Thrun, the Last Troll

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Mythic Rare
Mirrodin Besieged: Mirran (MBM) Mythic Rare

Combos Browse all

Thrun, the Last Troll

Legendary Creature — Troll Shaman

Thrun, the Last Troll can't be countered.

Hexproof

: Regenerate Thrun.

Thrun, the Last Troll Discussion

BMHKain on Perfectly (im)Balanced, As All Things ...

2 weeks ago

@GhostChieftain: (Analyzes options.)

Options found.

  1. Time Warp : . A card made in response to Time Walk 's Undercosted cost. A balanced variant, & even one that doesn't exile itself.

  2. Temporal Manipulation : A functional reprint of Time Warp; officially left the reserved list via ULTIMATE MASTERS as a Mythic Rare.

  3. Savor the Moment : Inexpensive, but w/ the drawback of not being able to untap anything.

  4. Timestream Navigator : Same cost as Time Walk , but requires her to be put on the bottom of the library for an extra turn; & that requires 10 Nontoken Permanents in play under your control. It's unknown how this deck can retrieve her for infinite extra turns.

  5. Lighthouse Chronologist : A Level-Up Creature that when reaching Lv. 7; requiring 7 , allows an Extra Turn in between your opponents turns.

That's what I could find for good options...

Now for the rest:

Dang, poor Yanling isn't doing so well... Maybe the Starting 2 Loyalty DOES hurt?

Right landbase, huh... I think my Landbase may be such an example; I, mean, the list so far has Golos, Tireless Pilgrim , & Crucible of Worlds . I think the question after that is the last question about Wrenn and Six ; but not only is it the hardest to answer, but it involves the Instants & Sorceries having Retrace as an Emblem. Well, at least we have a 2CMC Walker that is great after the hell Tibalt went through until WAR; where he was improved just a little bit; but for the Half Devil, that's a Thumbsupsky enough.

Heh... I figured as much about Xenagos. Now I might be learning something...

Well, at least one Walker with a Starting Loyalty of 2 is to be added...

I know my center color is infamous as a gambling color, but I'm taking my chances on this.

Well, I will say this, I really appreciate all the help I could about this. But if I had one thing to say, it's...:

(Huh... Now I think about it, I think I might actually have learned something. But how can I even learn that very thing if I'm DEAD?!)

Well, I'm actually not dead; just a failed attempt to reference Scott Pilgrim (The Movie, obviously. Though it's a World of Sin that I'm the only Atoner who hates Wallace Wells; Bad art (Graphic Novels.). Bad personality (Both.). He isn't even good as anything. Sorry, but if I had a gripe about the film, Knives' Dad was mentioned, but never shown; & he is an absolute badass.)

No really though, this is going to sound really stupid, but as I'm making a Human Tribal deck as we speak, other plans are still imprinted in my head:

  1. Is there a place anywhere in Commander for Inverter of Truth ? MTG Goldfish even stated this card as "Against all Odds" material, & has an episode about a deck tech about this.

  2. It's quite ironic nobody wants to see a Mono- deck w/ elements outside of that of itself. We got Vivien's Arkbow , Tree of Tales , even Vorinclex, Voice of Hunger stated Jin-Gitaxias, Core Augur is nothing but a dumbass on all regards stating Nature is the prime winner; BUT STILL MADE ARTIFACT CREATURES in w/ quotes by him. Such hypocrisy from a Praetor that Nature is superior to actual though of mind, & INVENTED his own creatures! & this is before KALADESH! While we're at this, there even is Birthing Pod ; another Artifact. I actually have plans to make an anti- Mono- deck. I know everyone wants to say no, but after the accordion crap earlier on, I think it's time to settle the debate: Birds of Paradise to anyone w/ Reach (Spiders must die.). Philosophy of Nature to Philosophy of Evolution (Also Mono- possible, so it does work.), Impurity Killers to even what Thrun, the Last Troll , who is very supportive of the idea of artifice in spite of his Mono- status, as well as his kind driven to extinction. I'll proceed by the time I'm finished w/ my The Red Pill Vorthos Deck.

Sorry about all that. I've so many ideas, it's criminal. Well thanks for all you could; I'm guessing Inverter of Truth won't work in a The First Sliv deck about Casting Self-Exile Spells, while retrieving them back just as easily, are there any cards that can just retrieve Exiled cards FACE-DOWN (Face-Down being the key term; normally Exiled cards are face-up.)? If not, could it still work? I'll keep the Devoid Eldrazi in the Maybeboard until further notice. Well, I'll end this soon enough; but the other 2 projects are literally in my path currently; & wow. How I wasn't working on cEDH Boros after a second cEDH project in the works; sadly, I'm no Limited Edition ALPHA player, so to those that require expensive stuff, why? & are there any conventional reprints that do just as well?

Well, as Gene Wilder would say: Adieu. Adieu. Parting is such sweet sorrow.

TristanTaylorsVoice on Big Green Daddies

3 weeks ago

I think its applications in legacy are better: instead of holding up 1 Mana for a 2 drop, we can just play Hexdrinker or Pelt Collector and add to the board instead.

Modern is not the best format to interact in, unfortunately. If one is really concerned about blue decks, they can play Thrun, the Last Troll now that Supreme Verdict sees more play than Terminus .

jamiekingslayer on Lushy bushy

1 month ago

Gladly! My sideboard is kinda specified to decks i see, for example back to nature is good against bogles but not much else, so adjust your own sideboard!

