it's best if you have cards that can capitalize on the life in other ways like Felidar Sovereign and Aetherflux Reservoir. I played Trostani for a long time and lost many games because my padded life total only delayed the inevitable. Although, because I wanted to focus more on populate than gaining life, I ended up switching to Rhys the Redeemed instead.

You might also benefit from paring away cards that don't synergize in some way with the core of the deck. Strong standalone cards like Platinum Angel are fine, but cards like Gerrard's Command and Vinelasher Kudzu could just as easily be Elder of Laurels and Angelic Accord. The whole umbra package feels out of place too. Anyway, good luck with your build.

DasTree on [[Primer v3.2]] - OM_RATH!!! (C17 Update!!!)

1 month ago

I was playing a game using my Omrath deck a few weeks back. The pod was my 2 brothers and and my son. One of my brothers was playing a Phenax, God of Deception mill deck, and my son was playing a Rhys the Redeemed token life gain. Other brother was playing some , , thing. So I don't remember exactly how many tokens I had out... I dropped Craterhoof Behemoth and had enough damage to deal out 2400 total damage in that swing. Swing, and my son drops Fog. Holy shit! If there was ever a place to do it that was it. I won next turn by using Blasphemous Act and burning every one down. but damn... What a swing though. It will be talked about for years to come. Just wanted to share a story.

dbpunk on Deathstroke2791

1 month ago

griffstick and Deathstroke2791 I'm down to go in on this challenge too, but I'll do Rhys the Redeemed as my commander.

dbpunk on Everything 1 drop

1 month ago

I mean there are 1 drop commanders which you could probably make an entire deck of one drops with. Specifically Rhys the Redeemed.

Is it a good idea? Probably not.

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