Printings View all
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Ultimate Masters (UMA)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|Rise of the Eldrazi (ROE)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
|Promo set for Gatherer (PSG)||Mythic Rare|
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Emrakul, the Aeons Torn
Legendary Creature — Eldrazi
This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Emrakul, the Aeons Torn Discussion
4 days ago
5 days ago
The reason I'm trying to use Sunbird's Invocation is partly because I've never seen it done before, but slamming a T4 one with the help of Overgrowth, or even T3 with Arbor Elf and Utopia Sprawl, seems absurdly strong. While there are other ways to cheat on CMC, Shoals seem the most consistent, and being able to gain 15 life or redirect up to 15 damage in a pinch isn't bad either. But what makes SI so strong is that you don't need the shoal to resolve, and if I'm hitting eldrazi (I was thinking Emrakul, the Aeons Torn, Kozilek, Butcher of Truth, and Ulamog, the Ceaseless Hunger) I get immediate cast value, and a Kozilek might just draw me into doing it again. It seems insanely explosive at it's best and merely slow at it's worst. Slow can be a death sentence in modern, but I think it's still feasible. I think Elvish Piper and Through the Breach are too easy to interrupt. Yeah, I get hosed by Grafdigger's Cage but most people are running Relic instead of it. I like the idea of having early control pieces once I've played my elves and birds, Trinisphere seems good there.
I'm putting together a list, that I'll link here soon. Anyway, thank you all for your suggestions, I'll try and get back to all of you when I have time!
5 days ago
The name probably gets you right to it, Sunbird's Invocation and Nourishing Shoal. Your typical Arbor Elf/Utopia Sprawl/Overgrowth ramp package combined with a topend filled with Ghalta, Primal Hungers and Eldrazi, with extra value and maybe an instant-speed Emrakul, the Aeons Torn off an exiled Autochthon Wurm. Thoughts? SI has been dismissed as a 6-mana do-nothing enchantment but it seems incredibly potent if you can get immediate value out of high-cmc, low-cost stuff via Delve and the white or green shoals. Summoner's Pact for consistency. I haven't found much discussion of this kind online, and I was thinking of trying to put it together. It seems like jumping through less hoops than Grishoalbrand, and splashing blue for protection and Jace, the Mind Sculptor for a backup win, digging power, and getting your topend out of your hand and right into a juicy Sunbird's Invocation.
Am I sitting squarely in Christmas Dreamland or is this one of those 'just crazy enough it might even work' deals? SI saw a bit of play with Approach of the Second Sun but has never been all that great at a competitive level, but this genuinely seems like it could break it. I've watched a fair bit of modern but never played it, and I was thinking this would be a fun (albeit costly) way to get into it. Thoughts?
Yes, if you exile a 15 cmc card to Nourishing Shoal, it's cmc is 17 on the stack and for the purposes of SI.
6 days ago
I don’t think we will see a Taysir card either, but it would be pretty fun to have a cycle (likely spread over a couple sets) of Taysir walkers, one for each colour. Then make it so their combined +1 abilities make a game-winning infinite combo.
A fully realised Taysir, however, I see as similar to Urza and Yawgmoth - by making a card, Wizards has to balance “power of the lore” with “is the mana cost prohibitive, and, are there ways to cheat this into play?”
This makes it very difficult to do justice to extraordinarily powerful entities, such as Emrakul, the Aeons Torn lose a fight to the non-legendary Impervious Greatwurms of the worlds. Personally, I prefer the old way - have cards that reference these extra-powerful beings, but have them be too powerful for their own cards. It adds a certain mystique to their characters.
1 week ago
I was just looking through the display case cards at my local game shop, and just saw Doomsday. It costs 3 black, so would be a little of a stretch here but if it resolves it would guarantee at least a turn 4 Emrakul, the Aeons Torn. Plus, with this you can't really get milled out unless they have a Surgical Extraction for your Emrakul
1 week ago
Kindle the Carnage and Nahiri's Wrath are only really playable if you add some high CMC cards like Emrakul, the Aeons Torn, Ghalta, Primal Hunger, or Autochthon Wurm. They make the deck more of an all-in combo deck.
