Oloro, Ageless Ascetic

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Oloro, Ageless Ascetic

Legendary Creature — Giant Soldier

At the beginning of your upkeep, you gain 2 life.

Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.

At the beginning of your upkeep, if Oloro, Ageless Acetic is in the command zone, you gain 2 life.

RiotRunner789 on Strange Combinations

1 month ago

I built a mono-black deck that ran Oloro, Ageless Ascetic as the commander. The eminence ability of +2 life per turn beat out being able to cast a synergistic commander.

Also built a Najeela deck with no creatures in the library. Serves as an all removal deck originally built to work as a partner with any two-headed giant deck.

God-Eternal-Magic-Player on Chair tribal

1 month ago

Oloro, Ageless Ascetic has amazing chair sitting form. I admire how Vish Kal, Blood Arbiter almost mirrors the stance too, it's inspiring. I appreciate you noticing the STANCE BenTim

proterran98 on Upkeep triggers.

1 month ago

I have 19 creatures in play. I have Court of Grace and Epic Struggle in play. It now becomes my turn, can I order the triggers so that I win with epic struggle?

If you have Oloro, Ageless Ascetic in the command zone and have Test of Endurance in play and 48 life can you win with test of endurance?

legendofa on BBEG Deck Ideas

5 months ago

For my breakdown here, I'm focusing on characters who are villains in their story arc and characters who don't have much specific backstory. Pretty much any legendary creature can be flavored as a villain in front of the right deck. I'm also not focusing on the Forgotten Realms sets, I'm broadening the net.

What's available:

: Eldrazi or artifacts. Most of the artifacts are either hero-aligned or not an independent threat, like Graaz, Unstoppable Juggernaut. If you want a challenge, Omarthis, Ghostfire Initiate, but I wouldn't, just for lack of depth.

: Villains are oddly centered on Old Kamigawa. Konda, Lord of Eiganjo is a near-immortal emperor and master duelist. Hokori, Dust Drinker is destroying resources and the land. And, of course, there's the apocalyptic, unrelenting evil that is Hazduhr the Abbot.

: Heidar, Rimewind Master is an elementalist fanatic. The manipulations of Orvar, the All-Form or Kami of the Crescent Moon could cause problems, as could a big sea creature like Tromokratis or Charix, the Raging Isle.

: Pretty much everyone. It's easier to count the people who aren't outright villains.

: Relatively few actual villains, but a bunch of manipulators, dragons, and angry people that could fill the role.

: A bunch of wild animals and nature types. No scheming villains, but a good selection of rampaging monsters. Meng Huo, Barbarian King would be a unique choice (if you're willing to.proxy or drop $150+).

: Polukranos Reborn  Flip is the most (only?) villainous character in these colors.

: Lots of options, from the behind-the-scenes manipulation of Lazav, Dimir Mastermind to the illithid Captain N'ghathrod, Gisa and Geralf's necromancer army, whatever Umbris, Fear Manifest is, and a lot more.

: A few options, but lots of depth in them. Insane biologist Momir Vig, Simic Visionary and his magnum opus Experiment Kraj, nature's avenger Uro, Titan of Nature's Wrath, or maybe Aesi, Tyrant of Gyre Strait is flooding the area.

: A very deep and wide pool for villains. Vampires, demons, dragons, demon dragons, warlords, torturers...

: Grakmaw, Skyclave Ravager joins the ranks of the big scary monsters. A more calculating BBEG would probably be one of the death lords like Jarad, Golgari Lich Lord. Vhati il-Dal or Old Rutstein or probably more storyline villains than BBEG material.

: A very shallow pool. Storvald, Frost Giant Jarl, Rubinia Soulsinger, and maybe Falco Spara, Pactweaver or Katilda and Lier (mostly because of Lier) are the best options for an Archenemy villain. I'd throw Kros, Defense Contractor in, but goading is kind of limited when you're the Archenemy.

: This color set will probably be either a cold, distant, merciless villain or a manipulative puppet master. Raffine, Scheming Seer and Oloro, Ageless Ascetic fall into the first category, and Sen Triplets and The Ever-Changing 'Dane in the second. Varina, Lich Queen is another option for a zombie army.

: Big, angry, and violent, with some good dragons. Xira, the Golden Sting and Vazi, Keen Negotiator break out of this mold, but they strike me as more lieutenant-types, not arc villains by themselves.

: Not much; these tend to be either heroic or big smashy monsters. Uril, the Miststalker could work.

: Queen Marchesa is a classic, as you mentioned, and Edgar Markov is right there, too. Actually, this color set has some good depth and variety for an Archenemy. Some are more overtly villainous, and some are just very martial. My top picks would be Edgar, Licia, Sanguine Tribune, or Tariel, Reckoner of Souls.

