Jace, Memory Adept

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Magic 2014
Magic 2013 Mythic Rare
2012 Core Set Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Jace, Memory Adept

Planeswalker — Jace

+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.

0: Target player puts the top ten cards of his or her library into his or her graveyard.

-7: Any number of target players each draw twenty cards.

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Jace, Memory Adept Discussion

Biggen on Mono Blue Tutelage

20 hours ago

Rebuttal

  1. Arcanis the Omnipotent and Keening Stone I believe that keening stone is a possibility to remove, it was in the deck as a big finisher just encase however Arcanis I believe is an extremely powerful endgame effect.Especially when the deck revolves around drawing cards to mill your opponent so with a sphinx's tutelage out this is a 6+ card mill.

  2. Void Shatter I thought void shatter would be a good graveyard hate card but If its a bad card then i'll most likely switch it out for the 3 mana counter spell you suggest that I run Dissolve for the benefit of scrying correct?

  3. Thought Scour is a must keep, the mill two is just a small benefit to the main effect is that I get to draw a card at instant speed which would trigger Sphinx's Tutelage. So in my mind I believe Thought Scour is a better choice then Dream Twist.

  4. Jace, Memory Adept and Jace Beleren I believe both Jace's would be able to fit into the deck in my mind. The Jace Memory adept draws me cards without doing the 0 cost ability but getting to 7 then I would do 0 until I need to finish them off.

  5. Swan Song I actually think the only reason I wouldn't want this is I might struggle dealing with the swan, fog banks can block it of course but fog banks are meant to be blocking bigger and scarier things whilst all the time this little swan keeps whittling me down?

  6. Ghost Quarter I thought this was not necessary seeing how It is a mono-blue deck but it does combo very well with Hedron Crab? so I would probably add it to the main deck.

Phaazeprime on Wrexial's [HOLY DIVER]

3 days ago

Some good mill cards for Commander:

Mind Grind is probably better than Mind Funeral due to it targeting multiple opponents at once and having no upper limit of how much it can mill.

Traumatize is fantastic for getting stuff in the graveyard what with the size of commander decks your likely to get upwards of 40 cards in there.

Startled Awake is another good one as its reusable.

Consuming Aberrationbecause a mill deck without it is simply missing out.

Archive Trap is reliable to pay nothing with what with the shear number of tutors in the format.

Sphinx's Tutelage is essentially a superior Jace's Erasure

Geth, Lord of the Vault is both mill and grave stealing for both artifacts and creatures

Jace, Memory Adept is my favorite of the jace planeswalkers due to his cheap price and good abilities that combo nicely with Sphinx's Tutelage

Hedonist's Trove just takes an entire graveyard to do stuff with its amazing.

Well,thats pretty much all the advice i can think of i wish you luck fellow mill player!

ozzy9314 on Hedron Mill

1 week ago

Ok I made some tweaks based on your comment. I feel Jace, Memory Adept is useful so I decided to leave him in also Damnation, Darkness and Crypt Incursion are there to help me stay alive long enough to mill. Path to Exile is good but i'd like to keep it at 2 colors. Took out the Fog Bank, added more mill cards, and as for Fatal Push i don't see that helping out much. Archive Trap ill place in sideboard. How does it look now?

Rhyno52 on Hedron Mill

1 week ago

So you should focus on mill the opponent. Glimpse the Unthinkable Mind Funeral and Thought Scour are 4 ofs Jace, Memory Adept is ways too slow. Crypt Incursion should be a sideboard card also Damnation is questionable in maindeck, but if you want to go to midrange it is an option but i would play it as 2 of.

For the sake of the hedron crab you have to invest in Polluted Delta to have some more triggers available. Also Watery Grave is good. Shelldock Isle is an option.

Also you could consider playing Breaking and other spells like Archive Trap and such to make it more consistent your main goal is to win because he has no cards in library you wont win with a majority of cards for control.

You could consider to splash in white if you got the money for the lands to play Path to Exile to have pretty good removal or to activate your archive trap, for that reason you should also consider to play some Ghost Quarter.

To get room for all those cards i would cut Fog Bank, Darkness, Crypt Incursion. You shoild also consider playing some removal like Fatal Push.

I hope its not too confusing and its quite clear why i made those suggestions. If not ask me. I hope it helps to make it more stable.

MRDOOM3 on Mono Blue Mill (again)

1 week ago

Jace, Memory Adept is always nice. So are Archive Trap, Startled Awake, and maybe Traumatize.

There is also Jace's Erasure for another little version of Sphinx's Tutelage.

Heck, for funsies, you can run the Grindstone + Painter's Servant infinite mill combo.

N0L1M1TS on I Draw, You Mill. That Simple.

3 weeks ago

If you ever decide to weaponize card draw for damage, I strongly suggest Booby Trap. If you are familiar enough with your opponent's library, you can pairThis with your Jace, Memory Adept's ultimate to get 20 immediate draws for an attempt at that hit for 10 health.

If you splash in some black and red, you could also add in Nekusar, the Mindrazer which will allow you to fight on two fronts: mill and life, and it also pairs well with your Jace.

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