Ulasht, the Hate Seed

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guildpact (GPT) Rare

Combos Browse all

Tokens

Ulasht, the Hate Seed

Legendary Creature — Hellion Hydra

Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.

(1), Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token into play.

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Ulasht, the Hate Seed Discussion

CommanderAdventures on Kalaran Deck 1

3 months ago

Dragon Broodmother kann nicht dein Commander sein, Alternativen fuer ne Lifegain / Token / Devour Strategie waeren:

Empfehle ausserdem Karten die nix mit dem Lifegain / Token / Devour Theme zu tun haben (wie z.B. Flameblast Dragon, Radha, Heir to Keld etc.) zu replacen:

Laender:

KingofCorns on Army of Mushrooms and Friends on Mushrooms

4 months ago

Ivy Lane Denizen, Cryptolith Rite, Ulasht, the Hate Seed and a hate-enabler is an infinite combo.

I like the idea of using Dragon Mask to recast Ulasht for more +1/+1's without the commander tax.

Nietzsky on Float Like a Butterfly, Stangg like a Bee

5 months ago

I see you running effects like Second Harvest , a Doubling Season seems like it'd help this list. I'd also expand upon the token theme and integrate it into your combo strategy... perhaps running Xenagos, the Reveler , one of the Garruk PWs, Primeval Bounty , and a few other generators. Ulasht, the Hate Seed , Mycoloth might be worth slotting in.

Also, Genesis Hydra can make for great plays throughout the early/mid/late game, and even if countered it's ability will still trigger on cast. Managorger Hydra can play nicely with doubling effects and gives you an early game threat to eat removal while you're building up.

You can definitely slot Food Chain and Birthing Pod in this deck, and would suggest you do. Eternal Witness should also find a way into the list, as well as ways to exploit our token mass, primarily Ashnod's Altar and Phyrexian Altar

For ramp, I'd throw in Joraga Treespeaker , Satyr Hedonist, Voyaging Satyr (you can combo this card with Nykthos, Shrine to Nyx for amazing ramp ability, drop the large majority of your taplands. I'd certainly recommend Gaea's Cradle , but it has a value more than double of your entire list, so it may be something you consider adding waaay later on.

LordMuscleFat on The Saproling Paradox

7 months ago

@Joulskr, I've taken your suggestion and added some white. In doing so I've taken out Ulasht, the Hate Seed because despite it being a nice card, it was a little slower than I liked. I've added Cathars' Crusade because frankly, it's almost a game winner if it gets out due to high Saproling creation. I've also removed Beacon of Creation and Sprout Swarm replacing them with Fungal Sprouting, using cards like Wayfaring Temple and Cathars' Crusade I should be able to get some pretty strong creatures to make more Saprolings. I did check out the website and found some really awesome cards, however, many of the best weren't modern legal and I couldn't include them.

miracleHat on Feed Me!

7 months ago

Alot of your nonbasic lands are not needed, and should either be removed or replaced with basic lands.

Not sure about Panharmonicon, Ulasht, the Hate Seed, Omnath, Locus of Mana/Omnath, Locus of Rage, and Dragon Broodmother. They don't add as to the "feed thromok" theme. I would want to add more ramp in the form of Birds of Paradise, Orcish Lumberjack, Arbor Elf, Llanowar Elves, and Chromatic Lantern, and Seething Song.

Removing the lands that enter the battlefield tapped and the more expensive spells for ramp spells should increase the speed and consistency of the deck.

Randomsome1 on Yavimaya Resurgence

8 months ago

darmpark Thank you, great suggestions. Illusionist's Bracers and Rings of Brighthearth are interesting cards. Unfortunately, I don't think I am running any non-mana activated abilities. I thought about Thromok the Insatiable and Ulasht, the Hate Seed when I first brewed this deck. The more I play the more I am understanding how much removal is in my meta so throwing all/most of my eggs in one basket is risky. If I fixed the slowness of my deck and can consistently have a small army on the board, then I will definitely consider them. Chancellor of the Forge and Deploy to the Front are great and I will play around with them a little. This deck seems very fragile when it comes to ratios so I have to see if that is too much token doubling and not enough token generators. Darien, King of Kjeldor is interesting and reminds me of Kazuul, Tyrant of the Cliffs, which was in here. I took him out for consistency. Once this deck gets the speed and consistancy I want, I will see what can be cut and replaced with some big beatsticks. Thank you again!!

darmpark on Yavimaya Resurgence

8 months ago

I have a few ideas of things you might want. I haven't seen anyone mention things like Illusionist's Bracers or Rings of Brighthearth, but maybe those aren't quite worth it just for Rith and Rhys. I'm also not seeing an Anointed Procession, which should be a definite add if you're not on a budget. Thromok the Insatiable has the potential to get HUGE in this deck. Ulasht, the Hate Seed can be huge OR make tokens depending on what you need once you play him. Darien, King of Kjeldor makes tokens while also dissuading people from hitting you. Chancellor of the Forge could also be good once you get your board going as can Deploy to the Front.

You've got a good base going, and I hope these suggestions help.

GreenTrampler on cut off one head, two grow back

8 months ago

There are a lot of cool stuff you could do, but I honestly thought of Rosheen Meanderer as a commander, so that you have access to Savageborn Hydra, Ulasht, the Hate Seed and Apocalypse Hydra

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