1 week ago
Sure, Karn, Scion of Urza is good, but two? Also, Cavern of Souls is a good one too, but again, why two? Those two alone add $160.00. Chalice of the Void, yet again, is good, but expensive. If you don't care about prices, you might as well add Kozilek, the Great Distortion (Which is actually kind of cheap), Emrakul, the Aeons Torn, Spawnsire of Ulamog (Which is also kind of cheap), Sol Ring, Eye of Ugin, and some more mana-ramp cards.
2 weeks ago
Hello, my car recently crossed the rainbow bridge to the great garage in the sky. As such, I need money to buy a new one. I am selling the vast majority of my modern staples to help fund this. My trade binder is all out of date, but my collection is here: here. Please open the full document in google sheets, as there are multiple sheets -- 1 for each binder, and 1 binder each for red, blue, green, black, white, colorless, lands, and multicolored.
Below is a list of cards I was able to think of off the top of my head. Please let me know if you are interested in if there is no listed price and we can figure out a fair price. I will try to update it as cards are bought. Most prices should be below tcgplayer low and I am open to negotiations -- especially if you buy a large number of cards. Cards should all be between LP and MP at worst as I keep them in sleeves when being used, and in binders when not in use. Pictures and sets upon request.
Arcbound Ravager x4 $35 ea.
Arid Mesax4 $30 ea.
Bitterblossom x3 $26 ea.
Blood Crypt x4 $9 ea.
Celestial Colonnade x4 $30 ea.
Chalice of the Void x3 $32 ea.
Collected Company x4 $12 ea.
Creeping Tar Pit x2 $7 ea.
Death's Shadow x4 $7 ea.
Flooded Strand x4 $12 ea.
Goblin Guide x4 $16 ea.
Godless Shrine x4 $7 ea.
Leyline of the Void x4 $34 ea.
Marsh Flats x4 $29 ea.
Misty Rainforest x4 $35 ea.
Mox Opal x4 $80 ea.
Overgrown Tomb x4 $5 ea.
Phantasmal Image x4 $12 ea.
Phyrexian Obliterator x4 $13 ea.
Sacred Foundry x4 $6 ea.
Spell Queller x4 $4 ea.
Steam Vents x4 $9 ea.
Sword of Fire and Ice x2 $36 ea.
Temple Garden x4 $4 ea.
Verdant Catacombs x4 $42 ea.
Walking Ballista x1 $10 ea.
Tezzeret, Agent of Bolas x4 $10 ea.
Eidolon of the Great Revel x4 $2 ea.
Wurmcoil Engine x2 $15 ea.
Kolaghan's Command x4 $13 ea.
Ugin, the Spirit Dragon x1 $36 ea.
Windswept Heath x4 $9 ea.
Emrakul, the Aeons Torn (Pre-release Promo) x1 $23 ea.
Fulminator Mage x4 $12 ea.
Aether Vial x4 $29 ea.
Bloodghast x4 $12 ea.
Wooded Foothills x4 $17 ea.
Bloodstained Mire x4 $17 ea.
Sword of Light and Shadow x2 $25 ea.
Liliana of the Veil x4 $60 ea.
Collected Company x4 #12 ea.
Polluted Delta x4 $13 ea.
Sword of Feast and Famine x1 $27 ea.
Snapcaster Mage x4 $46 ea.
Tarmogoyf (Chinese Futuresight) x4 $83 ea.
Cryptic Command x4 $16 ea.
Dark Confidant x4 $42 ea.
Chord of Calling x4 $6 ea.
Savannah x1 $105 ea.
Plateau x1 $90 ea.
And more. Taking a break from adding cards for now so I can start filling out the financing application for the car :/