Liliana, Heretical Healer
Legendary Creature — Human Cleric
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.
|Have (3)||metalmagic , , gildan_bladeborn|
|Want (4)||Mr.Bubbles11 , Chase417 , Authorauthor , Erix999|
Printings View all
|From the Vault: Transform (V17)||Mythic Rare|
|Magic Origins (ORI)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
- Liliana, Heretical Healer + Loyal Retainers + Saffi Eriksdotter
- Kroxa, Titan of Death's Hunger + Liliana, Heretical Healer
|Commander / EDH||Legal|
Liliana, Heretical Healer occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Liliana, Heretical Healer Discussion
2 weeks ago
I see a few things problematic with the decklist. First, a distinct lack of ramp. Two, a lack of early game, which can be fixed by ramp. Three, there are a lot of places to fit creatures to die.
So, what I would recommend:
Mana dorks are fantastic in aristocrat decks, for they can be sacrificed if they must. Birds of Paradise, Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Elves of Deep Shadow, and Boreal Druid each fill the best role at one mana. I've enjoyed Skull Prophet greatly, for it fills the graveyard with fodder.
Other than that, two mana ramp is best. But you're in Green! Get those Arcane signets out of here. Rampant Growth, Nature's Lore, Into the North (try a few snow basics), Cultivate, and Kodama's Reach are all lovely.
Then, of course, there are some includes that should go in most aristocrat lists:
So, Yawgmoth, Thran Physician is the single greatest card for this style of deck. It offers draw, murder, sacrifice, and cannot be tapped by Aphetto Grifter. Run it despite the ten-dollar price limit.
Liliana, Heretical Healer Flip transforms far too eath in strategies such as this. Grisly Salvage can fuel graveyard chicanery. And Once Upon a Time is something I put in literally every green deck I own, for it is most potent.
Alright, now upon what I would ablate:
Chittering Witch is too slow for fodder and the sacrfice ability is not gratis. Thrashing Brontodon is too much mana. Mazirek just doesn't do enow; she wishes to put counters upon creatures that are meant to die. Deathsprout is too much mana. Deflecting Swat seems lacking. Find / Finality is just too much to cast. Taste of Death is actually just useless. Witch's Oven is too limited.
Okay then. That shall be all from me! You may peer upon my list here if you care.
4 weeks ago
1 month ago
FunnyDuck Thanks much for the suggestions and the upvote! If I'm reading it right, you suggest the deck should shore up in these areas:
1) GY control, either through reanimation or exile.
2) Commander control, through sac effects.
3) Additional ramp.
Plus the recommendation of Liliana, Heretical Healer Flip, which I appreciate because she was my favorite card of Origins. I spent so much money on drafts trying to pull her, and I was so mad I just kept getting the (then $7) Jace, Vryn's Prodigy Flip...
ANYWAY. Lots of good points. I will say it's tough with an "engine" deck like this one to add additional utility without sacrificing consistency. It's just SO BAD if you have out the Megrim effects and then stop drawing gas. As much as possible I'm trying to make the utility and win-con effects overlap with other synergies, like Madness, or else stick it in the land slot, like Bojuka Bog.
For category 1), I definitely like Scavenger Grounds, and maybe: Elspeth's Nightmare, Phyrexian Scriptures, Nezumi Graverobber, Shred Memory (which can tutor for either a Your-Turn Discard or a Liliana's Caress) or Erebos's Intervention?
For 2), I'm not convinced that the deck can't run without Tinybones, since there are other ways to break parity in both the discard selection and in the extra Draw Engines. Tinybones is also really easy to recast through Commander Tax, so the real problem is being stolen. I'm thinking maybe just running a Homeward Path and Phyrexian Tower and maybe Endless Sands, which also works with Scavenger Grounds. If I'm running these colorless/non-Swamp lands I should probably throw in Urborg, Tomb of Yawgmoth.
I would really love to run that Liliana, but without adding more sacrifice effects, I don't think I can pull it off. That's definitely one way to build the deck, though.
