Lazav, Dimir Mastermind

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Gatecrash (GTC) Mythic Rare

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Lazav, Dimir Mastermind

Legendary Creature — Shapeshifter

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.

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Lazav, Dimir Mastermind Discussion

Pieguy396 on Dimir Milldrange Deck

1 month ago

I would highly recommend putting the 2 Serum Visions and 2 Thought Scour from your sideboard into your mainboard, probably in place of Lazav, Dimir Mastermind, 1 Consuming Aberration, and 2 Mana Leak. While Lazav and the Aberration are definitely splashy, Visions and T-Scour are sneakily some of the best cards in a mill deck.

Lycanion69 on Grave deck

2 months ago

I think I'll check with one of these: Lazav, Dimir Mastermind,Sidisi, Brood Tyrant,Jeleva, Nephalia's Scourge thanks everyone

SteelSentry on Grave deck

2 months ago

My reanimator deck has Sidisi, Brood Tyrant as the commander. Teneb, the Harvester is a commander that can reanimate by himself. If you wanted to run a mill/reanimate deck, you could run Lazav, Dimir Mastermind, since blue gives you access to "reanimating" spells with Spelltwine, Diluvian Primordial, Wrexial, the Risen Deep, and Memory Plunder.

chamochalk on Mill-yard

2 months ago

Also thinking about replacing Undead Alchemist or Lazav, Dimir Mastermind with Circu, Dimir Lobotomist mostly because with all the UB spells I'll be playing can mill as well as a bit of control since they won't be able to cast nonland spells removed with his ability. Thanks for the advice. Might swap some duel lands for some with white in case I need white mana source.

TheSurgeon on Mill-yard

2 months ago

I forgot about Profane Memento.. That might work early game, but if you draw one turn 4-5 it's too little too late. Crypt Incursion will have a fog effect by allowing you to gain anywhere from 12-45+ life; it's Instant speed, so it also acts like a Surgical Extraction; furthermore, you buy the time needed to continue your mill. It's simply the best choice for your strategy. I would take out one Jace, Memory Adept, one Lazav, Dimir Mastermind and both Undead Alchemists.

Jace is a wincon, but an expensive one. You have plenty of mill power, you need to buy those turns. You can leave one in, but 2 is too much.

Lazav is also a nice alternative wincon, but a bit janky for what you're doing here. It's color specific, and he doesn't seem to fit well enough to justify 2. So, one will do.

Alchemist is a mill card, but not quite a fit for this deck. This is just expensive defense that may never get off the ground.

Now, you still have a slot to fill (took out 4, put in 2, and we are trying to get down to 60). Put in one more Phantasm for alt. Wincon and blocking purposes.

You are still at 62 cards at this point. After making adjustments, I would look at your avg. Cmc. Multiply that by 8.
Now, if the sum is <18, put more land in to =18.

This is my rule of thumb of course, for curves heavy on the lower end of the curve. Since you are running Hedron crabs, but no fetch lands (something that would help this deck out TREMENDOUSLY), 21 lands (or 22 if you take Lazav out completely) feels pretty comfortable for this deck. So you should sit right at 60 cards, if my imaginary math is correct!

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