|Commander / EDH||Legal|
Printings View all
|Commander 2013||Mythic Rare|
|Promo Set||Mythic Rare|
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Oloro, Ageless Ascetic
Legendary Creature — Giant Soldier
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay 1. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Acetic is in the command zone, you gain 2 life.
Price & Acquistion Set Price Alerts
Oloro, Ageless Ascetic Discussion
2 days ago
New to Esper
I have a league coming up where I can sign up with 3 commanders, all with the same color pie set up.I do not usually play Esper, so this is a chance to let me do something different. I have decided I am going to run Zur the Enchanter, Oloro, Ageless Ascetic , and Sydri, Galvanic Genius for the league matches (a 3 month period, 2 games a week), three very different commanders, but all the same color!
I usually play super aggressive decks like Rakdos, Lord of Riots or Maelstrom Wanderer, but I was hoping to get a really good control/lifegain feel that isn't super threatening but can definitely win.
I have read a ton on Zur, and i know how to make a really wicked Sydri artifact deck, but Oloro has me absolutely stumped. He looks good and I have checked out EDHrec for some of the Esper goodstuff, but it feels like a Karlov deck, but with just a splash of blue. Am I wrong to think this is good enough or am I totally off?
Title Local Meta
I will mainly be facing 75% decks that are heavily net decked but don't have more than $400 bucks in any one deck (except maybe one of the wizrad control players)The ones I have had issues with are mainly Meren of Clan Nel Toth, Karador, Ghost Chieftain, Name any Sliver Commander, and Atraxa, Praetors' Voice.There is also a Krenko, Mob Boss deck that gets very lucky once in a while but gets shut down by mainly other players, and an Omnath, Locus of Rage that seems well put together but generally can't play for beans.
The League rules were just posted at the LGS, infinite combo's are allowed, but have multiplicative dings on overall score for the league every time they are used. Mass Land destruction and Hand disruption are also getting dinged. Looks like they are going the "everyone has fun route", which I happen to like. Keep in mind I am aiming to win the whole thing folks, but don't want to resort to games where I have to rely on combo's or other "degenerate" tactics to do it.
Also, I might add that "you win the game" conditions do not do anything for me at my LGS, as points and packs are awarded with kills, so please keep that in mind when making any suggestions.
4 days ago
So I have this killer Stax deck run by Oloro, Ageless Ascetic but some of the people in my EDH friend group are running some really annoying and powerful decks (like Purphoros, God of the Forge). What are some of the best (cheap) Tier 1 Stax commanders?
4 days ago
Hey etheraldreamer, Inexorable Tide is excellent, see where your going there. The reason I don't run it is simply its CMC 5, I'm hoping to already be setup with Mizzix of the Izmagnus around there. Longer term you'll get more value playing a Inexorable Tide.
Austin_Smith_of_Cards, excellent suggestions. Lava Spike + Desperate Ritual + Izzet Guildmage is an excellent kill combo. Adding it to my description above. The only part I don't like is that the Lava Spike, standalone it's not that great. Desperate Ritual although a little under powered, is still borderline playable card. Usually I prefer combos where each card is okay on it's own, but not always, see Pili-Pala.
Stroke of Genius has been on the cusp, for a long time. I keep questioning whether to get it in there or not. Visions of Beyond seems like the best remove for it, but I'm so low on Isochron Scepter targets as is. I've had 2 scenarios in 7 games now where i've had to wait 2 turns to pull an instant with CMC 2 or less for the Isochron Scepter so I know that I need more targets not less. Curious Homunculus Flip / Voracious Reader Flip is more likely.
I have Scour from Existence in my maybeboard, Purphoros, God of the Forge is a key reason why Scour from Existence is key. Chaos Warp for me just doesn't do it. In play testing I'm still trying to figure out if 1) Play for my infinite combo, or 2) Have control to stop other combos is the correct play. Thus far I haven't lost (yet, but been at 1 life). Can't remember all the commander's I've faced (No Prossh, Skyraider of Kher yet so that would be a real challenge). Some commanders: Jeleva, Nephalia's Scourge, Derevi, Empyrial Tactician, Breya, Etherium Shaper (seems to be the flavor of the month right now), Gisela, Blade of Goldnight, Kaalia of the Vast, Oloro, Ageless Ascetic, Karn, Silver Golem, The Gitrog Monster, can't remember any others. So verdict is till out on that. It's VERY good.
Fact or Fiction is funny, I just took it out of the deck Friday to test some other cards in it's place. I very much missed it in this weekend's games. Fact or Fiction returning to the deck soon as I figure out the removals. I'm considering removing the Isochron Scepter, that would change up a few cards that are simply there just to be targets, but then again when I think of an Isochron Scepter + Counterspell or Isochron Scepter + Mystical Tutor or Isochron Scepter + Cyclonic Rift... hmm, how do I not want that recursion, or a Visions of Beyond! = Draw 3 cards.
All Excellent suggestions, any or all should be in the deck. I'm still trying to figure out my fringe cards. Training Grounds maybe.
6 days ago
Not a bad list. Oloro, Ageless Ascetic was my first commander.