Thanks again! I'll make some changes now and what I don't make room for now, I'll add to a recommendations section on card selections if you're facing GY decks, steal decks, etc.
1 month ago
Liliana, Heretical Healer Flip is an appreciable commander in her own right and would be good to add as a budget option (vs Liliana of the Veil), or even as a supplementary inclusion to increase your Liliana-related flavor. There would be a lack of consistency getting her flip ability to trigger, but her planeswalker abilities are quite good. In a deck focused on mass-discarding, your opponents are bound to have dropped some goodies (large creatures) from their cookie basket (hand) into to the lost-and-found pile (graveyard) for you to make better use of (steal). Flip Lili offers you some useful role compression; the discard ability should always be relevant, and you can attempt to revive a target previously pitched, all in one card.
Getting Liliana to actually flip would be inconsistent at best, but that brings me to my second point: your list lacks any on-demand sacrifice outlets. Even if you don't have robust reanimation capabilities, effects like Soldevi Adnate are severely underrated in mono-black lists, and at the very least, give you the ability to control when and how your creatures leave the battlefield. If for nothing else, consider adding a single sac outlet to use as protection/security for your commander. I suspect Tinybones will be THE target your opponents would want to steal from you; having this extra layer security can prevent quite arguably your greatest asset from being used against you.
I mentioned previously the notion that reanimating things from other opponent's graveyards is something to keep in mind when you're constantly forcing the whole table to discard. I've played a Chainer, Dementia Master list for over a year and a half now, and in it I make use of cards like Anvil of Bogardan, Opression, and Mesmeric Orb to accelerate my own reanimation gameplan while providing the opportunity to cherry-pick useful creatures my opponents discard. While those effects should, in general, be asymmetrically beneficial to you as the controller, in my experience there are SIGNIFICANTLY more graveyard-focused decks out in the field when compared to a few years ago. These days, even decks that aren't purely graveyard-focused more commonly include cards that gain advantage off of incidental discarding (Eternal Witness, Finale of Promise, etc.)
So, if you include cards that force the table to discard, you are inherently exposing yourself to the fact that an opponent can stand to benefit from the action of discarding as much as you will. Respect the ability of your opponents' decks to make use of their own graveyards at some level, and try to make sure you pack several pieces of graveyard hate in order to tip the balance behind your discard effects back into your favor. Yes, you should be packing more grave hate than just Bojuka Bog.
If you do end up going heavier on the reanimation spells, try and limit yourself to opponent-only graveyard removal that you can activate at instant speed. Since you're not really touching your own graveyard all that much, my single best suggestion for your current list would be Scavenger Grounds as it only takes up a land slot and can still be used at instant speed. In the future, if you continue to prioritize discard-related effects over graveyard reanimation consider Leyline of the Void for a proactive approach, or Tymaret, Chosen from Death/Withered Wretch to act as a graveyard gatekeeper.
As a final suggestion, consider adding in a little bit more ramp into your list. Never hurts to have more mana ramp when your endgame itself is based on assembling a combo utilizing semi-expensive cards like Magus of the Coffers. Wayfarer's Bauble specifically plays nicely with Black's preference for Swamp-based ramp on the cheap. It's lowkey, and yet very capable. Extraplanar Lens is a noteworthy, low to the ground mana doubler that I don't see in your list already; consider a proxy for it as it may not even be necessary given the low curve of this list in general.
Your deck seems very approachable while still being very capable in quickly assembling your payoffs and enablers. I hope some of my suggestions have been useful! But even if you disagree with what I suggest, just know that despite how innocent and charming of a tiny distraction your commander may appear, it will always just be one big nuisance.
1 month ago
There's a flip liliana in the form of Liliana, Heretical Healer Flip which flips into a planeswalker which can get value with her -X. Reanimating zombies from the graveyard to add onto the zombie tribal sub-theme. I'd play Ayara, First of Locthwain in the 99 to add more synergy with the deck with her Sacrifice theme. you could also add a discard sub-theme with cards like Geth's Grimoire and Liliana's Caress al0ong with the Snuff Out from one of the duel decks. everything has a image of liliana for the exception of Geth's Grimoire.
