Athreos, God of Passage


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Athreos, God of Passage

Legendary Enchantment Creature — God


As long as your devotion to white and black is less than seven, Athreos isn't a creature.

When another creature you own dies, return it to your hand unless target opponent pays three life.

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Athreos, God of Passage Discussion

LordMithos on If my Elenda, the Dusk ...

8 hours ago

Yes, because both effects trigger on death. Athreos, God of Passage checks when she dies, so she has hit the graveyard from the battlefield, and then the opponent has a choice. Elenda, the Dusk Rose creates vampires when she dies, so when she hits the graveyard from the battlefield, and makes all her vampire babies.

cdyrdr on Oloro's Insufferable Pillow Fort

5 days ago

After thinking it over I've decided to make a few more changes to the deck. I've moved Solemnity, Phyrexian Unlife, Tainted AEther and Opalescence into the main board and added Decree of Silence and Enchanted Evening. I've moved Invoke Prejudice, Teferi's Moat, War Tax and Athreos, God of Passage to the maybeboard and removed Stasis Snare and Archetype of Courage completely. I really like the combos Solemnity has with Phyrexian Unlife and Decree of Silence and I've tried to go for some land destruction with Tainted AEther and the Enchanted Evening and Opalescence Combo.

cdkime on can i meren a man-land?

1 week ago


Athreos, God of Passage will trigger on a manifested creature. However, because the manifested card would be switching zones, you have to reveal the card to your opponent before they make their decision.

Lurac on can i meren a man-land?

1 week ago

Please use double brackets to link cards.

Meren of Clan Nel Toth, Hissing Quagmire, Animate Land, Reanimate

A manland that is put into a graveyard counts as a creture as it moves to the graveyard, and triggers effects like the morbid mechanic or Deathgreeter, but as soon as it changes zones - i.e. goes to the graveyard, it ceases being a creature, and has no memory of its activation.

In the graveyard it is just a land.

I have a follow-up question, though, if that is okay: I played an Athreos, God of Passage deck in tiny leader, where I sometimes manifested cards with Qarsi High Priest. In the case that a noncreature card is manifested (say a basic land), and then dies, it was indeed a creature on the battlefield, and Athreos will trigger as it dies. Is it returned to my hand like any other creature if my opponent doesn't pay the 3 life?

hullos on b/w commander lifegain

2 weeks ago

lets start off with just plain out good cards:

-Karlov of the Ghost Council this guy offers some massive creature control and gets real big real fast.

-Divinity of Pride he is just so good with the life gain you have, a 5 mana 8/8 flyer lifelink is pretty good.

Cliffhaven Vampire now if anyone casts a spell everyone loses life, except you of course.

Aetherflux Reservoir... yeah.... yep, they are dead... nice.

Blood Baron of Vizkopajust another divinity of pride

Exquisite Blood double the dmg.

Erebos, God of the Dead stop all enemy's from gaining life and a drawing outlet.

Painful Quandary make them think twice before they cast spell.

Sanguine Bond goes infinite with exquisite blood and double the life.

okay, I'm out of, It seems to me that you also have this aristocrats tokens thing going on and I don't know which one you want to go into more. though, this deck, or should I say commander, is more for a control deck, not aristocrats, or tokens. If you want to go more aristocrats, than Athreos, God of Passage and the guys commander mentioned before me are both good options. if you want more tokens, aristocrats and life gain, then Elenda, the Dusk Rose has all three in some way or another. Those are all just suggestions for you to think about, good luck!

elgosu1337 on The Blood of the Covenant

2 weeks ago

If you want to build an army of tokens with +1/+1 counters, Cathars' Crusade and Archangel of Thune are must-haves, and also boosts Teysa for unblockable commander damage. Cards like Auriok Champion and Soul Warden are really good with a token strategy and a life gain strategy. Crested Sunmare should give you lots of indestructible horses if you can protect it.

You have a very good list of token-making sorceries in your maybeboard. You could try including the ones that aren't also boardwipes. Anointed Procession gives you double the tokens. Skullclamp is a good way to draw cards from those creatures. Elspeth, Sun's Champion, Austere Command, and Hour of Reckoning become good boardwipes that spare your creatures.

Luminarch Ascension is quite reliable with Teysa's deterrence.

Phyrexian Arena would be better than Underworld Connections.

Archetype of Courage, Archetype of Finality, Athreos, God of Passage, Chancellor of the Annex,Deathpact Angel, Orzhov Advokist, Ravos, Soultender are creatures that don't contribute that much. You could also cut Bontu's Monument, Cradle of Vitality, Gonti's Machinations, Phyrexian Reclamation, Tainted Remedy, and Death Grasp.

Disciple_of_Doran on Atheros EDH Deck

2 weeks ago

Unfortunately, Athreos, God of Passage is just a hard cart to get ot work in commander. Since you start with 40 life, people will almost always be willing to pay the 3 to keep your stuff dead if it is worth killing, so your recursion is pretty unreliable. That said, if you want to stick with this commander, I might suggest:

Zulaport Cutthroat: It's another Blood Artist, and while it might not go off when your opponent's creatures die, when yours die it hits everyone, not just one player.

Harvester of Souls: Whenever anything dies, you draw cards, and since you want your stuff to die a lot anyways...

Immortal Servitude: lets you bring back all the critters your opponents wanted to keep dead.

Orzhov Signet: getting to your mana earlier means making bigger plays before your opponents get to.

Burnished Hart: See above. This one also lets you reuse it.

High Priest of Penance: Let this get hit whenever someone attacks you to kill one of their things, then possibly bring it back with your commander to do it again, and again, and again...

Merciless Executioner: Sacrifice it to itself, make everyone else sac, then someone has to pay the life or you get to keep doing it.

Tragic Slip: Great creature removal given how often your things die.

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