As a rule of thumb i switch out creature cards for crature cards in the sideboard, and non-creature for non-creature.

The reason for this is that you are mainly a creature aggro deck, where creatures are star and pumpspells either help; finish ( Aspect of Hydra ) / protect ( Vines of Vastwood ). This means that if you are siding in "protection" i.e. Relic of Progenitus i would consider switching out vines of vastwood. Same goes for Dismember , for if you need to remove creatures from your opponent they're most likely removal-light.

Feed the Clan can also be switched with vines, for the simple reason that most our creatures are beefy enough to withstand damage-removal, and this is mainly for dealing with burn. Collector Ouphe is mainly for affinity and here you could for example swap out scavenging ooze lest you desperatly need lifegain. They dont rely on their graveyard.

As you see i often swap out vines, i much consider it the weakest card and most flexible. but then again it depends on the matchup and personal taste. Consider your need for protection, explosiveness, interaction, and so on. Sometimes you might not want to switch out all the copies of a certain card, but rather take out different cards.

Lastly i want to say that you should probably make slight mainboard changes aswell: Kalonian Tusker is a good alternative for scavenging ooze, if you need more power earlier. The number of Rancor , Vines of Vastwood and Aspect of Hydra can be interchanged, and even switched out for Blossoming Defense or Dismember .

The onedrop slot is also very adjustable: Dryad Militant shines against certain decks (mostly storm and maybe dredge, and maybe snaocaster decks)and Hexdrinker against others. Same goes for Experiment One and Pelt Collector . The two latter should only be split in a 4-2 or 3-3 in my opinion because they cant evolve one another.

Lastly if there are certain cards you dont want/own in the sideboard here are alternatives:

Wheel of Sun and Moon : a good replacement for Relic of Progenitus , as it gives two devotion and is a continous denying effect. Whats already in their graveyard stays there though.

Oxidize alternativ for Natural State if you dont need to take out enchantmens.

Thrun, the Last Troll : Very good against control, but i have had a though time against Terminus lately which wrecks him. Pro tip, there seems to be some changes coming up to UW control, and this might mean Terminus is being phased out, so do keep your eye out for thrun.

Hope this helps! Reply if you need more help or anything was unclear ;D

RyH110 on Mono Green Stompy

2 months ago

jamiekingslayer: Blue White control is tough. Their board wipes are often able to circumvent any forms of protection they can give and mono green stompy has trouble playing from behind. The best things you can do is simply have good options in your sideboard, such as Thrun, the Last Troll (but even this is vulnerable to their board wipes). Green has some decent options, but against the current form of blue white control it is quite a challenge. Prowling Serpopard is also good. Be careful to weigh risk vs. reward situations, where you can judge the number of turns you could get lethal with separate lines of play compared to likely opponents plays. If your opponent is tapped out use your buffs aggressively to push more damage. In general this is a tough match-up however.

Dragaan on Budget Green Stompy modern

2 months ago

Thrun, the Last Troll was a card a that used to be fairly popular in the sideboard since it's so good vs control, but it fell out of favor when blue control was kinda absent from the meta for some time. Control has resurfaced recently, but the problem is a lot of them use cards like Terminus, Settle the Wreckage, and Wrath of God - all 3 of which still get rid of your Thrun and he can't be saved by regeneration. He's still worth consideration, though, esp if you are tuning for a local meta which may be a little different than the professional or mtgo meta.

RyH110 on Mono Green Stompy

3 months ago

Sunbrosoulaire: Thanks for the suggestions! I have tried Scavenging Ooze in the main board in the past, and in general I do agree it is a valid choice that is better suited for a graveyard heavy meta (such as right now), however I commonly find myself getting my smaller creatures of Pelt Collector and Experiment One often need the 3 power to continue to grow. As for Thrun, the Last Troll I do enjoy playing him from time to time, however for me the current meta is not he time. Most Azorius Control lists I run into seem to have a combination of Terminus (often a full play-set) and sometimes one or two of Settle the Wreckage . This makes Thrun a bit less powerful for me, as he is often removed despite his many protections. Again, I definitely think Scavenging Ooze is very strong, and is often the better to card to run.

Sunbrosoulaire on Mono Green Stompy

3 months ago

I run a similar list; with that being said, I did find running 4 Scavenging Ooze over 4 Kalonian Tusker to be better. It supports the +1/+1 synergy and is mainboard hate against graveyard shenanigans. I also run 2 Thrun, the Last Troll in my version as a way to beat control easily. They can't destroy it unless they are the 1 in a million person who prefers to run Wrath of God over Supreme Verdict or Settle the Wreckage . I used to run Dungrove Elder but I found it to always leave me wanting when it came to it's stats. The thrun's replace the elders in my build. I seriously recommend trying the cards if you have them.

cdkime on Beating Control

3 months ago

Tribal decks, such as Humans or Slivers, can be pretty decent against control builds as they can abuse Cavern of Souls and Aether Vial . However, those are not particularly budget-friendly.

Green has a number of solid options that make control incredibly difficult such as Thrun, the Last Troll or Carnage Tyrant . Hexproof (or regenerate) are great against reactive control decks (i.e. decks that deal with threats after they hit the field), while Green also provides "can't be countered" against more proactive control decks.

Or, you can go for my personal favourite option, play control. Nothing says fun like two players locked in a battle to see who gets to play less Magic. (I've been told I have a skewed vision of what is "fun").

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Thrun, the Last Troll occurrence in decks from the last year

Modern:

All decks: 0.01%