2 months ago
The Gitrog Monster could work well as the Ofiri prince in the sewers of Oxenfurt from the HoS DLC.
Necrophages are pretty easy to find in Black. I'm thinking of the new art on Carrion Feeder would work well, so would Phyrexian Ghoul. Wraiths of all kind are also pretty easy to find. Frozen Shade from 5th Edition, Chilling Shade, Liliana's Shade and Nightwing Shade all seem like good options.
Higher Vampires are also pretty easy, you can take your pick from tons of options. Maybe you could put in some legendary vampires that could represent Detlaff and Regis? Maybe Baron Sengir and Crovax the Cursed? Shauku, Endbringer looks like an Alp or Bruxa.
You need a horse and a boat! Sleek Schooner looks about right. There are a surprising amount of horses in Black and Green, the best of which are Nightmare, Timbermare and Vine Mare. Roach looks a bit more like Dusk Charger (minus the red eyes).
The Wild Hunt and the White Frost could be represented by a Snow subtheme. A handful of snow basics, Boreal Druid and Rimebound Dead could be a decent start, along with a few more things like Dead of Winter.
I'll give this some more thought later. Hopefully this gave you some ideas you like!
2 months ago
Introducing the synonyms/nicknames system to alleviate all those "wtf was that one land of that one cycle named?" problems that plague you.
This system is simple. It is designed to redirect terms that you typed out that match a synonym/nickname of a card, to that card name. This lets you never have to remember the name "Seachrome Coast" and can instead just type out "WU Fastland" (as an example). Note that this only works in text edit entries on deck lists and inventory, not the live edit or the card search forms.
There is a lot of other things that are utilised here as well.
- Godzilla Names
- Non-American Spellings
- Common Nicknames
- Common Misspellings
- Redirections of Misspelled Submissions
- Each side of a split card as a synonym (unless they already exist as a card).
Not needing to know the name of each card in a land/artifact cycle is a big boon, but you still need to know the nickname of that cycle and the syntax. For lands/mana rocks/the swords of X and Y at the present moment it is always "XY Nickname" or "YX Nickname". Examples:
- WU Fastland
- GR BFZ
- GW ABUR Dual Land
- BW Fetch
For 2 colour lands, it is always the two colour letters, followed by the nickname, and then followed by the option to have the world land either connected to the nickname or not. (these are all viable options for example: "WU Fast", "UW Fastland", "UW Fast Land".) For 3 colour lands, it is only the primary order of colour letters you see on cards, or the Alara/Khans name. (WUB Lair, Mardu Triome as examples.) Swords and other artifact cycles follow the same setup (though swords can also be "Sword of GB" or "Sword of G and B"), and mono colour land cycles use the same setup just with only one letter. Note that none of these are plural, so don't put that s in. Colourless cards that are a part of a cycle use C/Colorless/Colourless.
Some of these cycles don't have well defined names yet (like BBD) and some of these cycles have had too many names that people constantly fight over so there was no point in bothering to put them all in and instead I just used the TLA (specifically BFZ).
The primary purpose of this is to make the ability to tag cards and edit decks/inventory far more robust than what it has been. Tappedout doesn't presently have a spellchecker, and to be fair most sites don't. It's not an easy feature to implement. So with this synonyms/nicknames feature, we can alleviate some of those aggravations of misspellings or different ways to spell a word by making them valid targets and redirecting them to the right card name. Another benefit of this is the ability to give cards shorthands or nicknames when the community largely doesn't remember the actual name of a card, just their shorthand. We have all been hit with "wtf is that land's name again?" when we know for a fact that it's just "the blue and white shadows over innistrad reveal land". This saves the step of having to open up a search engine to figure out the card name, and in general speeds up and makes the process of building decks and inventory, a lot more enjoyable.
