|Commander / EDH||Legal|
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|Mirrodin Besieged (MBS)||Mythic Rare|
|Mirrodin Besieged: Mirran (MBM)||Mythic Rare|
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Thrun, the Last Troll
Legendary Creature — Troll Shaman
Thrun, the Last Troll can't be countered.
: Regenerate Thrun.
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Thrun, the Last Troll Discussion
6 days ago
I really love this deck, a similar build, altho mono green, was one of the very few decks I had in paper magic. :-)
Here are some cards you could consider:
The one mana deathtouchers were my removal. I was never disappointed to see one of them in the opening hand or later in the game. :-)
Have you thought about a transformidable sideboard which does not fold to graveyard hate?
6 days ago
I've been building a similar deck, http://tappedout.net/mtg-decks/the-gate-modern-4/
-I ran Desecration demon aswell when I first began building it, but usually got trampled by go-wide strats. Abyssal Persecutor is an awesome card with all the removal you're carrying it's easy to sac him to a gatekeeper or something.
-Funeral Charm is an awesome card for this type of deck, especially once youre able to get an Urborg, Tomb of Yawgmoth, you're able to have instant speed discard, removal, or sneak a few points of damage in with swampwalking or buff your creatures.
-I would replace mutilate with Languish and probably move it over to the side, you're pretty overstocked on removal often a sweeper shouldn't be a big deal.
-Nihil Spellbomb is great budget GY hate for black.
-Pithing Needle is awesome against resolved planeswalkers and other activated effects like manlands.
-Vampire Hexmage is great aggresive planeswalker hate
-Pack Rat is a nice win con that dodges removal and plays with your board wipes
-Runechanter's Pike works pretty awesome if you have enough card draw to get through and dump a bunch of sorceries
Hope this helped keep rocking the mono black!
2 weeks ago
Sorry I'm just now getting to your question about sideboarding!
I'm not sure on sideboarding for this deck, as it's much more Aggro than Ponza (which is my normal RG deck). But here are a few cards you may want to playtest:
- UW Control: I like Blood Moon, Choke, and Thrun, the Last Troll, in that order. I think you'll find any of those are better than Bow of Nylea vs. Control. Guttural Response is probably better too.
- Humans: I just bring in as much removal as possible ... Lightning Bolt, Abrade (which can also hit their Aether Vials), Anger of the Gods, and Beast Within have been all-stars. Between your Bolts and Elementals, you may not need much else. Torpor Orb is interesting and seems like it'd REALLY mess with them. Watch out though, since it will also mess with your Primal Forcemage.
- Burn: I prefer lifegain effects ... stuff like Dragon's Claw, Scavenging Ooze (which also doubles as Graveyard hate), and Kitchen Finks.
- Mill: Bow of Nylea is good here. Or Wheel of Sun and Moon (which also doubles as Graveyard hate), if the deck decomes a real problem ...
- Light removal: I don't really worry about it tbh ... I'd personally rather use the slot for an extra threat.
Also, though these aren't really part of your meta atm, here are a few more thoughts:
- Graveyard: I like Scavenging Ooze (great, but slow), Relic of Progenitus (good), and Grafdigger's Cage (stops Collected Company too). Tormod's Crypt (fast but very narrow) and Wheel of Sun and Moon are options as well.
- Artifacts: Ancient Grudge is just superb. I sometimes run Destructive Revelry (also hits Enchantments) and Beast Within (hits everything) too.
- Lands-matter (decks like Tron, Valkut, and Amulet Titan, plus most Tri-color manabases): Blood Moon.
Compared to your current sideboard, I'm not honestly sure if any of these would fit better in your deck, playstyle, or budget. But it's some things to think about at least :-)
4 weeks ago
Ok, since it's closer to modern, I'll suggest only cards that could fit that format
But, first of all, why don't you reduce your deck up to 60 cards?
Now, since your goal is to get big creatures on the battlefield, why don't you add things like Ghalta, Primal Hunger, Steel Leaf Champion, Rhonas the Indomitable, Thragtusk, Acidic Slime, Craterhoof Behemoth, Gigantosaurus, Primeval Titan, Worldspine Wurm, Thrun, the Last Troll?
