|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
Narset, Enlightened Master
Legendary Creature — Human Monk
First strike, hexproof.
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.
Price & Acquistion Set Price Alerts
|Have (19)||, mcstang1986 , ironax , Wolfebladeelite , Forkbeard , CoolBeansBrattah , carsickpanda273 , MoJoMiXuP , saj0219 , Wiggins , voidruby , jparker-sartori21 , bakeraj4 , Dr_Jay , jrschnoebelen , Archegos , rakdos24 , Swamy , cryptoplasm|
|Want (2)||MouseyWolf , miracle|
Narset, Enlightened Master Discussion
Nathanaiel on Cromat
2 days ago
Considering the amount of noncreature spells, Narset, Enlightened Master?
1 week ago
I would consider going down to only three colours and making Narset, Enlightened Master your commander. In commander you need more than one win con, and Narset decks don't really play creatures and like to combo out with extra turn spells and infinite combos. Also, in commander I generally aim for about 37 lands.
2 weeks ago
ZoakoTHEnotSogreat the manlands can form an important part of the machine. Chump blocking is pretty effective more than youd think, but the primary reason is that they can speed up use of Trading Post and alongside ashnods altar and Krark clan turn into pseudo Crystal Vein lands.My meta had taken a bit of a turn away from Narset, Enlightened Master so i believe Arcane Lighthouse is getting axed. Grave decks are more prominent now. And removing shroud\hexproof isnt as good as you might think when your deck's spot removal costs 7 mana. Thanks for the comments :D
2 weeks ago
Combos well with instants & sorceries:Arcane Savant Baral, Chief of Compliance Chandra, the Firebrand Charmbreaker Devils Docent of Perfection Dualcaster Mage Dynavolt Tower Eyes of the Watcher Gelectrode Melek, Izzet Paragon Metallurgic Summonings Nivix Cyclops Narset, Enlightened Master Prescient Chimera Riku of Two Reflections Snapcaster Mage Sphinx-Bone Wand Talrand, Sky Summoner Thermo-Alchemist Young Pyromancer Also, literally anything with the keywords Prowess or Storm, and almost all cards with an Izzet mark
And my favorite:Guttersnipe
3 weeks ago
You may want to use Narset, Enlightened Master as your commander. With white, you can remove anything that is trying to ruin your fun, and she lets you cast all your shenanigans for free a bit quicker. There is also no warning about what you'll cast and you don't need to have cards in hand
1 month ago
You can't play Narset, Enlightened Master because it has red.
1 month ago
I'm tired of losing to Atraxa and garbage like foil fetchlands, so I want to show people you can kick counter decks collective asses with a relatively cheap deck, so give me the most monstrous cards in the jeskai wedge, and I'll make a Narset, Enlightened Master Stax deck. We're talking blue, red, and white equivalents of The Abyss.
1 month ago
Narset, Enlightened Master is a HUGE superfriends enabler that can throw them out like crazy, While staying fairly safe. Though running creatures can get problematic, cause if you find your saving grace with her, too bad, she just exiled it. Which is why a lot of people run her as the commander and not a member of the 99.
Vorel of the Hull Clade with stuff like Mycosynth Lattice and Liquimetal Coating, there are a few things that can turn your superfriends into artifacts. to which Vorel can then double it. throw in doubling season on top of that BAM you got some scary shenanigans going on. Though no red.
Yidris, Maelstrom Wielder can be superfriends friendly, but you lose some of the safer Planeswalkers like Ajani and Gideon (the same can be said for vorel) Which is honestly pretty minor. Unlike Maelstrom Wanderer Yidris can use the golgari planewalkers, cascading from Garruk, Apex Predator into Vraska the Unseen. Both of which are killer EDH walkers. Though the contingent with Yidris is that you to do damage, which can be catch 22 and really isn't as easy as it seemed. Not to mention you can tend to win through commander damage, which is just kinda boring when you could be chaining fun superfriends shenanigans.
That was my 2 cents good luck, and happy deck building.