|Commander / EDH||Legal|
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|Conspiracy: Take the Crown||Rare|
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Adriana, Captain of the Guard
Legendary Creature — Human Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
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Adriana, Captain of the Guard Discussion
18 hours ago
Quicksilver Amulet and Belbe's Portal are awesome for this style of build with a lot of high cost creatures. You can flash in your creatures on the end step, which is a pretty big deal, and paying 4 on turn 4 and 4 again on turn 5 is much different than paying 8 on turn 8 (assuming no mana rocks). I haven'tried explanar, caged sun, or gauntlet of power because my mana base is setup different. I use Coalition Relic, Thran Dynamo and Gilded Lotus and the 2 cost mana rocks.
Sunscorch Regent and Taurean Mauler are awesome definitely run Sunscorch if you aren't married to angel tribal. I don't care for Malignus that much, it really needs trample to shine, and it will get smaller as the game goes a long.
I have had the same problem with Marshal's Anthem where it sits in the hand. Reya Dawnbringer is good, but I haven't been able to get Emeria Shepherd into play with the right situation, but it seems good against board wipe heavy opponents. I haven't tried out Dawnbreak Reclaimer I am interested to check it out though, but it does seem situational.
For this style of deck I personally wouldn't run Adriana, Captain of the Guard, Kalemne, Disciple of Iroas, Bruse Tarl, Boorish Herder, orHellrider. Kalemne, dies too easily and doesn't have evasion, plus gets worse as the game goes long. Instead of Bruse Tarl, Boorish Herder I would Duelist's Heritage you lose the lifelink piece but its much harder to remove. My problem with Adriana, Captain of the Guard is that you have to attack everyone to get max value, and that makes it so everyone at the table hates you. I haven't played with Adriana at all, but ive use the myriad cards, and its similar.
Tajic, Blade of the Legion is solid. If you gives a blocker against the big dumb creature on the board, and when you get battalion online it gets huge. Iroas, God of Victory seems reasonable, but may not be necessary with all the protection spells you have, but maybe you cut a protection spell for Iroas, he offers decent utility.
I haven't used Crown of Doom but it actually seems pretty good, I will need to check that one out as well.
It will interfere with your curve a bit but True Conviction is good for a deck like this, if the curve can support it.
Mana cards to check out Gift of Estates I run instead of Armillary Sphere its more conditional the mana savings is pretty big. Another interesting card is Oath of Lieges, I am still undecided on it, since its awesome if you are behind on lands, but a dead card if you are head or tied on lands.
1 day ago
How do you find Quicksilver Amulet and Belbe's Portal work for you? I recently added Extraplanar Lens, Gauntlet of Power, Caged Sun, and Crucible of Worlds route and have been pretty happy with it. I was thinking they may be a little slow actually.
In my experimenting with Marshal's Anthem in the past it always ends up a dead card in hand for me. Does it work for you? Have you tried Emeria Shepherd, Reya Dawnbringer, or Dawnbreak Reclaimer? Emeria is incredible with fetch lands. Yet I frequently find that there isn't anything yet in my yard to recover... and a beater that utilizes Aurelia's ability might be better.
I was thinking of going more towards the lines of Adriana, Captain of the Guard, Kalemne, Disciple of Iroas, Tajic, Blade of the Legion, Bruse Tarl, Boorish Herder, Serra Ascendant, Galepowder Mage, Iroas, God of Victory, maybe even Hellrider.
You are absolutely right about Mask of Memory! I think I will replace some of the other high cost card draw with it, Rogue's Gloves and Sword of Fire and Ice . I might even add Markov Blademaster, Mirran Crusader and Oketra the True to double the triggers.
I totally will be getting a copy of Odric, Lunarch Marshal. I was just looking at him actually. I just had had a chance to check out SteveSketches recommendation of Concerted Effort which was totally awesome! Thank you SteveSketches! Indestructible Gisela, Blade of Goldnight, and a flying Iroas, God of Victory were rather awesome. excepts I was still obliterated that game. So I think the similar effect from Odric, Lunarch Marshal is going to be awesome as well.
I keep on wanting to add Karmic Guide but it is such a combo piece. I want to do it justice with more combo pieces but I usually find myself avoiding combos... usually ;)
I was recently looking at Crown of Doom, do you have any experience with it? I think it might be great with the double attack phases!
Thanks for the commenting! :D
3 weeks ago
This deck is nothing but honorable combat and no interaction. Only a Adriana, Captain of the Guard deck is more honorable.
1 month ago
Hero of Bladehold Inexorable Blob Kessig Cagebreakers! Myr Battlesphere Nacatl War-Pride! Reveille Squad!