I've also seen that you have some creatures that require 2/3 specifical mana, so why not some Nykthos, Shrine to Nyx instead of the Urza's Lands?
Cards I personally don't like from this deck:
Garruk's Packleader, already said
Last thing: since you already have big creatures in your deck, what's the purpose of instant and sorceries that just make them bigger? I'd personally add usefull instants like Vines of Vastwood or Blossoming Defense
2 months ago
Not attacking with the 6/6 creature is not really an option. Heck, blocking with any of these creatures when they could have attacked will be a rare event. No staying back, only turn sideways! The best thing about this deck is the large creatures - the only other large creatures in modern that are able to go toe to toe with Lupine Prototype are Gurmag Angler and Wurmcoil Engine.
This whole deck's CMC is high for modern, that is not really a consideration. However 5 mana of three colors on 19-20 lands is really pushing it. For this deck, any card above 4 mana should have the text "you win the game when you cast this" or it is not really castable.
Neither the flash nor the uncounterability are important - flash is nice if I have a lot of instants or want a surprise blocker - I have nor desire to block and the deck has 3 bolts basically. Uncounterability is only a thing versus decks with counterspells. These are few and far between, so this is an ability for the sideboard.
For Yeva - as explained earlier, the deck does not benefit at all from flashing in its creatures. Thus, a vanilla 4/4 for 4 is not really important.
For tarmogoyf - there is a consideration, but with few fetches (manabase is by far the most expensive part of the main deck) and few card types overall (4) and 0 cards that fill the graveyard - tarmogoyf will rarely reach 4 power.
2 months ago
My bad, I didn't really remember Goreclaw gives trample. But he needs to attack meaning he can die in the process while Surrak just sits there and gives all your dudes this evasion without even having to get in the red zone himself.
Also, Surrak's cmc is high for modern, that's true. However, I have to disagree with you saying that 6 mana for an uncounterable 6/6 body with flash that makes your creatures uncounterable too while giving them trample is overcosted :D
I guess the real (and only) con would be the manabase.
2 months ago
Your win conditions here (except Sigarda) are all very delicate. Your planeswalkers don't literally end the game when they ult (trust me, you can easily be killed the turn after ulting Ajani if they already have a board presence) and your beaters are all very easily killed (again, except Sigarda). I'd recommend looking at win conditions that are harder to deal with, and/or planeswalkers with more game-ending power and less value-engine power. Examples of the former would be Carnage Tyrant, Thrun, the Last Troll, or even Thragtusk. Examples of the latter would be Gideon, Ally of Zendikar, Elspeth, Sun's Champion, and Chandra, Torch of Defiance. I'm also going to second the opinion that you should be running some number of Fiery Justice - it's an incredible control spell since you're playing for the long game anyway so 5 life doesn't matter.
Whatever you decide to do, good luck and have fun!
2 months ago
So first a few things. I know that common consensus is that Inquisition of Kozilek is better than Thoughtseize but that thinking is out dated in the current meta which has a lot more focus on Combo and bigger threats that dodge Fatal Push and Abrupt Decay. I'd advise a 3/3 split but a 4 Seize/2-3 Iok split is also valid. 7 seems to be the sweet spot for discard spells anyway. Next 23-24 lands is what this deck wants. Ideally 24 but dependent on options 23 is acceptable, especially with a full Bob (Dark Confidant) play set. I'd strongly recommend Treetop Village over Hissing Quagmire with 3-4 Twilight Mire to balance mana out. Being dual color, you can afford a few colorless slots. Rock decks of yesteryear used to run 4x Tectonic Edge. I would say you could fit in 2-3 Ghost Quarter or Field of Ruin, whatever is your preference but I wouldn't go without either. You should also cut Lotleth Troll, Rock is not the right deck for it. You don't want to dump your threats and 2/1 is underwhelming. A better flex spot option is Bitterblossom, Tireless Tracker, Thrun, the Last Troll, Phyrexian Obliterator, Tasigur, the Golden Fang or Kalitas, Traitor of Ghet.
After making your adjustments the last tweak would be to fill some of your extra slots with a bit more removal. Everything you have is good but I'd suggest 2 more pieces. Cast Down or Go for the Throat or Victim of Night.
It's certainly not the only way possible but here is how I currently build the deck Rock 2018 & 3/4