Narset, Enlightened Master


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal

Printings View all

Set Rarity
Khans of Tarkir Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Narset, Enlightened Master

Legendary Creature — Human Monk

First strike, hexproof.

Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 23%

1.82 TIX $1.68 Foil


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Narset, Enlightened Master Discussion

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 week ago


Wedge/Shard additions based on our discussion yesterday:







Note: Nothing has been cut yet. Do you agree with them? If not, please let me know which :)


Teleshar on Who Needs Creatures Anyways?

2 weeks ago

This thing is still awesome. I played a game against two randoms, one was a Narset too, but twice as expensive as this one.

I won on turn 4 - turn 2 Chromatic Lantern and Sol Ring into turn 3 Narset, Enlightened Master into turn 4 trigger: Armageddon + Izzet Charm + Temporal Mastery cast from hand. The Mastery got countered because I played the cards in the wrong order, but they still scooped.

I checked the cards in Amonkhet and I don't see anything that would be good in this deck, but maybe you see something I don't.

xrex479 on "And when everyone's super... no one will be"

3 weeks ago

Suns_Champion oops I forgot that Narset, Enlightened Master said cast not play. Which would have gotten around Arcane Laboratory

-Logician on Doran Hatebear

3 weeks ago

Oh and Council's Judgment is particularly good because voting is not targeting. It can just outright exile a Narset, Enlightened Master for example. Exiling is for the most part a permanent answer, and this can touch any nonland permanent. In 1v1, your opponent's vote doesn't even matter at all. You just choose one of their nonland permanents and exile it. In 4 player, you can use politics mid resolution of the spell between voting. What you usually do, since you vote first, is get the person that votes after you to vote for the same thing you're going to vote for, putting two votes on it. Then you convince the other two players to get the other guy back by each voting for one of his things. That way, two problems are exiled. Also, obviously, it has the relevant phrase, " don't control" which means that they can't vote for your things. It's very strong.

Eiti3 on I did it.

1 month ago
[[card:Approach of the Second Sun (AKH)]]

Approach of the Second Sun, tada!

And on more on-topic, I'm hoping to see some funny wins with Approach of the Second Sun rather than the general Felidar Sovereign "oops, you didn't attack me enough and now I won"; cause you could end up casting Approach of the Second Sun with a Narset, Enlightened Master EDH deck several times from Narset, but never from hand, until you get the draw spells, forever taunting your opponents with a win in sight.

E_Slumb on Two's a Company, Three's a small army.

1 month ago

There's two options i can choose:

  1. Remove those cards you mentioned that rely on having a number of creatures, keep the creature count low (mostly because of Narset, Enlightened Master), add in more board control and try to grab Narset quickly.

  2. Keep the equipments and go heavier on creatures. Narset still work anyway.

i somehow think it's weird to keep the creature-less route going. In any case, i still have to figure out the right creature package to include and which play style.

Regarding planeswalkers, the ones in the deck are those i already got but i don't mind shelling cash a bit if the planeswalker is really fitting (and cheap).

What do you suggest?

GS10 on The BREEya to My SCREEya

1 month ago

I've actually been pretty consistent at outpacing/ignoring Narset, Enlightened Master with my own Breya deck. I didn't really expect this deck to be that powerful, but it is usually!

Narset was my absolute best deck, meant for those revenge kills after a few salty defeats, or to play against more cutthroat playgroups, but Breya has proven just as powerful most of the times, and a lot more fun for everybody, in comparison. I've had people borrow my Narset deck against my Breya deck and I won, whenever I didn't end up mana screwed.

And even if you don't go all in with a big budget for those expensive cards, the deck is actually pretty affordable. I'm shifting my deck a bit more into what yours look like, with less creatures and less token generators, to favor some additional control - if I'm comboing off it doesn't matter if I have 2 Thopters or 20 on the battlefield by that time, it matters if I am still alive. So countermagic, all sorts of removal, Baby Jace, and Torrential Gearhulk, instead of big bombs like Hellkite Tyrant and such. I really wanted to make Blightsteel Colossus work, but then I faced a Sen Triplets deck, filled with Acquire and other theft cards like that. I ended up having to get rid of Blightsteel Colossus 3 times in one game and I still won, but it's more of a liability than a game ender and it's the perfect example of why the more controlling route is probably the best for Breya.

I really liked your list, well deserved upvote ;)

Feel free to check out my own as well, I'm thinking about those changes to my own list so any suggestion is welcome!

Thop Thop Thump [Breya, Etherium Shaper EDH]

Commander / EDH GS10


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