Cycles that currently have nicknames: Show
- ABUR Duals as ABUR/Duals/ABUR Duals
- MDR Artifact Lands as Artifact Lands
- AKH Bike Lands as Bikes/Bicycles/Bicyclings/Cycle Lands/Cycling Lands
- BFZ Lands as BFZ/BFZ Lands
- SHM/EVE Lands as Filters
- RAV Guildhalls as Guildhalls
- VIS Karoos as Karoos/Bouncelands
- RAV Karoos as Karoos/Bouncelands
- MH1 Lands as Horizons/Canopy Lands
- SOI Lands as SOI Lands/Reveal Lands
- Swords of X and Y as XY Swords/Swords of XY/Swords of X and Y
- Temples as Temples/Scrylands
- Thrivings as Thrives/Thrivings
- IKO Triomes as Triomes/Tricycles/Cycles/Cyclings
A lot of the cycle synonyms are meant to intuitive and robust so that you won't even have to think about knowing what the exact written synonym actually is and still be able to get it right on the first try, though it will take time to reach a point in which this is 100% true. As an example of scope, each recognized nickname for a cycle creates 6 entries for each given card in that cycle. So the AKH lands have 30 entries for each card in that cycle, resulting in a total of 150 entries. The Triomes have the same amount, but if I were to add each individual string combination of the colour letters (WUB, BUW, WBU etc) then that count would increase by 45 for each entry, resulting 75 entries for each one, totalling at 375 entries for the whole cycle.
Nicknames will usually be things like "Snappy", "Bolt", "Path", "Bob", "FoW", etc. They are to be commonly used by the larger community as a whole, not what your FNM/play group exclusively uses (though this isn't a hard set in stone as I'm not omniscient).
Here's a list of nicknames that I have. Show
- Aether Vial: Vial
- Aetherflux Reservoir: Dome Dome
- Assassin's Trophy: Ass Trophy
- Birds of Paradise: Birds, BoP
- Bloodbraid Elf: BBE
- Brimstone Trebuchet: Bucket
- Cavalcade of Calamity: Cavalcade
- Chandra, Fire of Kaladesh Flip: Baby Chandra
- Chandra Nalaar: Zippotricks McEdgelord
- Charming Prince: Prince Charming
- Collected Company: CoCo
- Dark Confidant: Bob
- Dark Ritual: Rit
- Demonic Tutor: DT
- Dig Through Time: DTT
- Eternal Witness: E-Wit, E-Witness
- Explosive Vegetation: Explosive Veggies
- Field of Ruin: FoR
- Force of Will: FoW
- Ghost Quarter: GC
- Gilded Goose: Goose
- Giver of Runes: Mommy, Stepmom
- Goblin Charbelcher: Belcher, Charbelcher
- Grave Titan: Gravy Train
- Gray Merchant of Asphodel: Gary
- Griselbrand: Grizzy B
- Hypnotic Specter: Hippie
- Inquisition of Kozilek: IoK
- Jace, Cunning Castaway: Sexy Jace
- Jace, the Mindsculptor: Jace, JtMS
- Jace, Wielder of Mysteries: Lab Jace,
- Jace, Vryn's Prodigy Flip: Literal Actual Baby Jace
- Jace Beleren: Party Jace
- Karn Liberated: Karn
- Kiki-Jiki, Mirror Breaker: Kiki, Kiki Jiki, Mirror Breaker
- Kitchen Finks: Finks
- Kytheon, Hero of Akros Flip: Baby Gideon, Baby Gids
- Laboratory Maniac: Lab Man, Lab Maniac
- Life from the Loam: Loam
- Lightning Bolt: Bolt
- Lightning Helix: Helix
- Lightning Strike: Strike
- Liliana, Heretical Healer Flip: Baby Lili
- Liliana, the Last Hope: Last Hope
- Liliana of the Veil: Lili, LotV
- Lion's Eye Diamond: LED
- Llanowar Elves: Dork, Elf
- Mother of Runes: Mom
- Necropotence: Necro
- Nissa, Vastwood Seer Flip: Baby Nissa
- Oblivion Ring: O-Ring
- Oko, Thief of Crowns: Oko
- Path to Exile: Path, PtE
- Pia and Kiran Nalaar: Chandra's Parents, Mom and Dad, Ma and Pa, Pia and Kiran, Parents
- Pia Nalaar: Chandra's Mom, Pia
- Primeval Titan: Prime Time
- Prodigal Sorcerer: Tim
- Sakura-Tribe Elder: STE, Steve
- Savage Punch: Bear Punch
- Scalding Tarn: Tarn
- Scavenging Ooze: Scooze
- Sensei's Divining Top: Top
- Settle the Wreckage: Settle
