|Commander / EDH||Legal|
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|War of the Spark (WAR)||Uncommon|
Combos Browse all
Ashiok, Dream Render
Legendary Planeswalker — Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.
-1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard.
Ashiok, Dream Render Discussion
14 hours ago
1 day ago
I would cut stinkweed imp for Ashiok, Dream Render . Instead of dredging 5 you can mill 4 each turn and draw one at the beginning of your turn which allows you to use another dredge source. It also removes opponents graveyards and shuts down their ability to tutor or use fetchlands, very powerful card in my Muldrotha list. Feel free to check it if you’re interested.
4 days ago
frogkill45 I agree with Mission Briefing being too conditional and especially bad when playing Mesmeric Orb . I would not play it. I would love to play Oboro, Palace in the Clouds , but it'd be my 25th land because the other ones are too important. And a 25-land deck is probably a totally different deck, and surely a bad mill deck.
4 days ago
Thanks for the reply. I have added from your list the following and have had good success among my friends
Bolas's Citadel (While great when in play will remove due to expense)
I am particularly interested in Soulherder . Looking forward to your analysis in the coming weeks.
4 days ago
frogkill45 and aquacode, regarding Ashiok, Dream Render : I'd personally avoid running it. Other graveyard hate ( Leyline of the Void , Nihil Spellbomb , Ravenous Trap ) is almost certainly more consistent when you need it. Turning off fetches and tutors is where the main draw lies, but realistically protecting a walker is going to be more trouble than they're worth. Also worth noting the anti-synergy with Archive Trap --you'd basically need to choose one, and I know which I'd rather have. Definitely worth the consideration, though.
5 days ago
InutilisVisEst: I've pre-ordered most of the cards I needed to make the update. There will be more trimming and streamlining since both sets provide a ton of new toys. I'm trying not to dabble much into planeswalkers as I already have a superfriends deck and wanna keep this as more of a etb-creature valuetown deck. Cards I'm looking at are:
- Watcher for Tomorrow
- Pondering Mage
- Winds of Abandon
- Generous Gift
- Echo of Eons
- Finale of Eternity
- Narset, Parter of Veils
- Ashiok, Dream Render
- Oath of Kaya
- Urza, Lord High Artificer
I will be updating the list as soon as I'm done brainstorming and playtesting with the new cards.
5 days ago
I'm also a fan of cutting one Nihil Spellbomb for Ashiok, Dream Render as Ashiok sticks around and hoses Dredge turn after turn rather than just popping off once. I play Esper too and sometimes spellbombs just don't get it done.
1 week ago
Well, now that this Forum is online & fully operational, I can finally do, well... this.
This deck is made w/ many infinite combos in mind:
Aminatou + Reality Acid = I exile everything you have.
This could go on for so long, but my first question is obvious;
This is practically an ETB based deck; but are there other things worth cutting or replacing? & NO. I'm not replacing Echo of Eons w/ Timetwister ; buying that is like forcing a company you work with to BANKRUPTCY.
What is the quintessential Signature Spell for ETB effects in Esper?
I'm really missing out on a lot of things; card draw most notably. That said; I ask again, what would you replace from the 58?
I could go on about this, but this should suffice for now. Thanks for the help, if any, & I'll be working on other things now... :)
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