Ulasht, the Hate Seed
Legendary Creature — Hellion Hydra
Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one — - Ulasht deals 1 damage to target creature. - Create a 1/1 green Saproling creature token,
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|Ravnica Allegiance: Guild Kits (GK2)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Ulasht, the Hate Seed occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
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Ulasht, the Hate Seed Discussion
2 months ago
Thank you! I've had a lot of fun building this deck.
The main goal of this deck is to ramp, throw out many tokens, mana dorks, and strong utility creatures like Scavenging Ooze, Runic Armasaur and Scab-Clan Berserker, then either use Green Sun's Zenith/Finale of Devastation to bring in, or cast, Craterhoof Behemoth, in order to win the game. Alternatively, Garruk Wildspeaker can use his ultimate to Overrun the board, and Chandra's Ignition targeting a massive Ulasht is devastating. As a tertiary method, smashing face with a Kessig Wolf Run is always an option.
The final alternate combo, which can be assembled via Gamble, GSZ, and Finale, consists of a few roles, filled by various cards, and executes as such:
1) The first piece we need is Ulasht, the Hate Seed, our Commander,
2) Ivy Lane Denizen, which allows the combo to go infinite,
The way it works is when Ulasht removes a +1/+1 counter to make a Saproling token, Ivy Lane Denizen puts the counter back onto Ulasht. You then sacrifice the token to one of the Altars, use that mana to make another token, and repeat the process. Each time you complete this loop, either Impact Tremors or Purphoros will deal damage to each opponent, or Goblin Sharpshooter will untap and you can ping an enemy for 1 damage. Repeat this loop until you win!
4 months ago
I mean, if you're going to bother building 5-color hydras, Progenitus is the commander. Without Rosheen Meanderer or Gargos, Vicious Watcher in the command zone, you'll want to run a base-green, land-based ramp package. You'll also want Chromatic Lantern and Dryad of the Ilysian Grove . The deck will mostly just be a slow, durdly deck without a whole lot of synergy beyond +1/+1 counters. Rosheen Meanderer is still the way to go if you want red in your hydra deck. Atraxa, Praetors' Voice would be a good counter commander, if you're okay with losing Apocalypse Hydra , Savageborn Hydra , Ulasht, the Hate Seed , Gyrus, Waker of Corpses , and Progenitus . Polukranos, Unchained could also fit that role, although at that point, you might as well just build Gargos.
4 months ago
I thought about a Morophon, the Boundless hydra deck but idk if I am feeling it.
4 months ago
Want something off-beat? How about Brudiclad, Telchor Engineer ?
Wanna really have a game where you're spinning the wheel? Atla Palani, Nest Tender . Like a token Cascade!
Wanna be the unconventional token strat that goes tall instead of wide? Take a look at Feldon of the Third Path !
Krenko, Mob Boss can get out of hand, I'm sure.
You could sac your way to the win or just go wide with Prossh, Skyraider of Kher !
Need something totally typical? Might I suggest Rhys the Redeemed ?
How about Rith, the Awakener devotion tokens. I hear White has some good stuff for that?
Teysa Karlov is sitting in the middle of the Orzhov web of power. Know what that means? Lots of tokens and a lot more death.
Need to come out of nowhere with an enormous beat stick? Ulasht, the Hate Seed is your beat stick!!
Valduk, Keeper of the Flame is another beefy boi who benefits from auras and equipments a lot... as do Tana, the Bloodsower and Siona, Captain of the Pyleas ... Here's something else entirely. Voltron tokens?
Hope that was enough options.
9 months ago
9 months ago
Monitor Okay, cool! So the tokens are for value just like mine. Okay here are some other suggestions then.
If you're not looking to fight with your tokens, I would suggest replacing Druids' Repository since it only really works well if you have multiple creatures attacking. Maybe throw in a Shaman of Forgotten Ways as additional creature ramp and a possible win con? It's easy to pull off if you have Itlimoc, Cradle of the Sun and a ton of creatures on your side of the board.
