Jace, Memory Adept

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Magic 2014
Magic 2013 Mythic Rare
2012 Core Set Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Jace, Memory Adept

Planeswalker — Jace

+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.

0: Target player puts the top ten cards of his or her library into his or her graveyard.

-7: Any number of target players each draw twenty cards.

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Jace, Memory Adept Discussion

GeminiSpartanX on Traumatised

8 hours ago

Removing the Propaganda and Control Magic would make this deck Modern legal, where I think it would have a better chance of winning rather than trying to play it in vintage/legacy. They could be replaced with more mill cards or good creatures like Jace's Phantasm. You could also swap your Wall of Denials with the phantasms and remove white completely from the deck, making it more consistent (5/5 flyers make better blockers than 0/8 walls since most people don't want to lose their creatures to a blocker). The Arrest could be swapped with a Vapor Snag or something to hold off attackers for a turn. I also think 4 Traumatize is too many, since if you play a few mill spells in the earlier turns, the most you'll hit with a 2nd traumatize is 10 or so, which would make it worse than another 5 mana card like Jace, Memory Adept. Going up to 4 Hedron Crabs is also a good idea, perhaps replacing some of the 5-6 mana spells. Anyway, hope some of that helps. Happy milling!

m0x on Modern U/W Control (Budget)

20 hours ago

Sphinx's Revelation seems like an upgrade to Blue Sun's Zenith. It is also pretty cheap from the MM3 reprint.

I'd recommend having more than a single threat. I get where this deck is going but try including something incidental like Mulldrifter or a budget planeswalker: Jace, Architect of Thought or Jace, Memory Adept.

The pure lifegain cards (Rest for the Weary & Venser's Journal) are probably not good enough as well.

Peisistratos on Competitive Modern Mill

3 days ago

Thanks SurpriZe! I'm really glad to hear that!

At RowdyMagic18, whom I thank for suggesting the addition of Consuming Aberration: unfortunately, I can't see how that could help. We should manage to stay alive so long as to cast cast it and use it the following turn, all for a creature that if it doens't die immediately gets easily chumpblocked (since I'm sure you're not suggesting to block with it). And, most importantly, there are no defence cards that if played in only few copies (as we need to keep defence cards at a minimum) allow you to stay alive that long AND spend turn 5 doing nothing; certainly you couldn't resort to fogs. And you should up the land-count by 2 at least, cutting other cards. I already deem casting Archive Trap for its real cost unrealistic, so I don't need another spell at 5 mana; and if I needed any, I would turn to Jace, Memory Adept before than to anything else.

Journeytodiscoverychannel on Multi-Purpose Willbreaker Deck

1 week ago

Hedron Crab

Tome Scour

Increasing Confusion

Jace, Memory Adept

If milling is your win condition I suggest adding some more to make it happen faster. The more time you stall the harder it will be to stall.

NotoriouslyGood on Mono blue combo mill(Budget-ish)

1 week ago

Soulus101 Thanks for the comment! That's indeed a nice combo and would likely be more effective in the long term. Instead of Panharmonicon at 4 mana and combo with more cards I'd rather play Jace, Memory Adept that's kinda more versatile.I was thinking of playing Lantern of Insight basically mill my opponent a little more carefully and let him only draw lands or dead cards.

NeonMatrix70 on The Bogus Journey

2 weeks ago

Entrei.....sigh, I guess I gotta explain some things to help you understand.

New to EDH? Nope. Been playing this and this format for a while actually. I did tag this deck as "casual" so it's not to be taken as seriously.

I never thought I'd have to defend Lightning Bolt. Really?! for 3.....that's value!! 3 may not seem like much when a player has 40 life total, but for a fast creature/planeswalker hit, it gets the job done. It is arguably one of the best cards in MTG and can easily fit into any format. I can only hope that I can imprint Isochron Scepter with it.

Collective Brutality is again...value. With Nekusar, the Mindrazer and the massive amount of card draw I put in this deck, I should not have a problem Escalating if I need to. This is a card I will keep an eye on and if I don't like the way it plays, I'll replace it with something else.

As far as Archive Trap goes, you are right that Mill is not exactly the focus, but with that being said, it does still play a factor in addition of the other effects.

Draw, Mill and/or Exile = less cards in library. Some that help:

  1. Consuming Aberration
  2. Sire of Stagnation
  3. Talent of the Telepath
  4. Traumatize
  5. Jace, Memory Adept
  6. Archive Trap
  7. Countermand
  8. Jace's Erasure
  9. Sphinx's Tutelage

Cruel Ultimatum, you may be right, but I can't wait to use it.

As awesome as he is, I'll most likely replace Grim Lavamancer later because he may interfere with Mystic Retrieval.

Higure, the Still Wind is "only useable if you are doing tribal ninjas".....umm, ok. He's in because he allows me to dig for Ninja of the Deep Hours and Silent-Blade Oni and make them unblockable.

Molten-Tail Masticore yeah yes.

Ninja of the Deep Hours, this is where I rely on Whispersilk Cloak, Higure, the Still Wind, Rogue's Passage and board wipes to get a hit in. The very worst, I'll discard him with Cathartic Reunion or wheel like effects.

This deck is all over the place and until I play it a few times, I'll be able to see what works well and what doesn't. Changes will come with time.

JKRice on Modern Esper Mill

2 weeks ago

Add Glimpse the Unthinkable, Mind Sculpt, Tome Scour, Jace, Memory Adept, and Consuming Aberration.Also, an amazing combo is Traumatize and Keening Stone. It mills their entire deck away. Another combo is Helm of Obedience and Leyline of the Void

joshua611 on Power Overwhelming

2 weeks ago

Where you are at right now is definitely not a control deck. Call this Midrange.

Aggro, combo, control, and midrange are your basic archetypes.

Aggro = Main win condition is creatures built usually on a curve. For example Burning-Tree Emissary+Scavenging Ooze on Turn 2. <- is an aggressive play (agro=aggressive? maybe).

Combo = Main win condition is some combination of cards usually used together to end the game in a turn or two after gathering the combo. For example Felidar Guardian+Saheeli Rai = game over in one turn with infinite Felidar Guardians.

Control - Main win condition is a narrow and usually a one card finisher after the pilot ensures protection. For example, Jace, Memory Adept with Fog+Dissipate to protect him. 0 mill 10 for a few turns for the win.

Midrange = A mixture of control and aggro; where, the deck can take many forms. Some midrange decks can change gears post sideboard from a midrange deck to an almost pure control deck and vice versa to a complete aggro deck.

With the above said, here are my recommendations for you:

Skithiryx, the Blight Dragon is a great control finisher for mono-black. So focus your creature slots on her. She kills in 3 turns and is uber hard to kill if you run the right protection for her. For protection, may I recommend Inquisition of Kozilek and Thoughtseize? Both discard spells wreak havoc on your opponents' plans by taking the cards they need out of their hand. Also! Run either Surgical Extraction or Extirpate as maybe a 2 of in your sideboard for various pesky decks. Also, Phyrexian Crusader. Pro-red and pro-white is bonus in modern.

Liliana Vess ultimate is ok against creature decks, and her +1 is great against almost any deck; however, Liliana of the Veil is remarkably better (budget-allowing). If your budget won't allow, I would say run no planewalkers and replace with more Geth's Verdict.

BTW, the BEST black removal in modern is arguably Dismember, but Fatal Push is quickly gaining ground.

Keep plugging at it and see what works for you!

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