Ugin, the Ineffable

Ugin, the Ineffable

Legendary Planeswalker — Ugin

Colorless Spells you cast cost less to cast.

+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.

-3: Destroy target permanent that's one or more colors.

Browse Alters View at Gatherer

Trade

Have (2) VioVoid , gildan_bladeborn
Want (5) GARlockSpiral , Cactusman , Azlion , ViRSneG , Iamdune

Printings View all

Set Rarity
War of the Spark (WAR) Rare

Combos Browse all

Tokens

Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Arena Legal
Brawl Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Historic Legal
Pre-release Legal
Leviathan Legal
Standard Legal
Pioneer Legal
Modern Legal
Commander / EDH Legal
Highlander Legal
Duel Commander Legal
Block Constructed Legal
1v1 Commander Legal
Legacy Legal
Casual Legal

Ugin, the Ineffable occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Latest Decks as Commander

Ugin, the Ineffable Discussion

MrBoombastic on Good ol' Muddy Simic

6 days ago

Titus7007 That's not a bad idea, thanks mate. Swapped Chromatic Orrery for Ugin, the Ineffable.

Titus7007 on Good ol' Muddy Simic

6 days ago

I used to play a lot of Fae of Wishes and I always liked Ugin, the Ineffable in my sideboard. Also Liliana, Dreadhoard General or Garruk, Cursed Huntsman they are all good at generating creatures and murdering things. Ugin and Liliana draw cards too

Profet93 on Norin the Scary

1 week ago

I have A LOT of suggestions and questions for this deck. But I'll start off with a few since it's a bit late...

  1. Ancient Tomb > Temple of False

  2. Valakut, the Molten Pinnacle - Value, synergy with thawing glaciers. If you wanted to, you could add a Deserted Temple for thawing glaciers and an Expedition Map to help ensure land drops and get them together (although unnecesary to add temple and expedition map, just an interesting idea)

  3. Where is your card draw? I barely see any. I know thats red's weakness and you have Tome, wheel of fate, hedron, mindstone, Chandra torch, light up the stage, experimental frenzy, outpost siege, chandra fire, and torch. But that doesnt seem like enough? I know what I listed is long, but most of those don't pull too much weight. You should consider adding Endless Atlas, Humble Defector, Solemn Simulacrum and last but not least Skullclamp. Skullclamp works with norin given the new commander ruling, and makes those myrs do more work.

  4. Given you run experimental frenzy, have you considered adding Ugin, the Ineffable + Sensei's Divining Top? Both of those with experimental frenzy lets you draw your entire deck, and each piece is good on it's own. Top for filter and is cheap to cast, Ugin to get rid of enchantments which is red's 2nd weakness, "card draw" and makes 1/5th of your deck cheaper to play.

  5. WTH is chartooth tiger doing in here? Same with Copper Tablet. Both seem misplaced, the tablet I "kind of get" but it doesnt actually interact with the board in any meaningful way. Not looking at anything else, those 2 are RIPE for cutting.

  6. I REALLY like tanglewire, thats good to note. Cool with norin and tanglewire itself, thats given me something to think about.

  7. Curse of Opulence - Politics and ramp with norin. Also see Sword of the Animist, a repeatable rampant growth

  8. No Dockside Extortionist?

Would love to hear your comments on each suggestion. If you want to take a look, here's my Deck

