Back:Arlinn, Embraced by the Moon Flip
|Commander / EDH||Legal|
Printings View all
|Shadows over Innistrad||Mythic Rare|
Combos Browse all
Planeswalker — Arlinn
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord.
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Arlinn Kord Discussion
2 hours ago
2 days ago
@Lmlyvie, I did consider Oath of Gideon, I also thought that would work well in a mono white deck alongside Heart of Kiran and Gideon, Ally of Zendikar. Gideon can be ultied and crew Heart of Kiran on the same turn, pumping up any tokens, and allowing a big hit with Heart of Kiran in the same turn.
@Zaueski, the original list had many more creatures, and was essentially aggro humans, without the Expertise. It was pretty much G/W humans splashing red for Arlinn Kord Flip. I don't think I knew about Metallic Mimic at the time. I may end up making and playtesting both lists to see which works better.
2 days ago
If your going for turn 4 consistency then nothing is better then Voltaic Brawler and Electrostatic PummelerAdd the Highspire Infusion to get additional pump and another Pummeler trigger that should give you 2 to 3 by turn 4
That's how I like to play it anywayI like game 1 go for the aggro and if it's a more control-y deck sideboard into the midrange Hope it helps!!
2 days ago
3 days ago
I agree with the Intervention. It is cheap an provides a sure way to keep your creatures on the board.
I agree with Graveblade that the Tireless Tracker is too slow. As he said, cracking clues can help with draw, but it is too slow and you can use the mana for buff spells for swinging or to play another creature. I agree with the Lathnu Hellion suggestion, as it is a powerful turn 3 drop, that has a much bigger effect on the board state versus a 3/2 that sits there for at least one turn and provides minimal draw. Also, Arlinn Kord Flip might be better for an aggro deck that Chandra, since she provides the necessary buffs to your creatures and more creatures to swing with.
Check out my deck.
4 days ago
Interesting take on G/R energy I find the Aetherworks Marvel is a bit useless due to the fact you need you energy for Longtusk Cub counters early and to keep Lathnu Hellion Alive along with your other energy creatures. Would suggest Drop 2 Aetherworks Marvel Add 2 Verdurous Gearhulk - Drop 2 Bristling Hydra Add 1 Arlinn Kord Flip Add 1 Harnessed Lightning
I am also making G/R Energy Aggro but mine is different from yours G/R Energy (Aether Revolt)
5 days ago
Love me some werewolves! Vines of Vastwood looks like a great card! You may wanna run 4x Howlpack Resurgence in it just cause it's so cheap and gives your wolves more defense too. Also I love Arlinn Kord Flip, wish I had her for my wolf deck, but mine's even more budget haha. Please check it out here! Green-Red Werewolf $15 (Re-upload)