Dragonlord Atarka


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Frontier Legal

Printings View all

Set Rarity
Dragons of Tarkir Mythic Rare

Combos Browse all

Dragonlord Atarka

Legendary Creature — Elder Dragon

Flying, trample

When Dragonlord Atarka enters he battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -2%

1.42 TIX $4.69 Foil


Recent Decks

Load more

Dragonlord Atarka Discussion

orzhov_is_relatively_okay819 on Mina and Denn Ramp

2 weeks ago

Lots of fun big creatures in this deck, take a look: http://tappedout.net/mtg-decks/vorinclex-will-eat-your-mana/

Also Atarka, World Render and Dragonlord Atarka.

Zhorus_The_Bauqret on Dragon Tempest

2 weeks ago

This deck seems all over the place. If you actually want to use this for something a little more than casual, I would organize it. Get rid of all of the useless things like Ornithopter, Searing Blood, Volcanic Hammer, Act of Treason, Demystify, Lightning Strike, Yoked Ox, and Magma Jet. Also Sneak Attack is an amazing card, and it would be even better if you ran 4 of's of certain things. Such as Utvara Hellkite, this keeps a 6/6 in play, even with you sacrificing Utvara Hellkite. Another great card is Fling with Sneak Attack, you sacrifice your creature you put out, before it has to be sacrificed to Sneak Attack, getting basically a double strike out. Cool deck though, I tried making a temur dragon deck when Dragonlord Atarka was standard, and it was a lot of fun to play.

Firebird on Temur Dragons: Khan't Touch This

2 weeks ago

Looks like a fun deck! I've been wanting to make a Temur deck anyway, and a Dragon deck, so combining the two could be fun. I mean, what's better than smashing towns to bits and setting the countrysides of your enemies ablaze? Though I am curious: while Dragonlord Atarka is great, why not Atarka, World Render? She's so brutal, and makes every Dragon you have into an even more ridiculous threat. They'll murder most blockers and take no damage themselves, and if you can give them trample reliably (I don't know, Nylea, God of the Hunt or Primal Rage?), it's an onslaught that no one can survive for long.

emrakulinsmugglers on Dragonlord

4 weeks ago

you might want to try Dragonlord's Prerogative, its a nice card when you have many dragons. I'd say go down to 3 colors, try playing blue red white green, so you can keep ojutai, atarka, and dromoka. Your creatures should be 2x Dragonlord Ojutai, 1x Dragonlord Atarka, 2x Atarka, World Render, 3x Dromoka, the Eternal, 4x Dragonlord's Servant, 3x Arbor Elf, and 3x Icefall Regent (great because you get to completely ice out a creature)

tyrannotycoon on Mayael, the Anima EDH #HELP

2 months ago

So my boyfriend runs a pretty nasty Mayael deck that we've been building and working on together. I can offer a few suggestions.

Firstly, I'd personally suggest removing Elesh Norn, Grand Cenobite. She unfortunately cannot be used with Mayael's ability. If any praetor should be run, I'd say Vorinclex, Voice of Hunger. A bit pricey and a pretty mean card. Depending on your opponents' decks he might be a little too strong, but he works wonders.

If you're playing against plenty of black decks, Sigarda, Host of Herons stops quite a few strategies. Pair her up with Avacyn, Angel of Hope and Archetype of Endurance and you've got a board presence that can be pretty hard to take care of. Admittedly, Avacyn is quite pricey like Vorinclex but is well worth it.

Both Dragonlord Atarka and Dragonlord Dromoka also work really nicely. Xenagos, God of Revels, Iroas, God of Victory, Ulvenwald Hydra, Paleoloth and It That Betrays all make nice additions as well.

As for non creature spells, Guild Feud is almost always a guarantee success. Mirari's Wake gives you double mana essentially, plus a nice anthem effect. Defense of the Heart basically wins you the game, at least from my experience :P

That's all I can think of off the top of my head. Unfortunately I don't have his deck handy but he's running all of those and let me tell you they are not nice cards.

Carsf on Mirror Gallery EDH

2 months ago

This seems like it would be solid as a minor theme in a deck that focuses mainly around clones.

