Liliana Vess

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Liliana Vess

Planeswalker — Liliana

+1: Target player discards a card.

-2: Search your library for a card, then shuffle your library and put that card on top of it.

-8: Put all creature cards in all graveyards onto the battlefield under your control.

ViscountVonSausageRoll on Temporary Graveyard

4 days ago

I can tell when you played xD

And hey, don't sell yourself short, casual 60 card is the epitome of magic.

Budget Suggestions (≤ $10): Griselbrand because he's awesome, Dark Ritual because speed, Go for the Throat or alternatively: I see you're running Bone Shredder. Perhaps considering replacing with Shriekmaw? He's less hardcastable, but he does throw himself into your graveyard in a hurry. Consider Buried Alive to fill the GY? Vampire Nighthawk has been replaced with Nighthawk Scavenger I know, the powercreeper has been powercrept.

Non-Budget Suggestions ($10+): Archon of Cruelty. I mean, read what it does. Right? That's ridiculous.
Recurring Nightmare It's pricey, but it's absolutely busted. (It sacs a dude and bounces to your hand as an additional cost) It never goes away.
Atraxa, Grand Unifier Honestly not my cup of tea, but she's very powerful. Urborg, Tomb of Yawgmoth Only because: It's just good in this deck. You're already running Liliana of the Dark Realms x2 and Coffers. Maybe find some heavily played ones?

Make Room: The most unfun part of coming back to any old deck. Well, Liliana Vess is just too expensive now days (even back then she was kinda pricey), but most of the time she ends up being a 5 CMC vampiric tutor at sorcery speed anyways. She never lives long.

Sorin Markov kind of falls under the same boat, at least in this deck imo. Usually by the time you can cast him, opponents aren't at 20 life anymore, so the appeal of "10 dmg" can be somewhat deceptive.

Anyways, welcome back, and I hope you enjoy yourself

leon_bulminot on Volrath, Voltron Reanimator

1 month ago

Not sure what you might cut but if you want some help and unblockables, try a Kormus Bell plus something like Filth, you can turn your lands into a constant pinging source of damage.

I would also swap Void Winnower over to your control portion. Big beefy Eldrazi yes but risky to lose until your board is setup. And even then, he has more Utility as control.

I’d also swap Kozileks, if you have Kozilek, the Great Distortion. Lets you turn stuff like Filth into a counter spell and put it in the graveyard where you need it.

Also, Liliana of the Veil is decent but you can get so much more utility out of Liliana Vess for tutoring or, Liliana of the Dark Realms for land tutor and removal. Plus if you ultimate Dark Realms, you get BIG mana bumps, especially to use with Draco. Using 2 lands to keep him around versus 8.

And since you are so sack heavy, a card to not only dole out damage as you summon black creatures but let you sack and draw cards, and a seriously reduced cost, Ayara, First of Locthwain. Could replace 2 or 3 cards with just her.

Final suggestion and honestly, I am surprised with all the sacking you do here that it isn’t even on the maybe board. Blood Artist. All I need to say there lol

As for what to pull out, check your synergy and self interaction with cards. If two or three cards only interact with themselves, you might need to consider dropping them. I’ve been over the deck list but it could go so many different routes for beef sticks beating things down. Just thoughts to consider while looking for things to pull out. Sometimes one card can complete the function of 2 if you have them.

leon_bulminot on We're All Friends Here

2 months ago

Okay so couple cards to consider, specifically for planeswalkers.

First off, activating MULTIPLE planeswalker abilities of a single planeswalker in a single turn: The Chain Veil. And if you have Teferi, Temporal Archmage out with Chain Veil, and a few mana producing artifacts and a Proliferate effect from say Viral Drake or something, infinite counters on your walkers. I usually did it with Gilded Lotus, Thran Dynamo and a Sol Ring, with Chain Veil being the fourth untapped artifact. Proliferate with Viral Drake and you negate Temporal Archmage losing counters.

