|Commander / EDH||Legal|
Printings View all
|Shadows over Innistrad (SOI)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Jace, Unraveler of Secrets
Planeswalker — Jace
+1: Scry 1, then draw a card.
-2: Return target creature to its owner's hand.
-8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."
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Jace, Unraveler of Secrets Discussion
3 days ago
Hey, aren't the Oaths pretty good with all the Planeswalkers? Oath of Nissa (color fixing for mana/potentially find a Walker) and Oath of Gideon (gives them more loyalty/creatures to protect) as stand outs.
The Avg. CMC here is 4.35 this is very high with not much ramp. If you want to be more competitive I recommend decreasing this avg a lot so you can play more spells earlier in the game. I understand that most of the high avg CMC is coming from the high mana cost Walkers which is fine, but then treat the Walkers as the top end here all the other cards used to support these Walkers should be less mana.
Honestly I think you're playing too many Walkers I would start by cutting some of the least needed ones: Saheeli Rai, Dovin Baan, Jace, Unraveler of Secrets, Venser, the Sojourner, Daretti, Ingenious Iconoclast, Kaya, Ghost Assassin, Nissa, Voice of Zendikar, Tezzeret the Seeker , etc. Replace them with more two drop ramp: Signets, Farseek and Nature's Lore can both fetch a dual land.
Overwhelming Splendor and Obliterate cost too much I would replace them with four drop board wipes: Wrath of God and Supreme Verdict. Planar Bridge also costs too much I would replace it with Vampiric Tutor.
Good luck with your deck.
1 month ago
I suppose I have 2 different Recommendations. If you want to hang with the atraxa counters on creatures I might recommend Herald of Secret Streams to get your big guys past those pesky blockers.
My favorite thing to do with atraxa is to play planeswalker superfriends. Proliferating and Ulting folks like Dovin Baan, Jace, Unraveler of Secrets Teferi, Temporal Archmage Ob Nixilis Reignited and so forth (Think Mean Emblems) can be incredibly fun.
1 month ago
Stuff to add...- Deserts from sideboard (replace basics)- Blue utility, counterspells, card draw or scrying- Put Jace, Unraveler of Secrets back in?
On the chopping block...- Plague Belcher is power level good enough?- Geralf's Masterpiece flying is nice and good power if top-decking. Will see how it plays.- From Under the Floorboards few discard outlets, 5 mana for 3 tokens not that exciting- Mortuary Mire not a self-mill deck, crap in opening hand
1 month ago
Something I've noticed too. Really liking this new Ixalan story, as it includes both Vraska, Relic Seeker and Jace, Cunning Castaway as actually very well thought out characters, as well as Malcolm and Amelia as lesser characters. However, going backwards from there until SOI, the list of important characters favors female a loot more than male. This is a list of characters who, if memory serves right, were actually mentioned in the story as more than a passing reference, and got a card (I know the rest of Djeru's crop were sorta important, not really, but were mentioned throughout an entire story, but I don't remember their names. Pretty sure they were about even.)
List of 'Important' Characters: Female Show
List of 'Important' Characters: Male Show
Total Female: 14
Total Male: 6
Note I didn't include Djeru or the non-Hazoret gods, because as they did play an important role, they were overshadowed by either Samut or Hazoret. Also not counting repeats (Nissa, Steward of Elements and Nissa, Vital Force) or minor characters (Kari Zev, Skyship Raider, Temmet, Vizier of Naktamun). I also probably missed a few.
Also worth noting that along the note of alienating male players, there is only 1 female villain (Nahiri, the Harbinger) where there are 3 male villains (Nicol Bolas, God-Pharoah, Baral, Chief of Compliance, and Tezzeret the Schemer) which means that 1/14, or 7% of the female characters are villains, where 50% of the male characters are villains.
Again, like you said, not necessarily a bad thing. I'm glad WOTC is trying to expand it's borders. I remember when my EDH league at my FNM was like 6 guys. Now we have an average of 12 a week, many of which are women, and it lets my games be a lot more diverse and more fun.
2 months ago
2 months ago
I feel like Jace, Unraveler of Secrets outperforms party jace here despite mana cost, the abilities have a much higher game impact
Also, i feel like Birds of Paradise should be in here somewhere, it outperforms courser by a lot, heck even Lotus Cobra, Oracle of Mul Daya and Azusa, Lost but Seeking are all better options, courser is one of those cards i wanted to be good when i saw it spoiled but never ended up performing well during playtesting
2 months ago
redace10 Yeah I agree with Ghostly Prison andPropaganda, but swarm is huge in my meta so those helped, but hopefully I have enough token generation to hold a decent board state. I agree with Jace, Unraveler of Secrets, as I can get those effects from spells, and thus rebound them, but Ajani Steadfast offers some good utility that's hard to replicate in spells so I'll have to think about it. And I'm starting to agree with those draw suggestions; more and more, Taigam seems to be one of those decks that just excel with so much draw that you're cycling through your whole deck to get to your best spells (kinda like most red/blue decks that don't just go full curiosity combo). Already have Ponder, Preordain, and Impulse on hand too, so I'll tweak things a bit and hopefully get a finalized decklist soon. I don't actually have the deck yet: Im running a lot of cards leftover from Ojutai, but I just ordered a fuck ton so I'll be able to actually playtest soon too. Thanks for the help
2 months ago
Thanks for the upvote at Untapped Potential - Dragonlord Ojutai. You're right in that I don't dance around the fact it's a Voltron deck. I have tried to hone it to the point where all my cards either ramp, Voltron, or control. Anything else is a just useless fluff.
Neat Taigam deck, you're a little all over the place though. A few suggestions for cards to cut -
A bunch of your aura's are iffy, Shadow Rift is much more in line with what makes Taigam so good. Know that you can cast it immediately after declaring Taigam as an attacker, before blockers can be declared, and it will rebound. Nifty nifty.
A few cards to consider for rebounding good times: Ponder, Preordain, Serum Visions, Sram's Expertise, Impulse, Gitaxian Probe. There are more out there for sure, check out edhrec for the gigantic list of playable stuff.
I'm excited to see how your deck evolves, I am strongly considering switching to Taigam too. Though to be fair, Ojutai isn't so much slower than Taigam, just a little bit slower haha :)
One thing to consider moving forward: a lot of Taigam decks I've seen out there go crazy with a huge list of reboundable spells in the deck, but totally forget that Taigam needs to be protected in the worst of ways. His deck typically is hugely reliant on him staying on the field.