Urabrask the Hidden

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
New Phyrexia Mythic Rare

Combos Browse all

Urabrask the Hidden

Legendary Creature — Praetor

Creatures you control have Haste.

Creatures your opponents control enter the battlefield tapped.

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Urabrask the Hidden Discussion

chirz2792 on Mina and Denn

2 weeks ago

I second what Emzed suggested. Also since we mostly play online where there's no budget limit you should take out Expedite for Urabrask the Hidden or Fervor. I also forgot to suggest Aggravated Assault the last time we talked.

PhotogenicParasympathetic on Card creation challenge

2 weeks ago

Qal Sisma Cave Dweller

Creature- Horror

Trample

When ~ enters the battlefield, if you control another creature with power 4 or greater, destroy target creature an opponent controls. Otherwise, destroy target creature you control.

4/3


Make a new version of one of the praetors:
Elesh Norn, Grand Cenobite
Sheoldred, Whispering One
Vorinclex, Voice of Hunger
Jin-Gitaxias, Core Augur
Urabrask the Hidden.

RedJokr on

2 weeks ago

I think Marchesa 1.0 could be the Commander who you want for this theme deck, but how about Nekusar, the Mindrazer or Jeleva, Nephalia's Scourge? Glen Elendra Archmage punishes for... Greed maybe? Even Gonti, Lord of Luxury sorta fits.Urabrask the Hidden, Sheoldred, Whispering One? These are just my suggestions :). I probably didn't hit it right on the head, but I feel like maybe some of these could help. Even if you wanted to change the commanders to the first two I listed.

Emzed on Eldritch Dragons 2.0

1 month ago

Happy i could help :)
Kitchen Finks is a great card and the perfect creature for your needs. Eternal Witness is just as fitting, but limiting yourself to 1-2 copies seems right, since drawing too many of them can be become awkward with nothing meaningful to return. It's just a 2/1, so its ability really has to deliver. Unfortunately, Eldritch Evolution exiles itself upon resolution. (However, there are matchups where it's quite powerful to have Eternal Witnesses returning eachother in a loop whenever one of them dies. But those matchups are too infrequent to justify more than 2 copies in my opinion.)
As for other 3-drop creatures to sacrifice, i am not really sure what the best options are for your colors. Troll Ascetic is a good card for sure, but usually you don't really want to sacrifice it. Wolfir Avenger and Yasova Dragonclaw i'm not a big fan of, both require quite a bit of mana, otherwise they aren't all that great. Carven Caryatid is good if you sacrifice it or not, but such a defensive creature unfortunately doesn't fit well into your strategy. Tuktuk the Explorer can be insane if you can make him die, otherwise it's a 3 mana Raging Goblin. Goblin Ruinblaster seems really good, but it usually requires 4 mana. Rishkar, Peema Renegade, Borderland Ranger or Filigree Familiar might be okay, with the Familiar being the best of the three in my opinion.
As for 5-drops, i like the dragons and Thragtusk a lot, Blitz Hellion i don't have any experience with so i can't judge it, but Urabrask the Hidden isn't quite on the same level as the others i believe. An interactive card like Acidic Slime might be better, since that solves problems the other cards can't handle (like Ensnaring Bridge or Oblivion Stone). A total of 8 five mana creatures seems okay, but i would rather go down than up in number.
Maybe you could fit a Kessig Wolf Run into your mana base, it's quite a nice mana sink. 22-23 lands total seems right though.
I think i would sideboard Forked Bolt to beat aggressive decks, Ancient Grudge against Affinity etc, Magus of the Moon to punish greedy mana bases, and Burning-Tree Shaman to shut down some combo decks.
1-2 Reclamation Sage and the Thragtusk can definitely stay in the sideboard, and Loaming Shaman and Guttural Response can be good tools as well, the other cards i don't think you really need.

TearsInRain23 on That Mardoo That You Do

1 month ago

Yes that was what I meant. Zombies are best when the whole deck is meant for them. My suggestion? Take everything Alesha does into account and focus on it exclusively. She is aggressive, run aggressive creatures/ enchantments/ artifacts (Whispersilk Cloak, Fervor, Gratuitous Violence, Urabrask the Hidden). She recurs things, run recursion enchantments/ spells (Debtors' Knell, Reanimate, Marshal's Anthem, Return to the Ranks, Ravos, Soultender). She does a lot, so run protection enchantments/ artifacts/ spells. (Any of the Swords, Dictate of Erebos, Grave Pact, Archangel Avacyn  Flip)

All of this and the usual draw and mana ramp goodies. Mentor of the Meek, Phyrexian Arena, Sword of the Animist, Land Tax, Expedition Map, Sol Ring, Chromatic Lantern, Mana Flare.

McKremlin on SAMUT competitive

1 month ago

I agree with what EmmaMuu said, focus on ramp and not mana rock. (Except Sol Ring)I love Gisela, Blade of Goldnight it's an auto-include in my decks with W and R, alongside Aurelia, the Warleader, that you already have. Arlinn Kord  Flip is sweet aswell. Since this is a creature heavy deck I also recommend Reclamation Sage.

Also if you have the means, why not the other preators?: Urabrask the Hidden and Vorinclex, Voice of Hunger.

WrathofCod on Saskia's Blitzkrieg

1 month ago

What about Urabrask the Hidden or Stormbreath Dragon? Urabrask is a great haste enabler that causes opponent's creatures to enter the battlefield tapped, while Stormbreath Dragon is a great beater with haste and superb evasion! Also, have you considered adding in some more ramp? While Bloom Tender, Farseek and Nature's Claim are all fantastic, I feel with all the big 6,7 and 8-drops you have, running a bigger ramp package would be extremely beneficial! Specifically, I would add a few signets, Mana Crypt, Kodama's Reach and a few more mana dorks. Some of my favorite mana dorks are Deathcap Cultivator, Sakura-Tribe Scout, Selvala, Heart of the Wilds and Shaman of Forgotten Ways! Happy deck building!

P.S. Definite +1 from me!

sylvannos on Need help ending the world

1 month ago

@LeaPlath: It's not really all that symmetrical, though. It's like casting Armageddon or Wrath of God. Sure it's for everyone, but it's not really for everyone because one person's deck isn't built around it. The Warp World player uses nothing but permanents. The opponent can be absolutely crippled if they're using planeswalkers, instants, or sorceries.

I'm not sure if you've looked at the deck I have posted yet, but several people have pointed out some tips I didn't list in the OP. Urabrask the Hidden will almost always end the game after a Warp World.

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