Erebos, God of the Dead

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Mythic Rare

Combos Browse all

Erebos, God of the Dead

Legendary Enchantment Creature — God

As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

, Pay 2 life: Draw a card.

Price & Acquistion Set Price Alerts

THS

Ebay

Recent Decks

Erebos, God of the Dead Discussion

kbrauner3005 on Multifarious Infinite Combos

1 day ago

Thassa, God of the Sea and Erebos, God of the Dead may be some of the best cards you can add to the protection category! Turn Lazav into an enchantment in respons to Mass Removal. Even works against Merciless Eviction when it tries to exile all creatures!

DRmagic2017 on go ninja go ninja go

2 days ago

I agree with Arc_me_Baby, you really need WinCon. I see Bident of Thassa. Why don't you try Thassa, God of the Sea herself? Just like her grim brother Erebos, God of the Dead. Your commander provides you card draw or you can use something like Necropotence. Your hand is always full and this means that it's time to attack with Kefnet the Mindful. Errata, the Silencer from the upcoming Guilds of Ravnica is very intriguing. And finally: Sheoldred, Whispering One. She is really cruel.

pizzacrustpizza on Doran the Meme Tower

5 days ago

yavimaya ancients doesnt look that impressive to me. If its effect boosted its toughness then it would be great.

maybe Gorm the Great, Erebos, God of the Dead, Ranger of Eos, Behind the Scenes, Rogue's Passage, Eland Umbra

TypicalTimmy on Let's Discuss: Pharika, God of ...

3 weeks ago

I'd like to ask a few questions about Pharika, God of Affliction when the Theros block was in Standard.

See, I wasn't playing MTG back then. I came in during the release of Magic: Origins. Though I did play from time to time throughout my highschool years (2004 - 2007) and later in college (2009 - 2012), but I didn't actually start buying and building decks until M:O. Simply put, it was a passive interest and I'd just borrow a friend's deck for the day.

No, my questions are these:

  • When Pharika, God of Affliction was in Standard, was there an over-abundance of creature removal? Because her ability seems to specifically target creatures which have already been killed / discarded / milled?
  • Was there a lot of graveyard tricks around the Theros block, and thus the potency of exiling creatures was of great benefit?
  • What was the mechanical purpose of giving your opponent a 1/1 token? I understand that paying for a permanent removal from the game is really cheap, so the cost is offset in some way, but why give them a 1/1 DEATHTOUCH chump blocker?

She's always struck me as the odd-ball of the Gods. They are all so darn straight-forward.

  • Iroas, God of Victory gives your guys Menace. That's awesome!

  • Mogis, God of Slaughter is an Indestructible sac-engine. Oooh, boy and I use him very often in my Rakdos decks.

  • Erebos, God of the Dead stomps out life totals and is a seriously under-rated draw engine. I mean, SERIOUSLY YOU DON'T EVEN TAP HIM WHAT IS THIS NONSENSE?!

  • Kruphix, God of Horizons - Dude, just stop. I've run decks where I pool over 100 mana and people end up forgetting about it until I drop bombs like I'm ((insert outdated reference of your choice, here.))

  • Karametra, God of Harvests Oh. My. God. "Hey, I see you tapped your lands this turn to play a creature. Let me help you out with that <3"

I mean they are all soooo good.

Then there's Pharika.

"Hey, I heard you like combat tricks, hand manipulation, sac, burn, draw engines, land drops... so how about I create some 1/1 Deathtouch tokens for your opponent?"

Seriously. I can't logically wrap my head around her. Either you exile your own graveyard for some chump blockers which I guess is okay, or you give your opponent said chump blockers and, well let's hope you've got yourself Nylea, God of the Hunt and they don't have Archetype of Courage.

I just... I don't see it.

Were you supposed to combo Nylea, God of the Hunt + Erebos, God of the Dead + Pharika, God of Affliction and hope you get all three out so you can swing for damage that can't be recovered from? Because honestly, that seems really difficult to do.

So what's going on here? What am I missing? What was Standard like back then that warranted a card like this to be made?

Thanks.

(Wait, was Dredge a thing around this time? Then I could understand it. Discarding / milling yourself and turning them into protection seems like a logical method, but I don't know if that was a thing or not in Standard. Hence the thread.)

magus_oblivion on Mono black deckbuilder's toolbox

4 weeks ago

I'd add Vampire Hexmage, Dread Shade, and maybe Erebos, God of the Dead. Bridge from Below is good too. Phyrexian Etchings is good against flavors of U/W control (an archetype that happens to be a struggle for mono-black) because you can just out-gun your opponent with brute force card draw. Potentially more heat than you want to pack though; running hexmages gives you a reset button to make sure you don't blow your toes off while trying to close out the game.

