Adriana, Captain of the Guard

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Rare

Combos Browse all

Adriana, Captain of the Guard

Legendary Creature — Human Knight

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)

Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

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Adriana, Captain of the Guard Discussion

Panas on Another thread asking for help ...

1 week ago

In the colours you mentioned I find Shu Yun, the Silent Tempest and Adriana, Captain of the Guard to be both flavourfull and diverse, while posing a mediocre-to-high difficulty of a deck-building challenge.

precociousapprentice on Adriana, War of Succession

2 weeks ago

That's my girl! You should be proud of this deck, it beats most people it goes up against! I am happy you stepped out of your obsession with Golgari and created this deck, it has been much more fun to play against, and is really quite an interesting deck. It has undergone quite an evolution to get where it is. It is also super fun to pit my Queen Marchesa deck against your Adriana, Captain of the Guard.

Wizno on Saskia - TO Build-a-deck

1 month ago

Hydra Omnivore is a beast with Saskia. I also like Adriana, Captain of the Guard in a deck like this. Blade of Selves or anything with the Myriad mechanic could be solid. I also like Zurgo Helmsmasher as well. You have access to Green so you can ramp for days! Cultivate, Kodama's Reach, Explosive Vegetation, etc. My personal favorites in a 4 color deck are Skyshroud Claim, Wood Elves, and Farseek. Chromatic Lantern is also a must. I think a blink enabler would also be good so you can change Saskia's target when you want. Maybe Eldrazi Displacer? Oh and Mirari's Wake would also be a solid inclusion. Best of luck!

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Another game tonight. Queen Marchesa vs Adriana, Captain of the Guard vs Omnath, Locus of Mana vs Rashmi, Eternities Crafter. Omnath came out strong and my Duelist's Heritage allowed him to take out the other two opponents without any issue, first Raskmi, then Adriana. The turn he took out Adriana, my retaliation with Dread pumped with the Duelist's Heritage and Marchesa pumped with Boros Charm brought him down low enough that an Acidic Soil finished him off for 10 damage to my 6 damage to bring me to 38. Worked exactly like it was supposed to.

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Three games tonight. Omnath, Locus of Mana vs Queen Marchesa vs very aggressive Adriana, Captain of the Guard. Game 1 slow start to mana screw, run down by Omnath. Game 2 Delirium to Omnath's dome followed by a Sunforger/Queen Marchesa commander damage beatdown backed up by aggressive use of control cards for the win by about turn 10 or so. Game 3, Turn 2 Signet, Turn 3 Serra Ascendant, Turn 4 Hatred to take out Omnath, Turn 7 got my Serra Ascendant Zealous Conscripts'd and Breath of Fury'd, which I then Selfless Squired for a 10/10 and canceling the possibility of sacrificing my Serra Ascendant, and then dropped Duelist's Heritage. Game closed quickly thereafter. Amazing draws, was super aggressive compared to normal, but the deck supported it. This was basically my entire aggression suite, but it was fun and surprising to all. Rad.

Also thinking about making room for Boseiju, Who Shelters All as a way to possibly combat countermagic, given that the big swings that win me games can be disrupted so easily by counters, leaving me with nothing. Never played with it much. Anyone with opinions?

shaistyone on For Honor and Glory...but Mostly Just for Blood

2 months ago

I guess the key for suggestions would be some game info. How are you losing? What strategies are giving you problems? etc..

At a base level, lots of the new Vehicles have attack triggers which would be great in a multi-combat deck.
Other (non-specific) thoughts -
Reconnaissance - still absurd in your deck
Angel of Jubilation - pump + shuts off some key strategies
Goblin War Drums - solid effect
Sunblast Angel - asymmetrical effects are my favorite
Vandalblast - ditto
Soltari Visionary - nice utility creature that seems to always have targets
Adriana, Captain of the Guard - melee stacks well w/extra combats
Tyrant's Familiar - nice removal
Master Warcraft - with any kind of board state, this should probably be ggs

Homura_Akemi on Foil Commander "Rule"

3 months ago

I read somewhere that if you open a foil legendary creature from a booster pack, then you just have to build a commander deck around it. I like this "rule" and think it's a fun idea, but have only pulled mono-colored foil generals! For the holidays, I cracked open foil Elesh Norn, Emrakul, and Selvala, Heart of the Wilds, but am still hesitant to build decks around the two legal ones compared to my Queen Marchesa and Adriana, Captain of the Guard. In the past, the only foil legendary creatures I have gotten were Zurgo Bellstriker, Pia Nalaar, and Oviya Pashiri, which are not the best options for a commander. Thoughts on this "rule"? The success of mono-colored commander decks? Experiences opening foil legendary creatures?

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