If you plan on throwing in Yawgmoth, Thran Physician , you can replace Underworld Connections with him I think. You can do it multiple times as long as there are creatures on the board and it has the additional function of making your opponent's creatures weaker or even removing Indestructible creatures.
If you are looking to board clear but not kill all your own stuff, I suggest putting in a Blasphemous Act paired with Vigor . Your creatures don't take damage and gain counters based on how much damage was prevented. You get 13 +1/+1 counters really easily for all your creatures, all the while clearing your opponents' boards. Vigor will die but it just gets shuffled back into your library. Or maybe an In Garruk's Wake , though it has a large cmc.
Another funny tip I have is that you can infinite with Mazirek, Kraul Death Priest and Ulasht, the Hate Seed with an Ashnod's Altar . It gives infinite colorless mana and infinite +1/+1 counters for all your creatures except Ulasht unless you have a counter/token doubler. And because you have Poison-Tip Archer , Purphoros, God of the Forge and Walking Ballista you have a lot of different options to win with this combo. Even Blasting Station can work if you have a token doubler out. The reason I like it is because it isn't a super cheap way to win. It isn't out right like "haha these two cards are out, i win". You need other tools to make it function. You can fetch them with Tooth and Nail if you were to put it in.
Other than that, I think your deck is pretty solid! 35-36 lands would be ideal in here for sure.
10 months ago
I strongly suggest the OG Ravnica legends, most of which are powerful but overshadowed by later printings within their guilds. Sure, two of them ( Grand Arbiter Augustin IV and Teysa, Orzhov Scion ) are among the more highly played commanders, but I was thinking more like Lyzolda, the Blood Witch , or Ulasht, the Hate Seed , or Savra, Queen of the Golgari , or Agrus Kos, Wojek Veteran . There's a lot of originality to be had in those decks, and a ton of customization and deckbuilding, plus you get the bonus of someone going "Woah, I've never seen a _ deck before!" basically every time you sit down to play.
2 years ago
Dragon Broodmother kann nicht dein Commander sein, Alternativen fuer ne Lifegain / Token / Devour Strategie waeren:
- Tana, the Bloodsower
- Ulasht, the Hate Seed
- Thromok the Insatiable (Skaliert exponentiell, mit Trample drauf kann der schnell Spiele beenden)
- Bloodspore Thrinax Must play in dem theme
- Dragonlair Spider
- Fresh Meat (Devourst 20 Tokens und bekommst 20 staerkere Tokens)
- Sylvan Offering
- Hellion Eruption (1/1 -> 4/4)
- Wolfbriar Elemental
- Chancellor of the Forge
- Hooded Hydra
- Release the Gremlins
- Hornet Nest (Denk dran wenn die nen 6 power mob blockt machtse auch 6 Tokens)
- Hornet Queen
- Stalking Vengeance
- Tempt with Vengeance
- Hellkite Hatchling
- Thunder-Thrash Elder
- Beacon of Creation
- Rampaging Baloths
- Sandwurm Convergence
- Parallel Lives kostet zwar bissl mehr aber lohnt sich hier
- Mitotic Slime 7 Bodies fr 5 Mana
- Fires of Yavimaya must play in Gruul
- Cultivate & Kodama's Reach sind Ramp staples in EDH
- Preyseizer Dragon
- Skullmulcher Brauchst bissl mehr Draw
- Growing Rites of Itlimoc Flip ist noch nice fuer Ramp
- Khalni Garden, Skarrg, the Rage Pits rein
- Yavimaya Hollow raus (Kostet 30-60 Euro) und lieber Kessig Wolf Run rein
- Contested Cliffs raus (Spielst zuwenig Beasts dazu) und Oran-Rief, the Vastwood rein um alle Tokens zu pumpen
- Mosswort Bridge wuerde gehen aber Kher Keep ist in der Strategie wahrscheinlich besser um excess mana gegen Token zu tauschen
- Fungal Reaches ist crap, bekommst genug Ramp durch Creatures und anderweitig
- Evolving Wilds & Terramorphic Expanse sind must pick in jedem multi-color deck, damit fixt man nicht nur Mana, sondern dnnt auch das Deck aus und erhht die Chance Karten die man braucht zu ziehen.