DuTogira on The Immortal Mr. Mittens

2 weeks ago

Hex Parasite is a silver bullet and Swiss Army knife put together in this deck. You cite Blast Zone and Ugin, the Ineffable as problem cards. Parasite deals with those, and can remove counters from nine lives. I don’t run black, but by paying 2 life (which is life loss, not damage) I can remove counters from Nine Lives. One or two black sources may be prudent, but the fishbowl won’t tell me that. I can also bounce Blast Zone with Cryptic Command (again, not an answer) which slows down that particular threat enough to where I can hopefully finish a game 1 with Kefnet in time.
Kefnet is here as a very pesky, slightly faster clock than emrakul. Since he has evasion and inevitability built in, he helps close games against many more aggressive/midrange decks quickly, so that they don’t have time to draw outs.
You cite Abrupt Decay, but that can only target Solemnity, not Nine Lives. If I play right, I can either use Cryptic Command to bounce my own solemnity, or can replace the enchantment with a second copy next turn. I’m a firm believer that this deck should run no creature removal by nature of the lock, and that this lack of removal is what justifies spending card slots on the lock itself. If the lock isn’t strong enough... well then I really should just be playing U/W control instead.
As for pesky walkers and lands like Blast Zone which really can ruin my day (as can Oblivion Stone) the post board hope is that some Pithing Needles and my countermagic are enough to play through. Otherwise... rough.

I do appreciate that you’re trying to help me make this deck as good as possible, but I’d rather not go too far down that rabbit hole, as it’s very likely that the most competitive version of this deck just cuts the enchantments and becomes Yorion U/W control.

SynergyBuild on The Immortal Mr. Mittens

2 weeks ago
  • Laughs in the fact pretty much every deck other than blitz has maindeck enchantment removal *

Jund has discard, Maelstrom Pulse, Abrupt Decay (One of it wrecks this entire deck), Assassin's Trophy, etc. Azorius Control can counter it easily, resolve a Teferi, Time Raveler or Teferi, Hero of Dominaria, or even just deck you with a Jace, the Mind Sculptor ult.

Then Eldrazi's have Thought-Knot Seer (somehow always turn 2-3 smh, I hate that deck), Ugin, the Ineffable, All Is Dust, some have Karn Liberated, all of them have Blast Zone, which can't even be countered, and other meta decks don't even often care.

Ad Nauseam doesn't care, Dredge decks just Creeping Chill you after they dealt 15 damage in creatures pre-turn 4 (and runs sideboard Nature's Claims), blitz can kill you by then, Temur Reclamation has countermagic, better draw, and answers like Blast Zone, and the rest of the metagame just fits in with these.

Maybe like 3 years ago players didn't run enough enchantment removal, but as is every deck has the stuff, I love the list, and posted a couple Phyrexian Unlife ones around that time, but even just a few months later that deck was outdated and couldn't compete, and more and more cards have come out shutting down this strategy, as Abrupt Decay killed the blue-white counter versions and now Assassin's Trophy/Blast Zone put it in the grave, as the list spends so much to get the lock it needs a slow enough wincon the opponent can disrupt it and win.

As is I can really only see a Blood Moon variant to screw up some of the Blast Zones and the mana to cast Abrupt Decay and it's ilk. +1 on the list though, I do love the deck, I just don't think it's great in the metagame ;-;

DanMcSharp on Mutate Monsters

2 weeks ago

Deck looks very nice and diversified, seems like a lot of fun to play.

I'm just curious though, when would you bother siding in Ugin, the Ineffable, Kiora Bests the Sea God or Terror of the Peaks? They seem like good cards overall but I'm not sure what they would counter-play in a sideboard.

I would probably just put more counterspells and specific hate cards like Aether Gust, Fry or even Grafdigger's Cage.

Did you consider using The Great Henge?

Femme_Fatale on Official missing/incorrect card/token thread

3 weeks ago

That post doesn't cover the Japanese version though, which uses the

*JA* [[Ugin the Ineffable (WAR) *JA*]]
language code. Ugin, the IneffableJA.

I accidentally added some Japanese alt arts to the variations, and can't remove so they're stuck there.

Enlightened_Magi on Official missing/incorrect card/token thread

3 weeks ago

Ugin, the Ineffable is missing multiple printings, namely the Eldraine promo-stamped print, the Japanese alternate art printing, and then the Japanese alternate art promo-stamped. For reference:

Ugin, the Ineffable printing history

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