Padeem, Consul of Innovation and Darksteel Forge will protect the gallery while it's out.

Alhammarret, High Arbiter, Dragonlord Atarka, Prime Speaker Zegana, and Wort, the Raidmother all have very good ETB effects that you can take advantage of even when you don't have Mirror Gallery out.

Kazuul, Tyrant of the Cliffs, Edric, Spymaster of Trest, Jori En, Ruin Diver, Kraum, Ludevic's Opus, Baral, Chief of Compliance and Rayne, Academy Chancellor, Thassa, God of the Sea, Kydele, Chosen of Kruphix all provide good effects that can get out of hand fast if they trigger multiple times. Kazuul is even funnier, because with even two of them you can look at making an army of 3/3s every time you're attacked.

Body Double, Clever Impersonator, Clone, Dack's Duplicate, Gigantoplasm, Mercurial Pretender, Phantasmal Image, Phyrexian Metamorph, Stunt Double, Progenitor Mimic, Sakashima the Impostor, Cackling Counterpart, Fated Infatuation, Supplant Form, Rite of Replication, Spitting Image, and Tempt with Reflections are all solid clones or clone effects. Feldon of the Third Path certainly wouldn't hurt either.

Finally, for when the legends just can't stick or you need other effects, sliding in good creatures that have useful ETB or static effects are useful. Acidic Slime, Reclamation Sage, Archaeomancer, Goblin Electromancer, Consecrated Sphinx, Elvish Visionary, Horizon Chimera and the like will all be quite useful.

Multiple Starke of Rath allows you to use one to kill a creature then use a second to kill the first. Very very conditional removal, but it would be pretty funny to use.

And, of course, like Eiti3 said, using cards like Transmute Artifact, Fabricate, Reshape, or Whir of Invention will allow you to get Mirror Gallery more consistently, though unless you go very hard on copying just Legends it shouldn't matter too much. I wouldn't recommend doing that, either, as anyone taking out Mirror Gallery could easily wipe most of your board.

Peanut3181 on Xenagos, God of Genocide

2 months ago

Man, there's a lot here. Personally I would take out about 3-4 lands. 42 seems a bit much, you really don't wanna be flooded.

In my deck Xenagos, the Chubby Chaser, I use big creatures to get the most out of Xenagos while stopping my opponents dead in their tracks with cards like Price of Glory, City of Solitude, Urabrask the Hidden and Vorinclex, Voice of Hunger, heck you could really use a card like Winter Orb after a huge creature is out.

Removal I use around 8-10 sources. Chandra's Ignition and Blasphemous Act are the best in red. Your spot removal is pretty spot on ;p except maybe use Reclamation Sage or Bane of Progress instead of the caterpillar.

For tutors Green Sun's Zenith is amazing. And Tooth and Nail mostly wins me games.

For cuts I would cut out Fires of Yavimaya and your haste sources because if you play a dude Xenagos will give it haste. Seems redundant. Chandra because she does little for you because if your dudes are huge and have trample it doesn't matter if their creatures block. you could play Garruk, Caller of Beasts. Curse of Predation when you could play Berserk. Avenger of Zendikar seems too slow here, to me Xenagos and tokens really don't mix. Desolation Twin seems too expensive for this deck for giving you two 10/10s with no abilities. Burn from Within doesn't do enough to me to just kill one creature.

Coming in I would definitely put in Oracle of Mul Daya, Ruric Thar, the Unbowed, Strionic Resonator, Mage Slayer, Scourge of the Throne, Dragonlord Atarka, Savage Beating, Aggravated Assault, Nylea, God of the Hunt, Greater Good, Thunderfoot Baloth, Blood Moon, Kalonian Hydra seems good.

Overall, good deck. R/G is fairly easy to build. Finally, don't let somebody tell you that the deck you worked hard to build is a fail. Let them give you pointers and suggestions but you do whatever the hell you wanna do. Control is a hard archaetype to play, it takes timing and it always draws some hate (trust me I know). If you didn't like it that's fine, but don't let other people take the control player out of you. If they don't like it, tell them to board cards in that deal with it. That's their issue not yours. Good luck and above all else have fun!

Load more

Latest Commander