|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
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Narset, Enlightened Master
Legendary Creature — Human Monk
First strike, hexproof.
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.
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Narset, Enlightened Master Discussion
5 days ago
I'll be honest most of your so called Tier 1 Commanders are realistically at best 1.5/2 I'd say the only true tier 1 commanders are Animar, Soul of Elements , Arcum Dagsson , Karador, Ghost Chieftain , Prossh, Skyraider of Kher and Zur the Enchanter . It seems a lot of the Tier 1 commanders are cards that are incredible as part of the 99, but actually in the command seat they aren't that impressive, Purphorous, God of The Forge is great and strong in casual, put him up against any T2 or better deck he will lose. The only other two that a tier 1 argument could really be made for is Edric, Spymaster of Trest and Narset, Enlightened Master but personally tier 1.5 in my opinion.
1 week ago
You may want to try out Narset, Enlightened Master as a 1 of sideboard. Would be a great option in grindy control matchup.
Is saheeli sticking around often enough? My concern with the deck would be your all in on thecombo to close the game, perhaps a 2nd planeswalker to replace 4th saheeli might help
1 week ago
I like the idea but your average cmc is 4.18 meaning that by the time that most of your stuff is coming down people are already moving to win the game and I think that you need to narrow your focus a little. I'm not sure that having Avacyn, Angel of Hope is worth it for you for the cost and time that she will come down and Narset, Enlightened Master is going to be too slow to get out for you I think. Now we get to Planeswalkers, you absolutely cannot count on the ultimate for most of them, it's just too far out of reach. That said, most of the ones you have here have decent first and second abilities but the ones I don't feel make the cut are Kiora, the Crashing Wave, Nissa, Voice of Zendikar, Samut, the Tested, Sarkhan Unbroken, you're only running one thing that really makes Teferi, Temporal Archmage and Tezzeret the Seeker worthwhile and that's the Chain Veil, and I've always felt that other than Vraska the Unseen's second ability she's not worth it. Cryptic Command is pretty colour intensive for your mana base, All Is Dust is going to hurt you just as badly as everyone else. Otherwise I love the idea here and I'm curious to see how it turns out!
3 weeks ago
@ReaperDrek I very much appreciate your comments and ideas! Sounds like you have a good outlook on the game
After your post I immediately went out and ordered a Mask of Memory for this deck. It'll have a good home here I think. Should I do Infiltration Lens as it's near-opposite? (lol) Also Skullclamp needs to be equipped to a creature that goes to the graveyard; and aurelia being the commander does not if she goes to the command zone. I believe it's a replacement effect
Shannon doesn't like combos so kiki-jiki is out. I'm sneaking in the infinite combat phases since it's flavorful with an extra combat commander I feel. Stupid me traded away a copy of Aggravated Assault that was supposed to be in here tho
I agree that there's a lot of slow creatures and I do need help thinning them. Goldmeadow Harrier is one of the last remnants of her mono white kithkin deck. Also there's quite a few high cmc bombs that may need to be filtered out. Usually my playgroup doesn't target her and she makes it to the late game unhindered, but we shouldn't rely on that
Sunforger is on it's way in here for sure. I took apart my Narset, Enlightened Master deck so aurelia got new toys. I'll consider Hero's Blade as well. I'm afraid I'll fill my hand with too many equipment cards lol
1 month ago
1 month ago
Currently I'm working on a storm deck and while it started out Izzet I eventually tried Grixis which I found there was little unexplored territory there. I wanna make a deck that makes people go "what does your deck do? What? With THAT commander"? But by this I mean I don't want something obvious but want something that does help the game plan in some way shape or form. So I came to Jeskai and thought that this was my favorite 3 color combo so maybe I should try and make storm work here! And with white and Aetherflux Reservoir it should be not to hard to win games. Here are the commander choices (BTW I don't like the partners all that much.)
While an odd choice, she does give us constant life gain and card draw. Yes we have to give something to our opponents but since storm I thought maybe we can give them something such as a 0 costing artifact like Ornithopter? Might not work but we shall see.
Okay so Im scared to run her. Her abilities work really well with storm, but she gets focused SO hard when you play her. I think maybe going under the radar abit would work better.
This guy is interesting. With enough storm we can make him huge: making him another win con through commander dmg. I do feel like maybe he could easily be chumped blocked and provide little to nothing for the strategy besides a way to win (that is somewhat shaky)
Uhmmmm... I mean I guess he could chunk people down and then we have an easier time with something like Grapeshot for the kill? I'm really unsure.
Another interesting pick; putting others behind on lands so you can continue to ramp so you can cast all your spells for storm sounds interesting.
Any advice guys?
1 month ago
rockleemyhero There are two players in special in our playgroup who said goodbye to Casual and hello to cEDH. And both can't resist playing cEDH decks while we often play a more casual setting.
Yesterday I took the challenge to play a few three player games against both of them and the first I won with Rafiq and then I switched to a more casual Commander which was a big mistake.
To give you an idea I played against the following Generals:
- Thrasios, Triton Hero + Tymna the Weaver
- Breya, Etherium Shaper
- Prossh, Skyraider of Kher
- The Gitrog Monster
- Atraxa, Praetors' Voice
- Grenzo, Dungeon Warden
- Narset, Enlightened Master
- Ayli, Eternal Pilgrim
I think I saw around five times one of them go infinite, in draw, damage, gaining life or whatever. There was only one game where nobody played a deck with blue so without counterspells. Which I nearly won with my Bladewing the Risen deck.
Normally these guys play fetch and pain (In which I should invest, I know). Counters, draw, ramp you name it. To go short: I know the difference between Casual, Tight Casual and cEDH. These guys seldom play a Commander who is lower than Tier 2 and they know how to play them.
So what I would like to do is make two decks which can compete with them. I don't mind spending money on cards but I am no millionaire so I have to save up. The other deck is going to be Momir Vig, Simic Visionary which I have in a casual setting right now and I am going to rebuild it to the Hack version.