: Mostly either weird esotericism or "nature's avenger" types. I don't think any of these are outright villainous in-story, but most of them have loose or vague stories. With the right deck, this could be a unique and interesting villain. Riku of Two Reflections is my top pick.

Four-color sets in general: Any of them would work, except for a couple of the .

: Use this color set if you want a truly apocalyptic feel. saluma mentioned Tiamat, which is a very good choice, and finding a way to get through Progenitus or O-Kagachi, Vengeful Kami is a story of epic scale.

Azoth2099 on Oloro Esper Lifegain EDH

6 months ago

DurzoBlint13

Hey man!

Oloro, Ageless Ascetic is one of those Commanders I've always suspected could be busted, but never extensively brewed. That being said, I still gathered some data on him...

Firstly, you need more Mana sources. Being a 6-drop is a big deal nowadays, & you're gonna need way more Rocks & possibly a few Rituals as well if you want to get him out on time. I'd recommend running 10+ Rocks - all of your Guild Signets and Talismans plus a few more, and a handful of Instant-speed Rituals like Dark Ritual & Cabal Ritual. You'll need as much Mana available to draw cards with, which we'll get to in this next paragraph.

Secondly, I'd recommend some low-cost Lifegain Spells that will scale with the activity of both you & your opponents like Archivist of Oghma, Blood Artist, Deathgreeter, Leonin Elder, Soul Warden, Soul's Attendant, Profane Memento, Ashes of the Abhorrent & Spectrum Sentinel. All of these will draw you a bunch of cards as long as your Commander is on the field. Prism Ring & Tablet of the Guilds would likely do a lot of work here as well. Sedgemoor Witch could be a great value engine here, too. Things that allow you to devote your floating Mana to your Commander's triggered ability without having to necessarily pay Mana for each Lifegain trigger OR wait for your own upkeep to draw cards are solid gold here.

Thirdly, once you resolve your chunky 6-drop Commander, you need to protect it! Your entire deck engine relies too heavily on Oloro, Ageless Ascetic's presence to allow him to be easily removed. Lightning Greaves & Swiftfoot Boots are non-negotiable imo. Along with a few ways to Tutor them up, like Steelshaper's Gift & Enlightened Tutor.

It might end up being quite a bit faster than a typical midrange deck, though, as you'll be drawing a ton of cards per turn cycle on your way to your combo win.

Cheers!

proterran98 on Nykthos Paragon

7 months ago

I have Nykthos Paragon in and a Oloro, Ageless Ascetic in play, and a Healing Salve in my hand.

I want to gain as many counters as possible. I start my turn, is there a way to get 3 counters from healing salve and not settling for 2 counters from oloro?

Azoth2099 on Oloro, Where Art Thou?

8 months ago

EscapingBurger

Great Commander choice, dude, greatly underrated nowadays imho.

I'll get right to it. Considering that they also translate into card draw, I'd have to recommend an abundance of low-cost Lifegain effects. Archivist of Oghma, Serra Ascendant, Soul's Attendant, Soul Warden, Blood Artist, Zulaport Cutthroat, Elas il-Kor, Sadistic Pilgrim, Leonin Elder, Profane Memento, Spectrum Sentinel, Authority of the Consuls & Blind Obedience will trigger often. Zuran Orb allows you to just straight up turn your excess Lands into card advantage mid-late game, provided you tap them for mana before you sacrifice them. Not bad for a 0-drop.

Some higher costed stuff like Kambal, Consul of Allocation, Queza, Augur of Agonies, Sheoldred, the Apocalypse, Life Insurance, Shabraz, the Skyshark & Sunscorch Regent will all draw you a bunch of cards.

As far as winning goes, there are a few combos that work intrinsically with what the deck is already trying to do. I see you're running Sanguine Bond + Exquisite Blood as one of your WinCons, so you're off to a good start. Heliod, Sun-Crowned + Walking Ballista fits here, as does Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top. All of these combos can be easily Tutored within Esper, with the only dead card being Walking Ballista. "Dead" meaning it's useless on it's own, not that it's hard to Tutor.

Speaking of Aetherflux Reservoir & Bolas's Citadel, using your Life as a resource is obviously a good strategy here since you'll be gaining so much of it no matter how you build this one. Greed, Unfulfilled Desires, Phyrexian Processor, Phyrexian Reclamation & Defiler of Faith are good examples. Necropotence & Ad Nauseam obviously exists as well. You could also run stuff like Razaketh, the Foulblooded & Vilis, Broker of Blood, but that would require a Reanimator strategy...

Other than that I'd probably add some more Tutors & Ramp for your combos, & more protection for Oloro, Ageless Ascetic.

Cheers!

EchoSpice on Queza, Augur of Agonies

8 months ago

Oloro, Ageless Ascetic fits in here pretty well, even though he's expensive

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