Emrakul, the Aeons Torn

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Mythic Rare
Rise of the Eldrazi (ROE) Mythic Rare
Promo set for Gatherer (PSG) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Emrakul, the Aeons Torn

Legendary Creature — Eldrazi

Emrakul, the Aeons Torn can't be countered.

When you cast Emrakul, take an extra turn after this one.

Flying, protection from colored spells, annihilator 6

When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

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Emrakul, the Aeons Torn Discussion

colton815 on Mono Green Emrakul, the Promised End

3 days ago

no offense, but there is absolutely no way this is going to work. you have no way whatsoever of interacting with your opponent to stop them from doing what they want and killing you as you try to mana ramp. you're also trying to hard cast Emrakul, which is ridiculous. it won't happen. you only have enough lands to reliably ensure your land drop for the first 3 turns, which means the other 12 mana has to come from the ramp. you have to "cheat" emrakul into play with something like Through the Breach which can happen turn 3 or 4. modern is a turn 4 format, meaning games are usually won or locked down by then. lastly, fetchlands are worthless in a mono-color deck. the deck thinning isn't worth the 1 life you pay when you could've just used a basic land.

also, you didn't link Emrakul, the Aeons Torn properly. you have to put TWO brackets on each end of the card name, and I can see you only put 1 on each end.

RiceMice on Eldrazi Unbound

3 days ago

I would choose Emrakul, the Aeons Torn because although the promised end usually costs or less to cast, that isn't usually a lot in Tron and the extra turn from Aeons Torn is very powerful since it basically gives Emmy haste.

heyimcarter on Eldrazi Unbound

3 days ago

I'm about to get a few Emrakul, the Aeons Torn so I'll give those a go, haven't put much thought into it yet. Which would you pick over the other? RiceMice

Icbrgr on Venser: Wishful Blinking

4 days ago

@Lowenstein I own this deck in paper and MOST decks in my meta are creature-heavy aggro based decks. Wall of Omens does a great job slowing them down in the early game and Stonehorn Dignitary + Venser, the Sojourner shuts them down from attacking altogether. With help from Coiling Oracle this combo goes online as early as T4.

To protect this combo I use Eerie Interlude to "counter target/mass creature removal." Wishing for Privileged Position/Sigarda, Heron's Grace/Dovescape is the long term plan for noncreature protection. thats why mainboarding Disallow isnt ideal for me because im more interested in the situational aspect of countering an activated/triggered ability than a counterspell in general... Glittering Wish/whishboard is more about Game 2 to tutor for an answer/tool to shut down the opponents Win condition and or shut down their answer to disrupting my combo. so thats why i opted for Voidslime.

Path to Exile is a great card but i have a hard time justifying it in here due to this decks effectiveness/consistency of shutting down the creature game. the opponent can theoretically use Through the Breach to cheat in Emrakul, the Aeons Torn and it straight up doesnt matter with a turn 3 or 4 Stonehorn Dignitary play. I use Detention Sphere as my hasty removal or even better Venser, the Sojourner + Reality Acid to have the opponent sac targetable permanents for every blink activation.... if need be wishing for Supreme Verdict is an option.

htffan951852 on Boss Rush in MTG?

6 days ago

There would definitely have to be some banned cards, however I left something like a banned list out mostly because I knew it wouldn't be very fun for anyone if you as the archenemy started out with something as powerful as Emrakul, the Aeons Torn. However wouldn't it sound fun if you say, had something like Ayli, Eternal Pilgrim as the first boss, Kalitas, Traitor of Ghet as the second, and then Emy as the third ad final boss in a boss rush? That way you still get the ridiculous power of Emy, but still make it a fair game?

Also, you guys did make a good point, infinite combos would also need some sort of ruling added, maybe something along the lines of, once a boss dies, the turn ends, and everything is removed from the stack.

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