Alexi, Zephyr Mage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Prophecy (PCY) Rare

Combos Browse all

Alexi, Zephyr Mage

Legendary Creature — Human Spellshaper

{{X,U}}, Tap, Discard two cards: Return X target creatures to their owners' hands.

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Alexi, Zephyr Mage Discussion

Lemur57 on Nezahal, Primal Tide - The Commander's Quarters

2 weeks ago

I just got around to ordering this list last week, though I'm still waiting on Alexi, Zephyr Mage, Breaching Leviathan, Dragon Wings, Ensnare, Millikin, Scourge of Fleets and Sky Diamond.

Instead, for bodies I've decided to use alot of draw in the form of Arcanis the Omnipotent, Azami, Lady of Scrolls, Kefnet the Mindful and to make up for the major loss in disruption (somewhat) Tidespout Tyrant. Commander's Sphere is slightly slower but makes a fine rock that comes in untapped and Gridlock and Aqueous Form to keep a consistent Instant and Enchantment count while still getting the job done. After a few test hands it seems to work out, so I'm looking forward to subbing them in when necessary even after i get the correct cards.

Sorry for the long comment, as it was mostly for me. I'm pretty new around here, but I think the draw creatures at least could be useful and potentially make room for other switches.

Bxbx on Gorgeous Girls Deck

2 months ago

Hi,

that's quite an impressive list! A lot of artworks I didn't know of. But you also missed a few:

Aggression, Alexi, Zephyr Mage, Archangel of Strife, Azure Mage, Blood Cultist, Crossway Vampire, Deathless Angel, Elven Cache (6th edition), Fishliver Oil (9th edition), Game of Chaos (5th edition), Inkfathom Infiltrator, Jasmine Boreal, Juniper Order Advocate, Mortiphobia, Remembrance, Snuff Out (duel decks), Sylvan Ranger (M11), Tormented Angel, Vine Trellis, Vitalizing Cascade

ruy343 on List of EDHREC unplayed commanders

3 months ago

I feel like two of these are actually buildable - Kodama of the Center Tree (assuming that soulshift applies to "dying", and not requiring you to place the creature in the graveyard), and Alexi, Zephyr Mage. By no means are they amazing, but you can Johnny them into a janky build that sort of works.

Kodama of the Center Tree's schtick would be to play a spirit tribal (which, in green, isn't ideal; I admit), coupled with a discard engine that allows you to cheat big spirits (if they exist in green) into play without having to pay for them, simply by having a lot of small spirits on the board.

Alexi, Zephyr Mage would play in a rather vanilla deck that bounced creatures that blocked or something... not entirely unplayable with a good card drawing engine

chadsansing on Sun Quan, Lord of Draw

5 months ago

Kindred Discovery, as mentioned above, for sure. Maybe Alexi, Zephyr Mage as a back-up Rift. More counter magic. A Rogue's Passage. And probably more rocks + the Dramatic Scepter combo to draw your deck, make infinite mana, and win with Voltron or serially milling out your opponents with Blue Sun's Zenith.

Have fun!

Color_pie14 on Looking for a Good Deck ...

1 year ago

Try Alexi, Zephyr Mage, for bouncing opponent's creatures, or Higure, the Still Wind, to bounce your own!

ElementalEd on Trampoline Sen

1 year ago

Cards I would cut/replacement:

For Win conditions:

Really up to you tbh. But i think the following options synergize well with your deck.

1) Artifact Win Cons:

Lattice + Forge + Nevi disk. (or really any destroy all artifact)

2) Bounce win con

This one is a bit tricky, but can be done.

This usually revolves on getting ahead with mana rocks or using trickery.

Sunder would be what wins you the game, but Armageddon would work equally as well. Get ahead on rocks a few turns early, the cast it. Or pair it with a card like Taniwha

3) Cloning / stealing wincons / game ending spells

4) Entering the infinte.

Any win con that works with Enter the Infinite.

Infinite mana or omniscience is a play your deck

or even just a Psychosis Crawler.

  • You might have to make more room for these win conditions. but it at least provides you with options assuming that your opponents don't have much to work with
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