- Skithiryx, the Blight Dragon: Skittles
- Smuggler's Copter: Copter, Thopter Copter
- Snapcaster Mage: Snapcaster, Snappy
- Solemn Simulacrum: Sad Robot
- Sorin, Solemn Visitor: Sad Sorin
- Splinter Twin: Twin
- Swords to Plowshares: Swords
- Tarmogoyf: Goyf, Goyfy, Tarmo
- Tectonic Edge: Tec Edge, TecEdge
- Teferi, Hero of Dominaria: 5feri, T5feri
- Teferi, Time Raveler: 3feri, T3feri
- The Gitrog Monster: Gitrog, HypnoToad, Hypno Toad
- Thing in the Ice Flip: Titi
- Torrential Gearhulk: Fatcaster
- True-Name Nemesis: TNM, TNN, True-Name
- Ugin, the Spirit Dragon: Eugene, Ugin
- Wrenn and Six: W6, Wand6, Wn6
I have about 200+ cards of non-American spellings added as synonyms in this site, however I'm certain there's like, 5x that much I've missed. If you notice a non-american spelling I do not have in, let me know.
Here's a list of things that is in the works to do. Show
- All triple coloured land cycles (triomes, lairs, trilands) to have an entry for each of their letter combinations. (Example, bant lands would have WUG, GUW, WGU, GWU, UGW, UWG.)
- All dual coloured land cycles will have the ravnican guild names to replace the two colours as an option.
- All land cycles will have the TLA as an option to replace the nickname.
- All land cycles to have "Nickname XY" format.
- More non-american spellings.
- More common misspellings.
- Cards that have or do not have the word "and", to have a synonym of the opposite.
- Synonym that is a version of the card name but without punctuation.
- Nicknames of all the cards with commas that ignores everything past the comma, provided that it is unique.
- Fringe/old land cycles.
- A lot of mana rock cycles.
A card can have any number of synonyms/nicknames. But only one synonym/nickname can be tied to a card. So if a new card/land cycle gets printed that has covers a misspelling (like an UNcard might) or has that nickname as it's actual card name, those synonyms will get removed (as an example, Snapcaster Mage cannot have Snap as a nickname). We are also looking to limit the amount of times a synonym has to get removed so nicknames of cards during their presence in the standard formats are not likely to be put in, as they become forgotten or even re-used when they rotate out. These are also done manually so sometimes a change might just take a while to do if it encompasses a large number of cards or a large number of synonyms.. We also won't be going through alternate language as possible synonyms because WotC doesn't nearly double check duplicate card names for foreign languages as well as they do for English cards.
This is not something on the card submission form, so it is not available to edit for any user.
If you know of something missing like common misspellings or common non-American spellings that will be needed, or cycle syntaxes that you tried to use but didn't work, post them here and I'll review them for possible inclusion in the future.
EDIT: Before you ask for a nickname etc to be added:
- Check if it exists first by trying it out.
- Check if the larger community recognizes it, this is done by going around discords, lgs' and other forums about that nickname.
- Check if it has any nsfw, discriminatory or derogatory terminology, we straight up will not allow these.
This isn't a system for your pet nickname that your local playgroup uses. This is a system that can utilize nicknames that naturally grew organically out of continued use from the larger mtg community as a whole. This isn't a "which nicknames do you think this system could use" but rather "which nicknames that are used across the world that we have missed".