Jace, Unraveler of Secrets

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Jace, Unraveler of Secrets

Planeswalker — Jace

+1: Scry 1, then draw a card.

-2: Return target creature to its owner's hand.

-8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."

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Jace, Unraveler of Secrets Discussion

JohnnyCRO on Talrand

1 week ago

You might enjoy some more artifact-based ramp;

Gauntlet of Power, Extraplanar Lens and, already mentioned, Sapphire Medallion could do much for you.

You could also benefit from average cmc reduction; thingslike Stolen Identity, Jace, Unraveler of Secrets attracts too much attention for what he does. Tidespout Tyrant is a combo card, it isn't all that good without combo, and Windreader Sphinx is a win more card (it's ok when you don't need it basically and doesn't do anything when you're behind).

Overburden is a gem in Talrand, since it isn't triggered by tokens Talrand makes, potentially providing a great tempo boost.

StonedJesus on EDH Archenemy Anyone?

3 weeks ago

So my little bro just got the new Nicol Bolas Archenemy set and it's alright, but the Archenemy deck seems a little too powerful, so I'm currently making a Jace, Unraveler of Secrets deck and an Ajani Vengeant deck to balance it out, using the same formula as the other 'good guy' decks (several rares, about 2 mythics, including the planeswalker the deck was built around, and max of 2 of any one card). This will eventually get boring. So here's my idea:

I have this Commander deck I have been working on for quite awhile,

Balls-to-the-Walls: TRIP-FEST,

and, when I play it with a group of people, they generally target me. This is due to a variety of reasons; my lack of game politics, the way I play, my skill level, but mostly the 'WALKERS. The threat of even one of them "max-ing" is always iminent, and they nearly shit themselves at the prospect. I generally win anyway, but them teaming up on me (however logical) changes the game dynamics. Because of this, I want to make it Archenemy style for a more fun game-play and flavour. Any ideas on how this should be done?

cdkime on 240 Card Modern Battle of Wits

1 month ago

MoGoose831 and Sjorpha

Thanks for your feedback!

Brainspoil and Dimir Machinations had been in a prior version of this deck, and were purged alongside most other traditional tutors--originally, more tutors were used, but they were too inefficient to justify the card slot. In retrospect, this was a tad unfair to the two above cards, given their three mana tutoring effects and potential for other uses in a pinch. I am going to give both another shot. Azusa, Lost but Seeking is out--in theory, her land ability works well with the number of fetch lands in this deck, but the chances of drawing either Crucible of Worlds or Ramunap Excavator is low, and neither is worth wasting a tutor on. Jace, Unraveler of Secrets is also out--his mana cost is simply too high.

Liliana Vess is a tad slow for my taste. Effectively, she is a 5 mana tutor that does not give me the option of casting the card I need in the same turn as the tutor.

Darkshadow327 on Nekusar's Deck Breaker 2000

1 month ago

If you want a little more control than you can use Jace, Unraveler of Secrets and try to get his emblem out. Countering your opponents first spell per turn is great for detering counterspells and makes them think about what they are willing to give up on their turn. In addition to that Jace's +1 also allows you to draw a card.

Darkshadow327 on Nekusar's Deck Breaker 2000

1 month ago

If you want a little more control than you can use Jace, Unraveler of Secrets and try to get his emblem out. Countering your opponents first spell per turn is great for detering counterspells and makes them think about what they are willing to give up on their turn. In addition to that Jace's +1 also allows you to draw a card.

entheogeneral on my first super friend deck

1 month ago

I'm not a nice person but I want more people to be dicks to eachother by playing Superfriends. It really depends on your price range. I always find that blue and blue-multicolored really works for 'walkers, like Venser, the Sojourner, Tezzeret the Seeker ,Jace, Architect of Thought, Jace, Unraveler of Secrets, Tamiyo, the Moon Sage, Jace, the Mind Sculptor, and Narset Transcendent. Good blue support cards: Deepglow Skate, Cyclonic Rift, Thrummingbird,Tezzeret's Gambit, Inexorable Tide, and Atraxa, Praetors' Voice.

As for green and greenish planeswalkers: Nissa, Voice of Zendikar and Nissa, Vital Force and Nissa, Steward of Elements, Tamiyo, Field Researcher, Garruk Wildspeaker, maybe either Kiora, Ajani, Mentor of Heroes and Unyielding and Vengeant (the ones you already have), Xenagos, the Reveler, Vraska the Unseen, Sarkhan Vol, Garruk Relentless  Flip, Samut, the Tested, Oath of Nissa, and Primal Vigor.

As for White: Gideon of the Trials and Gideon Jura, Ajani Steadfast, any Elspeth, Oath of Gideon, Djeru, With Eyes Open and the other non-planeswalker white spells (which you seem to have covered), and Nahiri, the Harbinger.

As for Red: none of them. Fuck red. All the Chandras but the new one don't appeal to me and you should only splash red.

And last (but certainly not least); BLACK: Sorin Markov and Sorin, Lord of Innistrad, Kaya (if you wanna be bitchy), Sarkhan the Mad, Liliana of the Veil and Liliana Vess and Liliana, Death's Majesty, Ob Nixilis Reignited, Tezzeret, Agent of Bolas, Ashiok, Nightmare Weaver, Oath of Liliana, and that one black removel spell that proliferates.

And as for three colors and colorless: Karn Liberated, Ugin, the Spirit Dragon, Rings of Brighthearth, Contagion Engine, and maybe even Throne of Geth.

Sorry for how unorganized this is, don't give none. Good luck on pissing all your friends off until they get sick of you then you sell all the 'walkers and buy Eldrazi Tribal and they don't invite you to parties 'n all... And about your deck, my advice would be too follow the above suggestions and try to lower the mana-curve.

GC79 on Jin-Gitaxias, Crusher Of Hope.

1 month ago

Ponder, Preordain, Brainstorm are 3 cards you should definitely consider for any blue deck to help you with card draw, you're going to need a Reliquary Tower too, for sure!

If you are ok with spending an extra few dollars, Nykthos, Shrine to Nyx is a very good call, especially when 14 out of 16 creature cards you have give you more than one devotion, (12 give 2 and 2 give 3). Another good, yet expensive card I can recommend for you is Consecrated Sphinx, this allows you to have even more card draw which will be very good considering you can then always be threatening a counter to your opponent's spells which will make them scared to play some of their bigger cards.

In terms of max hand size, you already have Spellbook and Venser's Journal , but I would also recommend a Library of Leng as it stops you from having to discard if someone forces you to wheel, Nephalia Academy will also pull this off for you. I don't think a Jace, Unraveler of Secrets would be too bad in the deck either, if you get to ult him then the enemy has to burn cards for no reason other than to try play their other cards for the rest of the game and it can therefore almost secure your victory as they will run out of playable cards very quickly!

That's all I can think of for now, but I hope it will help you finish your deck list!

neosapien on My 0815 UW Control

1 month ago

I prefer Jace, Unraveler of Secrets the consistant card draw is awesome and the ult locks them down completely. You can also have both out at the same time now :P

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