The Locust God

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Mythic Rare

Combos Browse all

Tokens

The Locust God

Legendary Creature — God

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

The Locust God Discussion

Drakorya on Zndrsplt and Okaun Colin flip ...

1 week ago

Frenetic Sliver is another creature that will let you flip an arbitrarily large amount of coins.

Other creatures with decent coin-flip abilities are Goblin Archaeologist , Karplusan Minotaur and Mogg Assassin . You could also include Deadeye Quartermaster and Godo, Bandit Warlord if you're running equipment like Lightning Greaves / Swiftfoot Boots / Whispersilk Cloak for Okaun.

The Locust God and Psychosis Crawler are also good if you plan on comboing with Zndrsplt.

Ledfox on Parun's sick wheels

2 weeks ago

Thanks for the suggestions Master_J.

I'm leaning against The Locust God for a few reasons. 6CMC is a lot of opportunity cost for this deck - I'm choosing not to cast a Niv for that price. Also, I feel like Locust God won't work amazing politically. A field with 14 fliers usually draws enough hate to kill my wheel nerds as well. Really the only thing I want to do besides a Niv or removal is a wheel at the moment.

Kozilek, Butcher of Truth is also out for similar reasons. My previous game group had a "no infinite" rule, so I'm trying to keep infinite combos out of this one to satisfy personal preference. Also that guy is like $30 bucks so I've got other plans for the budget on this deck at the moment.

I'll definitely check out your Locust deck and see if I feel like taking any ideas out, though. Thanks again for the suggestions!

Master_J on Parun's sick wheels

2 weeks ago

Please oh please get a The Locust God for this deck. While you don't do damage directly, you get a bunch of 1/1 flying hasties to hit people or block with.

I have a similar deck with the Locust God and run Kozilek, Butcher of Truth in the deck. It can be a good way to shuffle your graveyard in during a hand cycle, letting you continue the shenanigans.

Faded on He draws, he wheels but most importantly he kills!

2 weeks ago

Fellow Locust God player and I second the bounce cards as a form of removal. If you have a wheel effect ready then bouncing a problematic permanent is a fantastic, otherwise they can remove an obstacle to winning that turn, i.e. an opponents Propaganda . For bounce I run Disperse , Echoing Truth , Into the Roil and Wash Out .

I found that any card 6 cmc or greater was hard to play as I often wanted to cast The Locust God or if he was already on the field I wanted to play my cheap wheels/draw cards, not a single high cmc card. Specifically Windreader Sphinx & Warstorm Surge and to a lesser extent Arjun, the Shifting Flame & Niv-Mizzet, the Firemind .

Solid deck though, we have a lot of the same core elements. Locust God is awesome, he is one of my favorite decks at the moment.

Ryanh12 on Bug Boi EDH

3 weeks ago

The best way to get The Locust God out early is through your top-dollar mana rocks. Sadly, if you're on a budget it doesn't work out all that well. Chrome Mox , Mox Diamond , Mox Opal , Grim Monolith , Mana Vault , and Mana Crypt are the best ways. Also, there's a fun combo with Ashnod's Altar / Phyrexian Altar / Mana Echoes with Skullclamp for infinite mana and cards. You could use this with Laboratory Maniac for a pretty nifty combo, or add Firestorm for the win. If you add those top-dollar mana rocks, definitely add Dramatic Reversal and Isochron Scepter for a potentially infinite colored mana combo. Also just about anything with Isochron Scepter and Paradox Engine is a great combo if you have your mana rocks out. My top pick for this combo is Mystic Speculation because it allows you to literally reorder your library, even in judged games. It is a permitted shortcut. Also a vital card in this deck is Kozilek, Butcher of Truth because he allows you to reshuffle your deck when you discard him, which is extremely important. Again, all of these top-dollar mana rocks is what makes many of these combos work, stating the importance of such pieces in your deck. With such additions your The Locust God can potentially get you a turn 3 kill. Hope this is good enough! :3

cdkime on Nekusar Wheel - my first deck

3 weeks ago

This is a pretty solid start. I have a couple suggestions based on my own experiences with Nekusar.