Next up is additional Counters. Vorinclex, Monstrous Raider and Doubling Season. Enough said right? Contagion Engine is a tad expensive to get online but, double proliferate. And if you had a Tekuthal, Inquiry Dominus on board, quadruple proliferate for 4 mana. So starting out, with everything on the field, Ugin, the Spirit Dragon enters the battlefield with 28 counters from just from Vorinclex and Doubling season. Add in the quadruple proliferate and it just gets dumb. Generally once Doubling Season hits, you can ult your planeswalkers THAT turn. Also, Nesting Grounds pairs well with Tekuthal to move indestructible counters onto other permanents.

Best five color mana searcher ever that is expensive but at one extra above Migration path, especially since planeswalker decks are more mid game, Shard Convergence is like a mega Expedition Map but in green.

A walker that’s good for searching anything, Liliana Vess.

If you want solid searching combo that also lets you untap artifacts as well as hunt for whatever you want is Tezzeret the Seeker and Mycosynth Lattice. And if you want to shut the game down for a win, so long as you have enough creatures to protect him, Karn, the Great Creator and Mycosynth shuts down ALL opponents mana flow. Wanna blow it up? Urborg, Tomb of Yawgmoth, Kormus Bell, and then some blanket -1 toughness effect.

There are so many ways you can go with walker decks. But those are some things I use and still use.

legendofa on I still don't understand why …

1 year ago

I was around when planeswalkers were introduced, and I remember a lot of comments about how they were unnecessary since existing cards already do everything, they were too complicated and powerful with three free abilities (reanimate everything for five mana? mill twenty for three mana? Overrun every other turn for *two* mana?, nobody's ever going to use them and they were a gimmicky waste of time, and they pulled focus away from the players because players are the real planeswalkers. Some of these arguments still float around, some are being transferred to Battles, and some have faded away as people learned how to use them. In the last few years (don't tell me the real number), the game has adapted, players have adapted, and planeswalkers are now generally expected and uncontroversial.

Icbrgr on Wizards has thrown their lore …

1 year ago

It's not all bad imo... kinda like before/after school cartoons I used to watch as a kid they arnt aren't exactly paramount in character development and story telling but it gets the job done and is entertaining.

My biggest complaint I think is my lack of interest in the characters anymore... once upon a time I thought Liliana Vess was super cool and interesting... a dark priestess trying to hunt down and kill demons that had a contract over her... going to innistrad to get the chain veil it was just really compelling to me for a long time.

But since Magic origins in particular I just have struggled to get attached/care about the characters in the same way...

Again comparing it to cartoons they still have teenage mutant ninja turtles and spiderman/xmen cartoons like i used to watch but they are rebooted drawn differently characters have different quirks and such.... it just makes me wonder is it really that bad or are we just an older and harder to please audience?

LetoTheSecond on Atraxas Best Friends

1 year ago

MilesHiles, thank you for the suggestions! Doubling Season is definitely a strong inclusion. I rarely seem to draw it, but it's a great enabler for getting to a win con.

I've been toying around with removing Sorin Markov for the very reason you gave. Both your suggestions are good replacements, I may swap it out for Liliana Vess.

Interestingly, Kiora, the Crashing Wave seems to ult oddly frequently for me! Her damage negation in combination with some other early game stax makes her a good early drop.

MilesHiles on Atraxas Best Friends

1 year ago

Hey! Cool deck! I have a Superfriends Atraxa deck as well and it is easily one of my favorites. In play testing, I found that trying to focus more on Walkers that can use their ults immediately when a Doubling Season is out, is a great way to focus the deck consistency. Sorin Markov is one example of this that's actually shown to be lack luster since you can only target one person at the table with it. Liliana Vess and Jace Beleren are great for card advantage since Lili is a Vampiric Tutor on a stick and Jace will let you draw free cards. Kiora, the Crashing Wave is also a great card but you'll almost never use her ult when you want to

Hi_diddly_ho_neighbor on Dominaria United Spoilers

1 year ago

wallisface - fair points on the 1v1 comments, but I would push back a little in commander. Karn strikes me as exactly the type of planeswalker that is good in the format as it isn't overtly scary so folks will leave him alone. His -1 is nearly a straight up tutor effect for most artifact or green decks. He honestly reminds me of a slightly less powerful Liliana Vess. Not too powerful, but has sneaky good utility and will be underrated (in casual settings).

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