Balthor the Defiled

Balthor the Defiled

Legendary Creature — Zombie Dwarf

Minion creatures get +1/+1.

(Black)(Black)(Black), Remove Balthor the Defiled from the game: Each player returns all black and all red creature cards from his or her graveyard to play.

Browse Alters View at Gatherer

Trade

Have (1) Azdranax
Want (0)

Printings View all

Set Rarity
Judgment (JUD) Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal
Legacy Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Leviathan Legal
Magic Duels Legal
Noble Legal
1v1 Commander Legal
Commander / EDH Legal
Canadian Highlander Legal
2019-10-04 Legal
Unformat Legal

Balthor the Defiled occurrence in decks from the last year

Unknown:

All decks: None%

BGW (Abzan, Junk): None%

Oathbreaker:

All decks: None%

UB (Dimir): None%

Legacy:

All decks: None%

Casual:

All decks: None%

Black: None%

Rakdos: None%

Commander / EDH:

All decks: None%

Black: None%

RG (Gruul): None%

Rakdos: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

BRG (Jund): None%

UBR (Grixis): None%

WUB (Esper): None%

RBW (Mardu): None%

BUG (Sultai): None%

BGW (Abzan, Junk): None%

Balthor the Defiled Discussion

Peoyogon on Ayara First of Undead

2 weeks ago

Fun looking deck!

Have you thought about adding some more mass recursion in? I love Balthor the Defiled, Living Death, and Twilight's Call for my mono black aristocrats deck.

I know you are looking for cards under $10 but you also might want to keep an eye open for a Patriarch's Bidding. This card is incredible in my tribal deck and it looks like it could be great here too! It's possible to find them for less too; I found mine for $13 because it was well used :)

xram666 on Varina: Roid-Rage Zombos n' turn 2 Combos *PRIMER*

2 months ago

Nice deck. I've found a lot of input for my own Varina Deck (Rooftop Zombie Storm. Maybe you want to take a look at it.

From my the deck I can give you the following suggestions.

greyninja on Graveyard commander

3 months ago

I built Muldrotha, the Gravetide and love it

Two friends of mine in dif playgroup each play Karador, Ghost Chieftain

Not mentioned yet is the new Nethroi, Apex of Death which will be a thing

Also Tasigur, the Golden Fang, The Mimeoplasm, Balthor the Defiled, Kethis, the Hidden Hand, Gisa and Geralf, Varolz, the Scar-Striped, etc etc

Arcaia on Tainted soil

3 months ago

Hi there,

Just going to jump in here to point out that Havengul Lich doesn't gain static abilities (like those of Nyxbloom Ancient), only activated abilities (such as both abilities on Cryptbreaker).

There are 3 reasons why someone would consider including Havengul Lich in their 99: 1) They want to be able to use activated abilities from graveyards for 1 mana. This requires a dedicated decklist. 2) They want to be able to cast creatures from graveyards at instant speed (creatures with Flash, or with Vedalken Orrery/Leyline of Anticipation/etc). This also requires a dedicated decklist 3) They want to be able to cast creatures from their opponent's graveyards. This also requires a dedicated decklist. I don't think your deck wants to do any of those things or enough of those things, so it doesn't really make sense to include it.

multimedia is also absolutely correct that your deck wants fetchlands, assuming that money is no concern (which is reasonable, considering you have all of the original duals), as not only will these cards get your duals, they can also be replayed by Muldrotha, the Gravetide and will thin your deck. In fact, all of his suggestions for improving the manabase are correct: lands that can enter untapped are generally better than those that don't. That doesn't mean don't use untapped lands, only that you should only use a few and that you should pick them wisely (such as Bojuka Bog, or cycling lands such as Forgotten Cave).

Furthermore, consider using Animate Dead, Necromancy and Dance of the Dead. These are enchantments that recur creatures, which lets you get around the limitations on Muldrotha of only being able to recur 1 card of the each type. On top of that, if the creature dies, the enchantment goes to the graveyard, which can then be recurred once more. On top of that, each can recur cards from another player's graveyard, which is useful in a pinch.

Finally, since you are in green you really shouldn't use ramp spells that A) don't put permanents directly into play or B) cost more than 3 mana. Realms Uncharted violates the first, and Hour of Promise violates the second. On top that, your deck contains no Desert Lands (such as Desert of the Glorified or Ifnir Deadlands), so you will never get the second part of Hour of Promise, effectively making it a more expensive Explosive Vegetation that isn't limited to basic lands. As multimedia suggested, Crop Rotation and the more costly-but-powerful Harrow are good replacements as Muldrotha can replay the sacrificed land afterwards, which gets around the cost of sacrificing land. Furthermore, Sakura-Tribe Elder is a must-include in Muldrotha decks, as it can become a Rampant Growth on every turn.

multimedia is also correct about cutting the Curse enchantments and Amulet of Vigor. The Curses are situational and limited in power, and Amulet of Vigor does not have enough synergies in the deck to be worth the slot.

Finally, here's a non-exhaustive list of zombies which are (in my opinion) some of the best options in EDH for your colors and why

glorf on Spirit of Xmas Past

3 months ago

Updates:

Grave Betrayal -> Mortal Combat : Better alternate wincon since I'm not running a ton of removal and combos well with Syr Konrad and the large amount of creatures I'm running.

Thorn of the Black Rose -> Balthor the Defiled : Mass graveyard recursion > Monarch.

Noosegraf Mob -> Syr Konrad, the Grim : This decision was between Noosegraf Mob and Marionette Master. Noosegraf seemed the better choice to cut since Marionette makes 3 tokens on ETB as opposed to waiting for players to cast spells. Syr Konrad is a good alternate commander for this deck and pairs well with the theme to dish out some damage.

Champion of Stray Souls -> Living Death : Tough decision since this feels like a good home for Champion of Stray Souls, but it costs so much to get out and use it's ability. I'll still try to get him in the deck, but unless I cheat him out with Hell's Caretaker or something similar his cost is hard to justify. Living Death is an all-star recursion piece and works well with Grave Pact-like abilities.

Spell_Slam on Kelsien's Army of Tims

3 months ago

Deathbringer Thoctar is like another copy of your commander, except it pings even harder.

Kumano, Master Yamabushi was the original pinging commander. I think it's still worth including him. He's a great mana sink and just pinging for one and exiling is great. Note you won't get the experience counter if the creature is exiled, though.

Balthor the Defiled will reanimate almost all your creatures.

Is Zirda really doing that much for you? It seems to me like you can't really do much with the activation discount aside from making your equipment cheaper to equip. You certainly aren't using it for the body or activated ability. You could be running much better cards in your maindeck that aren't restricted by Zirda. The first thing I thought of when looking through your deck was Torpor Orb, for example. You have 0 creature ETB triggers, making this an excellent choice. Retreat to Hagra and Archetype of Finality are also not options for you right now.

Chandra, Flame of Kaladesh can't target creatures. It's still a great card, but it doesn't help your commander until it flips.

Your deck's curve mostly tops out at 3, with very few exceptions. I would think about cutting to 36 lands and maybe 8 mana rocks.

Arktaurous on Edgar Markov Vampires

4 months ago

Skeletal Scrying, Dregs of Sorrow, Damnable Pact, Necrologia are all viable options as long as your life gain is working well.

Patriarch's Bidding,Balthor the Defiled, Finale of Eternity, No Rest for the Wicked, Empty the Catacombs, Twilight's Call can all kinda undo certain board wipes.

White has some counter spells too like Rebuff the Wicked, Mana Tithe, Dawn Charm, Lapse of Certainty, Illumination that could help against removal sometimes.

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