Agrus Kos, Wojek Veteran

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Agrus Kos, Wojek Veteran

Legendary Creature — Human Soldier

Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

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Agrus Kos, Wojek Veteran Discussion

jonno.scott on Aurelia Wants Your Lunch Money

2 weeks ago

Thanks for the great feedback all, especially DespairFaction! I've made some changes to the deck incorporating many but not all of the suggestions.

(-) Hellkite Charger; Seething Song; Pyretic Ritual; Bane of Bala Ged; Mind's Eye; Agrus Kos, Wojek Veteran (this can give Aurelia +6 damage per turn, but it seems like maybe Naheb will fill this slot better)

(+) Sunforger; Teferi's Protection; Neheb, the Eternal; Mask of Memory; Open the Armory; Etali, Primal Storm

I'm going to do more play testing and then may make more changes.

Alkadron on Holy Crusading Legion

1 month ago

First of all, I love your description! It's very flavorful.

As for the deck: piles and piles of cheap creatures can work really well in 20-life formats, but I feel like you'll run out of gas in the 40 life formats. Your early-game is strong; but I feel like you need more late-game card advantage to keep the pressure on.

First, again, I'd run more than 32 lands. Seems light.

Second, look into some artifacts that can draw you some cards so you can keep up the aggression. Slate of Ancestry would work really well with your huge collection of soldiers. Mind's Eye is outstanding in multiplayer. Staff of Nin does card-advantage and some light removal, but 6 is a lot of mana. Howling Mine is cheap, but helps your opponents too, so you have to be careful.

Lastly, I'd see if you can get a few more creatures that buff the team. The original Boros lieutenant is pretty bonkers: Agrus Kos, Wojek Veteran. The red/white god is pretty nuts as well: Iroas, God of Victory. Soul of Theros is gross if you've got some mana to pour into it.

p.s., if you like the "Gustcloak" effect, check out Reconnaissance. It's was a balanced card when they printed it in the 90's, but the rules for combat have changed since then, and the card has not. Now it's super busted if you know how to abuse it.

zapyourtumor on Boros Humans (mostly!) Modern

3 months ago

I also recommend Combat Celerant and Hanweir Garrison with Hanweir Battlements. Hanweir Militia Captain  Flip is very good once you transform her.

Dragon Hunter might be a one of sideboard card against dragon decks.

Some other ok cards are Soldier of the Pantheon, and Tajic, Blade of the Legion.

Assemble the Legion is probably my favorite human/soldier tribal card, and it quickly gets ridiculous.

Agrus Kos, Wojek Veteran is a random card I happen to own and may be good here.

Riders of Gavony for use against tribal.

I have a blue black white red humans deck that relies on Angel of Glory's Rise, and it's a little crazy and it has most of these cards.

DespairFaction on Boros Angels

7 months ago

I have an Aurelia angel deck that performed well. Try adding Quicksilver Amulet, and Belbe's Portal. How has Curse of Stalked Prey been? I would try True Conviction or Duelist's Heritage instead. Agrus Kos, Wojek Veteran seems like an underperformer since only a few creatures are red.

snotice on Iroas, God of Victory [12.06.2017]

8 months ago

I like the curve you have going with the deck. That can be tough at times to keep down. I have to say, the deck works pretty good when playtesting. If you wish to possibly work with even more hatebears, I'd suggest cards like:

Throne of the God-Pharaoh: Helps you knock even more life off of the opponent at the cost of only 2 mana.

Mother of Runes: helps protect your commander and is just helpful in creature-based decks.

Thalia, Guardian of Thraben: slow your opponents down more than you, since you are running 35 creatures.

Aven Mindcensor: slows down ramp and combo decks, limiting there search power.

Linvala, Keeper of Silence: still relatively cheap compared to its once $50 price tag.

Aura of Silence: Removal and slows down decks that want to get there enchantments and artifacts out quick.

Swords to Plowshares: Can never have enough removal in a deck. life gain for your opponent isn't that big of a deal with your strength being combat.

Return to Dust: the best artifact/enchantment removal spell in magic, behind Krosan Grip. Yes, it is 4 mana, but you get 2 hits, if done during your main phase. #Valuecity

Ramp:

Thran Dynamo: Worth the investment in a mono or dual color deck. It just helps you get ahead and allows you to play spells quicker.

Nykthos, Shrine to Nyx: Speaks for itself.

Sword of the Animist: Boros has basically no ramp. This equipment works well in a deck like this one.

Suggestions to remove:

Agrus Kos, Wojek Veteran: seems slow and redundant to me. i think your commander granting melee and neutering damage to your board is more than enough. The pump is nice, but I feel is too narrow.

Call for Unity: Too narrow. Cathars' Crusade is better and enough good stuff to work with.

Breath of Fury: Works well with Angel of Jubilation, but that is too situational. If you want another creature with extra combat abilities, use Scourge of the Throne.

Gideon, Martial Paragon: This is one of the better planeswalker deck planeswalkers'. I think for his cost, his abilities are weak on an empty board.

Legion's Initiative: I feel like this offers protection, but also allows your opponent to plan around it once the creatures re-enter during your next combat.

Honored Crop-Captain: you don't want to completely rely on combat even with your colors being Boros.

Sarkhan, the Dragonspeaker: an average planewalker with a decent removal. I feel you can do better at 5 mana.

Stone Quarry: One less tapped land.

Teal_Fox on Do you even fling, bro? - first EDH deck

9 months ago

At the very least, I would try to find room for Thousand-Year Elixir as that pseudo-Haste can be very key to ensuring you get value from your commander ASAP. Not to mention untap triggers are pretty great, so Magewright's Stone can also be a pretty powerful inclusion. And the ability to untap your general cranks up the value of cards such as Molten Primordial exponentially.

And let's not forget that Scuttling Doom Engine is just downright hilarious in this kind of deck. I'm also not sure why you would run Expedite over Hammer of Purphoros, as the latter is static and can even give you more fling targets should you start to draw into excess land. And speaking of land, Command Tower>>>>>>>Rupture Spire

As for things to cut, War Elemental, Invincible Hymn, Living Inferno, Akroma, Angel of Wrath, Sunblast Angel, and Astral Cornucopia seem to be really slow cards for what they do, while cards like Stonehorn Dignitary, Agrus Kos, Wojek Veteran, Bull Cerodon, Dragon Hatchling, Reroute, Wing Shards, and Desperate Ritual just look too low impact/situational to keep.

Anyway, those are just my impressions on the deck. It looks really fun and I hope you find my suggestions helpful.

berryjon on Card creation challenge

9 months ago

Feather, Firemane Angel

Legendary Creature - Angel
Subservient - Agrus Kos, Wojek Veteran
Flying, Haste, First Strike
Protection from Black and from Blue.
Sacrifice Feather, Firemane Angel: Put target creature from the Command Zone or the graveyard or in Exile onto the battlefield.
7/3


Taysir of Rabiah (http://mtg.gamepedia.com/Taysir_of_Rabiah) was a 'Walker who existed as multiple copies of himself at once, one for each color of mana.

Start a cycle of five versions of him as a 'Walker, each one Mono-colored.

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