|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Rare|
|MTG: Commander (CMD)||Rare|
|Planar Chaos (PLC)||Rare|
Combos Browse all
Intet, the Dreamer
Legendary Creature — Dragon
Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, remove the top card of your library from the game face down. You may look at that card as long as it remains removed from the game. You may play that card without paying its mana cost as long as Intet remains in play.
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|Have (29)||Pelli , sonnet666 , ZombieFood , NOGzFTW , johnsongrantr , switchkill65 , FoamEagle , MrCrazzyc , Caldazar , jhTheMan99 , angesoir , DarkMagician , Hakira , , Spinalripper , chrishuffman95 , rikertchu , KingOfGrixis , ztanos , MattN7498 , Slowbro23 , itheoryz , orzhov_is_relatively_okay819 , golgarigirl , miracle , mycheze , Wolfebladeelite , saj0219 , geazykagar|
|Want (9)||Turtlelover73 , kvfd1719 , wickedassassin , BlacksmithOfDarksteel , Lythia , SlickWizard , TrackerD , aramlet , Loading_Error|
Intet, the Dreamer Discussion
1 month ago
Still a little bit short on mana ramp, but doing a lot better! I actually managed to win a game, though barely... got lucky with a Cryptic Command cast for free via Intet, the Dreamer taking out blockers so I could smash face with commander damage.
2 months ago
If Intet, the Dreamer leaves the battlefield and goes back to the command zone, lets say, then if I cast them again can I cast a card that I have exiled previously from their ability?
3 months ago
Hi, I came across your profile while researching for my Intet, the Dreamer deck and liked many of your ideas on brewing. I have finished the list so far and was wondering if you would care to look at my list and give me a few pointers.
4 months ago
DrukenReaps: I took some time to think about that Grenzo, but he's not what I really want. Etali hits closer to the mark, imo.
lilgiantrobot: Speaking of Etali, I'm willing to embrace Mono-Red's flaws to a degree. I might build it, but green has such an allure. Speaking of Green, I just might consider Wort. But do you mind elaborating on how Wort fits the criteria? I know I'd shove Indomitable Creativity in there somehow. It's my favorite card.
dbpunk:UR is the color combination I'd love to use, but never could because of the over-reliance on Blue (May as well run Mono-Blue in that case). I'm not so fond of the old Jhoria but how does Mogis fit the criteria?
4 months ago
I'm looking to build a deck that cheats mana costs. The two commanders I'm looking at are Jhoira of the Ghitu as a way to drop multiple big spells over a few turns or Intet, the Dreamer to generate subtle value. Obviously, jhoira is a bigger target, but would the added hate be worth the extra consistency? Or would it be better to go with a big scary temur dragon and fly under the radar?
5 months ago
I agree that I need to have more targeted removal in order to protect my board although I'm not sure if i'm too into adding cards to cheat dragons into play.
I am going to keep all the dragon lords in for flavor although I would argue that Dragonlord Kolaghan is a haste enabler which is very important, Dragonlord Ojutai is card draw and Dragonlord Atarka is sort of targeted removal which isnt bad at all.
However I do need to remove things to add in more protection, what are your opinions on Spellbound Dragon, Painful Truths, Boneyard Scourge, O-Kagachi, Vengeful Kami and the Teneb, the Harvester, Intet, the Dreamer and Crosis, the Purger trio
5 months ago
Maybe test with Arjun, the Shifting Flame, Bend or Break, Endless Whispers, Etali, Primal Storm, Galvanoth, Genesis Wave, Intet, the Dreamer, Mind's Dilation, Mindmoil, Planeswalker's Mischief, Rashmi, Eternities Crafter, Scrambleverse, Shared Fate, Teferi's Realm, Thieves' Auction, and a Glacial Crevasses for late-game protection?
8 months ago
and thank you for your feedback. You're absolutly right about my slow lands.
I instantly replaced:
- Simic Growth Chamber with Misty Rainforest
- Gruul Turf with Stomping Ground
- Izzet Boilerworks with Temple of Epiphany which commes tapped, but the scry is even better in this deck than usually because of Intet, the Dreamers ability.
I will give my lands a another close look, and decide if I can spare/afford some more of the good Fetchlands like Wooded Foothills and the like.
Just yesterday, when I played Commander FNM in the store I got kind of run over by Arahbo, Roar of the World who in a 6-player-game somehow thought than only I needed savage beating of 7+ damage starting from turn 3. With faster lands maybe I will in the future have a quicker response...
Thanks again for your feedback!!
Also I'm not quite happy with the really big creatures in my deck. The Preators especially Jin-Gitaxias, Core Augur are good but draw a lot of hate in multiplayer games an don't kill the oppoments. I need some real finishers. If anyone has some good suggestions besides Craterhoof Behemoth, which I already plan to aquire, please let me know.