Lazav, Dimir Mastermind


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) None
Gatecrash (GTC) Mythic Rare

Combos Browse all

Lazav, Dimir Mastermind

Legendary Creature — Shapeshifter


Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

Price & Acquistion Set Price Alerts



Lazav, Dimir Mastermind Discussion

Daedalus19876 on Larcenic Mercury

1 week ago

Okay, so I finally had some time to come by and take a closer look! First, I suspect you know this, but Crow Storm, Five-Finger Discount, and are silver-bordered and thus not legal in commander. Many playgroups will allow them, though, which is fine if yours lets you. With that being said, Bronze Tablet is beyond banned: it permanently exchanges ownership of a card, an effect that is never ever allowed under any circumstances in modern Magic. I know it's in the sideboard, but it's not even worth having there.

Second, this deck looks a lot better than the first time I stopped by here! It has a tighter focus and more focus on a specific goal: steal if you can, mill if you can't. You're still on a budget, so I'll do my best to keep that in mind. I don't know if you're opposed to infinite combos, but Bloodchief Ascension is great here: just a great card anyway with mill, but doubly awesome when it goes infinite to kill opponents with Mindcrank. Mnemonic Betrayal might be exactly up your alley, as might Lazav, Dimir Mastermind and/or Lazav, the Multifarious. You also could use some more decent draw effects, like Rain of Notions, Read the Bones, etc.

Beyond that, Mastermind's Acquisition doesn't function in EDH unless your playgroup is playing with unusual rules (the second mode just doesn't do anything). My first cuts would be Energy Chamber, Feroz's Ban, Glasses of Urza, Magistrate's Scepter, Spellbook, Mastermind's Acquisition, and Peek. I hope that helps!

Dumgoldfish124 on Run Of The Mill

1 week ago

Honestly, in my opinion, for mill old Lazav, Dimir Mastermind is better as a commander then new Lazav, because old Lazav gets creatures from your opponent's graveyards, which is what is going to happen much more, considering that is your gameplan.

Daedalus19876 on Larcenic Mercury

2 weeks ago

So as I understand it, the goal here is to steal your opponents' wincons, largely through milling, then win with those?

I'd perhaps run Lazav, Dimir Mastermind as the commander here, as he seems to fit in perfectly to what you are doing (and many people will not be okay with as a commander, though if your local meta is okay with it then NBD).

I see you're on a budget, so I'll do my best to make my suggestions budget. I'd run Mesmeric Orb, as it's one of the best mill cards ever printed. Effects like Mind Control are great for this kind of deck, and Prowler's Helm/Trailblazer's Boots are great to give things unblockable. Have you considered Sewer Nemesis as another way to push damage through? Beyond that, I'd run WAY less ETB tapped lands - they slow your tempo more than is acceptable IMO. I'm also surprised by the lack of a Sol Ring...

I can give more specific advice later when I get off work if you want :)

Kogarashi on Lazav The Multifarious and ...

2 weeks ago

I should add that cards like Lazav, the Multifarious, Lazav, Dimir Mastermind, and Sakashima the Impostor, which copy another creature but don't change names, are good for copying Legendary creatures since they retain their own name. This means if your Lazav is copying Athreos and you play another Athreos, the legend rule won't come into effect.

rasck on Budget Lazav, Dimir Mastermind - EDH / Commander

3 weeks ago

Really nice deck tech - Thanks!
I would consider swapping Lazav, Dimir Mastermind with The Scarab God (came out after this deck tech) as the commander for this deck. Why? Because I think this deck needs more evasion and focus on Lazav, Dimir Mastermind as a Voltron. But the deck tech as is, is spot on for a control build with The Scarab God . You focus on getting cards into the graveyard which is also perfect for The Scarab God and he don't need the evasion. Kill him and he gets back to the hand. Your ETB creatures does not get double effect from Lazav, Dimir Mastermind they do with The Scarab God and Wight of Precinct Six will just get more fun when The Scarab God calls him back as a +4/+4 zombie
The zombie effects from cards like Necromantic Selection, Rise from the Grave, Grave Betrayal, Lim-Dul the Necromancer, Overseer of the Damned fit very well into the The Scarab God theme.
A few budget suggestions:
- Ancient Excavation
- Demon of Dark Schemes
- Fleet Swallower

I'm brewing on a on not so budget deck - with the awful name: It's alive! It's alive!. I have more focus on steal and clone effects than milling, because I feel more in control with that style :-)

Btw. a really evil combo is tapping Jace's Archivist and then flashing in Notion Thief >:)

fangshway on Lazav, the Multifarious Infect v2.0

1 month ago

I love it. I'm sad I didn't recognize the potential in this Lazav initially, especially since Lazav, Dimir Mastermind is one of my favorite commanders. The only thing I think is missing from this is self mill or tutor to graveyard effects like Entomb. Phyrexian Dreadnought seems good too.

Megalomania on Lazav's Multifarious Ways to Die

1 month ago

I think you need to look closely at Lazav, Dimir Mastermind. He only copies creatures that are sent to an opponent’s ‘yard. This kind of affects your entire gameplan.

Also, if you’re going for infinite mana combos, you might want to switch commander to Oona, Queen of the Fae. Lazav just doesn’t feel like the appropriate commander for such shenanigans.

Gattison on Card creation challenge

1 month ago

Curve of Aggression
Enchantment - Rare

As an additional cost to cast ~, remove five poison counters from among your opponents.

Creatures you control get +X/+X, where X is 5 minus the number of poison counters on all opponents.

Sacrifice ~: Return target green or black card from your graveyard to your hand.

Bumped it up to Rare at the last moment, and added the additional cost to prevent it from being abused in non-poison decks. Now, I like it.

New Challenge: Possible multiball! What if Mirko Vosk, Mind Drinker and Lazav, Dimir Mastermind had Meld, and joined together in some Eldrazi, milling abomination? What would that mess look like?

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