In time I've found the deck to be not too suitable to my playstyle and moved on to play Brago, the king who says Ni and Kemba kit-kat. I still have my Oloro deck but I am rebuilding it so I can't link you to a deck unfortunatly.
The advice I can give you is add more win cons.
Test of Endurance No need to explain
Felidar Sovereign same as above.
There are some useful creatures you can add, but I'll leave them to your judgement:
- Drogskol Reaver
- Magister Sphinx
- Obzedat, Ghost Council
- Karlov of the Ghost Council
- Ghost Council of Orzhova
There are more cards I used to use, but I don't want to over do it.I hope this helps, and if you need any more help feel free to ask.
Almost forgot, the Kaladesh weapon of mass destruction Aetherflux Reservoir ;)
1 week ago
Left some suggestions and an upvote for subrosian.
Here is my Dimir mill deck:
Commander / EDH
SCORE: 85 | 67 COMMENTS | 11517 VIEWS | IN 55 FOLDERS
It's a pretty casual deck meant for multiplayer (5-6 players) games in a very mixed meta (Oloro, Ageless Ascetic and Doomsday combo deck, Mizzix of the Izmagnus deck, Trostani, Selesnya's Voice token deck, Freyalise, Llanowar's Fury elfball deck and Doran, the Siege Tower.)
1 week ago
So, recently my pod of friends and I have gotten back into MTG to play EDH. While everyone else has more-or-less found the deck they want to play, I'm finding myself stuck between a few appealing options. I don't have access to nearly enough funds to build each of these decks in paper, so I'm wanting to know what the wisest investment would be here.
There are three main ideas I've stumbled across and brewed. Perhaps my favorite of these is a Hapatra, Vizier of Poisons deck modeled after Daedalus19876's popular list. Essentially, it aims to kill off opposing creatures, capitalize on Hapatra's trigger, and use her sneks as sacrifice fodder for things like Natural Order and Attrition. As I'm a big fan of midrange strategies in any format, she appeals a lot to me.
Commander / EDH
The next deck isn't as "competitive," but there's a specific reason I brewed it up. Ever since I got into the game, the Myr creature type has always made me happy. There's just something about those little guys that makes me glad to play them. Anyway, here's a Breya, Etherium Shaper deck I threw together to take advantage of the clearly-powerful Myr tribe.
Commander / EDH
SCORE: 1 | 2 COMMENTS | 516 VIEWS | IN 1 FOLDER
Finally, there's two reasons why this last deck appeals to me. One, I've liked the look and feel of the Partner commanders ever since they were spoiled. Two, I want to play with Nissa, Steward of Elements. I know, great reason to play an EDH deck. Regardless, after watching some of the Commander VS videos by SCG, I stumbled across Justin Parnell's Sidar Kondo of Jamuraa & Thrasios, Triton Hero list. This deck just looks really wacky, fast, and fun. It's also midrange-aggro-like, which is a plus to me. Anyway, here's my take on that deck.
Commander / EDH
So, that's what I'm working with. I'm not hesitant to branch out to other commanders, but I'd really like to build one of those three decks in paper. I'd be fine with any one of them, but I'm asking for the opinions of more experienced players to guide my decision of which one I buy into.
For extra info, the decks I'll be playing against are a Queen Marchesa, an Oloro, Ageless Ascetic, a Meren of Clan Nel Toth, a Nekusar, the Mindrazer, and a Prossh, Skyraider of Kher pod. Not sure how relevant that is to know, but there it is.
Anyway, I hope this wasn't too wordy and drawling, but I'd just really like some sound advice before I start investing hard into a single deck. Any feedback, opinions, or deck advice would be appreciated! Thanks for reading all of this lol
TL;DR - I've made three commander decks and can't decide on which one to buy into. I'm looking for advice on which one of the three to build.
1 week ago
I love Oloro, Ageless Ascetic!
Invincible Hymn is pricey but can be a game changer in commander.
and I have to push you to include Sun Titan! The ability to return target permanent is definitely worth the add.
2 weeks ago
Hey thanks for the advice, I'll try to break down what was brought
Kaya, Ghost Assassin was a test card, looking at some of the card draw options, this was one with very little downside. As well, it has a sort of "flicker" effect for creatures with ETB effects. So far, it has been doing fairly well actually. If I find something else to put in, Kaya might come out.
Eldrazi Monument. Provides indestructible to the team, not just flying. Meaning with the Giant, I can't be damaged. Agreed, it doesn't provide ALOT of effects, but it is also another form of evasion.
Key to the City sIs a bit of a political card. I can feed my own reanimation. There are times where I've used it on my enemies to help them get in for more damage. Maybe I might find something better, but making things unblockable isn't always bad
Rule of Law One thing I have noticed, is that alot of people try to "rebuild" after a board wipe and things like that. RoL stops alot of decks that try to rebuild, OR storm decks or decks that just play lots of things. I considered the Ethersworn Canonist, since it is a creature, lower CMC ect. Problem is, if I'm up against something like Sharuum deck or Breya, they can pretty much cast everything. I do know it is powerful, but perhaps it should be reconsidered
Possibility Storm This is one card I am likely to remove. Not sure what to go in quite yet.
