|Commander / EDH||Legal|
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|Return to Ravnica||Rare|
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Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
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|Have (29)||HydraOoze , rebelteddybear , ironax , NostalgicAce , Terrvex , orzhov_is_relatively_okay819 , TheRealPeaches , redlegs_17 , tragic_slip , NOGzFTW , MTG1814 , Roadhog , Lindough , ChrisH , Poptartz95 , Kimimaro , switchkill65 , tclaw12 , Spinalripper , Dr_Jay , Sergal , thetechzombie , jrschnoebelen , EnividWodahs , Nemesis , awalloftext , vashaclarens , marsthesoos , TheAlmostHero|
|Want (3)||GoldGhost012 , Matgic , GeminiSpartanX|
Rest in Peace Discussion
14 hours ago
I see you want to be conservative with new hubs, which is perfectly valid, but I think the ship has sort've sailed. By your logic, all the 20ish tribe hubs should be removed because we already have Tribal. Locks and Stax are much further apart than existing hubs like Stax and Pox. Consider a deck that tries to assemble Energy Field + Rest in Peace to prevent all damage, Solemnity + Phyrexian Unlife to prevent all life loss, or Enduring Ideal. These are so far away from Stax, it's like calling Midrange Aggro. I do like the idea of being frugal with hubs, but that means we should first remove all the extra ones before denying Lock.
I still think we're missing the point with toolbox. Again, a good toolbox deck should probably be utilizing combos or some synergies (as you pointed out), but what if the deck utilizes toolbox for hate cards and nothing else? How do you label that?
Regardless, it makes no sense to exclude Toolbox just because the decks fit under Combo; decks can be multiple hubs. By your logic, we should remove all the hubs except Aggro, Control, Combo, Ramp, Midrange because all other decks fall under those. I think you're being a little too frugal there ;)
17 hours ago
Thank you NV_1980, because you made me realize my deck is very weird on how it wants to win.
And then I realized that when I played with my deck, I never really won with it with tokens, I usually only used those for blockers. You know what did win me games though? Debt to the Deathless and Exsanguinate. So I started looking up combos for instant wins, and boy did I find a lot xD
23 hours ago
Sideboard ideas:Mark of Asylum for anti red burn. Dawn Charm for utility. Rest in Peace for anti dredge, goyf, living end, delver. Basilisk Collar helps mitigate burn and aggro opponents and is great with all your first strikers. Mana Tithe because "No one expects the Spanish Inquisition!"
23 hours ago
2 days ago
Daxos is amazing and I like this deck! So, +1 from me! Some questions though:
Rest in Peace seems a bit counter-productive considering you're also running Animate Dead, Debtors' Knell, Grave Betrayal. Not saying it's not a useful card; just that whenever it's out, these three cards become pretty useless (and the other way around too).
I find a similar contradiction in your use of Humility. This card is absolutely awesome, but not in a deck that largely depends on you being able to use your (cheap) tokens to win the day for you. Also, once it's on the field, cards like Luminarch Ascension and Sigil of the Empty Throne become a bit obsolete.
As for additions, I'd recommend Crystal Chimes (a Replenish that can be re-cast if you have Sun Titan in play), Grim Guardian (for some nice pinging action!) and Flickering Ward (to give yourself some more XP each turn). For more ideas, check out my Daxos deck freely.
Cheers and have fun!
2 days ago
I like Bitterblossom here since it works with Unlife. You can also use Dark Confidant and Phyrexian Arena. Phyrexian Arena is almost strictly better than Dark Tutelage if you fix up the mana base. For a start, should remove 10 basic lands and put in 8 fetchlands, Urborg, Tomb of Yawgmoth, and Shambling Vent
There's pretty much no reason to ever play cards like Mine Excavation or Greater Auramancy since it's strictly worse than just tutoring for another copy if the card gets destroyed, and does nothing otherwise.
Having all these tutors means you should definitely put in some powerful hate cards like Fulminator Mage, Rest in Peace, Stony Silence (questionable due to Blasting Station), Nevermore, Rule of Law, Leyline of Sanctity etc.
You can check out my similar competitive Solemnity combo deck.
2 days ago
What are your thoughts on getting that in there? I understand RiP doesn't fit with a recursion theme.
A fun combo that I don't recommend but will note here for the laughs, Academy Rector is an auto include and a piece that can be used with Kaervek's Spite and Barren Glory. Just Academy Rector on board, Barren Glory in Library, cast Kaervek's Spite on your opponents end step right before your turn, tutor Barren Glory and win.
4 days ago
Casting on their endstep or anytime you have priority and your opponent is tapped out isn't defensive, it's just not casting your collected company unless you need to. If an opponent has a counterspell, they will try to stop coco, so casting it whenever they're tapped out is better than losing it to a Spell Pierce. I disagree on the sideboard, as elves have a lot of options by using silver bullets. Spellskite and Scavenging Ooze are easily found with coco and chord, and adding black lets you play Thoughtseize. Phyrexian revoker is a chord-able Pithing Needle on a stick.
There is actually an elf with graveyard hate, Deathrite Shaman. its merely banned in modern.
Try watching every elf deck in feature matches. Common sideboards you'll see are Burrenton Forge-Tender <, Fracturing Gust, Thoughtseize, Spellskite <, Scavenging Ooze < , Abrupt Decay, Kitchen Finks, Kataki, War's Wage <, Eidolon of Rhetoric, Elvish Champion, Melira, Sylvok Outcast, Thalia, Heretic Cathar, Stony Silence, Rest in Peace, &c. I don't mean to sound imperious, or bothersome, but you may want to change your sideboard, as it seems to be directed against flyers. That is fine, but since you have 15 cards against multitudes of decks, you really shouldn't spend more than 2 cards against one thing. Your Lys Alana Bowmaster is all you need against flying, the other cards get in the way and cause you to have less bowmaster triggers.
By the way, your example of throne of the god pharaoh sounds more like winning just from shaman of the pack, your example didn't include throne at all. Including heritage druid lets you win earliest on turn 3, while throne seems much better as a sideboard, or in a deck made to easily tap out all their creatures. of your 33 creatures, only 11 of them are able to tap for mana. That means most of the life your opponent loses from throne comes from you attacking, and not tapping for mana (unless you don't plan for throne to make your opponent lose much life.
TL;DR: If you want, here's a for sideboards (as well as many elf strategies in general), but really, the best guide is just testing out cards yourself. I can't tell you how many times Prowess of the Fair has saved me from boardwipes, kataki from just about any artifact loving deck.