|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Return to Ravnica (RTR)||Rare|
Combos Browse all
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
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Rest in Peace Discussion
2 days ago
Approach of the Second Sun is usually run as a playset to be effective and is generally pretty clunky in Modern anyways. Reflector Mage is a lot better in a faster tempo deck, when you're playing long range Control it doesn't make much sense. If you want something disruptive Runed Halo or Meddling Mage are much better choices. You're also missing some really great low cmc counterspells that most Control players run like Logic Knot and Spell Snare. You won't always be able to hold up the 4 mana for a Cryptic. I'd also be interested to see a sideboard for this deck, one of the things that makes Control good is all the sideboard staples like Rest in Peace, Leyline of Sanctity, Stony Silence, and Dispel. You should also have an additional copy of Spreading Seas at least in the sideboard because you need it for Tron or anything that runs creature lands, Eldrazi Temple, Cavern of Souls, etc.
2 days ago
Wel5 I've just begun playtesting with it. Since Rest in Peace isn't seeing as much play, this deck is much safer to play. It would, however, be helpful if there was more control in the meta, as board wipes are good for Aristocrats.
4 days ago
This deck needs a Command Beacon, never pay more than 6 for your commander. Also I'm noticing a lack of graveyard hate, look into Bojuka Bog, Tormod's Crypt and/or Nihil Spellbomb. I'm also noticing a lack of ways to get rid of problematic permanents here (i.e. Rest in Peace), look into Beast Within, Seal of Primordium, and/or Song of the Dryads.
Anyways, finally got a list of my own put together. It's not really a lands matter list but it should still give you plenty of ideas. Feedback, ideas, and/or upvotes are appreciated. Muldrotha's Madhouse
5 days ago
Evasive Maneuvers is the first commander deck I ever bought. I have altered my copy of it a lot and tuned it to make bounce, blink and flicker really work. I looked over this deck and I like the direction you took. Try upping the number of lands you have to 37-38 and if you want graveyard hate try out Sentinel Totem or Rest in Peace. Check out my deck and tell me what you think: Bant Blink and Flicker
6 days ago
I would run enchantment hate Tranquil Grove, Calming Verse, Cleansing Meditation, Bane of Progress and edict effects Dictate of Erebos, Grave Pact, Butcher of Malakir, I would run Insurrection effects like Mob Rule. Grave yard hate. Like Rest in Peace, God there's so many. Steal effects like Blatant Thievery, Control Magic, I would run effects that take his CMDR out the game entirely like Song of the Dryads, Imprisoned in the Moon, Lignify, Darksteel Mutation, even Prison Term. Now this one works great because if she has hexproof you could put this out on a creature before she's out and when she comes out it slides over to her getting around hexproof. And she never attacks.
1 week ago
Deck looks great Ol_man and I'm pretty sure it would be one of the few that could race Affinity. While I'm going to stick with R/B for the moment myself, this has given me something to think about... What makes me hesitate is; you would have a lot of dead cards if you hit against a Leyline of the Void or Rest in Peace, I might be tempted to have a couple of green sources just to allow for enchantment removal...
1 week ago
Congrats on building another EDH deck! Still brewing or have you put it together?
Graveyard stuff - deck doesn't seem to use the graveyard too heavily. Rest in Peace could be another combo piece for Helm of Obedience. Similarly, is Faithless Looting doing much here? I guess cheap filtering is always nice even if it is card disadvantage but Night's Whisper/Phyrexian Arena might be better.
Some of your equipment looks a little cute too; I really want to like Explorer's Scope but then it disappoints me (outside of Sram maybe). Also, what broken things are you doing with Sword of the Meek?
1 week ago
The biggest thing with Helm of the Host is that it is, ultimately, easy to interact with. They have to equip it, go to combat, and have their orginal commander survive the entire time they're comboing off (otherwise they stop getting copies), not to mention a Fog or Seht's Tiger stops it in it's tracks, being a combat-based combo. That's a lot easier than Flash/Protean Hulk, which only needs to resolve Flash and not have a Rest in Peace out, or Food Chain Prossh, which only needs to resolve Food Chain really. I have both of those combos at my LGS, and figuring out when they're going to combo off, and more importantly, how to interact with them in some decks (in my Jund deck I literally can't do anything to Flash Hulk), is incredibly difficult. I would hate to see Helm of the Host banned and Protean Hulk and Food Chain not even considered.