Yisan, the Wanderer Bard

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare

Combos Browse all

Yisan, the Wanderer Bard

Legendary Creature — Human Rogue

, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.

Yisan, the Wanderer Bard Discussion

Church_of_Rakdos on La angeloj

22 hours ago

imho if you intend to go to this route and you have no intention of going Mayael, then I would add in Azusa, Lost but Seeking , Rites of Flourishing , Collective Voyage , Veteran Explorer , Hypergenesis , Magus of the Vineyard , Ghirapur Orrery , Reality Scramble , Sunbird's Invocation , Selvala's Stampede , Gate to the AEther , etc. to be able to play a lot of these cards without getting mana screwed since you won't always draw Mayael and have an obscenely high avg cmc.

I would look into more cards like Goblin Sharpshooter , Kiki-Jiki, Mirror Breaker , Krenko, Mob Boss , Sylvan Library , Combat Celebrant , Shalai, Voice of Plenty , Selvala, Heart of the Wilds , Angel of Condemnation , Ahn-Crop Champion (and various other exert cards)), Elvish Piper , etc.

You could also definitely go for infinite attack phases with Kiki-Jiki, Mirror Breaker + Combat Celebrant , Hellkite Charger + Savage Ventmaw , Godo, Bandit Warlord , Aurelia, the Warleader , etc.

Honorable Mentions: Vernal Equinox , Possibility Storm (trade cheaper creatures in for your larger ones), Oath of Druids , Yisan, the Wanderer Bard , Champion of Rhonas , Sword of the Animist , Sword of Feast and Famine , Lifecrafter's Bestiary , Feldon of the Third Path , Heartless Hidetsugu , Stonehewer Giant , etc.

Let me know how the list comes along.

Kiyomei on 京 An illusion? What are you hiding? (CEDH-$T4KS) 京

4 days ago

Hi , @pato_mtg . Thank you for your Question!


So the reason I do not run Crop Rotation right now is that I don't feel it is truly 100 % necessary as a must have mainboard card just for its one-time use... When used Solely for explosiveness that ultimately could still get you nowhere while it doesn't advance our lock in any way nor does it provide us with a turn 2 Derevi just seems Redundant to me... It Could also end up being a very very dead draw at some points in the game for just a "single-use-1-land-fetch" compared to Weathered Wayfarer in our longer grindy games which this deck aims for anyway or after the occasional Mass land destruction occurs ( Ravages of War ) :'( ...

But then again I've had success with it as well before by gaining quick access to Gaea's Cradle with some dudes out and a Yisan, the Wanderer Bard in play or finding me Forsaken City to fuel my Stasis -Lock... While it can also give you card draw trough Horizon Canopy or soft counter a Wasteland / Strip Mine type effect finding you a replacement... I mean there is nothing wrong with running it and sure has some uses... It's an excellent card to be sure. but my Problem with it has always been the sheer disadvantage of losing card + Land Advantage and the possibility to have it be countered instead. losing all your tempo for just explosiveness is not my playstyle as I'd rather look at plays to keep my opponents from winning at all!


I am pretty aware of most Combo creatures and threats for us that are hard to deal with. But just one effect like this doesn't feel right and Chances (%) are so slim of you having this at your disposal and it being castable as well... I do run effective removal that is also a little more grindy in the form of Ulvenwald Tracker ... I've become a huge fan of this card as you can force Derevi or other creatures heck even Dorks to smash into a Hermit Druid for example... Most of these combo creatures are very low toughness. Or the ability to keep removing Dorks and such is also very effective.

As a creature heavy deck, most combo decks won't get through to you that easily by aggro either or go for aggro at all anyway as that is mostly not their go to win condition... I mean we can eat Tymna the Weaver or Najeela, the Blade-Blossom all day unless you're facing a lot of reanimator or Toolbox threats like Yisan that you need to deal with at instant speed... Yeah, then I'd side it in too!

If you could actually share or talk about the number of times this saved you from specific things that would definitely be interesting to take in consideration for other people looking for flex slots, or talk about the cards that force you to run this?!


With a deck so packed with hate towards artifacts and enchantments, I feel this only really becomes truly necessary over something like Aura Shards if an opponent managed to slip through your Stax and resolve a crucial combo piece which surely happens from time to time... Especially after the Aetherflux Reservoir and Paradox Engine / Iso-reversal prints... It could fit in the deck instead of Aura Shards easily. The Only reason I haven't had to do so yet is because of grindy cards that allow me to take piece by piece...

Sure I've died to Aetherflux Reservoir while having Stony Silence + Null Rod in play and losing both with a bunch of other Stax in play... But I mean Nature's Claim would then still need to be just that right card at that right moment with such a low chance (%) being the card you draw or get access to every game for just its single use...


Hope that was of help and explained my thought process behind not running them in the current iteration for the time being. (Subject to Change according to meta or personal needs anyway and all of them are in my Sideboard explanation in the Primer!)

(Ya win some ya lose some :'( , But consistently wise I prefer the Grindy setup that aims to remain effective over the one time uses.)

