|Commander / EDH||Legal|
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|Ixalan (XLN)||Mythic Rare|
Combos Browse all
Huatli, Warrior Poet
Legendary Planeswalker — Huatli
+2: You gain life equal to the greatest power among creatures you control.
0: Create a 3/3 green Dinosaur creature token with trample.
-X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
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Huatli, Warrior Poet Discussion
2 days ago
Thanks Here are a few more i thought of.
Rampaging Ferocidon (prob one of the best dinos in game).
Kinjalli's Caller , and Otepec Huntmaster Lower Dino cost
Drover of the Mighty Creature ramp and dino theme
Thrashing Brontodon You really need some artifact and enchantment destruction. here is a dino that does it. Great card. 100% recommend this one.
3 weeks ago
Huatli, Warrior Poet seems great in this deck and History of Benalia doesn't fit in this deck and neither does Lyra Dawnbringer. To be honest Neheb, the Eternal fits better in the deck then her and provides more mana to play more creatures and spells.
3 weeks ago
- Agent_Fire, "Why Huatli, Warrior Poet?". Two reasons. 1. Flavor. 2. Because of her third ability - it can be used to help trigger the Enrage abilities of some of the dinos.
- nsolarz, "Caltrops seems like a tough include.". I totally understand your point on that regard, but I have seen this card work some miracles. One example can be the time this deck faced a Locust God deck. That player had the hardest time getting any of his 1/1 tokens to do much of anything with Caltrops on the board. Even more fun was had when Kinjalli's Sunwing showed up to help slow the Locust God deck even more. This earned me friends shortly after I terrorized the board early on and earned the ire of the whole table. Still, I get your point. Caltrops is extremely niche. What would you put in in it's place? I do want something that could potentially get me Enrage triggers outside of ol' Huatli.
p.s. to both of you - sorry for taking so long to respond to your comments! Thanks for your questions and comments, i'll get better at responding.
1 month ago
First off Argy has covered the control angle pretty well although I will suggest a couple cards. Dynavolt Tower could be a reasonable alternate win condition and Sweltering Suns is probably the best thing to do with the the turn you play Jaya Ballard. Reduce / Rubble is interesting as on it's own it's a passable counter spell but also a sweat thing to do with the maybe to keep you opponent off a color or prevent them using all their mana to do something scary. Plus you can discard it for value. The First Eruption might be useful in getting a Jaya Ballard out early and getting the devotion necessary to cast her while cleaning up X/1s and incentivizing your opponent to not play creatures that die to the third ability until after it has gone off.
If you are trying wizard tribal I've seen people go one of two ways: spell-slinging aggro with Adeliz, the Cinder Wind and all the best aggressively costed wizards, i.e. Ghitu Lavarunner and Soul-Scar Mage etc., or a mid-range value based strat focused on Naban, Dean of Iteration and Champion of Wits. Jaya doesn't work at all with the former and probably wouldn't with the latter either however there may be an argument for using her to reach enough mana to go infinite with Naru Meha, Master Wizard (if I remember I'll ctrlC-ctrlV some in another comment*).
If you want some more ideas of how you could break Jaya I've wanted to build a Naya 'all about the graveyard' deck with all the random eternalize and aftermath jank for a while now. It is possible to embalm an Honored Hydra and swing for lethal with Onward / Victory and the triple rummage +1 might just be enough to get it there. I'm not saying it would be good but at least it's original.
What Jaya makes me excited about however is Indomitable Creativity. The aim of the deck usually is to make a lot of creatures or artifacts without using artifact or creature spells (like with Sram's Expertise or Huatli, Warrior Poet) and then use Indomitable Creativity to tutor out three creatures or artifacts that let you combo off and win immediately (the only three in the deck) such as Whirler Virtuoso, Gonti's Aether Heart and Panharmonicon or Forerunner of the Empire, Polyraptor and Regisaur Alpha or just hit multiple Herald of Anguish and make your opponent discard their hand. The deck has to run practically only instant and sorceries so jaya's first and last abilities just slot right in. And the triple red in her casting cost also isn't that bad as you are trying to set that up for Indomitable Creativity anyway. Plus jaya means that you can potentially pump much larger quantities into the value of X and therefore can afford to maybe run a couple of non-combopiece artifact or creature spells.
1 month ago
Thoughts on running Huatli, Warrior Poet? Cranking out endless 3/3 tokens and gaining incremental life seems good.
2 months ago
PartyJ makes a good point, I would also consider some amount of Evolving Wilds. It's a tried-and-true staple to fix mana. It's also worth mentioning that Deathgorge Scavenger and Silent Gravestone create a non-bo together. To go off of that, you do not under any circumstances need a total of 4 Gravestones in your deck. I would drop them altogether and keep the Scavengers. I would also consider some more cheap dinosaurs such as Ranging Raptors and possibly Wayward Swordtooth.
As for what to cut, remove the Temple Altisaurs, and move the Prowling Serpopards to the sideboard (vs Control). Replace 1 or 2 Thunderherd Migration with 1 more Commune with Dinosaurs and something else (Blossoming Defense?).
If you can, I'd heavily recommend a few Carnage Tyrants and Huatli, Warrior Poet. Also consider Kinjalli's Sunwing as a possibility. To fill out the sideboard, Abrade is amazing, as well as Thrashing Brontodon. Cast Out and/or Ixalan's Binding should also find a way in there. Hope this helps, and good luck!
2 months ago
Looks fun +1 from me!
Huatli, Warrior Poet is one I've been mulling over. How do you like her? She drops 3/3s and hopefully helps a few homies swing through
JuQ is right about needing to draw cards; some very good suggestions there. A couple more expensive options are Mind's Eye and Sword of Fire and Ice. Stonehewer Giant with aurelia's ability(!!!). See also Stoneforge Mystic. Chandra, Torch of Defiance means turn 3-4 aurelia, or gas or removal.
I hope you'll take a minute to check out my aurelia deck! Cheers!