Tolsimir Wolfblood

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Tokens

Tolsimir Wolfblood

Legendary Creature — Elf Warrior

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Create a legendary 2/2 green and white Wolf creature token named Voja.

Tolsimir Wolfblood Discussion

TrashWolf95 on 7 Days To the Wolves

1 month ago

Great deck, a few suggestions I have

Wren's Run Packmaster To give all your wolves deathtouch also a good token generator Avacyn, Angel of Hope Stops your wolves been killed by damage when Tolsmir ability tiggers Emmara Tandris protects your tokens when Tolsmir ability tiggers Sword of Body and Mind The protection and 2/2 is nice and it generates wolf tokens Watchwolf Decent 3/3 for 2 Tolsimir Wolfblood Great buff card and can keep creating a token everyturn

Madcookie on Something Squirrely

2 months ago

I like Rhys the Redeemed better for this deck compared to Tolsimir Wolfblood as pumping by +1/+1 is usually outclassed by doubling the number of creatures. At first I thought about suggesting Craterhoof Behemoth , but thats a bit cheesy, so I'd go with Squirrel's Crusade . Maybe throw in Illusionist's Bracers instead of Second Harvest if you decide to go with Rhys.

Otherwise I think the list is nuts (I couldn't help myself) and really like it. Cheers! :)

Ashen0ne on Strength of the Pack

2 months ago

Hey there! Always wanted to see more wolves in edh! Here’s a few suggestions to consider.

Garruk Relentless  Flip makes wolf tokens and, when you’re ready you can have one of those tokens fight him to transform into his black version. Pretty sure he’s still legal here but I could be wrong. Once he’s transformed you can convert extra tokens into other useful creatures with his tutor.

Mayor of Avabruck  Flip buffs your commander but when he transforms he buffs everyone else and makes more wolves for you. Managing that transformation can be tricky though.

Kessig Cagebreakers creates more wolves as they attack.

Sword of Body and Mind protects a key piece from blue spot removal and makes more wolves. The mill is also amusing and unexpected in your colors

Tolsimir Wolfblood is a good throwback to his original printing. Plus he buffs your creatures. And, you guessed it, he makes more wolves

Hope some of that helps! Keep up the good work, my friend!

SharpRaptor on Najeela

3 months ago

Recommended Cuts

Creatures

Blightsteel Colossus - Curve reasons

Graveblade Marauder - Cute but effect probably isn't good enough

Hamletback Goliath - Curve reasons

Khenra Eternal - Bad card basically. Though we want this slot to be at that mana cost

Khenra Scrapper - Again. We want aggressive cards like this but we can do better

Saskia the Unyielding - Big target on your head. Colour intensive. Not a warrior

Savage Knuckleblade - Colour intensive

Taurean Mauler - Doesn't work towards our game plan. Doesn't trigger off combat damage doesn't buff others.

Tenacious Dead - Just bad

Tolsimir Wolfblood - Buff isn't universal and its expensive

Zhur-Taa Druid - We want mana dorks. But only taps for green and its colour intensive to cast.

Maybe Cuts Or Later Cuts

Thunderfoot Baloth - Expensive but ok effect.

Hellkite Charger - Maybe cut. We already have access to this effect at cheaper cost

Zurgo Helmsmasher - He's good. But doesn't help the rest of the game plan

Sorceries

Maybe Cut

Clan Defiance - Doesn't impact the board enough to make us win the game.

Lavalanche - Effect we want but possible to find cheaper?

Enchantment

Fires of Yavimaya - Replace with Rhythm of the Wild

Instant

Artifact Mutation && Aura Mutation - Change with generic artifact or enchantment removal

Crackling Doom - Doesn't do enough

Artifact

Oketra's Monument - Doesn't trigger enough and the mana reduction isn't relevant enough

