|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)|
|Magic 2013 (M13)||Mythic Rare|
|2012 Core Set (M12)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Jace, Memory Adept
Planeswalker — Jace
+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.
0: Target player puts the top ten cards of his or her library into his or her graveyard.
-7: Any number of target players each draw twenty cards.
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|Have (37)||Mrbiscuit22 , RazortoothMtg , Axtel , Mousemke , tahavin , NostalgicAce , Bulldawg1310 , Sparky41 , MattN7498 , cklise , rainbowofdeath , mymanpotsandpans , MorningGlory45 , gildan_bladeborn , Dredgar , bradyofportdetroit , perrin515 , warcry02 , HyperJujibiter , westdoorblowsnow , Zomgasa , Lindough , switchkill65 , CAPT.Shock , geazykagar , ironax , jparker-sartori21 , Char-You , Auriel , joshw335 , Venser_the_Sojoner , thetechzombie , jaustinhowald , Blue_Otaku_No.1 , Wazerwifle , mziter501 , Justinaut|
|Want (3)||Ace_Kavu , Ariumlegion , Kravian|
Jace, Memory Adept Discussion
1 week ago
1 week ago
Yeah that's why I had it in my maybe... I dropped Jace, Memory Adept for it. I want this deck to be more towards lifebringing than the mill. I have a Mirko Vosk, Mind Drinker mill that he is better in, but I have Jace Beleren in that deck.
2 weeks ago
I love modern illusions, after my cards were stolen a version of modern illusions was all that kept me from quitting. My illusions deck has a bit more mill focus though, Jace's Mindseeker, Brainstorm (which isn't legal anymore), Mind Sculpt, Jace, Memory Adept, Thought Scour, Jace's Erasure just to get the phantasm powered up faster lol. you might consider Call to the Kindred though
2 weeks ago
I love mill!
Have you ever tested with Phenax, God of Deception + Consuming Aberration, or with Ashiok, Nightmare Weaver + Jace, Memory Adept? A Leyline of the Void might also be helpful against graveyard decks. If you can generate large amounts of mana to pay X costs, cards like Blue Sun's Zenith, Braingeyser, Fascination, and Invoke the Firemind can force opponents to mill by drawing out their decks with no graveyard shuffle effects.
Have fun playing!
2 weeks ago
Thyrd thanks for all your kind words! I am very happy to help!
Here we go with your topics.
Duskmantle Guildmage could be a standalone card worth to be in the maindeck (perhaps to free up sideboard slots), if it wasn't too much expensive and frail when it isn't needed to make up for the times when it is: when it would be useful, against anything apart from an Emrakul, the Aeons Torn or a Leyline of Sanctity deck you would win with anything else earlier and with much less mana. As for Duskmantle Guildmage + Mindcrank being a mere sideboard plan, there is hardly an Emrakul, the Aeons Torn or a Leyline of Sanctity deck that couldn't deal with such a brittle combo (Duskmantle Guildmage is a little creature at the very least!); and even if it weren't the case, finding 1 out of 4 graveyard hate or Set Adrift is much more likely than getting 1 out of 4 Duskmantle Guildmage AND 1 out of 4 Mindcrank (plus 1 out of 4 Mesmeric Orb against Leyline of Sanctity) every single game (and it is the only relevant factor since it's unlikely that the games where your graveyard hate or Set Adrift are not enough to win exceeded the times when you couldn't get the combo to begin with).
The problem of the deck as a whole is being very clunky. Despite that, at least you win almost every game where you manage to resolve all of your spells: we hardly need more mana sinks. It is already unrealistic to cast Archive Trap for 5 mana; Mind Grind is too much inefficient even at 5 mana! At that price we would play Jace, Memory Adept or Startled Awake Flip for 1 mana less. Much like Snapcaster Mage, the flexibility of Mind Grind means nothing if none of its mode ends up being helpful enough.
3 weeks ago
22 lands is pretty light for a control deck, especially one that is this mana hungry. Most control decks want 25-26, even with no fetchlands. Second, almost no one runs any 3 mana counterspells, let alone 12. Things like Spell Pierce, Spell Snare, and even Negate are most likely better options. Disallow is the only 3 mana counterspell possibly playable in modern, and even then it's very meta dependent. On your finishers, Jace, Memory Adept is just not a good card, and would be better suited to be more removal, or probably just more lands. Finally, I don't think anyone can see your aquireboard. If there's cads you want to get but don't have yet, put them in the description or in the maybe board.
3 weeks ago
Have you considered putting Jace, Memory Adept into this deck? I think that would also help to compliment the milling process, while at the same time help you to draw cards to help you mill.