Vendilion Clique

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Mythic Rare
Modern Masters mythic rare
Morningtide Rare
Promo Set Rare

Combos Browse all

Vendilion Clique

Legendary Creature — Faerie Wizard

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

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Vendilion Clique Discussion

olag on All-In Saheeli

2 days ago

@blackice1399:

Spreading Seas have been invaluable. A lot of decks in Modern are mana hungry, and the top decks right now are non-blue. Death's Shadow plays very few actual lands and try to function off 2-3 for the whole game. Eldrazi Tron too. It's even incredibly strong against Burn and those are the top 3 decks right now. It's also important to have something on the board so that Felidar Guardian isn't just a 4 mana 1/4. However, I am certain that 3 is the correct number at the moment, not 4 like a lot of Saheeli lists.

The creature suite is something I've been tinkering with myself. I don't like Wall of Omens because against a lot of decks it just doesn't buy enough time, and against other decks it's just a 2 mana 0/4 draw a card, which does nothing against dedicated combo decks (Scapeshift, Ad Naus). I am not on Wall of Omens at the moment.

I am, however, testing a less All-In list with a grindier creature package, similar to the one you mentioned. Right now, I like having: 4 Felidar Guardian (half of the combo, must play 4), 4 Snapcaster Mage (best reason to be a control deck, must play 4), 1 Vendilion Clique (2 is too many, but good against opposing Control/Combo decks), and 2 Pia and Kiran Nalaar (great on an empty board, great when you're behind, synergy with Saheeli Rai and Felidar Guardian, protects Saheeli Rai in the air and on the ground). The instant/sorcery build also changed slightly, so let me know if you're interested in how else my build has evolved.

As for the counterspells, I also don't think Mana Leak or Condescend is where we want to be, nor should you be playing maindeck Negate. The main counterspells to consider for this build are: Remand, Spell Snare, Cryptic Command, or Dispel. I think you have a fundamental misunderstanding over the role of Remand. It's key role is not to protect the combo turn, but rather maintain tempo (keep the board clear, stop your opponent from casting cards, all while drawing deeper into your deck to find the combo). It also can be really strong in counter wars against opposing control decks by targeting your own spells. I also think Cryptic Command can be great in the more controlling lists, so I wouldn't count out Cryptic Command. Swan Song is completely unnecessary with what this deck is trying to do, so anytime you're considering Swan Song, consider Dispel instead.

@Firebones675:

Sleight of Hand is great in a completely dedicated combo deck where all cards are based around the combo (Storm, Ad Naus) but less powerful in a Control deck with a Combo win condition. Thanks for the suggestion though.

Squirrelbacon on Jeskai Geist Flash

5 days ago

Hello!

As a long time player of Jeskai Geist, this list looks great! I've personally found that Restoration Angel is probably your most useful card in the deck since it does so much, especially with Spell Queller versions of this deck. I play three copies of resto in my deck, so I recommend the same to all. To make room, I'd go...

-1 Vendilion Clique in the main

But, clique is a great card. Access to clique is great, so one in the main is cool. Maybe shift the other to the side board in place of Surgical Extraction or even the Aven Mindcensor just since both as a one of feels off.

Emeisle on Ephara's Pass n' Draw Flicker Disco Party

6 days ago

@fragarach97 I would so love at add Angel of Serenity. I know she would be crazy amazing and I totally have a think for angels. The only think holding me back is her mana cost, for one, but also that I think she might be too good. I know that I do have a lot of control elements to this deck, which my meta doesn't take too kindly to. I'm willing to accept that, so I want to keep the control side a little handicapped.

@zorsmobile I want to keep away from Glen Elendra Archmage, Vendilion Clique, and Gilded Drake for the same reasons mentioned above, unfortunately. I had been considering Snapcaster Mage, though, but I'm just not sure he would be worth it for just 10 targets? I honestly don't know. Maybe I should do some side testing with him to see how it goes.

@pickelchu I did have Panharmonicon in the deck at one point, but took it out because a lot of the ETB triggers it doubled were redundant. But now that I've added Cathars' Crusade and Angel of Invention, hell yeah it's goin in there.

Thank you all so much for the comments and the up-votes! It's really helping this deck come along. I can tell it's getting much better~~

LeaPlath on Jeskai Control Highlander

6 days ago

So yeah, pretty big improvements that can be made.

Ideally you want to be able to see more of your deck, so Brainstorm, Serum Visions, Ponder (which I noted you had) and Preordain will help you do that. You could even play Predict if you wanted to synergise with them.

You want to be able to play multiple copies of your best cards, and in highlander decks, run back up copies. Snapcaster is obviously good, but there are weaker versions or diffrent version. Torrential Gearhulk, and Recoup seem obvious choices.

For a threat, I don't think you want to be on the Welk/Combust gearhulk plan. I would suggest Stoneforge Mystic/Batterskull and Vendilion Clique. Clique is flash/flyer 3/1 who basically removes a card they want from their hand. Stoneforge/Batterskull thins deck, stoneforge fetches batterskull and it wins you games an uncounterable instant speed 4/4 for 2

Check out MTGTop8s commander decks for duel commander to get some ideas

Bababad on Kruphix and the Value Town Toolbox (3/20/17)

6 days ago

anytime! :)

and yeah, in testing returning Sol Ring, Eternal Witness, Vendilion Clique, etc while drawing cards was just too juicy to pass up

RingweMakil on Damned Devotion

1 week ago

Path to Exile is a thing. But I agree, against UWR control, Obliterator is the better threat. But my UWR matchup is good enough that I can afford to prioritise Demon's strong showing against other decks.

And also, Demon eats Celestial Colonnade and Vendilion Clique for lunch ;) Obliterator can't claim the same!

The meta I'm tailoring the deck to is essentially an unknown one. The idea is to craft a 75 I'd be happy to take to a GP knowing I would face all the types of strategies that can be cooked up in Modern.

Rzepkanut on Zombie tunnel vision

1 week ago

I like the way you use Tunnel Vision to fill your graveyard, I usually just see it alongside Vendilion Clique as a quick and easy win condition. This is more a interesting use (although i suppose you could include the clique too). I also like Intuition in my G&G zombie deck, its quite similar to Buried Alive. And Nykthos, Shrine to Nyx rules in my deck, and using Tolaria West and Expedition Map will get it for you pretty frequently.

Here is a link to my deck..


Gisa and Geralf's Family Farm of DOOM

Commander / EDH* Rzepkanut

SCORE: 7 | 5 COMMENTS | 788 VIEWS | IN 1 FOLDER


TheDuggernaught on BUG Control

1 week ago

I am assuming the exclusion of goyf is for budget reasons? I have also personally had a lot of success with Grim Flayer -- he is especially beast with Snapcaster Mage, and Liliana, the Last Hope. In the off chance, you do go with some flayers, Mishra's Bauble also becomes quite good.

I am also a fan of Vendilion Clique. I agree with the exclusion of targeted discard -- it is not something you want to see late game when your opponent is top decking, and feels bad to get it back off a tasigur activation. But clique almost never feels bad and provides a nice evasive body.

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