Narset, Enlightened Master
Legendary Creature — Human Monk
First strike, hexproof.
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.
|Have (3)||VioVoid , Forkbeard , gildan_bladeborn|
Printings View all
|Secret Lair (SLD)||Mythic Rare|
|Khans of Tarkir (KTK)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Narset, Enlightened Master occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Narset, Enlightened Master Discussion
1 week ago
I can see the merits of running Rune of Protection: Red but I feel like the second best or stronger is Rune of Protection: White. Prevention of damage can bypass shroud and hexproof creatures and white specializes in Lightning Greaves//Swiftfoot Boots and tutoring those cards with Steelshaper's Gift, Stoneforge Mystic, Open the Armory, etc. which Rune of Protection: White heavily turns off a lot of voltron-style decks. It's also incredible at turning off a lot of other hard to remove EDH generals such as Avacyn, Angel of Hope, Zetalpa, Primal Dawn, Akroma, Angel of Wrath, Bruna, Light of Alabaster, Sigarda, Host of Herons, Zur the Enchanter, Uril, the Miststalker, Narset, Enlightened Master and Zurgo Helmsmasher. Those generals may be more niche of a damage source than red or green, but that's where the cycling is helpful whereas spot removal can be more effective at dealing with the red and green damage sources.
Rune of Protection: Green I think may be a bit over-valued as the color green I think is a little too good at artifact/enchantment removal, especially when it comes to stapling that effect on their own creatures such as Acidic Slime, Bane of Progress, Caustic Caterpillar, Gemrazer, Reclamation Sage, Sawtusk Demolisher, Trygon Predator, Terastodon, Woodfall Primus. I feel like green could easily remove the rune before you could get much value out of it and that you'd be better off sticking to spot removal. I know white also has enchantment removal but their removal spells I find to be less practical and as efficient as green meaning you wouldn't find as much enchantment removal in a white deck as you would a green deck.
1 week ago
Elsha of the Infinite seems decent.
Kykar, Wind's Fury seems like it might be okay, since it offers some mild protection.
These all seem okay but not really that great.
2 weeks ago
Narset, Enlightened Master is my recommendation. You can build a fairly powerful deck, but the randomness of what she flips off the top in combat is rather fun. Plus if you ever want to upgrade her beyond 'powerfully fun', she can easily go infinite.
2 months ago
3 months ago
Narset, Enlightened Master-starting out you can have a very random deck, that can sometimes win, but is usually based on what you rip off the top. As you upgrade, you can add things such as tutors and combos, so the deck's competitiveness increases with minor modifications.
Ezuri, Claw of Progress-a fairly straightforward deck with a lot of fun utility creatures to pick from but again you add things as the groups skill level progresses and suddenly the deck is tearing through games
Sultai-not a commander recommendation specifically, but the sultai color have a lot of flexibility in terms of which direction they can go and their power level, all the way from basic toolbox to cEDH if you want to go that high. For something on the more fun end using mutate, see the shameless self promotion below
Most decks can start out fairly simple, straightforward and basic and be upgraded to increase their competitiveness. Same advice I give everyone is start with a theme, then pick a commander that fits what you want to play.
3 months ago
Meren of Clan Nel Toth is a nice combo deck that fits together rather easily.
Noyan Dar, Roil Shaper lets you build a control deck that wins with creatures.
Narset, Enlightened Master would let you build a creatureless deck a number of different ways.
My best recommendation is don't focus on picking a commander. Find some theme you want to build around and go from there.
3 months ago
@Annexus: Yes I totally agree with your thoughts about Timetwister but not with those to Wheel of Fortune. Budget options for those 2 cards are for sure / Time Spiral and Echo of Eons but you definitely need some wheels in your deck and Wheel of Fortune is the really strong, but the deck wouldn't lose much strength if you play Windfall and Echo of Eons/Time Spiral instead of Timetwister/Wheel of Fortune.
The two other Narset are cool flavourwhise but I personally thought that there were simply better alternatives:
I think the deck has only like two slots at maximum for "win more" cards.
At the moment I play Thousand-Year Storm and Aggravated Assault. TStorm cannot be cut because I won almost every game with him as soon as he touched the field. But maybe Narset Transcendent could be a replacement for Aggravated Assault. Narset is a bit more versatile but sometimes you don't hit any extraturn/combat and then narset is a lil bit worse than the Assault, because with the assault you gain another try with Narset, Enlightened Master and if you hit Time Spiral you get ANOTHER attack and with the assault you always have atleast 2 attempts per turn to hit a another turn/combat spell.
Narset, Parter of Veils is a good card but for me atleast I found a lot cards I liked more but can be a budget option JTMS. If you pla atleast 3+ wheel cards in this deck, she could be worth, but with only 2 wheels, there's lacking synergy.
JTMS is just insane and has fallen out of favor or forgiveness just like Narset, Enlightened Master, JTMS is a walkin Brainstorm and toolbox. It's a great feeling when Time Stretch is stuck in your hand and you can put it back on your deck.
Dack Fayden is also pretty good to steal your opponent's ramp pieces but I think he's the one who could maybe replaced by Winter Orb or like you mentioned Teferi, Time Raveler. I loved Teferi, but some dudes from the Narset Discord have somehow talked me out of Teferi...
Man I would really enjoy to play some 1vs1 games of different lists/cuts, to scientifically prove which list is the fastest and after that to test it in a real environment against legit decks to check which card/list is good in the current meta. (Do you have Xmage?)
I see your point on Gamble, sure this card has the opportunity to fail, but narset is just a "if you have luck you win deck" and with this cards I'm also gambling high, but yeah cards to replace gamble are: Idyllic Tutor/Merchant Scroll or like you mentioned Ponder/Preordain.
I tested Jace, Wielder of Mysteries a lot and in 99% of the time he was a dead card or not needed... when you draw your entire library you just win with Nexus of Fate/Beacon of Tomorrows but most of the time you opponents surrender before that ever happens after like your 5 extra turn... And if you really want another wincon then I would always prefer Bribery because this card is savage and in almost every cedh match somebody is playing Thassa's Oracle or another winon which you could possibly steal. Or just play the good old Approach of the Second Sun.
3 months ago
I will forever appreciate people who build Narset, Enlightened Master in ways that don't abuse turns or battle steps. This seems like an absolute blast to both play and play against; nice work!