Jace, Unraveler of Secrets

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Shadows over Innistrad Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Tokens

Jace, Unraveler of Secrets

Planeswalker — Jace

+1: Scry 1, then draw a card.

-2: Return target creature to its owner's hand.

-8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -36%

2.02 TIX $4.89 Foil

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Jace, Unraveler of Secrets Discussion

antismart on Found a small bug

3 hours ago

Jace, Unraveler of Secrets Displays the Jace token from Origins, i dunno if this is the place to post, but there you go

DarkEclipse18 on Breya Superfriends

2 days ago

So I love Breya colors for Superfriends, yeah ok I lose Doubling season and a few Walkers [most green ones are jsut ramp so I'll live] Bur in return I get red, which i enjoy more for the extra card draw [and other effects like removal and distruption]

But still need help making sure the Walker line up looks good, I feel I have a bit too many and combined with a basic 36 land deck means half of my deck is already set up, leaving little room for extra cards since most of the deck will be artifacts to support the walkers [whether it is protecting with creatures, or boosting them via proliferate and mana rocks for ramp]

Things to note:~I want it to be a good deck but trying to Avoid infinite combos, also trying to keep my Price spike on walkers low [avoiding Karn and Jace Mind Sculptor basically]~Only one of each walker for now, so i never have to worry about dropping them and losing another copy in play.

List:

Ajani Vengeant -Tap down and burn, plus getting ult off can destroy someone

Chandra, Torch of Defiance -Ramp and Card draw [combine with Sensei's Divining Top to know what i'm gonna exile], plus burn if needed

Dack Fayden - Draw power plus combine with Liquimetal Coating to steal ANYTHING :3

Daretti, Scrap Savant -Draw power, artifact recurrsion and if i combine ultimate with Mycosynth Lattice i can make walkers come back after losing loyalty

Dovin Baan - Draw and partial protection

Elspeth, Knight-Errant -Protection with blockers

Gideon, Ally of Zendikar -CHUMP BLOCKERS!!!! :P

Jace, Unraveler of Secrets -Best Jace for the deck while staying budget. Draw power, and partial protection

Kaya, Ghost Assassin -Nice versatility and can blink my ETB artifact creatures

Liliana of the Veil - Nice Disruption [yes i know she is over budgest compared to the rest of walkers but i own one already]

Nahiri, the Harbinger - Draw power and her minus can be good removal

Narset Transcendent -Mostly draw power, but can combine her minus with something like a tutor effect to get extra value [x2 call the gatewatch? x2 Demonic or Vampiric tutor? yes please]

Nicol Bolas, Planeswalker - he is great if i can get him down, all abilities are great and relevant

Ob Nixilis Reignited - Draw power and removal

Saheeli Rai - Ehhhh, in this deck she is debatable, the plus to scry is meh, but the minus could copy a mana rock for one turn to get the small extra mana, or copy an ETB artifact like Solemn Simulacrum for extra value

Sarkhan the Mad - So probably an odd choice, but his zero can be good card draw with Sensei's Divining Top and zero drop artifacts or lands so i don't ping him down, and his minus can trigger my own death triggers and replace the creature

Sorin, Grim Nemesis - Card draw mostly, but his potential removal is not to be ignored

Tamiyo, the Moon Sage - Tap things down mostly, keep plusing on most threatening things on board

Teferi, Temporal Archmage - Card drawn, untap anything, yeah he great

Tezzeret, Master of Metal -SO to stay away from my infinite combo i chose him over Tezzeret the Seeker and i feel his plus is nice way to get artifacts and his minus can potentially hit an opponent really hard.

Winterblast on Only Time

4 days ago

Of course the good Jace, Jace, the Mind Sculptor but I also have Jace, Unraveler of Secrets in my deck. These two draw cards and that's the most important aspect I'd say...you always want to be ahead of your opponents and want the best quality draw you can get. In the beginning I had much more threats in the deck but now it's more about finding the one perfect bomb and protect it.

You can have a look at my deck here: Thieves of the Multiverse

Bhaal666 on Ertai likes Birds

1 week ago

Ascendant Evincar and Night of Souls' Betrayal help make sure your opponents can't keep their birds or other small creatures. Though you may want to add some one sided +/+ effects if you use those. Jace, Unraveler of Secrets ult is slow to get to but works great with Guile, Nullstone Gargoyle also great with guile. Rule of Law is a solid way to lock a game down with unraveler or a partial lock with some of the other things.

GamingInTheDark on Mono Blue Control... Fast Enough for standard?

1 week ago

I have been playing this deck at FNM and gone 3-1, 3-0, and 2-1. Some changes I made were as follows.

MainBoard

SideBoard

sarkhanisverybroken on Jace, Unraveler of Dynavolt Hulks

2 weeks ago

Nice Deck! It looks really cool, and I think with a little fine tuning it can be great for a FNM or the likes. First off I would increase the threat density, going up Torrential Gearhulk and Jace, Unraveler of Secrets as well as rise from the tides. I am not sure how this would slot into your deck but an idea to consider would be Brain in a Jar to allow you to cheat on mana. Anothercard to add would be Baral's Expertise over Displace as it is strictly better bang for your buck, as well as being in a decent position against vehicles and gb snake, bouncing many of their threats at a good point in the game. I would also go up on the countermagic, both to fuel Rise from the Tides as well as protecting your life total and your jace, though I would opt for more versatile countermagic above horribly awry, as well as a few more Trophy Mages to allow for tutoring any 3-mana answers you may choose to include as well as Dynavolt Tower to help close out the game. All in all cool deck, and i wouldn't mind taking a similar build to a FNM or the likes

darkoverlord on Bant Midrange Tempo

3 weeks ago

What do you think about Jace, Unraveler of Secrets as a 1 of? It fits the tempo plan because of the bounce ability and is a draw engine with a ton of loyalty. There are so many good 5 drops... ah:) But I do not think I want more than 3x 5mana spells in the main deck. Avacyn is just so good with the game 1 plan and Baral is a more efficient spell on the turn you cast it. Nah, I convinced myself, Jace is not for this deck. Powerful but better in a straight control shell.

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