Thrun, the Last Troll

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Mirrodin Besieged Mythic Rare
Mirrodin Besieged: Mirran Mythic Rare

Combos Browse all

Thrun, the Last Troll

Legendary Creature — Troll Shaman

Thrun, the Last Troll can't be countered.

Hexproof

: Regenerate Thrun.

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Thrun, the Last Troll Discussion

Golem_Token on feed varolz

3 days ago

I have a finely tuned Varolz deck that you can check out if you want, but I'll make some more budgeted suggestions.

Nature's Claim is much better than Natural State especially if you're going to kill with infect/general damage.

Check out Vector Asp, Glistener Elf, Plague Stinger, and Viridian Corrupter for cheap, but effective scavenge targets. Be warned that infect strategies wont make you any friends, but it's an effective way to use Varolz. There's also Tainted Strike and Phyresis (works great with Thrun, the Last Troll!) if you scavenge onto non-infect creatures.

Creatures that are good for scavenging (other thank Phyrexian Dreadnought and Death's Shadow):

A good way to get those creatures into your graveyard is to use Buried Alive.

Lightning Greaves and Swiftfoot Boots are good with Varolz. Remember to scavenge BEFORE you equip if you're using Lightning Greaves because of shroud.

I recommend as many tutors as you can afford. Diabolic Tutor is pretty affordable.

Golem_Token on Scars and Stripes (Ruthless Infect EDH)

3 days ago

I have a finely tuned Varolz deck that you can check out if you want, but I'll make some more budgeted suggestions.

Nature's Claim is much better than Natural State especially if you're going to kill with infect/general damage.

Check out Vector Asp, Glistener Elf, Plague Stinger, and Viridian Corrupter for cheap, but effective scavenge targets. Be warned that infect strategies wont make you any friends, but it's an effective way to use Varolz. There's also Tainted Strike and Phyresis (works great with Thrun, the Last Troll!) if you scavenge onto non-infect creatures.

Creatures that are good for scavenging (other thank Phyrexian Dreadnought and Death's Shadow):

A good way to get those creatures into your graveyard is to use Buried Alive.

Swiftfoot Boots and Lightning Greaves are really good with Varolz (remember to scavenge BEFORE you equip if you use the greaves because of Shroud)

I recommend as many tutors as you can afford. Diabolic Tutor is pretty affordable.

hwagner on Is there any way to ...

1 week ago

Insert Thrun, the Last Troll, although mass exile takes care of him.

RingweMakil on Damned Devotion

1 week ago

I'm enough tired of Lingering Souls that I'm considering sideboarding Bile Blight. Bile Blight has always been a great removal spell; I played it extensively in my Dimir control list (now outdated and requiring updates), and was always impressed by its performance against Affinity, Burn, Merfolk, GWx decks with multiple Birds of Paradise/Voice of Resurgence, and so on. I declined to include it in this list because of Thought-Knot Seer and co., Death's Shadow, Tarmogoyf, Primeval Titan, Kalitas, Traitor of Ghet ... you get the idea.

But despite the card no longer being maindeckable, it may still have its place in the sideboard. Its potential to be a blow-out for the cheap cheap cost of two is downright absurd, and I have to admit, I miss having clean answers to tokens (the aforementioned Dimir list also had Engineered Explosives and Black Sun's Zenith).

Yet, the edict is so important in the form of Geth's Verdict against otherwise impossible/difficult to kill creatures (Geist of Saint Traft, Ulamog, the Ceaseless Hunger, Emrakul, the Aeons Torn, Thrun, the Last Troll, Kira, the Great Glass-Spinner, Etched Champion, Slippery Bogle) that I am loath to go below two of; so, a non-removal spell would have to be the cut.

While I have enjoyed both Pithing Needle and Fulminator Mage, one of them might have to go.

BossRanza on Legends Never Die

2 weeks ago

Hi! I checked out your deck and I have some suggestions to you.

Since your deck has a relatively high average CMC, I would run more mana ramp, and luckily there are pretty goods legends that ramp up your mana, such as Selvala, Explorer Returned and her newer version Selvala, Heart of the Wilds. Nissa, Vastwood Seer  Flip also searches for lands.

Then there are some other legends you might consider: Brimaz, King of Oreskos, Kytheon, Hero of Akros  Flip, Thrun, the Last Troll.

Umezawa's Jitte is a very good card and it is very versatile and can act as removal, since I think that you might lack some removal. Other very nice piece of removal is Oblation.

If you end up playing more mana ramp, you might want to cut a few lands, since you can use your commander to tutor for some lands, so addind more legendary lands wouldn't hurt, of course, if your meta has a lot of non-basic land hate, they might not be that good: Eiganjo Castle, Pendelhaven. Not legendary, but extremely useful, you might add a Krosan Verge to your deck.

PickleNutz on Deaths Awakening

2 weeks ago

xyr0s - another set of creatures I have been looking at is Skylasher or Thrun, the Last Troll. Being able to stack the counters on a hexproof character could make a difference.

203995014 on Legendary Tribal.

2 weeks ago

I would definitely play more copies of Captain Sisay and Thalia's Lancers, those cards are straight busted in this type of deck. Maybe cut Reki since they both serve similar functions.

Hope of Ghirapur basically only ever does something vs counters since the opponent will cast the spell they intend on casting before you land a hit with it. Dosan the Falling Leaf is a possible alternative.

Mirri, Cat Warrior doesn't seem like an amazing french vanilla creature, I would probably go for something like Thrun, the Last Troll or Brimaz, King of Oreskos as cards that are just generically good stat wise while still being legendary.

Sigarda, Host of Herons is almost always going to be better than new sigarda.

This looks like the type of deck that would benefit from Elesh Norn, Grand Cenobite. Maybe Avacyn, Angel of Hope too.

I don't think there's ever a time where Isamaru, Hound of Konda is going to be good aside from the super early game. Especially as a one of, it's never going to be searched for and overall seems kinda suboptimal compared to the other options available.

A consideration can be made for improving the manabase if that's something you'd be willing to do, there are tons of options for lands that tap for both white and green at many different costs, maybe Selesnya Guildgate or something for the absolute cheapest option or playing a full-fledged mana base with Savannah Windswept Heath and the like. Color screw is a real thing, and it would be a huge benefit to any deck to reduce that as much as possible.

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