|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Rare|
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Legendary Creature — Elf Warrior
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Tap: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
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Tolsimir Wolfblood Discussion
1 month ago
I think it references a generic 2/2 Wolf token instead? The first wolf token referenced on Stompy Trostani's tokens section, displays a blank image.
3 months ago
3 months ago
Been working on this deck for 2 months now and after rigorous testing and loads of tweaking I present my argument for bumping Tolsimir Wolfblood to tier 3 from 4. cEDH Tolsimir I am also open to hear criticisms on what to change to make it better if it's still not suitable to be T3, or even just general improvements to be made if it will stay as T4.
5 months ago
Bane of Progress is a creature you should consider. Avenger of Zendikar seems to suit your theme, too. Wipes out artifacts and enchantments, and gets you counters, is what you are wanting to get. Phantom Nishoba might be nice, too. Mirari's Wake and Aura Shards would be good cards to add. Parallel Lives might help out, too.
Cards I'd consider dropping are Wake the Reflections, Common Bond, Verdant Rebirth, and Smite for now. Smite is just a bad Swords to Plowshares. Those other spells aren't going to give you as much value as you might initially think.
Other cards I'd consider looking for replacements for would be Always Watching and Intangible Virtue. They are ok on a budget, but I'd rather use some buffs that affect all my creatures, as opposed to just some of them. Mirari's Wake, for instance, and Tolsimir Wolfblood does this well. Another option could be Wilt-Leaf Liege (although her 2nd ability is kind of lacking for this deck). Cards like Overrun and Triumph of the Hordes could be finishers.
You look like you've got a lot of land ramp going on, which is good. Sol Ring is pretty much standard for Commander, and Selesnya Signet fits the bill here, too. Cards like Burgeoning and Exploration are pretty potent first turn plays if you think you'd like something like that. Frontier Siege gives another option for ramp. Sword of the Animist might be a way to go, too.
Card draw. More is always better (almost). Harmonize is not bad. Soul's Majesty can be good, but costs more mana-wise than I'd want to pay. Zendikar Resurgent is a two-for-one deal; ramp and card draw. Skullclamp can do some work, and Mask of Memory is decent, too. I always liked Collective Unconscious, and there are some others like it out there, too.
That's a lot, but I hope it helps a little and gives you some ideas to consider. Can't wait to play!
8 months ago
I am new here and I have created one deck for our game group. But I am not sure which variant I should play? Shall I go for Boros or for Selesnya? Feel free to comment any other improvements to the deck that you think would be good.
I own all commons and uncommons of the Ravnica, Return to Ravnica and Theros block twice plus Magic X. Please note that this is a strictly budget deck. I am willing to buy rares as long as they are not more expensive than 1 USD. Also in our group we have the rule not to include more than 4 rares in your decks. This should ensure that the power level of the decks is similar.
Normally we are four or five players and we play free-for-all, two-headed giant and prisma. So the deck needs some defenses.
My deck list is strangely formatted. How do I do a better deck list?
9 months ago
Arbor Elf for Birds of Paradise
Tolsimir Wolfblood for Elesh Norn, Grand Cenobite
I'd add at least two lands that destroy land. Ghost Quarter, Strip Mine, Tectonic Edge are some examples.
Fragmentize for Naturalize
Lyev Decree for Swords to Plowshares
Wall of Swords for Wall of Omens
Steward of Valeron for Grand Abolisher
Pariah for Kodama's Reach
Brave the Sands for Authority of the Consuls
Martial Law for Ghostly Prison
Selesnya Keyrune for Sol Ring
Druid of the Cowl for Sakura-Tribe Elder
Cathar's Shield for Swiftfoot Boots
Rootborn Defenses for Heroic Intervention
White Sun's Zenith for Storm Herd. This card will win you games.
Sigil of Valor for Shield of the Oversoul
Sylvan Reclamation for Forsake the Worldly
Aura Mutation for Beast Within
Armadillo Cloak for Aura Shards
Here's what I have so far. I'm not done yet but this is a good start. I still need to go deeper into the creatures and add some synergy.
9 months ago
I used to only build budget Commander until I got a lot of disposable income. Thalia, Heretic Cathar, Teysa, Envoy of Ghosts, Talrand, Sky Summoner, Drana, Kalastria Bloodchief, Zada, Hedron Grinder, Yisan, the Wanderer Bard, Ephara, God of the Polis, Wrexial, the Risen Deep, Tsabo Tavoc, Mina and Denn, Wildborn, Tolsimir Wolfblood, Melek, Izzet Paragon, Savra, Queen of the Golgari, Jor Kadeen, the Prevailer, and Prime Speaker Zegana are all fun commanders you can build a budget deck around and be just as viable as an expensive deck.