Cathars' Crusade was used in place of Anafenza. Reason being is because with some of the tokens, Anafenza wouldn't trigger off of the tokens. Crusade would also help with getting my creatures bigger and maybe help to kill people.
Behind the Scenes Was used for the evasion, since alot of the deck is like 2 power creatures, I'd likely get in for some damage, but agreed, not the "Best" card for the deck
Aura of Silence With some of the more casual people I sometimes play against, I have stopped a player from playing their Grim Monolith. As well, it IS also used for the removal, but its not a "Leave mana open to do it" sort of thing, which was the reason it was in. Not to mention the actual "taxing" part of it too.
Angel of Invention is a token generator that, if something happens, this can help me to bring in some blockers if I fall behind. Really fun thing I did was have Cathar's Crusade out and played this and got a 5/4 and two 4/4s. Was quite good. Plus it has lifelink so it can be helpful if anything
Anger There are times where having haste was good to have, like using Anger and getting Alesha out and attacking the same turn if I don't have another way to give haste. Is it needed all the time? No. But is it better than needing Boots or something else? Possibly.
Duplicant Primarily used as a "cheat" rather than a straight up cast. As well, compared to something like Nekrataal or Bone Shredder, its not limited by anything. Could something better go in, possibly.
Erebos, God of the Dead Used mostly for the draw, agreed. However, with cards like Karlov of the Ghost Council or Oloro, Ageless Ascetic for example, even Ayli, Eternal Pilgrim, this shuts them down. There have been decks that run Aetherflux Reservoir, this hoses that.
Iroas, God of Victory Mostly used for the protection to attack and evasion so if they could, Alesha wouldn't die.
Palisade Giant Has actually saved me quite a bit. protects my creatures but also protects me if an opponent tries to all out kill me and forget about him.
Silent Arbiter Fun interaction with Alesha, since they could only block with one creature, Alesha was likely to get in, or the unblocked creature gets in at least.
Stingscourger was likely to come out. Havent decided what is going in instead of it.
Yahenni, Undying Partisan is indeed a sac outlet, but it can make itself indestructible if a wipe happens. So its also self protection.
Return to Dust Used to get rid of anything nasty. One thing that is ALWAYS an issue is the Gods. Purphoros, God of the Forge in a Prossh, Skyraider of Kher is vomit inducing. Return to dust is one of the many ways I know to get rid of them.
Blasphemous Act currently, Act is usually a 1 mana board wipe. As well, Deluge would be alot better if i had a way to gain life, but as of now, not alot of ways to do so.
Merciless Eviction Another way to deal with "indestructible" things. On top of that, Atraxa, Praetors' Voice Superfriend is the most ANNOYING thing I can deal with. There's not alot of ways to get rid of Planeswalkers, other than direct damage or making them sac them.
Pia and Kiran Nalaar Flying blocker primarily. Early or late game, gives me access to blockers in the air that I normally dont have access to.
To the "auto includes"
Dark Confidant Not going to lie, I've been back and forth on him. Free draw in exchange for life is fine. But I feel as though I might end up flipping a 6 mana guy and killing myself. If I run him, I likely want lifelink
Imperial Recruiter As much as I'd love to justify a 200$+ card, I cant. Recruiter of the Guard, while less powerful or impactful, does close to the same thing. The deck is usually full of 2/2's and what not so that is why Recruiter is in. Plus, you know, saving 185$ XD
Anafenza, Kin-Tree Spirit Originally in the build, I felt Crusade and Anafenza were sort of at ends with each other. Having two copies that do similar things isn't bad, but one triggers off of tokens and one doesn't. In that sense, I swapped them out for each other.
Necropotence is a card I also highly considered, especially since its pretty cheap now. Problem I have is that if I discard stuff, like a creature for reanimate, Potence gets rid of it.
Stranglehold There isn't alot of "extra turn" players where I live, so I didn't think it to be important.
As for land base, not sure what you mean. Realistically, I can't afford the Filter lands or the OG Duals. Those are literally unrealistic for me. The mana base seems to be doing fine. I like the Temples cause they help me fix my top card. Could the bounce lands come out? Sure. But I don't have anything as effective to put in for them. I'm open to suggestions though.
In conclusion, I feel as though I am not focused, or not focusing correctly. Right now, I have a "Death and Taxes", "Reanimator", "Combo" like deck. I feel like I really need to sit down and decide what I want as a player. Do I want Tier 1 deck? Not really. Do I want a deck that is strong? Sure. Do I want a deck that I pull out and people go "Oh he's playing that! Kill him!". Thats why I pulled Hokori, Dust Drinker, it was "too" strong and got me hated out really quickly.
Death and Taxes was my "evasion" to a stax deck. I don't like when people can't play anything and are just sitting there with their thumb up their @$$, waiting for someone to win. This says" You want to do something? Do something extra". I feel as though I either need to go less of the combo route and more reanimator, or scratch D&T's all together (which sucks cause I spent quite a bit for Alesha already -_-)