|Commander / EDH||Legal|
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|Ixalan (XLN)||Mythic Rare|
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Huatli, Warrior Poet
Legendary Planeswalker — Huatli
+2: You gain life equal to the greatest power among creatures you control.
0: Create a 3/3 green Dinosaur creature token with trample.
-X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
Huatli, Warrior Poet Discussion
1 week ago
Hey, since you upvoted my
Commander / EDH*
SCORE: 1 | 1 COMMENT | 47 VIEWS | IN 2 FOLDERS
deck, I wanted to let you know that I've been making revisions.
First and foremost, I removed Hazezon Tamar because he is too much money for a single card, his ability doesn't trigger right away, you can't ramp into him appropriately (Using stones means less tokens), and the tokens leave when he does.
I also removed the "Wincons" section, because I figure I am going to be generating a ton of hate from the other three players; If my creatures are constantly dying and my board is being wiped, creature-based win conditions mean nothing. So, instead I replaced them with boardstate protection to stop my guys from being blown off the face of the mat.
Lastly, I added in four sweepers myself, in the event I just need to reset the game and rebuild. Each of the sweepers will actually generate me value, such as Hour of Reckoning as it protects my creature tokens from being blown up.
I may consider dropping a few Superfriends, perhaps down to 4. I have the following ones for the following reasons:
- Ajani, Strength of the Pride : Tons of life and exiles the entire boardstate of everyone but me
- Domri, Chaos Bringer : Mana, mana, mana. Plus filtration if needed. The emblem is cool if he lives long enough to get it, too.
- Elspeth Tirel : Tokens, life and hate.
- Freyalise, Llanowar's Fury : Mana, light control, draw engine. I am mostly interested in her ability to generate free dorks.
- Huatli, Warrior Poet : Life. That's all she is in here for. The others are useful if need be, but I want her life ability.
- Xenagos, the Reveler : Mana out the ass and freecasting.
As you can see, there is a theme here: Mana & Life. Keeps the engines going.
If I drop any, it will be Freyalise and Huatli as they feel the weakest, being only viable for one option.
Ajani and Elspeth both generate mass amounts of life and have sweepers built in that give me advantage. They can also generate tokens, if need be.
Domri and Xenagos both offer me mana, give me tokens, and allow me to either filter the top four or merely play the top seven.
Frey and Hualti just give me a dork and some life. Frey can get me some serious draw if she sticks around, but Hualti is basically a one-trick pony.
3 months ago
This is a pretty cool idea. But I would suggest removing some of the non-dinosaur creature cards and replace them with Huatli, Warrior Poet , , Huatli, Dinosaur Knight , Etali, Primal Storm , & Ghalta, Primal Hunger
4 months ago
As usual in red/white tribal brews, Mirror Entity and Taurean Mauler are good. Rampaging Ferocidon was banned in standard but is modern legal. Snubhorn Sentry is a lot simpler to turn on, and running an 'all 3 toughness' board means a single pump puts you out of bolt/anger range.
Theres probably some colour matters/keyword shenanigans you can manage with Cerodon Yearling / Relentless Raptor / Sky Terror / Swiftblade Vindicator / Truefire Paladin , but that feels like a different deck.
4 months ago
5 months ago
Mana base needs some work. Fast lands aren't great for you when your curve is so high. Also, there are planeswalkers that interact with creatures(like Samut and Ajani), but hardly any that make tokens to be interacted with. Why no Garruks or Xenagos? Elspeth Tirel , Gideon, Ally of Zendikar and Huatli, Warrior Poet would also be good additions.
6 months ago
6 months ago
triproberts12 Hey Bud. Yeah, all the cards in the main board I own, and most in the Maybeboard. Just read the article and that was really interesting. Guess I should probably run Sakura-Tribe Elder over Explosive Vegetation !
Would you say that Territorial Allosaurus should be ran over Domri Rade then? As it can be hit off of Gishath, Sun's Avatar ? I just find that he comes down, makes something fight and then dies, and even if he survives he then has a 30% chance of drawing you a card.
I agree with you on Huatli, Warrior Poet , and I think that does probably mean that Charging Monstrosaur is better, but I'd still put in things like Sunforger above it. I still don't even think that Vanquisher's Banner is that good in this deck, and adding something like Crush Contraband a long with Sunforger would be a better include.
Scattered Groves and Sheltered Thicket should probably be in the lad base anyway. I don't know about going all the way up to 40 lands as that's how many I have in my Omnath, Locus of Rage deck! Average on EDHREC is now at 38, so I should go up one or maybe even two.
It has occurred to me that there is a sweet combo with one of the indestructible spells like Make a Stand and a combination of Raptor Hatchling or Forerunner of the Empire + Polyraptor . In combination with Impact Tremors or Purphoros, God of the Forge this would make a quick win. Would you say that this is worth going for and building in? Or am I convoluting the strategy!
Once again if there's anything I can do on your tappedout let me know and I would be happy to oblige.
6 months ago
I understand the reluctance to replace Knight. It's certainly not a dead draw, or anything. Just keep an eye on your 3 and 4-mana dinos as you upgrade the deck to make sure that the possibility of double-spelling outweights the extra mana presented by Dynamo. I think Territorial Allosaurus is worth it. You are light on targeted creature removal. For that reason, I like Domri Rade , although if you don't own a copy, I would put that money into Path of Ancestry and Regal Behemoth , first.
I don't like Huatli, Warrior Poet . The dinosaur thing is cute, but this isn't a go-wide tribe like Elves or Goblins where a 3/3 token will make a difference to the board. You want them in your deck for Gishath value, and that's the main reason. Think about Charging Monstrosaur , by comparison. You get 5 power with haste on the first turn it comes down. With Huatli, you get to attack with 3 power the second turn, and 6 power the third turn, assuming she survives, which is a rough task for Planeswalkers in multiplayer. If she does, it will take 6 turns of making and attacking with 3/3 dinosaurs every turn to surpass the damage output from Monstrosaur, and she's not a hit off Gishath. I'm not sure if that means you should run Monstrosaur or not, but Reality Smasher Jr. won me a lot of games of Draft.
As for how to alter your ramp package to make it better, seeing Rampant Growth reminded me of an excellent article at EDHREC. Check it out, since I think Dana Roach does a better job explaining land ramp than I can. I would also go up to 39 or 40 lands. You REALLY want to be hitting your land drops with an 8-mana commander that your deck is built around, and one that's 3-colors, to boot. If you're afraid of flooding out, Scattered Groves and Sheltered Thicket aren't a bad compromise.
Huatli, Warrior Poet occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%