I would recommend cutting Howling Mine , Kami of the Crescent Moon , Master of the Feast , Jace Beleren and Dictate of Kruphix for a couple reasons.

First and foremost, these cards put you at a competitive disadvantage. While it may seem equal, you have to think of your opponents as a collective whole. These cards allow you to draw 1 card; with three opponents, your opponents are getting 3 cards total. That increases the chance that at least somebody will have drawn into their answer. Master of the Feast is an exception, you get no cards, while your opponents get 3. That's not worth a large, flying body.

Second, Nekusar really wants large, explosive plays. Chipping away one additional generally does not make a significant difference in the game.

Finally, with the exception of Dictate of Kruphix and Jace Beleren , your opponents get to take advantage of the additional card before you are granted additional cards. Not only do they put you at a long-term disadvantage, they start harming your chances of victory pretty much immediately.

I would include Temple Bell on this list, but I wanted to address it separately. Temple Bell has some potential alongside Mind Over Matter , as it allows you to mill yourself to 0. Run alongside Laboratory Maniac (which you can use the combo to dig for and then cast), you can use this to win the game.

Library of Leng is a powerhouse in Nekusar. You can discard the cards you do not want, but keep those you do, engineering a better hand with each wheel.

Niv-Mizzet, the Firemind and The Locust God are both strong ways to capitalize on the amount of card draw you are generating.

Curiosity can generate significant card advantage with Nekusar. When enchanting Niv-Mizzet, the Firemind , you can loop damage and drawing until you choose to break the loop or run out of cards.

Cyclonic Rift is a pretty solid card in commander, functioning as an early-game bounce spell and a later-game method of clearing the board.

I have found Sigil of Sleep to be a nifty little card, as it can turn a single wheel effect into a mini Cyclonic Rift .

Hope some of that helps.

Awuztein on JLK's Brudiclad l The Command Zone #226

3 weeks ago

Awesome deck!

I want to suggest a few cards that had worked very well on my BRUDICLAD (scotish intensifies) Deck.

  1. Altar of the Brood : Multiplayer Mill.
  2. Polymorph : Works if you replace the small creatures with noncreature token generators. Mass Polymorph , Shape Anew
  3. Impact Tremors : Win condition if used with creature token generators.
  4. Lightning Runner : 4 copies in play for infinite combat phases. Hazte and Double Strike is also nice.
  5. Sharding Sphinx : if copied, escalates quickly.
  6. The Locust God : One of the best token generators.
  7. Pongify : Remove enemy threats or boosts your own tokens. Rapid Hybridization

Daedalus19876 on Thousand Cuts: Tetsuko EDH | *PRIMER*

3 weeks ago

TheRedGoat: Honestly, Scroll Thief and Smuggler's Copter SEEM bad, but they consistently draw me into my lands and my control pieces. I'm never ever disappointed when I see them in my opener. Inundate isn't a bad idea XD but I'd rather just play Merchant Scroll / Spellseeker to grab Cyclonic Rift for example, in that slot. The other rattlesnakes are... okay? But I'd usually prefer outright control or counters in that slot (I don't like giving my opponents choices when I punish them). I tested Hidden Strings , Last Thoughts , and Hands of Binding , but they all got cut :( Last Thoughts is strictly worse than Scroll Thief in this list, and the other two were too low-impact overall. The issue with Sakashima's Student and Ninja of the Deep Hours is that they're only unblockable ONCE in this list (they have too large of a P/T to be unblockable here). Teferi's Veil and Siren Stormtamer might have a home here, avoiding removal? Honestly unsure, I've definitely considered both. Prying Blade ups my power, which I actively want to avoid XD Verity Circle might make it in here, it's been really REALLY good in The Locust God , though Rhystic Study would get that slot first. Murmuring Mystic could be cute I suppose (paired with Bident of Thassa ? wooooooo that seems hilarious). But Time Stop really isn't my jam in multiplayer: it makes me tap out and be unable to answer anything :( Thanks for the thoughts!

TJFNIJ: Oh, that's cute XD I like that, but it's 10 mana before I get the pump effect (assuming I want to pay echo), so I think I may have to skip it for now.

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The Locust God occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

U/R (Izzet): 0.78%