|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
|Time Spiral (TSP)||Rare|
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Scion of the Ur-Dragon
Legendary Creature — Dragon Avatar
: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
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Scion of the Ur-Dragon Discussion
5 days ago
Obviously Jhoira of the Ghitu works the best as she can allow you to cast cards from your hand anyway, plus you'd have access to Future Sight and Magus of the Future which are the same card but better.
Xantcha, Sleeper Agent is a good choice if there's a card you can't play off the top of your deck as she gives you the ability to easily remove it. Scion of the Ur-Dragon is a similar option as you're given a useable shuffle effect to change what's on top of your library if you run into an extra land.
1 week ago
What a sweet deck! My very first edh deck was Scion of the Ur-Dragon Voltron and I love dragons as a tribe! I would really recommend taking out Karrthus, Tyrant of Jund though and replacing him with another haste enabler, maybe even Insurrection if thats what you're going for!
1 month ago
++ So you are facing these two decks :
- Scion of the Ur-Dragon ; So this deck has a few ways it can be played :
. ("Casual dragon tribal")
and probably some more janky ways... But I've played against versions that spam out Mana dorks as well for a quick Win with either the "Insta-Gib" or "Hermit" win conditions as well as reanimator. Every version of this deck is comparably slow to the higher end CEDH decks out there. While it may surprise very very rarely with a super early victory they do both have access to Fire Covenant , Toxic Deluge , Red Elemental Blast , Pyroblast , Negate and other counterspells as well as Abrupt Decay and can be packed with artifact and enchantment removal...
- Prossh, Skyraider of Kher ; This deck is mainly focused on Food Chain while General tazri does it way better and faster this deck also plays an assortment of mana dorks to try speed up the process and also has access to the same wipes and control as mentioned above except it doesn't have ... Nothing extra special here though.
Conclusion: Both decks suffer from an early sphere and orb effect Like any other CEDH deck, but these suffer a tad harder as they still need to amass a certain amount of mana to blow out their win conditions compared to the fast decks that run under 2 - 3 mana (like a hermit/hulk deck).
Depending on your meta: if it's more casual The likes of Gaddock Teeg stop most of the late game wipes and the common sphere effects will delay the faster ones so you can aggressively tap their mana under orb effects... If none of the above if accessible you either kept a bad hand and didn't really have a gameplan with your opening hand or they raced out the right things at the right time which happens...
(If both are actively just focusing you because they think it's fun let them collude! Just find Cards that utterly Wreck what they are trying to do and actively search for those in games!!!)
Sanctum Prelate on also works wonders in this matchup as it stops food chain as well as the faster wipes like deluge and covenant...
Also prioritizing hate/Stax that is unaffected during a creature board wipe will genuinely result in a positive outcome for you. While not always Obvious at first some cards just also stop what they want to do in the future like recently I pulled a turn 1 Aven Mindcensor in response to end step fetching shenanigans while hitting a tutor at the same time from someone else... (Good Scoop!)... Grave hate might work for reanimator versions and Rule of law effects stops Prossh from going infinite. Linvala also does wonders if they are on a lot of dorks... Just got to Mulligan far more aggressively... (Down to 4 is possible but 5 is the recommended low!)
(If you come across problem cards feel free to leave them here and we will try and find answers for you!)
1 month ago
I will have to add my confusion to the ring as to why you are using Scion of the Ur-Dragon for this deck. The only thing I could come up with is that he is mostly there for blocking so Flying or Reach would be nice or it could be that he is a fairly inexpensive card and if this deck just needs the mana and the Commander is only there to give you access to the colors why use an expensive card. Of course, both of those could be wrong and there is just something I'm not seeing.
2 months ago
This is obviously a much different build than my own, but I would really recommend some way to increase the amounts of +1/+1 counters you place. Such as Winding Constrictor and Hardened Scales, it'll help Ramos go off in one shot more reliably.
I'd say both your Draw and Ramp are slightly on the low sides for my tastes, so I would look for some fatties that can also fill those roles.
I'm also questioning if Scion of the Ur-Dragon is worth running with only two other dragons.
I'll link my take on Ramos for eventual inspiration, it's a dedicated +1/+1 deck so it might not be quite what you're looking for. But feel free to have a look;
Commander / EDH
SCORE: 2 | 219 VIEWS
2 months ago
I've been rather stuck on deciding a general for a commander deck, the main issue is that I just don't know what colors I'd enjoy the most. I'm also unsure how competitive I would want the deck to be, probably not too strong where I get exiled from all play groups in the country. I'd like to hear some ideas with some explanations for them! The current commanders I'm considering are Marchesa, the Black Rose, Zedruu the Greathearted, Ramos, Dragon Engine and Scion of the Ur-Dragon.
3 months ago
There's a couple cards in here I'm not very sure synergise overly well with your commander and overall theme. I feel most of these are within you artifact list. Conjurer's Closet only works with 4 dragons and doesn't work if you "cheat it" out with Scion of the Ur-Dragon since he is already out on the battlefield. Rings of Brighthearth also doesn't really fit as there is only 5 creature cards, 2 enchantments, and 4 artifacts it synergises with, now of which are overly amazing, the best card it would work with it imo Hellkite Charger. It just seems like a dead drop a lot of the time. Cradle of Vitality also doesn't really fit as theres only 3 cards it would work with. Time Warp is another off card as it is the only instance that you have an extra turn card. As for the dragons themselves theres a couple questionable additions as well. Most notably Archwing Dragon, Prossh, Skyraider of Kher and Draco. I feel theres many other better dragon you could throw in that will have a better lasting effect. Overall you have a very high costing deck and you should consider replacing some other artifacts and some of these other cards for better mana acceleration as this seems like it could be an extremely slow deck especially for a 5 colour deck. Exploration, Burgeoning, Dragon's Hoard, Darksteel Ingot, Manalith and many other mana rocks would probably serve you better than a card like Door of Destinies. Another great add it you could have which synergises well with you commander would be Rise of the Dark Realms as dragon decks like this are very prone to board wipes.
Scion of the Ur-Dragon occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%