Smallfry20uk on Sigarda, Herons Grace EDH

1 month ago

So, I've spent the last few days tweaking the deck to lover the mana curve a little, add more utility spells and a few board clears that don't totally wreck my own board state. The last few changes I'm considering before sleaving this up and playing are to add in Yisan, the Wanderer Bard in place of Banisher Priest of Hamlet Captain and bringing in Ulvenwald Tracker in place of Avacyn's Pilgrim or Kytheon, Hero of Akros  Flip.

DiverDown on Win con for UR mana ...

1 month ago

Keranos Blue Moon is an extremely viable deck and fulfills a weird niche in the cEDH metagame. It can be a combo player's worst nightmare, especially if they're in multiple colors and run Hermit Druid without any basic lands in the deck such as Sidisi, Brood Tyrant for example. However, mono-color decks like Teferi, Temporal Archmage and Yisan, the Wanderer Bard will be largely unaffected.

If you're interested, here is a deck you might find useful, and alternatively here is a video of the deck in action.

My advice is to keep your meta in mind, and try to get a feel for if it will perform well in your playgroup. I was going to make a deck built around this concept as well, but backed out because I realized that a lot of decks in my meta are resilient to the type of hate Keranos packs. Best of luck to you though! Hope this helps!

SynergyBuild on Commanders by Power Level [EDH Tier List]

1 month ago

I will have to say though, in favor of Yisan, the Wanderer Bard, that deck uses Seedborn Muse and many other effects on the opponents turns to give it a lot more interaction than it might otherwise have in mono-green. I think that alone makes it a better midrange list than our deck can be. Instant Speed tutor to field is a lot of value.

Osbert on Death by Tide Pods

1 month ago

Seeing as the plan of the deck seems to be: Play commander; win, I would suggest preventing opponent interaction. City of Solitude stops all interaction on your turn and can be easily chained into your commander or cast on the same turn. Hall of Gemstone has a similar effect but requires you to have a mana dork or rock that can produce ideally.

Free protection seems required in a deck that plans to go off this quick. Sylvan Safekeeper and your myriad of boots should suffice. Heroic Intervention isn't free but is still a strong option.

Yisan, the Wanderer Bard plays a very similar game with the some of the same cards. Look at some of the competitive Yisan decks for inclusions in his chains to go infinite and win. You already have some similar cards like Scrib Ranger and Quirion Ranger so including the few others like Wirewood Symbiote and Temur Sabertooth wouldn't hurt the deck all that much and still synergize. Also a favourite for both of those decks is Instill Energy for 1 mana haste and a free untap each turn.

If you want this deck to be more competitive I suggest adding ways to accumulate mana faster starting turn 1-2: Carpet of Flowers, Burgeoning, Exploration, Priest of Titania, and Gaea's Touch all satisfy that.

Don't neglect draw as it's still very import in decks like this when someone has fended your commander off. Rhystic Study, Sylvan Library, Sensei's Divining Top, Skullclamp, etc.

You also have no plan B. If your opponent casts Nevermore, Pithing Needle, Torpor Orb, Phyrexian Revoker on Primespeaker and you don't have an answer you're a sitting duck. Birthing Pod should be included for consistency as well as some ways of tutoring out answers: Worldly Tutor, Mystical Tutor, Spellseeker, Chord of Calling, etc.

TheRoflCoptr on Progress at any cost

1 month ago

I like the elvish tribal that you're going for and ramping into the hydras/Hangarback Walker which make more tokens + experience counters but I feel like your deck needs more evasion/trample/haste to really hit home or even protect yourself from flying commanders. Maybe Akroma's Memorial? It follows the decentralized power mechanic, and I doubt you'll be short of mana late game.Ezuri, Renegade Leader can give be a finisher and give trample to elves. Herald of Secret Streams is also redonk with this deck.

Yisan, the Wanderer Bard would be great in this low costing deck. Not only he would contribute to Ezuri's experience but he can bring friends. Only thing is he isn't an elf.

Paradoxical Outcome would come in handy if there's a board wipe, your dudes are pretty cheap, so you can get the ETB triggers counted all over again. It's not great with +1/+1 counters but it's better than the creatures dying, and it can also be used on other nonland permanents. Alternatively, Inspiring Call is a less protective Heroic Intervention but the draws can get insane. It's a bit "win-more" though.

Bramble Sovereign looks like it has some potential here, doubling your own dudes (and ETB triggers). Although, he can't copy the X costing creatures successfully.

Bow of Nylea seems like a great choice for connecting with the damage (giving your attackers deathtouch) and can also spread some +1/+1 counters if you have spare mana.

Pelt Collector is a great turn 1 drop. Beast Whisperer does everything you want.

Animation Module is a great accelerator and can be used as a mana sink.

Khalni Garden Path of Ancestry

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Yisan, the Wanderer Bard occurrence in decks from the last year

Commander / EDH:

All decks: 0.11%

Green: 1.27%

GW (Selesnya): 0.13%

Golgari: 0.02%

GWU (Bant): 0.09%