Vendilion Clique

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Modern Masters 2015 Edition (MM2) Mythic Rare
Modern Masters (MMA) mythic rare
Morningtide (MOR) Rare
Promo Set (000) Rare

Combos Browse all

Vendilion Clique

Legendary Creature — Faerie Wizard

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Vendilion Clique Discussion

PurePwnage on Anti-Fun

16 hours ago

Thanks for the feedback it's much appreciated! Regarding Spellskite 's position in this deck I believe it's viable as a sideboard card in replacement of Vendilion Clique . My main reason for choosing Extirpate over Surgical Extraction in the main was more budgetary and based on cards I have available to me. Either way, I believe going with 2 of each is most definitely a better option given it helps with Death's Shadow . Finally I have been considering swapping out two basic lands for more fetch lands as well.

Daarkest on Mill - Go for the lands

3 days ago

While Cast Down does seem like a catch-all, some of the most played creatures in certain decks are legendary. Griselbrand , Jace, Vryn's Prodigy  Flip, Vendilion Clique , Sram and Baral in combo decks, and Thalia, Guardian of Thraben . And while Diabolic Edict does give them a choice, most decks will have the cards above out around turn 2, so it is quite possible that you can just pick it off with Edict. Just something to think about. Also, Surgical Extraction (or Extirpate for budget) seem pretty vital here.

Pawstitute on Just a standard fog

4 days ago

I think Fog lists suffer from not having proactive threats against stuff like Burn or combo, where your fogs do nothing. This would be remedied in the sideboard, where you could play something like Thragtusk or Obstinate Baloth , and Vendilion Clique for disruption plus pressure. I don't think Modern currently facilitate a meta for reactive/passive decks. Control is dipping up and down as it is.

If you're going to the trouble of hurting yourself for the extra colour, you should also contemplate the sideboard cards it allows. I think, if I were to play Bant, I would bring in Wilderness Reclamation (but that's because I love the card and have bought into the hype), so that you can go nuts with instant speed wraths like Settle the Wreckage , Evacuation , or Cyclonic Rift , plus have a single Sphinx's Revelation to get you back into the game.

Downside with that plan is that you get shut down with Teferi, Time Raveler or Teferi, Mage of Zhalfir , but I don't think anyone's playing with those yet.

TheMagicMafia on Hour of Grixis

1 week ago

Mana Issues

The mana's going to suck. You're running a completely 3-color deck hoping to play Cryptic Command s turn 4 and Nicol Bolas, Dragon-God turn 5.

I really like Nicol Bolas, Dragon-God and want to see him stay, so I suggest taking out some of the cards that really want a color that is not black, such as Cryptic Command , Vendilion Clique , and Sweltering Suns .

Style Issues

The counter spells and instant speed interaction like Vendilion Clique and Countersquall adds something to the deck, but shouldn't be the focus of it. Instead I think Nicol Bolas, Dragon-God would do best in a sort of Grixis-that-feels-like-Jund list that wants to make sure the coast is clear with removal and discard before slamming an unstoppable threat and winning.

Suggestions:

Note: I only want like one or two of these in alongside Bolas
  • Kalitas, Traitor of Ghet - great all around threat which works well with removal and gets better as the game goes on.
  • Liliana of the Veil - runs down your opponents' resources.
  • Gurmag Angler - "cheap" threat
  • Death's Shadow - most shadow decks are very aggressive, but as control decks run low on life generally, it may be a fine way to close out the game while freeing up the rest of your mana for removal or card draw. Would require some relatively major changes to the deck though.

Squirrelbacon on Blue/White Control

1 month ago

Not to rain on your parade, but Swords to Plowshares , Brainstorm and Counterspell are not modern legal. Your best options in those slots are Path to Exile and Opt / Serum Visions unfortunately. Anticipate is also a decent option. As for Counterspell , it may get printed in Modern Horizons but we won't know that one for a while yet... Remand , Mana Leak and Logic Knot are your options for now in that slot.

On another note for cards to think of adding, Spell Snare is an amazing card as a one or two of, along with Cryptic Command . only really needs 2 Snapcaster Mage s to be honest, and they are well worth it in terms of unlocking play lines and can be really fun to play with. I'd really try to get those. Vendilion Clique is also a slugger... however is often relegated to the sideboard.

SilverIronMan on A Knight On The Falls

1 month ago

OOBS,

The sideboard is already full of good cards in grindy matchups (for example against control, I'd side in the counterspells, Vendilion Clique , and Jace, the Mind Sculptor ). As there are already a reasonable number of cards that do well in those matchups (and those matchups are already usually pretty good (see Tireless Tracker )), I don't want to add additional cards for those matchups.

This leads me to the conclusion that it is vying for the one dedicated grind card in the Sideboard (currently held by Jace). Tamiyo is quite powerful and there are definitely boardstates it will be better than Jace. To add to that, generally, I think Tamiyo's down-tick is a little stronger than Jace's.

However, there are a few things that sell Jace to me (in no particular order).

  1. Jace is an alternate wincon. I played Whir-Prison and they landed a turn 2 Torpor Orb , cutting off my ability to remove an Ensnaring Bridge . That deck struggles to interact with Tireless Tracker so I could still dig to my one out of Jace
  2. Jace is much better than Tamiyo on an empty board. Given Knightfall's ability to 2-1, it's usually better at grinding than most other decks, except against board wipes. Jace helps allivate that issue.
  3. Usually when I drop Jace, I want to keep my creatures back to protect him. Tamiyo encourages me to attack which, frequently, would result in Tamiyo not lasting long or letting my opponent control my card advantage. Admittedly, this is probably the weakest point though.
  4. Brainstorm digs me further. Knightfall is a deck that has all the answers, but doesn't always draw them in the right order. Jace greatly helps solve the problem.

In closing, I want to keep my Sideboard flexible (~8 cards in and out for every matchup) and so I don't want to dedicate more than one slot for specifically grindy cards. Given that, I think Jace serves that role better than the alternatives.

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Vendilion Clique occurrence in decks from the last year

Modern:

All decks: 0.2%

Legacy:

All decks: 0.17%

Commander / EDH:

All decks: 0.01%