Recommendations

Attacking / Combat Matter Cards

Blood-Chin Rager - Warriors have Menace

Herald of Dromoka - Warriors have Vigilance

Chief of the Edge - Warriors get +1/+0

Raiders' Spoils - Very good card draw

Lovisa Coldeyes - Warriors +2/+2 Haste

Mindblade Render - MOAR card draw

Ogre Battledriver - Your warriors that enter will be 3/1s when attacking

Jazal Goldmane - Massive Buffs

Mardu Woe-Reaper - Graveyard Interaction

Thrasher Brute - Drains an opponent with warrior etb triggers

Edric, Spymaster of Trest - MOAR CARD DRAW

Combo Pieces

Cryptolith Rite - Lots of mana, infinite combats

Phyrexian Altar - Sac some of the tokens to activate Najeela

Derevi, Empyrial Tactician - Win the game

Sword of Feast and Famine - Win the game if you have the lands

Nature's Will - Win the game if you have the lands

Bear Umbra - Win the game if you have the lands

Other

Archetype of Aggression - Trample

Purphoros, God of the Forge - This guy doesn't need explanation

Cyclonic Rift - ....yeh

Heroic Intervention - Anti-Wrath. Rootborn Defenses Dauntless Escort Join Shields

Divine Visitation - BECAUSE ANGELS

Harvest Season - we make a lot of tapped and attacking creatures. We want mana

Throne of the God-Pharaoh - Alternate win cons

Shared Animosity - Massive Buffs

Anointed Procession Parallel Lives - More tokens

Aggravated Assault - Easier Najeela trigger without keywords

Maybe

Aven Wind Guide - Gives our tokens flying and vigilance

BelugaWhale217 on I get alot of soldier's

7 months ago

Also consider Trostani Discordant and Tolsimir Wolfblood for buffing up the tokens, Llanowar Elves for ramp, and March of the Multitudes for a ton of soldiers

shadow63 on

7 months ago

Tolsimir Wolfblood fits in here

NV_1980 on Rhys the Destroyer

8 months ago

Hi kelllppp,

For additional token generation we would recommend Brimaz, King of Oreskos, Kazandu Tuskcaller, Imperious Perfect, Avenger of Zendikar, Ant Queen, Living Hive, Beacon of Creation and Freyalise, Llanowar's Fury.

Boosting your creatures could be fun with Bloodspore Thrinax, Juniper Order Ranger and Tolsimir Wolfblood (which incidentally also creates tokens).

Aside from these things, we would also recommend Path to Exile, Swords to Plowshares, Krosan Grip and/or Aura Shards for some more control. Maybe some additional draw options like Lifecrafter's Bestiary, Slate of Ancestry and Beacon of Creation.

For any further ideas, feel free to check out our Rhys deck. Good luck and have fun.

Regards,

Mrs. & Mr. NV_1980

Lord_Grimm on Oogie Boogie

8 months ago

Given our convo regarding the focus of this deck being 'All the Tokens', this may be a long write-up. I'll try to break it up. This comment will look at creatures.

The great: Armada Wurm, Hornet Queen, Jazal Goldmane, Mycoloth, Seedborn Muse, Shanna, Sisay's Legacy, Tendershoot Dryad, Wilt-Leaf Liege, Wolfbriar Elemental. Each of these support your strategy directly and have early & late game presence.

The Good: Ant Queen, Bramble Sovereign, Shalai, Voice of Plenty. These offer mid to late game relevance as well as give mana sinks while supporting your strat.

The 'Meh': Oracle of Mul Daya, Tolsimir Wolfblood, Voice of Resurgence. Though these have game relevance in various ways, they may be slots to upgrade.

The Bad: Archon of Valor's Reach doesn't fit with the strat and feels like a 'win-more' or 'lockout' card, Emmara Tandris insulating tokens (the one thing you can make endless amounts of anyway) from damage doesn't seem like it's worth 7 mana/a whole turn to do, Kazandu Tuskcaller is a 1/1 you need to sink 6 mana into before you can get a single 3/3 per turn, Yeva, Nature's Herald only has relevance early game and she doesn't really fit with tokens.

The Ugly: Copperhorn Scout is a very fragile '1-turn' kind of creature and there are better/more efficient ways to accomplish this like Brave the Sands for example, Elvish Mystic & Fyndhorn Elves & Llanowar Elves having ramp on creatures like these is simply not the way you want to ramp.

The only ones left I believe ate your 2 Soul Wardens. They could/will/do gain a bunch of life, so if that is important then keep them.

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Tolsimir Wolfblood occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%