Athreos, God of Passage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Athreos, God of Passage

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

When another creature you own dies, return it to your hand unless target opponent pays three life.

Price & Acquistion Set Price Alerts

JOU

Ebay

Recent Decks

Athreos, God of Passage Discussion

Doombeard1984 on the Shadow Returns

4 days ago

As your deck seems to like sacrificing etc, and with Athreos, God of Passage, you can hurt people with this too, what about Sheoldred, Whispering One? You can then bring em back and sacrifice them all over again. Added to that its a big hitter, your opponents are sacrificing a creature each turn, and if you happen to turn everyone's lands into swamps (Oh wait, thats right... Urborg, Tomb of Yawgmoth, then you are swampwalking for 6 each turn.

ZendikariWol on God of Demons

1 week ago

This feels like a diet Athreos' Apostles deck. It somehow manages to be 500$ but has a pretty high mana curve and not enough rocks. It's got a lot of flavor, I'll give you that, but the power's just not there. Not only that, but if people are consistently destroying your demons or you don't draw into Liliana's Contract or worse yet someone destroys that, what happens then? You go on the beatdown plan with some kinda-powerful fliers?

I suggest you get some tutors for the contact, about 40 Shadowborn Apostles, and Athreos, God of Passage. Throw in more removal using the newly-acquired white cards, get some graveyard recursion (preferably mass recursion bc your opponent will probably pay the 3 life a lot).

Or you could go blue/black and go control w/ the apostles, go tribal and throw in Arcane Adaptation as a more or less instant win.

Shit, there are a lot of creature tutors in green. Better yet, dredge is really good card advantage! You could run a delirium/recursion/grave shenanigans build in golgari. You could run a super fun, bizarre Meren of Clan Nel Toth brew.

In red you could try Grusilda, Monster Masher if your friends are all right with some unstable mechanics.

What I'm saying is that you could open up a lot more possibilities if you moved out of mono-black. Sorry if any of this sounded harsh, your deck is really exciting and I love Lili's Contract as a win con. Happy brewing!

Mtg9876 on Gaining Control of Aura's

2 weeks ago

I was looking at the Mtggoldfish upgrade of the Aminatou Commander deck (https://www.mtggoldfish.com/articles/budget-commander-20-subjective-reality-upgrade) and I'm really interested in the donate theme, but I'm a bit confused on how card's like Puca's Mischief or Daring Thief work if I exchange control of an Enchantment that is attached to something

Example

I gain control of opponents Curiosity attached to their creature, I understand that when the enchantment effect triggers I draw a card, however:

  • Does the creature stay on my opponent's side of the board?

  • If it moves the creature to my side of the board can I attack with the creature and can my opponent still activate any of the creatures abilities (eg: a tap ability)?

  • If the creature is on my side of the board and I have a Viscera Seer or an Athreos, God of Passage would I be able to sacrifice the creature or count it towards my devotion (assuming the creature was the right colour)?

Thanks (apologies for the long question)

legendofa on Athreos, God of Passage

2 weeks ago

No, your opponent would not be required to pay life--in fact, your opponent is never required to pay life for Athreos, God of Passage's effect.

In the case of tokens specifically, when they die, they hit the graveyard, and then vanish. The ability still triggers, and your opponent gets to decide whether or not they want to pay 3 life or let the nothingness that used to be tokens return to your hand.

1riv1 on Athreos, God of Passage

2 weeks ago

If I have Athreos, God of Passage out on the battlefield and I have 2 token creatures and they die would my opponent have to pay the 3 life even though they are tokens and don't come back to my hand.

Scion_of_Darkness on Demon hell

1 month ago

You have a lot of Legendary cards. You'll only get to play one at a time. 4 Griselbrand may be too many. 2 might be better. Thrumming Stone is about right, maybe 1 less. You need more for Athreos, God of Passage. I find that 12-16 is the best ratio for Shadowborn Apostle. That should open up some slots, about 8 or so.

ghostssss on Sacraficial religion (Advice would be nice)

1 month ago

You should think about adding Athreos, God of Passage, since creatures who would go into the graveyard are put in yr hand unless an opponent pays 3 life. Burnished Hart is great in a sac deck to get some ramp in there, and would help considering how much mana most of yr deck costs.

Skinken on For I have become God, Bringer of Life and Death

1 month ago

Cool deck. However there are some inclusions i find very odd.

The bouncelands are very bad from my experience. Its a tapped land, but you cant play it turn 1, where you would usually want tapped lands. You also have to tap for both types of mana at once. All this for the added slight card advantage. Not worth it in my experience. Usually you only include them as budget dual lands, but the budget does not seem to be your main concern. I would just replace them with basics.

I dont understand what Athreos, God of Passage does for the deck. Fun card, but when all your creatures are fatties you are not gonna get more than 5 or so triggers in a reasonable amount of time. It's in your three-drop slot, the time you most likely wanna jam your commander. Giving your opponents the choice to return the creature to your hand might actually hurt you quite a bit.

Is decking an issue? Is steady mill viable in your meta? Otherwise I dont understand Elixir of Immortality. I guess you might once in a while want to shuffle back Omniscience but that's not worth a card slot. Especially when you can play Mistveil Plains. If you want protection against mill (for some reason), I would suggest just adding an eldrazi titan or alternatively Cranial Archive, as that card also serves as GY hate, or cycles at worst.

Coool deck though, +1 from me ;)

Load more

Latest Commander