|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|Modern Masters (MMA)||mythic rare|
|Promo Set (000)||Rare|
Combos Browse all
Legendary Creature — Faerie Wizard
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Price & Acquistion Set Price Alerts
|Have (17)||Blue_Otaku_No.1 , , zachi , mcstang1986 , AlertKnave8075 , HydraOoze , wackozacko , ironax , Azdranax , LaKU , PhyrexianScience , prete182 , Dr_Jay , tangrams , TehDelta , TheDuggernaught , Oloro_Magic|
|Want (11)||Cyrk , Dadaman11 , , Spinalripper , GeminiSpartanX , TheBl0b , Chandelier , Ariumlegion , KCMetroGnome , mafmatician , GoldGhost012|
Vendilion Clique Discussion
4 days ago
ej133 - Thanks! It's pretty clear at this point we have similar (and I mean great!) deck tastes. At any rate, you've caught me in mid-build. I'm not much of a legacy player, although looking to move in that direction. As you may have noticed, I don't even have 60 cards yet--any suggestions? Don't know if I want the Search for Azcanta Flip(really thought it might be decent because it can provide some advantage under Standstill). I have thought about maybe throwing in a few Daze or Spell Pierce. Also thought about getting really spicy and putting in 4x Spellstutter Sprites, and alongside that swapping the Mishra's Factory(ies) for Mutavaults and Vendilion Cliques. Enlightened Tutor also seems sweet here.
1 week ago
I won my last Modern FNM with 4 color Energy control with Bolas and Dynavolt Tower as top end, using 100% standard cards and beating the likes of affinity and delver variants. Anything is possible.
My advice is to go counterspell heavy and play instant speed almost exclusively. Cards that should be a part of this:
Cryptic Command - yeah.
More creatures - Venser, Shaper Savant - either a remand witha body or a bounce n' block. Vendilion Clique is great as well to play a bit like Lantern control and maange their draws. Kruphix, God of Horizons is a legitimate win con. So is Torrential Gearhulk.
Some modicum of draw - there is a new instant card from amonkhet that is XUU, draw X, then discard one which is a perfect 2-of to refill your hand.
2 weeks ago
Last minute update before HL FNM in Berlin
2 weeks ago
Definitely not 4 Geist, drop at least 1 and throw in that maybe'ed Vendilion Clique
2 weeks ago
I like how the deck plays, but 4x Geist of Saint Traft is too many for a legendary creature. More often than not, I've won by burning my opponent with Lightning Bolt and Lightning Helix or I beat down with Celestial Colonnade. Here are the new edits:
-1 Cryptic Command, -2 Electrolyze, -2 Geist of Saint Traft, and -1 Mana Leak
Added 4 Spell Queller, 1 Vendilion Clique, and 1 Negate
3 weeks ago
I have a prerelease Emrakul, the Aeons Torn($31), a khans Wooded Foothills ($14), a couple rtr Blood Crypt ($8). I would very much like to turn some of them into a Dark Confidant ($42-49). I prefer ravnica printing but ill take what I can get.
Thanks for looking!
EDIT: Happy turkey day folks!
1 month ago
Cards that I don't like:
Darkwater Catacombs | In a turn 4/5 build, it's too slow. Basically useless in some situations and opposite of mana fixing
Fetid Pools | Enters tapped needs strong abilities, maybe turn 8 cycling would be good, but in a Turn 4/5 build, it's not a turn 1 through 4 land so shouldn't be in there
Great Furnace | I think you can fetch , a single on Turn 1 though 4 is terrible
Tolaria West | Great land, but what does it tutor for you that's a combo card, Mana Crypt is ok, but none of your combos are land based, I wouldn't run this. If you needed to fetch a specific land for a combo would be ok.
I would go down 1 net land to 36 as well.
Devastation Tide | Miracle is too random, want to control your spells not have them control you. And it's a sorcery, as an instant it would be ok.
Cryptic Command has a pretty High CMC with , it's instant so it's better than some of the other sorcery/creatures, but could be a problem. It's VERY good card though, I would keep it worth the hard casting cost.
Scroll Rack mana sponges, it's too random, and too slow for turn 4/5 deck
Tolaria West go down a land!
Tunnel Vision (when used to tutor) >> Mizzix's Mastery! (Downside is it misses Omniscience so need something it can hit to put a card from graveyard into hand, best would be a card like that with flashback) OR Tunnel Vision >> Yawgmoth's Will. If it discards a Past in Flames get a couple shots. I think Kess, Dissident Mage can cast the Overload cost from the graveyard for Mizzix's Mastery too if you do get it looking for the Yawgmoth's Will which then cast the Yawgmoth's Will.
Summary: Harder to tutor items (Enchantment) should be priorities, Necropotence or Omniscience. Kess, Dissident Mage let's you recast and pull another item in most cases to finish the combo Omniscience + Enter the Infinite, lots of tutors pull Show and Tell for you.
Capture of Jingzhou and Temporal Manipulation are good too, but not necessary, you're really just trying to combo win with Show and Tell + Omniscience + Enter the Infinite would focus on getting there.
Frantic Search is better if you have a way to recur-it, like a Nivix Guildmage, but it does give you more control on the discard. The problem arises when you only have 1 card in hand, becomes the same issue I'm sure you experience with the Scroll Rack.
Dreadbore could just be another tutor that pulls Hero's Downfall they do the same thing anyway (or a Yawgmoth's Will if you need to recast Hero's Downfall and have used Kess, Dissident Mage. And it's a sorcery (YUCK)
You need the Lightning Greaves and Swiftfoot Boots for Phage the Untouchable and Laboratory Maniac. You could lose the Swiftfoot Boots since you do have Artifact tutors, but I bet they are pulling mana sources not boots.
Temporal Extortion could be wasted spell, since i doubt your doing the extra damage, but in multi-player perhaps it may resolve due to politics.
Time Warp could come out too if needed, high CMC extra turns. Useful for mid-range play though.
Need to research a way to bring a card from graveyard to hand, if it has flashback, that would be AMAZING!
1 month ago
To be honest, I would prefer some more Draw-Go elements here. Instead of a Supreme Verdict, how would you feel about Settle the Wreckage? It seems like it would be a solid play in the deck. Instead of Detention Sphere, maybe something like Condemn or even Stasis Snare? Instant speed is really important to Draw-Go. I am a big fan of some of the flash birds as well, I.E. Vendilion Clique, Nimble Obstructionist. Either way, I love Draw-Go, so keep on with it!