Gidgetimer on Looking for simple decks

1 month ago

How about Rakdos aggro with lots of False Cure effects and "can't gain life" effects like Skullcrack and Erebos, God of the Dead?

The_Hunter on

1 month ago

Hi, so I see what you are trying to do here but I think you went to all in on destroying lands. What I mean by this is there are too many Stone Rain effects, not enough ways for your deck to operate. For a deck like this to win you need to be able to draw a lot of cards and sustain your own game. A lot of the times a deck like this will draw a lot of aggression on a table, so you need to be able to protect your self and make the most out of a low land count and a lot of enemy's. Dingus Egg can help you actually kill players instead of just annoying them,Jokulhaups will neuter the table, but keep your "do stuff" enchantment and planeswalkers alive. These cards are a little protection for you Polluted Bonds,Ankh of Mishra,Crawlspace,Price of Glory,No Mercy,Burning Sands,Smoke, Tainted AEther, Rain of Gore, War's Toll. You also need more card draw so Necropotence, Underworld Connections, Greed, Phyrexian Arena,Erebos, God of the Dead, Solemn Simulacrum,Yavimaya Elder,and Memory Jar are good inclusions. Some other just good cards for you are Thaumatic Compass  Flip,Borborygmos Enraged, Multani, Yavimaya's Avatar,Creeping Renaissance, Praetor's Counsel,Burgeoning,Tilling Treefolk,Krosan Tusker,World Shaper,Constant Mists,Tempt with Discovery,Horn of Greed,Vaevictis Asmadi, the Dire. There are a lot more cards that would make this deck much more explosive and be more punishing. I would go on EDHREC.com and look at the commonly used cards of Vaevictis Asmadi, the Dire,The Gitrog Monster,Mogis, God of Slaughter and Borborygmos Enraged to focus your list.

Jaysterbaby on Need help with ZOMBIE EDH ...

1 month ago

I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards

Commander - Oloro, Ageless Ascetic

[100 cards]

Sol Ring

Leyline of the Meek

Night's Whisper

Phyrexian Arena

17x Swamp

Prophetic Prism

Zombie Apocalypse

Phage the Untouchable

Sheoldred, Whispering One

Isolated Chapel

Dark Ritual

Culling the Weak

Heliod, God of the Sun

Cabal Ritual

Army of the Damned

The Scarab God

Josu Vess, Lich Knight

Cemetery Reaper

Death Baron

Torment of Scarabs

Gravecrawler

Geralf's Messenger

Leyline of Sanctity

Diregraf Ghoul

Murder

Torment of Hailfire

Blood Scrivener

Bridge from Below

Mikaeus, the Unhallowed

Drowned Catacomb

Sunken Hollow

Duress

Vampiric Rites

Geth's Verdict

Gonti, Lord of Luxury

Liliana Vess

Liliana, the Last Hope

Liliana, Death's Majesty

Liliana's Mastery

Liliana, Untouched By Death

Jace, Ingenious Mind-Mage

Counterspell

Ghostly Prison

Remand

Propaganda

Liliana, Heretical Healer  Flip

Norn's Annex

Relentless Dead

Mortify

Dread Wanderer

Geth, Lord of the Vault

Dark Salvation

From Under the Floorboards

Fleshbag Marauder

Endless Ranks of the Dead

Diregraf Colossus

Highborn Ghoul

Lord of the Undead

Corpseweft

Cryptbreaker

Levitation

Whip of Erebos

Erebos, God of the Dead

Elesh Norn, Grand Cenobite

Opt

Path of Ancestry

Command Tower

Hope of Ghirapur

Cast Down

Profane Procession  Flip

Rupture Spire

Opal Palace

Temple of Silence

Mana Confluence

Transguild Promenade

Jwar Isle Refuge

Darkslick Shores

Frost Marsh

Fetid Heath

Caves of Koilos

Tainted Field

Arcane Sanctum

Dreadship Reef

[28 cards]

Innocent Blood

Unraveling Mummy

Liliana's Reaver

Dromar's Charm

Immortal Servitude

Anointed Procession

Vindictive Lich

Call to the Kindred

Skullclamp

Havengul Runebinder

Unbreathing Horde

Grimgrin, Corpse-Born

Sun Droplet

Gray Merchant of Asphodel

Quicksilver Amulet

Cemetery Recruitment

Psychic Strike

Mana Leak

Brainstorm

Disentomb

Coat of Arms

Ravenous Chupacabra

Shrieking Affliction

Grim Guardian

Demonic Vigor

Recoil

Stitched Drake

Archetype of Imagination

Graf Harvest

Load more

Latest Commander