|Commander / EDH||Legal|
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|Zendikar (ZEN)||Mythic Rare|
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Planeswalker — Chandra
+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.
-2: Each player discards his or her hand, then draws three cards.
-7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
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Chandra Ablaze Discussion
1 month ago
I've been trying to hammer out a monored deck designed to benefit from discard effects, with the goal of making Tibalt, the Fiend-Blooded something greater than utter garbage. I put the little devil dude in a deck with Chandra Ablaze and Pyromancer Ascension years ago, and, though I liked the idea of the 'walkers working together, the rest of the deck was trying to do something Tibalt didn't help with. In other words, I enjoyed the potential interaction among those three cards, but the deck in which I had them wasn't the right shell to abuse them. I ended up removing both planeswalkers from that particular deck, but the idea of building around Tibalt has jumbled around in my brain since. Upon seeing Jaya Ballard spoiled, I started revisiting the concept, and the new Izzet mechanic, jump-start, was the final inspiration to try, once again, to make Tibalt usable. This is what I have so far:
SCORE: 1 | 26 VIEWS | IN 1 FOLDER
but there's still work to be done. I've got to find the right mix of recursion and actual spells, and there's still trimming to be done. This is my first time seeking advice from the tappedout community this early in the deck building process; thanks in advance for any advice and suggestions!
4 months ago
I would love to see a deck based on Mind Bend.
The best use I could think of was changing Chandra Ablaze to Blue, and dumping enough extra turn spells in the yard so she could ultimate again before the opponents' next turn (her ultimate doesn't exile the graveyard), and burn them out while discarding blue cards in an infinite turn loop.
5 months ago
encelade: I'm happy to hear that the deck is treating you well! I agree with what you said regarding stax/MLD being a reasonable strategy for RW. This is why I was really tempted to playtest Chandra Ablaze in my list, since our opponents will likely have bigger hands than us, and equalizing hand sizes could be considered a form of stax. However, it is hard to justify her since the only ability we would ever want to use is her -2 and she costs 6. Sadly, I have not yet been able to playtest the recent changes I made of Teferi's Protection and Blood Moon, but I had Onward // Victory and Temur Battle Rage in the list since I built it in October, and those cards were solid. Depending on playtest results, I might have to swap them back in if I find that we lack enough finishing power. However, I just bought Blood Moon, and I really do want to find a spot for it. Shielded by Faith is another card I was considering swapping out for the Blood Moon. I can understand completely wanting to play the deck more before tweaking the list. You are winning with it - if it isn't broken, don't fix it!
Also, your changes sound very reasonable. Before I acquired my copy of mana vault, I was running Mind Stone in its place.
5 months ago
encelade: Thank you very much! I'm so glad you like my variant of the list; it is definitely one of my favorite decks, and if you don't mind the heavier stax emphasis of my list, then it certainly is powerful. I'm not sure when you started following my list, but in Daedalus' original list, he runs Onward // Victory and Temur Battle Rage, which I recently replaced with Teferi's Protection and Blood Moon. I found these 2 cards to be a little too "one-shot" for my tastes in a multiplayer game, although there is nothing wrong with keeping them in if you don't own/plan to acquire teferi's protection/blood moon.
I do agree that running out of gas is a problem if we don't hit any of our few key card draw pieces. One possible solution to mitigate this is simply to make your tutor target Sword of Fire and Ice or Mask of Memory. There are a few cards you could add to increase the draw power, but none of them are particularly cheap. The first place I would start with would be 2 cards on Daedalus' original list: Wheel of Fortune and Memory Jar. Wheel would obviously be the best option, and it really should be in this list, but isn't due to how expensive the card is. A spicier option you might want to consider is Chandra Ablaze. She is a bit costly at 6 cmc, so I am not sure if she is worth the slot at that cost, but she could be a fun option to try out. She doesn't really give us much draw unless our hand is empty, but the real strength is that she reduces all of our opponents down to our hand size. This would alleviate boros' lack of card draw, not by boosting our own draw power, but by making our opponents fight on our playing field of less cards in hand. I'm honestly not sure how well this would work, but I considered playtesting her at one point.
Let me know if you have any playtest adjustments that you made, i'd love to hear how you tweak the deck
5 months ago
7 months ago
Jace, Cunning Castaway is one being talked about for Standard right now. If you have a list similar to the B/W walkers list I've seen around, Gideon of the Trials isn't bad to get the emblem and be out of bolt range the turn he comes down. The full list (aside from ones that don't have a 'real' ult like Gideon Jura) is:
Gideon, Ally of Zendikar can anyway, but Settle allows him to live through it
There are 3 other notable ones, who can't ultimate immediately, but activating their plus once and then using Settle the Score allows them to ult the turn after they come down:
8 months ago
Shrine of Burning Rage is an inevitability engine that you might consider. Also Chandra Ablaze being 6 mana is extremely inhibitory in this format. To ramp up to that mana cost, you might consider cars like Chandra, Torch of Defiance (not only is she ramp, but also removal, and Koth of the Hammer definitely ramps you. Also, if you like chandra, you might consider Chandra, Flamecaller as your 6 drop instead of Chandra Ablaze. Much more damage and better card draw.
9 months ago
As far as what to cut that's more so playing the card. What I can sagest many cards as you are over choose that many put them to the side and play test the deck . The more you play test the more you will be able to see man I wish I had x card in my hand instead of card y. As for now I would recommend taking out As Foretold as much as I love this card it kind of does nothing in your deck. If you get it early it plays nothing for free and if you get it late game at that point you should already have the mana to play the spells. It has a 20 $ price tag but getting your hands on a Mana Vault is amazing. It's kinda hard for me to give card advice without playing the deck or playing against the deck. I have also been playing for almost 15 years so my budget is most likely different then yours as I have access to a lot of older cards and my friends and I happen to be a bit more competitive. Brain storm can replace a lot of the can trips even if you have an Evolving Wilds that can shuffle the cards you put back away. Also an amazing powerful and cheap card is Mystic Remora it is an awesome card draw engine. Also Paradox Engine if you can get one and a board of like 3-6 rocks in play it's awesome. Also the plains walkers area is just way to one sided. I would replace Nicol Bolas, the Deceiver and Nicol Bolas, Planeswalker I would replace with Koth of the Hammer. Chandra, the Firebrand or Chandra Ablaze. Also I would take out Thraximundar he is amazing but not for this deck. Also Crosis, the Purger does what your commander does. Also Dark Petition is a must I think in a deck based off spells. I don't see Dragon Tempest doing much in a deck like this. considering you don't have many creatures. Talrand, Sky Summoner can help you stay alive.