Adriana, Captain of the Guard Agrus Kos, Wojek Veteran Armory Automaton Bruse Tarl, Boorish Herder Caller of the Pack Blade of Selves! Copperhorn Scout!!!! Cultivator of Blades Custodi Soulcaller? Elite Scaleguard Fangren Firstborn
Flamerush Rider! Gahiji, Honored One! Galepowder Mage! Goblin Rabblemaster Hamlet Captain Jedit Ojanen of Efrava Kalonian Hydra! Krond the Dawn-Clad Lightning Runner Pathbreaker Ibex! Radha, Heir to Keld Savage Ventmaw Scourge of the Throne Stonehoof Chieftain Victory's Herald Wolf of Devil's Breach Xantid Swarm! Sword of the Animist
Zhur-Taa Druid all i did was find a bunch of creatures that seem to be good in combat. a few of these are must haves i think for you though which i noted with a !also annihilator as a mechanic
1 month ago
You would be surprised with how well Adriana, Captain of the Guard can do in a deck like this. Attack 2-3 other players with your board, and all of you attackers are getting +3/+3. Even +1/+1 isn't a terrible if you're not looking to attack more than one person.
2 months ago
Feldon of the Third Path is good for minor creature reanimation. Adriana, Captain of the Guard gives good buffs to your creatures. Godo, Bandit Warlord works as a search spell and gives you an additional combat. Breath of Fury plus Hero of Bladehold is infinite combat. Combat Celebrant gives you an additional combat.
2 months ago
No Angelic Overseer for Odric shenanigans? Also might want to consider Concerted Effort -- It doesn't cover as many keywords as Odric, but it's harder to get rid of and spreads any protection abilities.
Otherwise, since you have Hydra Omnivore and Herald of the Host, going wide might be a neat idea. Grenzo's Ruffians are a smaller Omnivore with Melee, meaning it can get pretty big my itself. The other myriad creatures in Naya colours are a good idea in such a case, along with Nacatl War-Pride. Adriana, Captain of the Guard is a nice idea if you go down that route, as it'll make all your creatures bigger when you swing in and they create tokens.
2 months ago
Friendly reminder that you don't need to pick one over the other.
The best anthems in the format either aren't creature specific: Crescendo of War, Cathars' Crusade, Archangel of Strife, Archangel of Thune, Eldrazi Monument, Jazal Goldmane, and Elesh Norn, Grand Cenobite, or don't mention one type over another: Coat of Arms, so there's no reason all your tokens need to be of the same type. (Before anyone says it, it does not matter that some of those buff your opponents' creatures. The fact that you are going to have so many more creatures than them will negate any advantage they might stand to receive.)
If you're planning on going wide, Jor Kadeen, the Prevailer is without a doubt the best choice as commander, although Adriana, Captain of the Guard can be solid if you don't want to build into artfacts and usually play with 4 or more people.
As far as Soldiers or Warriors as a tribe, building tribal decks is much less an issue of how many good creatures there are of that tribe, and more about how many cards give you bonuses for sticking to that tribe and including a lot of creatures of that type. In this respect it's much more useful to search though all the cards that mention that type in their text box, rather than looking though all the creatures that are that type.
Soldiers: Gather Search (106 cards, 96 in Boros colors)
Warriors: Gather Search (90 cards, 39 in Boros colors)
Just looking at those numbers, it's easy to see that Soldiers are more supported than Warriors, and especially so in red and white. To break it down further, lets check how many of those cards have effects that are relevant is commander (i.e. generate card advantage, scale well in multiplayer, are cost efficient, and/or allow you to cast spells more efficiently.) Specifically, I'm looking for effects that reward you for playing Soldiers or Warriors, rather than cards that just make them like Assemble the Legion, which can go in any deck.
- Ballyrush Banneret
- Captain of the Watch
- Catapult Master
- Daru Warchief
- Field Marshal
- Knight-Captain of Eos
- Preeminent Captain
- Rhox Pikemaster
- Unified Strike
- Veteran's Armaments
Here we have, 2 cost reducers, 4 anthem effects, 1 cheater, 2 removal spells, and a sword. Kind of mediocre actually, the anthem effects are outclassed by what I listed above, and only Catapult Master, Preeminent Captain, and Unified Strike really require you to build heavily into their tribe.
Here we have, 1 sac outlet / life drainer, 2 evasion effects (probably better options for this, Cover of Darkness for example), 1 cost reducer, 1 (meh) haste granter, and 3 anthem effects. Clearly, Warriors are the less supported tribe here.
To sum up: Soldiers have more support than Warriors, especially in Boros; there's no reason to stick to one over the other; don't go nuts trying to force a theme if there's no reward for it.